+Fixed the artifact of the fool, it will now work and reduce/increase
troops speed
+Optimized some templates file and deleted some useless files
+Added a method to Database.php which permits to calculate things
related to artifacts (it's not general yet, it only works for troops
speed)
-Removed artifact of the fool "Account" type, because it shouldn't exist
+Fixed a "division by zero" error, in Battle.php
+Reworked spied informations, now they're shown only if the building is
at least at level 1. Splitted residence/palace information in two
distinct informations. Now the total crannies capacity is displayed
(even if the capacity is 0) instead of the level of the greatest cranny
+Fixed "getFieldLevelInVillage" function in Database.php
-Removed an useless control in Units.php
+Added an error which warns you if you enter an invalid attack type (a
number greater tha 4 or less than 2)
+Fixed the possibility to spy with attacking troops by hacking the
attack type
+Some clean-up
With a level 20 rally point two buildings can be targeted at the same time. You just need to attack with at least 20 catapults to be able to choose two targets.
http://t3.answers.travian.us/