+Natars will now spawn automatically, you can set how many day should
pass before the spawn of Natars (and artifacts), WW Villages and WW
building plans (Note: WW villages and WW building plans won't spawn
until the creation of the natar account)
+Added 3 timers under the left menu which indicate the spawn of
Natars/Artifacts, WW villages and WW building plans
+Added an option in the installation, to set the resource production of
oasis
+Fixed a bug that didn't permit to add multiple Units, Abtech and tech
rows with one query
+Added a new information to the Artifact of the fool, the next effect
reroll will now be displayed in his informations (in the treasury)
+Fixed a bug that dind't permit the correct timers flow in Dorf3.php
(Warehouse tab), they'll now flow correctly
+Timers and resources percentage of villages with a negative production
of crop will now be marked in red (in the Warehouse tab, Dorf3.php) and
will now be displayed in how much time the granary will be emptied
+Fixed a possible bug that prevented to add raids to farm lists
+Fixed a bug that didn't permit to create WW Villages from the
Multihunter control panel
+Reworked all timers, there will be only one timer field now (in
Session.php)
+Minor bug fixing and optimization
NOTE: To play this version of the game, you need to reinstall the server
OR you can simply add these lines of code into your "config.php" file:
// ***** Natars Spawn Time
define("NATARS_SPAWN_TIME",260);
define("NATARS_WW_SPAWN_TIME",260);
define("NATARS_WW_BUILDING_PLAN_SPAWN_TIME",260);
// ***** Oasis production
define("OASIS_WOOD_MULTIPLIER",40);
define("OASIS_CLAY_MULTIPLIER",40);
define("OASIS_IRON_MULTIPLIER",40);
define("OASIS_CROP_MULTIPLIER",40);
define("OASIS_WOOD_PRODUCTION",OASIS_WOOD_MULTIPLIER*SPEED);
define("OASIS_CLAY_PRODUCTION",OASIS_CLAY_MULTIPLIER*SPEED);
define("OASIS_IRON_PRODUCTION",OASIS_IRON_MULTIPLIER*SPEED);
define("OASIS_CROP_PRODUCTION",OASIS_CROP_MULTIPLIER*SPEED);
P.S: from the next version, the possibility to add manual WWs, WW
building plans and to create the natar account will be REMOVED.
TravianZ Version v.8.3.3
Note: this game is still in a pre-release state, although at this point it is very playable, tested and found to be fairly stable
WARNING: please note that this is in no way an upgrade from the old 8.3.2 version, so please do not try to just copy your files over, since the installer logic has changed and you would just crash your old version
Quick links:
- Download and Updates »» https://github.com/Shadowss/TravianZ
- Wiki
- Game Mechanics
- The Making Of - YouTube Videos about this project
- Donate to TravianZ
Minimum requirements:
- PHP 7.0.0+
- MySQL Community Server 5.5+
- or alternatively, MariaDB 5.5+
- please see also the compatibility notes on this Wiki page
Dedicated or shared hosting?
We strongly recommend using a dedicated hosting for this game. Big Travian servers used to host thousands of players and the original servers still had about 300ms page display time. The legacy code in this clone (which was created in 2013) is right now doing about 400 MySQL queries (questions to the database) per single page refresh - which is usually well beyond what most shared hostings can support with a big enough player base.
Support & Bug reports
We are usually available to chat at our Gitter channel, if you like to ask any questions or just talk to the developers about how great their day is today :) As for bug reports, please use the Issues tab and create new issue, whether it's an error in game or you have a feature request to be included in the play.
The team
- Shadowss - project owner and an occasional developer / tester
- iopietro - lead developer
- AL-Kateb - developer
- martinambrus - alumni developer
- Vladyslav - rigorous game tester
- phaze1G - game designer / css support
Thanks
Many thanks to all those who recently played around with the project and tested it both, locally and on their own servers. This includes ZZJHONS, DracoMilesX, phaze1G and many others who were too shy to let us know that they use and enjoy running this game :)
Also, our thanks go to all both, the original and occasional developers, especially yi12345, advocaite, brainiacX, ronix, MisterX, Elio and many others who were part of this project's history.
Last but not least, our thanks go to JetBrains for lending us a one-year full-featured open-source PHPStorm (and other products) license! Thanks guys, you're awesome :)