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Update Automation.php
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@@ -2479,14 +2479,14 @@ class Automation {
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}
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}
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}
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}else {
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}elseif($data['t11']>0) {
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if ($heroxp == 0) {
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$xp=" and no XP from the battle";
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} else {
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$xp=" but gained ".$heroxp." XP from the battle";
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}
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$info_hero = $hero_pic.",Your hero die ".$xp;
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}
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}
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if($scout){
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if ($data['spy'] == 1){
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@@ -3991,7 +3991,7 @@ $wallimg = "<img src=\"".GP_LOCATE."img/g/g3".$targettribe."Icon.gif\" height=\"
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if(file_exists("GameEngine/Prevention/demolition.txt")) {
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unlink("GameEngine/Prevention/demolition.txt");
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}
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global $building,$database;
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global $building,$database,$village;
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$ourFileHandle = fopen("GameEngine/Prevention/demolition.txt", 'w');
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fclose($ourFileHandle);
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@@ -4017,6 +4017,7 @@ $wallimg = "<img src=\"".GP_LOCATE."img/g/g3".$targettribe."Icon.gif\" height=\"
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$this->updateMax($database->getVillageField($vil['vref'],'owner'));
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}
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if ($level==1) { $clear=",f".$vil['buildnumber']."t=0"; } else { $clear=""; }
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if ($village->natar==1) $clear=""; //fix by ronix
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$q = "UPDATE ".TB_PREFIX."fdata SET f".$vil['buildnumber']."=".($level-1).$clear." WHERE vref=".$vil['vref'];
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$database->query($q);
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$pop=$this->getPop($type,$level-1);
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