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Fixed a catapults bug
Fixed a bug which permits to select a not-selectable building, with a lower level of rally point. Fixed a bug which permits to select two targets (with 20 or more catapults) with a rally point level lower than 20. Fixed a typo.
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+20
-6
@@ -503,24 +503,38 @@ class Units {
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}
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}
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}
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}
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}
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$validBuildings = [23, 31, 32, 33, 34, 36];
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$rallyPointLevel = ($village->resarray)['f39'];
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$invalidBuildings = [];
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// fill the array with the invalid buildings
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if($rallyPointLevel >= 3 && $rallyPointLevel < 5){
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for($i = 1; $i <= 37; $i++){
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if(!in_array($i, [10, 11])) $invalidBuildings[] = $i;
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}
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}
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else if($rallyPointLevel >= 5 && $rallyPointLevel < 10){
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for($i = 12; $i <= 37; $i++) $invalidBuildings[] = $i;
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}
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else if($rallyPointLevel >= 10){
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$invalidBuildings = [23, 31, 32, 33, 34, 36];
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}
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if(isset($post['ctar1']) && $post['ctar1'] != 0){
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// check if the player have selected a valid building
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if($data['u8'] == 0 || in_array($post['ctar1'], $validBuildings) || $post['ctar1'] < 0 || $post['ctar1'] > 40){
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// check if the player has selected a valid building
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if($rallyPointLevel < 3 || $data['u8'] == 0 || in_array($post['ctar1'], $invalidBuildings) || $post['ctar1'] < 0 || $post['ctar1'] > 40){
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$post['ctar1'] = 0;
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}
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}
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if(isset($post['ctar2']) && $post['ctar2'] != 0){
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// check if there are atleast 20 catapults
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if($data['u8'] < 20){
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if($data['u8'] < 20 || $rallyPointLevel != 20){
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$post['ctar2'] = 0;
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}else{
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// check if the player has selected a valid building
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if(in_array($post['ctar2'], $validBuildings) || ($post['ctar2'] < 0 || $post['ctar2'] > 40 && $post['ctar2'] != 99)){
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if(in_array($post['ctar2'], $invalidBuildings) || ($post['ctar2'] < 0 || $post['ctar2'] > 40 && $post['ctar2'] != 99)){
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$post['ctar2'] = 99;
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}
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}
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