fix: units not returning from attack and staying as reinforcements

This commit is contained in:
Martin Ambrus
2017-11-05 09:17:43 +01:00
parent 57057384d3
commit ee285a4ed8
+2 -2
View File
@@ -2957,7 +2957,7 @@ class Automation {
}
$database->setMovementProc($data['moveid']);
if(isset($chiefing_village) && $chiefing_village != 1){
if(!isset($chiefing_village) || (isset($chiefing_village) && $chiefing_village != 1)){
$database->addMovement(4,$DefenderWref,$AttackerWref,$data['ref'],$AttackArrivalTime,$endtime);
// send the bounty on type 6.
@@ -2995,7 +2995,7 @@ class Automation {
if($type == 3 or $type == 4){
$database->addGeneralAttack($totalattackdead);
}
if(isset($village_destroyed) && $village_destroyed == 1){
if(!isset($village_destroyed) || (isset($village_destroyed) && $village_destroyed == 1)){
if($can_destroy==1){
$this->DelVillage($data['to']);
}