Commit Graph

14 Commits

Author SHA1 Message Date
iopietro 90221cf19f Natars automation system
+Natars will now spawn automatically, you can set how many day should
pass before the spawn of Natars (and artifacts), WW Villages and WW
building plans (Note: WW villages and WW building plans won't spawn
until the creation of the natar account)
+Added 3 timers under the left menu which indicate the spawn of
Natars/Artifacts, WW villages and WW building plans
+Added an option in the installation, to set the resource production of
oasis
+Fixed a bug that didn't permit to add multiple Units, Abtech and tech
rows with one query
+Added a new information to the Artifact of the fool, the next effect
reroll will now be displayed in his informations (in the treasury)
+Fixed a bug that dind't permit the correct timers flow in Dorf3.php
(Warehouse tab), they'll now flow correctly
+Timers and resources percentage of villages with a negative production
of crop will now be marked in red (in the Warehouse tab, Dorf3.php) and
will now be displayed in how much time the granary will be emptied
+Fixed a possible bug that prevented to add raids to farm lists
+Fixed a bug that didn't permit to create WW Villages from the
Multihunter control panel
+Reworked all timers, there will be only one timer field now (in
Session.php)
+Minor bug fixing and optimization

NOTE: To play this version of the game, you need to reinstall the server
OR you can simply add these lines of code into your "config.php" file:

// ***** Natars Spawn Time
define("NATARS_SPAWN_TIME",260);
define("NATARS_WW_SPAWN_TIME",260);
define("NATARS_WW_BUILDING_PLAN_SPAWN_TIME",260);

// ***** Oasis production
define("OASIS_WOOD_MULTIPLIER",40);
define("OASIS_CLAY_MULTIPLIER",40);
define("OASIS_IRON_MULTIPLIER",40);
define("OASIS_CROP_MULTIPLIER",40);
define("OASIS_WOOD_PRODUCTION",OASIS_WOOD_MULTIPLIER*SPEED);
define("OASIS_CLAY_PRODUCTION",OASIS_CLAY_MULTIPLIER*SPEED);
define("OASIS_IRON_PRODUCTION",OASIS_IRON_MULTIPLIER*SPEED);
define("OASIS_CROP_PRODUCTION",OASIS_CROP_MULTIPLIER*SPEED);

P.S: from the next version, the possibility to add manual WWs, WW
building plans and to create the natar account will be REMOVED.
2018-05-10 17:45:27 +02:00
Martin Ambrus c0c11050d9 fix: WW villages created via Admin do not have any units
#392
2017-12-01 10:50:35 +01:00
Martin Ambrus 5354e185fa fix: natar WW villages created without units
#392
2017-12-01 10:43:23 +01:00
Martin Ambrus 0984c7ef34 fix: DB connection is global and tries 2 tested ways to connect
Some installations seem to support localhost:port for 1st parameter of
mysqli_connect(), others will only support the official parameters with
port towards the end. This fix tries them both - first the official one,
then the localhost:port one.

Also, there were a lot of mysqli_connect()'s inside Admin mods. These
now also use the central Database class.
2017-11-20 01:09:49 +01:00
Martin Ambrus 67d9a42506 refactor: a lot of Automation foreach loops updated
#313
2017-11-19 14:01:30 +01:00
Martin Ambrus 331885a110 fix: remove SQL injections in Admin 2017-10-19 21:17:11 +02:00
Martin Ambrus ac5d3538f8 fix: mysqli_error needs MySQLi connection as parameter 2017-10-17 13:05:13 +02:00
Martin Ambrus 92b9a7b043 fix: a lot of MySQL calls in templates replaced by MySQLi ones 2017-08-28 23:56:59 +02:00
uroskn 1afde368d3 GameEngine and install folders have 777 already set by default 2016-07-02 21:39:28 +02:00
armando1980 3db6bf2487 fix lang ok by: Armando 2014-01-23 22:42:15 -05:00
Shadow 66909663b6 Update natarend.php 2013-11-29 09:55:56 +02:00
Shadow ffcf652d92 Update natarend.php 2013-11-29 09:22:14 +02:00
Shadow 5d981717f0 Update natarend.php 2013-11-21 08:09:13 +02:00
yi12345 98e94af807 finish hero_full.php 2013-06-16 10:38:34 +03:00