mirror of
https://github.com/Shadowss/TravianZ.git
synced 2026-07-07 21:34:22 +00:00
Update Automation.php
This commit is contained in:
+219
-144
@@ -2443,7 +2443,7 @@ class Automation {
|
||||
if(($data['t11']-$dead11-$traped11)> 0){ //hero
|
||||
if ($heroxp == 0) {
|
||||
$xp="";
|
||||
$info_hero = $hero_pic.",Your hero had nothing to kill therefore gains no XP at all";
|
||||
$info_hero = $hero_pic.",Your hero had nothing to kill therfore gains no XP at all";
|
||||
} else {
|
||||
$xp=" and gained ".$heroxp." XP from the battle";
|
||||
$info_hero = $hero_pic.",Your hero gained ".$heroxp." XP";
|
||||
@@ -4269,155 +4269,230 @@ $wallimg = "<img src=\"".GP_LOCATE."img/g/g3".$targettribe."Icon.gif\" height=\"
|
||||
}
|
||||
}
|
||||
|
||||
/************************************************
|
||||
Function for starvation - by brainiacX and Shadow
|
||||
References:
|
||||
************************************************/
|
||||
/************************************************
|
||||
Function for starvation - by brainiacX and Shadow
|
||||
Rework by ronix
|
||||
References:
|
||||
************************************************/
|
||||
|
||||
private function starvation() {
|
||||
if(file_exists("GameEngine/Prevention/starvation.txt")) {
|
||||
unlink("GameEngine/Prevention/starvation.txt");
|
||||
}
|
||||
global $database;
|
||||
$ourFileHandle = fopen("GameEngine/Prevention/starvation.txt", 'w');
|
||||
fclose($ourFileHandle);
|
||||
$time = time();
|
||||
private function starvation() {
|
||||
if(file_exists("GameEngine/Prevention/starvation.txt")) {
|
||||
unlink("GameEngine/Prevention/starvation.txt");
|
||||
}
|
||||
global $database, $village;
|
||||
$ourFileHandle = fopen("GameEngine/Prevention/starvation.txt", 'w');
|
||||
fclose($ourFileHandle);
|
||||
$time = time();
|
||||
|
||||
// load villages with minus prod
|
||||
//update starvation
|
||||
$getvillage = $database->getVillage($village->wid);
|
||||
$starv = $getvillage['starv'];
|
||||
if ($getvillage['owner']!=3 && $starv==0) {
|
||||
$crop = $database->getCropProdstarv($village->wid);
|
||||
$unitarrays = $this->getAllUnits($village->wid);
|
||||
$village_upkeep = $getvillage['pop'] + $this->getUpkeep($unitarrays, 0);
|
||||
if ($crop < $village_upkeep){
|
||||
// add starv data
|
||||
$database->setVillageField($village->wid, 'starv', $village_upkeep);
|
||||
if($starv==0)
|
||||
$database->setVillageField($village->wid, 'starvupdate', time());
|
||||
}
|
||||
unset($crop,$unitarrays,$getvillage,$village_upkeep);
|
||||
}
|
||||
|
||||
// load villages with minus prod
|
||||
|
||||
$starvarray = array();
|
||||
$starvarray = $database->getStarvation();
|
||||
foreach ($starvarray as $starv){
|
||||
$unitarrays = $this->getAllUnits($starv['wref']);
|
||||
$howweeating=$this->getUpkeep($unitarrays, 0,$starv['wref']);
|
||||
$upkeep = $starv['pop'] + $howweeating;
|
||||
|
||||
|
||||
// get enforce other player from oasis
|
||||
$q = "SELECT e.*,o.conqured,o.wref,o.high, o.owner as ownero, v.owner as ownerv FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."odata as o ON e.vref=o.wref LEFT JOIN ".TB_PREFIX."vdata as v ON e.from=v.wref where o.conqured=".$starv['wref']." AND o.owner<>v.owner";
|
||||
$enforceoasis = $database->query_return($q);
|
||||
$maxcount=0;
|
||||
$totalunits=0;
|
||||
if(count($enforceoasis)>0){
|
||||
foreach ($enforceoasis as $enforce){
|
||||
for($i=1;$i<=50;$i++){
|
||||
$units = $enforce['u'.$i];
|
||||
if($enforce['u'.$i] > $maxcount){
|
||||
$maxcount = $enforce['u'.$i];
|
||||
$maxtype = $i;
|
||||
$enf = $enforce['id'];
|
||||
}
|
||||
$totalunits += $enforce['u'.$i];
|
||||
}
|
||||
if($totalunits == 0){
|
||||
$maxcount = $enforce['hero'];
|
||||
$maxtype = "hero";
|
||||
}
|
||||
$other_reinf=true;
|
||||
}
|
||||
}else{ //own troops from oasis
|
||||
$q = "SELECT e.*,o.conqured,o.wref,o.high, o.owner as ownero, v.owner as ownerv FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."odata as o ON e.vref=o.wref LEFT JOIN ".TB_PREFIX."vdata as v ON e.from=v.wref where o.conqured=".$starv['wref']." AND o.owner=v.owner";
|
||||
$enforceoasis = $database->query_return($q);
|
||||
if(count($enforceoasis)>0){
|
||||
foreach ($enforceoasis as $enforceO){
|
||||
for($i=1;$i<=50;$i++){
|
||||
$units = $enforce['u'.$i];
|
||||
if($enforce['u'.$i] > $maxcount){
|
||||
$maxcount = $enforce['u'.$i];
|
||||
$maxtype = $i;
|
||||
$enf = $enforce['id'];
|
||||
}
|
||||
$totalunits += $enforce['u'.$i];
|
||||
}
|
||||
if($totalunits == 0){
|
||||
$maxcount = $enforce['hero'];
|
||||
$maxtype = "hero";
|
||||
}
|
||||
}
|
||||
}else{ //get enforce other player from village
|
||||
$q = "SELECT e.*, v.owner as ownerv, v1.owner as owner1 FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."vdata as v ON e.from=v.wref LEFT JOIN ".TB_PREFIX."vdata as v1 ON e.vref=v1.wref where e.vref=".$starv['wref']." AND v.owner<>v1.owner";
|
||||
$enforcearray = $database->query_return($q);
|
||||
if(count($enforcearray)>0){
|
||||
foreach ($enforcearray as $enforce){
|
||||
for($i = 0 ; $i <= 50 ; $i++){
|
||||
$units = $enforce['u'.$i];
|
||||
if($enforce['u'.$i] > $maxcount){
|
||||
$maxcount = $enforce['u'.$i];
|
||||
$maxtype = $i;
|
||||
$enf = $enforce['id'];
|
||||
}
|
||||
$totalunits += $enforce['u'.$i];
|
||||
}
|
||||
if($totalunits == 0){
|
||||
$maxcount = $enforce['hero'];
|
||||
$maxtype = "hero";
|
||||
}
|
||||
}
|
||||
}else{ //get own reinforcement from other village
|
||||
$q = "SELECT e.*, v.owner as ownerv, v1.owner as owner1 FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."vdata as v ON e.from=v.wref LEFT JOIN ".TB_PREFIX."vdata as v1 ON e.vref=v1.wref where e.vref=".$starv['wref']." AND v.owner=v1.owner";
|
||||
$enforcearray = $database->query_return($q);
|
||||
if(count($enforcearray)==0){
|
||||
foreach ($enforcearray as $enforce){
|
||||
for($i = 0 ; $i <= 50 ; $i++){
|
||||
$units = $enforce['u'.$i];
|
||||
if($enforce['u'.$i] > $maxcount){
|
||||
$maxcount = $enforce['u'.$i];
|
||||
$maxtype = $i;
|
||||
$enf = $enforce['id'];
|
||||
}
|
||||
$totalunits += $enforce['u'.$i];
|
||||
}
|
||||
if($totalunits == 0){
|
||||
$maxcount = $enforce['hero'];
|
||||
$maxtype = "hero";
|
||||
}
|
||||
}
|
||||
}else{ //get own unit
|
||||
$unitarray = $database->getUnit($starv['wref']);
|
||||
for($i = 0 ; $i <= 50 ; $i++){
|
||||
$units = $unitarray['u'.$i];
|
||||
if($unitarray['u'.$i] > $maxcount){
|
||||
$maxcount = $unitarray['u'.$i];
|
||||
$maxtype = $i;
|
||||
}
|
||||
$totalunits += $unitarray['u'.$i];
|
||||
}
|
||||
if($totalunits == 0){
|
||||
$maxcount = $unitarray['hero'];
|
||||
$maxtype = "hero";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$starvarray = array();
|
||||
$starvarray = $database->getStarvation();
|
||||
foreach ($starvarray as $starv){
|
||||
$unitarrays = $this->getAllUnits($starv['wref']);
|
||||
$howweeating=$this->getUpkeep($unitarrays, 0,$starv['wref']);
|
||||
$upkeep = $starv['pop'] + $howweeating;
|
||||
// counting
|
||||
|
||||
//echo "<br><br>".$starv['pop']." upkeep <br><br>";
|
||||
$timedif = $time-$starv['starvupdate'];
|
||||
$skolko=$database->getCropProdstarv($starv['wref'])-$starv['starv'];
|
||||
if($skolko<0){$golod=true;}
|
||||
if($golod){
|
||||
$starvsec = (abs($skolko)/3600);
|
||||
$difcrop = ($timedif*$starvsec); //crop eat up over time
|
||||
$newcrop = 0;
|
||||
$oldcrop = $database->getVillageField($starv['wref'], 'crop');
|
||||
if ($oldcrop > 100){ //if the grain is then tries to send all
|
||||
$difcrop = $difcrop-$oldcrop;
|
||||
if($difcrop < 0){
|
||||
$difcrop = 0;
|
||||
$newcrop = $oldcrop-$difcrop;
|
||||
$database->setVillageField($starv['wref'], 'crop', $newcrop);
|
||||
}
|
||||
}
|
||||
|
||||
if($difcrop > 0){
|
||||
global ${u.$maxtype};
|
||||
$hungry=array();
|
||||
$hungry=${u.$maxtype};
|
||||
if ($hungry['crop']>0) {
|
||||
$killunits = intval($difcrop/$hungry['crop']);
|
||||
}else $killunits=0;
|
||||
|
||||
if($killunits > 0){
|
||||
if (isset($enf)){
|
||||
if($killunits < $maxcount){
|
||||
$database->modifyEnforce($enf, $maxtype, $killunits, 0);
|
||||
$database->setVillageField($starv['wref'], 'starv', $upkeep);
|
||||
$database->setVillageField($starv['wref'], 'starvupdate', $time);
|
||||
if($maxtype == "hero"){
|
||||
$heroid = $database->getHeroField($database->getVillageField($enf,"owner"),"heroid");
|
||||
$database->modifyHero("dead", 1, $heroid);
|
||||
}
|
||||
}else{
|
||||
$database->deleteReinf($enf);
|
||||
$database->setVillageField($starv['wref'], 'starv', $upkeep);
|
||||
$database->setVillageField($starv['wref'], 'starvupdate', $time);
|
||||
}
|
||||
}else{
|
||||
if($killunits < $maxcount){
|
||||
$database->modifyUnit($starv['wref'], array($maxtype), array($killunits), array(0));
|
||||
$database->setVillageField($starv['wref'], 'starv', $upkeep);
|
||||
$database->setVillageField($starv['wref'], 'starvupdate', $time);
|
||||
if($maxtype == "hero"){
|
||||
$heroid = $database->getHeroField($starv['owner'],"heroid");
|
||||
$database->modifyHero("dead", 1, $heroid);
|
||||
}
|
||||
}elseif($killunits > $maxcount){
|
||||
$killunits = $maxcount;
|
||||
$database->modifyUnit($starv['wref'], array($maxtype), array($killunits), array(0));
|
||||
$database->setVillageField($starv['wref'], 'starv', $upkeep);
|
||||
$database->setVillageField($starv['wref'], 'starvupdate', $time);
|
||||
if($maxtype == "hero"){
|
||||
$heroid = $database->getHeroField($starv['owner'],"heroid");
|
||||
$database->modifyHero("dead", 1, $heroid);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
$crop = $database->getCropProdstarv($starv['wref']);
|
||||
if ($crop > $upkeep){
|
||||
$database->setVillageField($starv['wref'], 'starv', 0);
|
||||
$database->setVillageField($starv['wref'], 'starvupdate', 0);
|
||||
}
|
||||
|
||||
// get enforce
|
||||
|
||||
unset ($starv,$unitarrays,$enforcearray,$enforce,$starvarray);
|
||||
}
|
||||
|
||||
if(file_exists("GameEngine/Prevention/starvation.txt")) {
|
||||
unlink("GameEngine/Prevention/starvation.txt");
|
||||
}
|
||||
}
|
||||
|
||||
$enforcearray = $database->getEnforceVillage($starv['wref'],0);
|
||||
$maxcount = 0;
|
||||
if(count($enforcearray)==0){
|
||||
|
||||
// get units
|
||||
|
||||
$unitarray = $database->getUnit($starv['wref']);
|
||||
for($i = 0 ; $i <= 50 ; $i++){
|
||||
$units = $unitarray['u'.$i];
|
||||
if($unitarray['u'.$i] > $maxcount){
|
||||
$maxcount = $unitarray['u'.$i];
|
||||
$maxtype = $i;
|
||||
}
|
||||
$totalunits += $unitarray['u'.$i];
|
||||
}
|
||||
if($totalunits == 0){
|
||||
$maxcount = $unitarray['hero'];
|
||||
$maxtype = "hero";
|
||||
}
|
||||
}else{
|
||||
foreach ($enforcearray as $enforce){
|
||||
for($i = 0 ; $i <= 50 ; $i++){
|
||||
$units = $enforce['u'.$i];
|
||||
if($enforce['u'.$i] > $maxcount){
|
||||
$maxcount = $enforce['u'.$i];
|
||||
$maxtype = $i;
|
||||
$enf = $enforce['id'];
|
||||
}
|
||||
$totalunits += $enforce['u'.$i];
|
||||
}
|
||||
if($totalunits == 0){
|
||||
$maxcount = $enforce['hero'];
|
||||
$maxtype = "hero";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// counting
|
||||
|
||||
$timedif = $time-$starv['starvupdate'];
|
||||
$skolko=$database->getCropProdstarv($starv['wref'])-$starv['starv'];
|
||||
if($skolko<0){$golod=true;}
|
||||
if($golod){
|
||||
$starvsec = (abs($skolko)/3600);
|
||||
$difcrop = ($timedif*$starvsec); //crop eat up over time
|
||||
$newcrop = 0;
|
||||
$oldcrop = $database->getVillageField($starv['wref'], 'crop');
|
||||
if ($oldcrop > 100){ //if the grain is then tries to send all
|
||||
$difcrop = $difcrop-$oldcrop;
|
||||
if($difcrop < 0){
|
||||
$difcrop = 0;
|
||||
$newcrop = $oldcrop-$difcrop;
|
||||
$database->setVillageField($starv['wref'], 'crop', $newcrop);
|
||||
}
|
||||
}
|
||||
//echo "eated ".$difcrop." in vil ".$starv['wref']."<br>";
|
||||
|
||||
if($difcrop > 0){
|
||||
global ${u.$maxtype};
|
||||
$hungry=array();
|
||||
$hungry=${u.$maxtype};
|
||||
$killunits = floor($difcrop/$hungry['crop']);
|
||||
|
||||
//echo "to kill ".$killunits;
|
||||
|
||||
if($killunits > 0){
|
||||
if (isset($enf)){
|
||||
if($killunits < $maxcount){
|
||||
$database->modifyEnforce($enf, $maxtype, $killunits, 0);
|
||||
$database->setVillageField($starv['wref'], 'starv', $upkeep);
|
||||
$database->setVillageField($starv['wref'], 'starvupdate', $time);
|
||||
if($maxtype == "hero"){
|
||||
$heroid = $database->getHeroField($database->getVillageField($enf,"owner"),"heroid");
|
||||
$database->modifyHero("dead", 1, $heroid);
|
||||
}
|
||||
}else{
|
||||
$database->deleteReinf($enf);
|
||||
$database->setVillageField($starv['wref'], 'starv', $upkeep);
|
||||
$database->setVillageField($starv['wref'], 'starvupdate', $time);
|
||||
}
|
||||
}else{
|
||||
if($killunits < $maxcount){
|
||||
$database->modifyUnit($starv['wref'], array($maxtype), array($killunits), array(0));
|
||||
$database->setVillageField($starv['wref'], 'starv', $upkeep);
|
||||
$database->setVillageField($starv['wref'], 'starvupdate', $time);
|
||||
if($maxtype == "hero"){
|
||||
$heroid = $database->getHeroField($starv['owner'],"heroid");
|
||||
$database->modifyHero("dead", 1, $heroid);
|
||||
}
|
||||
}elseif($killunits > $maxcount){
|
||||
$killunits = $maxcount;
|
||||
$database->modifyUnit($starv['wref'], array($maxtype), array($killunits), array(0));
|
||||
$database->setVillageField($starv['wref'], 'starv', $upkeep);
|
||||
$database->setVillageField($starv['wref'], 'starvupdate', $time);
|
||||
if($maxtype == "hero"){
|
||||
$heroid = $database->getHeroField($starv['owner'],"heroid");
|
||||
$database->modifyHero("dead", 1, $heroid);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
$crop = $database->getCropProdstarv($starv['wref']);
|
||||
if ($crop > $upkeep){
|
||||
$database->setVillageField($starv['wref'], 'starv', 0);
|
||||
$database->setVillageField($starv['wref'], 'starvupdate', 0);
|
||||
}
|
||||
|
||||
//echo "<br>".$crop.">".$upkeep."<br> in ".$starv['wref'];
|
||||
|
||||
unset ($starv,$unitarrays,$enforcearray,$enforce,$starvarray);
|
||||
}
|
||||
if(file_exists("GameEngine/Prevention/starvation.txt")) {
|
||||
unlink("GameEngine/Prevention/starvation.txt");
|
||||
}
|
||||
}
|
||||
|
||||
/************************************************
|
||||
Function for starvation - by brainiacX and Shadow
|
||||
References:
|
||||
************************************************/
|
||||
/************************************************
|
||||
Function for starvation - by brainiacX and Shadow
|
||||
Rework by ronix
|
||||
References:
|
||||
************************************************/
|
||||
|
||||
private function procNewClimbers() {
|
||||
if(file_exists("GameEngine/Prevention/climbers.txt")) {
|
||||
|
||||
Reference in New Issue
Block a user