mirror of
https://github.com/Shadowss/TravianZ.git
synced 2026-06-28 00:24:23 +00:00
chore: new README
This commit is contained in:
+224
@@ -0,0 +1,224 @@
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||||
[](https://www.codetriage.com/shadowss/travianz) [](https://gitter.im/TravianZ-V8/Lobby?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
|
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|
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TravianZ Version v.8.3.3 BETA b3
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||||
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Download and updates : https://github.com/Shadowss/TravianZ
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||||
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||||
Thank you to : Shadowss , advocaite , brainiacX , MisterX , yi12345 , ronix , Elio , martinambrus and many others that make that version posible.
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||||
|
||||
First i want to say THANKS for all who worked on that version , will find a list on Version file.
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||||
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||||
TravianZ is based on TravianX v6.0.0 or TravianZ or TravianX with some grapich changes from ZravianX.
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||||
|
||||
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||||
martinambrus changes:
|
||||
1. PHP7 compatibility (mysql functions converted to mysqli)
|
||||
2. a lot of database optimizations (not in code but in MySQL tables themselves, mostly adding indexes to speed things up)
|
||||
3. fix for a nasty JavaScript bug which was killing the browser with any number of countdown(s) running on page (even one!)
|
||||
4. large map not centered fix
|
||||
5. WW Buildings have no aliance (PHP warning removed)
|
||||
6. password in Admin area for deletion of user is now really a password field
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7. Multihunter couldn't progress beyond Quest level 4
|
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8. PLUS settings (including PayPal options) can be configured in Admin
|
||||
9. installation timeouting fix
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10. extra settings in admin save config correctly
|
||||
11. security tightened to try and prevent MySQL injections from in-game
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||||
12. assigning link to alliance forum now works
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||||
13. alliance description now really editable
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||||
14. Admin SQL injection fixes
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||||
15. fix for map not showing natar villages
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16. weak MD5 password in database converted into strong bcrypt ones
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||||
17. newsbox 1 best player can also show admin if they are enabled in config
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||||
18. Natar random attacks show attacker as ?? as intended now
|
||||
19. System Message can contain quotes and no longer inserts BOM characters at the beginning
|
||||
20. front-end + Admin page titles now correctly reflect where we really are (so browsing history can be navigated easily instead of showing Travian on every page)
|
||||
21. Return to Server link in Admin works fine if homepage in config does not end with a slash
|
||||
22. Great Workshop no longer shows as "Error" in Admin when editing Village
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23. Great Workshop added to manual pages
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||||
24. new Combat Simulator link when showing details of oasis for quicker determination if we can win that fight
|
||||
25. Support, Taskmaster & Multihunter no longer shown in statistics as last players with 0 villages
|
||||
26. invalid `<br />` tags no longer added to description textboxes when editing User in Admin
|
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27. editing additional user data in Admin now saves them when Enter is used instead of clicking on "Save" as well
|
||||
28. fixed reports pagination always staying on "All" tab
|
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29. fix for the "fixed" :) self-kicking from an alliance
|
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30. fixed sending messages to player via Admin
|
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31. Support user is now a part of the installation and can be logged into Admin and in-game (albeit in game, they have no village, so can not access fields or village views)
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32. messages sent to Multihunter now have the correct recepient shown next to them (was empty)
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33. new links in Admin to access in-game messages + Mass Message & System Message dialogs
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34. mass messages sent out under Support rather than Multihunter (we should not be scaring people :D)
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35. fixed displaying of current Quest in Admin
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36. fixed OK message in Admin when resetting All Players' PLUS
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37. new config option to show Support messages in Admin's mailbox
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38. new feature: allowing messages to be sent as Support from in-game when user is Admin + it's allowed in config
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39. not allowing installation if old data are still in database to prevent multiple worlds generation and game misbehavior
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40. fixed quest 1 to reload the page and allow for immediate completion of the woodcutter
|
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41. NPC links added to units in Hero Mansion
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42. fixed random attacks attacker tribe (Natars) when building Wonder of the World
|
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43. players who post in an Alliance forum are now notified of each subsequent post in that topic via messages
|
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44. editing troops in Admin now saves them when Enter is used instead of clicking on "Save" as well
|
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45. added option into Admin config to allow Administrative accounts to be raided and attacked (which also permits trading with them via Market)
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46. vastly improved speed of world and oasis generation steps
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47. Multihunter & Support password fields are now really password fields
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48. login & logout pages redirect to install if game is not installed yet
|
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49. Multihunter can no longer build beyond level 20
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50. installation final screen shows info to remove install folder and CHMOD folders on Linux
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51. fixed farms generation via Admin - these will be created all over map, not only where new players are currently being placed (players are positioned like this: middle section for first 20 days, then corners, then in between)
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52. fixed logged-in check (no longer redirects to login.php from admin when not logged-in to the game itself)
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53. horse drinking trough now decreases crop usage by real the amounts of how much crop Roman horse units really consume
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54. fixed ability to build Great Warehouse and Great Granary in non-Natar villages
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55. fixed ability to build buildings not belonging to player's tribe (trapper, brewery, horse drinking trough)
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56. fixed admin help for editing village not showing IDs for all buildings
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57. new feature: access log (only in config.php file to be used by advanced users to log game traffic and reveal URL hacks)
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58. fixed ability to go back in quests and gain gold and resources all over again when using default quests set
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59. fix for "finish immediatelly" PLUS button to decrease gold amount even when demolition alone has been insta-completed
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60. fixed maximum of 3 heroes in the Hero's Mansion (+ update of the Admin interface to account for it)
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61. new feature: Embassy mechanics overhaul - check out our [Wiki Page](https://github.com/Shadowss/TravianZ/wiki/New-Alliance-&-Embassy-Mechanics) or this [Google Presentation](https://docs.google.com/presentation/d/1KN1qVAlxVj7aAN6F9QkRai1oliajfxKPIaJ4MSodUac/edit?usp=sharing) to learn more about it
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666. there's just a lot of stuff being worked on in this project and I'm too lazy to be writing all of it down... when the project is at lease stable, I think this will make sense... for now, it's just an "I did this" shoutout and people can see that in commits
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Shadowss changes:
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1. Modified Plus System with packages.</br>
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2. Modified in Plus System and added Account Statement.</br>
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3. Enabled Report Player in Profile. Send message to Multihunter. </br>
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4. Enabled Graphic Pack in Profile (NOT CODED YET).</br>
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5. Enabled in Profile : Auto Completation , Large Map , Report Filter and Time Preferences (NOT CODED YET).</br>
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6. Integrate Support Section in game.</br>
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7. Modified footer and menu and added version and bugs (I mean detailed version.php and bugs.php).</br>
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8. Modified all admin page , now all pictures appers correctly.</br>
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9. Added night / day pictures. (thanks to advocaite).</br>
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10. Activate inactive player in Admin Panel.</br>
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11. Added Server Maintenence in Admin Panel (Not working 100% , i mean mode ban all players).</br>
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12. Activate Player Report in Admin Panel (NOT CODED YET).</br>
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13. Many bug fixed in Admin Panel.</br>
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14. Negative crop fixed , now units die (starvation). WORKS LIKE REAL TRAVIAN !!!</br>
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15. Medal fixed.</br>
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16. Added new quests (alliance , main building 5 , granary level 3 , warehouse level 5 , palace or residence , 3 settlers , new village , wall).</br>
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17. Winner decoded end time fixed , 403 , 404 , 500 errors are now decoded.</br>
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18. Populate and regenerate oasis automation function added and fixed.</br>
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19. Fixed palace , now cannot be build more than one palace / accout.</br>
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20. Now you need a warehouse and granary level 20 to build great granary and great warehouse.</br>
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21. Cannot send attacks and send resource to banned players.</br>
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22. Now banned palyer cannot recive resource from marketplace.</br>
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23. Fix message replay , now can be viwed from who came message.</br>
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24. Added in instalation Nature Regeneration Time.</br>
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25. Fix oasis.tpl in instalation files.</br>
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26. Fix ranking search from everyware.</br>
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27. Fix "Finish all constructions for 2 gold." now you dont lose gold when you simply click.</br>
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28. Fix bonus on artefacts , now show what bonus gives you.(thanks to brainiacX)</br>
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29. Fix settler bug , now you cannot train settlers if you dont have resource. And also modifyResource function updated. (thanks to brainiacX)</br>
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30. Fix brewerey now can be build only on capital.</br>
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31. Fix treasurey and palace , now cannot be build on WW village.</br>
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32. Fix greatbarraks.</br>
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33. Fix eraseble hero , now you can delete your hero.</br>
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34. Fix desapear hero when you send as reinforcement.</br>
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35. Fix message problem with '</br>
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36. Fix train hero for unit pretorian</br>
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37. Fix merchant quantity</br>
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38. Fix battle system for catapults</br>
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39. Fix delete player in admin panel</br>
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40. Added automated system for give medals and also added in instalation file</br>
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41. Fix special characters when send troops</br>
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45. Fix bug 10 from NarcisRO list : If you have plus account activated you cannot see the attck/deff/scout images when you attack a village (i mean img on villages : red swords etc..)</br>
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43. Fix forum surveys - NOT DONE</br>
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44. Fix wall image when spy someone for every tribe</br>
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45. Fix the top romans/teutons/gauls icon must show you the first rank of each race,not the whole page</br>
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46. Fix destroy village bug</br>
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47. Fix conquer oasis.</br>
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48. Fix movements.tpl (now show purple sword if your oasis is attacked or if you found new village)</br>
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49. Fixed movements on rally point if your oasis is under attack</br>
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50. Fixed vulnerability attack on message.</br>
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51. Fixed scouting all player when create natars.</br>
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52. Fixed catapult if have artefact for random target. Now can target WW even have that artefact like says.</br>
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53. Fix special characters on message (script alert not work now).</br>
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54. Fix mightiest bug of travian , double troops , now you won`t have any problems with double troops. Works for own units and for enforcement units.</br>
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55. Fix catapult target on brewerey , now you can target brewerey.</br>
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56. Added loss protection if you have beginner protection and want to attack a player you loss protection.</br>
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57. Fix artefacts, will not win more artifacts from the same village.</br>
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58. Fix UTF8 in database and sql.sql file.</br>
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59. Fixed Username HACK on register.</br>
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60. Fixed Village hack in profile . </br>
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61. Fixed a Bug where Founder or a user in alliance can kick himself.</br>
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62. Fixed new village must build a rally point. </br>
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63. Fix sorting distance artefact village . </br>
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64. Fix to conquer oasis: can conquer 1 attack if nature troop die. </br>
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65. Fix report scout by Natars. Now report player can see.. </br>
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66. Fix area and location like real travian. </br>
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67. Fix field natar village set to type=3. </br>
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68. Fix natar village area 400/400 or WORLD_MAX not the random area. </br>
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69. Fix create_account : cannot create natar if already exist. </br>
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70. Fix counter timer if timer < 0 = display 0:00:00 and not display like your time pc. </br>
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71. Fix quest_core , now is like real travian. </br>
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72. Fix update oasis unit. </br>
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73. Fixed Registration hack. </br>
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74. Fixed Village hack hidden village and <name> ! </br>
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75. Fixed hidden Alliance name and fixed the bug of kicking your self if you are founder or anything else. </br>
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76. Fix conquer artefact. </br>
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77. Fix ranking and Quest 4. </br>
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78. Fix finishAll building/demolition/tecknology. </br>
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79. Fix conquer Occupied Oasis. </br>
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80. Fix NPC trade on settler in village or palace. </br>
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81. Fix bug when paste address to update building or resource , now not possible to upgrade. </br>
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82. Fix spy : When defender has no spy's in his village, an incomming spy attack should be unnoticed, and the defender shouldn't get a report and also there shouldn't appear red swords in dorf.1 when there are no own spy's in village.</br>
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83. Fix village to destroy and less query. </br>
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84. Fix settler to raid (1 unit of settler can carry 3000 resource...wow!!)</br>
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85. Fix dorf3 , now timer works corectly. </br>
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86. Added timezone in instalation file , and can be edited after installation on config. </br>
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87. The damage must be calculate for all troops as a defender. </br>
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88. Battle system is fixed and it`s work like real travian. </br>
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89. War Simulator system is fixed and it`s work like real travian. </br>
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90. Fix calculation culturepoint according to the speed server.</br>
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91. Fix to delete hero table when delete user from admin.</br>
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92. Fix link to coor village from admin.</br>
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93. Fix return troops if village destroy.</br>
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94. Fix link list multivillage.</br>
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95. Fix rally point to list troops own/other village/oasis.</br>
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96. Fix recive report when other player send me reinforcement to my oasis</br>
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97. Fix calculate defender hero</br>
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98. Fix enforcement oasis</br>
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99. Fix hero XP calculation by crop consumed and share point hero xp</br>
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100. Fix chiefting village only normal attack can reduce loyalty</br>
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101. Fix conquered oasis. Hero must use normal attack if oasis is conquered by other player</br>
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102. Fix destroy village.</br>
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103. Fix returntroop in oasis when destroy village</br>
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104. Fix total point hero and statistics calculation by crop consumption</br>
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105. Fix hero reinfocement sometimes mising in action</br>
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106. Fix total of trapper bug is full trapp if 1 troop only you send.</br>
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107. Fix invalid argument supplied if using masterbuilder</br>
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108. Change entire database to InnoDB.
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TienTN changes:
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1. Change install/templates/config.tpl to deal with deprecated warning from new PHP version.
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2. Fix install/data/sql.sql, to be executable in current MySQL version.
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3. Fix db_MYSQL.php
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with safe_mysql_fetch_all, and safe_mysqli_fetch_array wrappers, to avoid
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Warning: mysql_fetch_all/array() expects parameter 1 to be resource, boolean given
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4. Fix the db_MYSQLi.php in class object declaration(if anybody want to use db_MYSQLi.php again)
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5. Fix the unx.js file for error:
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VM5051:1 Uncaught SyntaxError: Unexpected token )
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jd.onreadystatechange @ unx.js?0ac36:170
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This error arises when moving to the border of the map.
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6. Fix the map loop moving bug:
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Symptom: For map not set to size 400x400, on the map page,
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when moving on and on in one direction, cross the map border(loop) two times,
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the moving function will be crashed(freeze, you can't move any more).
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I found out that unx.js handle a static map size(400x400).
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So I fixed this with a m_c.world_max variable from mapview.tpl and changed the unx.js accordingly.
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7. Fix the constructor global variable missing in Session.php
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TPLinux Changes:
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||||
1. Fix FinishAll with two gold issue/bug
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||||
2. Fix Reload crush issue after building construction finished
|
||||
3. Fix in_array bug in show more buldings in WWV
|
||||
4. Fix winner redirection
|
||||
5. Fix winner WW image path
|
||||
6. Convert '<?' To '<?php' in a2ab.php (Account transaction page)
|
||||
7. Fixing ( Building shape not upgraded after Construct finish )
|
||||
8. Change multihunter msg color to orange
|
||||
9. Change fetch time to server speed if > 5
|
||||
10. Fixing Quest not appears if press (play no tasks)
|
||||
11. Fix the redirection from rally point when attack is finished
|
||||
12. Remove Rally point advantage
|
||||
13. Fix fullscreen map in rtl layout
|
||||
14. Fix divesion by Zero bug in general statics
|
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--
|
||||
@@ -1,224 +1,51 @@
|
||||
[](https://www.codetriage.com/shadowss/travianz) [](https://gitter.im/TravianZ-V8/Lobby?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
|
||||
[](https://www.codetriage.com/shadowss/travianz)
|
||||
[](https://gitter.im/TravianZ-V8/Lobby?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
|
||||
[](https://gratipay.com/~martinambrus/)
|
||||
[]()
|
||||
|
||||
TravianZ Version v.8.3.3 BETA b3
|
||||
TravianZ Version **v.8.3.3 BETA b3**
|
||||
======
|
||||
**Note:** this game is still in a pre-release state, although at this point it is very playable, tested and found to be fairly stable
|
||||
|
||||
Download and updates : https://github.com/Shadowss/TravianZ
|
||||
**Quick links:**
|
||||
* [Download and Updates](https://github.com/Shadowss/TravianZ) »» https://github.com/Shadowss/TravianZ
|
||||
* [Wiki](https://github.com/Shadowss/TravianZ/wiki)
|
||||
* [Game Mechanics](http://travian.wikia.com/wiki/Travian_Wiki)
|
||||
|
||||
Thank you to : Shadowss , advocaite , brainiacX , MisterX , yi12345 , ronix , Elio , martinambrus and many others that make that version posible.
|
||||
**Minimum requirements:**
|
||||
* [PHP](http://php.net/) 5.6.32+
|
||||
* [MySQL Community Server](https://dev.mysql.com/downloads/mysql/) 5.5+
|
||||
* or alternatively, [MariaDB](https://downloads.mariadb.org/) 5.5+
|
||||
* please see also the compatibility notes on [this Wiki page](https://github.com/Shadowss/TravianZ/wiki/Known-Bugs)
|
||||
|
||||
First i want to say THANKS for all who worked on that version , will find a list on Version file.
|
||||
**Dedicated or shared hosting?**
|
||||
|
||||
TravianZ is based on TravianX v6.0.0 or TravianZ or TravianX with some grapich changes from ZravianX.
|
||||
We *strongly* recommend using a ***dedicated hosting*** for this game. Big Travian servers used to host
|
||||
thousands of players and the original servers still had about 300ms page display time. The legacy code
|
||||
in this clone (which was created in 2013) is right now doing about **400 MySQL queries** (questions
|
||||
to the database) per single page refresh - which is usually well beyond what most shared hostings can support
|
||||
with a big enough player base.
|
||||
|
||||
**Support & Bug reports**
|
||||
|
||||
martinambrus changes:
|
||||
1. PHP7 compatibility (mysql functions converted to mysqli)
|
||||
2. a lot of database optimizations (not in code but in MySQL tables themselves, mostly adding indexes to speed things up)
|
||||
3. fix for a nasty JavaScript bug which was killing the browser with any number of countdown(s) running on page (even one!)
|
||||
4. large map not centered fix
|
||||
5. WW Buildings have no aliance (PHP warning removed)
|
||||
6. password in Admin area for deletion of user is now really a password field
|
||||
7. Multihunter couldn't progress beyond Quest level 4
|
||||
8. PLUS settings (including PayPal options) can be configured in Admin
|
||||
9. installation timeouting fix
|
||||
10. extra settings in admin save config correctly
|
||||
11. security tightened to try and prevent MySQL injections from in-game
|
||||
12. assigning link to alliance forum now works
|
||||
13. alliance description now really editable
|
||||
14. Admin SQL injection fixes
|
||||
15. fix for map not showing natar villages
|
||||
16. weak MD5 password in database converted into strong bcrypt ones
|
||||
17. newsbox 1 best player can also show admin if they are enabled in config
|
||||
18. Natar random attacks show attacker as ?? as intended now
|
||||
19. System Message can contain quotes and no longer inserts BOM characters at the beginning
|
||||
20. front-end + Admin page titles now correctly reflect where we really are (so browsing history can be navigated easily instead of showing Travian on every page)
|
||||
21. Return to Server link in Admin works fine if homepage in config does not end with a slash
|
||||
22. Great Workshop no longer shows as "Error" in Admin when editing Village
|
||||
23. Great Workshop added to manual pages
|
||||
24. new Combat Simulator link when showing details of oasis for quicker determination if we can win that fight
|
||||
25. Support, Taskmaster & Multihunter no longer shown in statistics as last players with 0 villages
|
||||
26. invalid `<br />` tags no longer added to description textboxes when editing User in Admin
|
||||
27. editing additional user data in Admin now saves them when Enter is used instead of clicking on "Save" as well
|
||||
28. fixed reports pagination always staying on "All" tab
|
||||
29. fix for the "fixed" :) self-kicking from an alliance
|
||||
30. fixed sending messages to player via Admin
|
||||
31. Support user is now a part of the installation and can be logged into Admin and in-game (albeit in game, they have no village, so can not access fields or village views)
|
||||
32. messages sent to Multihunter now have the correct recepient shown next to them (was empty)
|
||||
33. new links in Admin to access in-game messages + Mass Message & System Message dialogs
|
||||
34. mass messages sent out under Support rather than Multihunter (we should not be scaring people :D)
|
||||
35. fixed displaying of current Quest in Admin
|
||||
36. fixed OK message in Admin when resetting All Players' PLUS
|
||||
37. new config option to show Support messages in Admin's mailbox
|
||||
38. new feature: allowing messages to be sent as Support from in-game when user is Admin + it's allowed in config
|
||||
39. not allowing installation if old data are still in database to prevent multiple worlds generation and game misbehavior
|
||||
40. fixed quest 1 to reload the page and allow for immediate completion of the woodcutter
|
||||
41. NPC links added to units in Hero Mansion
|
||||
42. fixed random attacks attacker tribe (Natars) when building Wonder of the World
|
||||
43. players who post in an Alliance forum are now notified of each subsequent post in that topic via messages
|
||||
44. editing troops in Admin now saves them when Enter is used instead of clicking on "Save" as well
|
||||
45. added option into Admin config to allow Administrative accounts to be raided and attacked (which also permits trading with them via Market)
|
||||
46. vastly improved speed of world and oasis generation steps
|
||||
47. Multihunter & Support password fields are now really password fields
|
||||
48. login & logout pages redirect to install if game is not installed yet
|
||||
49. Multihunter can no longer build beyond level 20
|
||||
50. installation final screen shows info to remove install folder and CHMOD folders on Linux
|
||||
51. fixed farms generation via Admin - these will be created all over map, not only where new players are currently being placed (players are positioned like this: middle section for first 20 days, then corners, then in between)
|
||||
52. fixed logged-in check (no longer redirects to login.php from admin when not logged-in to the game itself)
|
||||
53. horse drinking trough now decreases crop usage by real the amounts of how much crop Roman horse units really consume
|
||||
54. fixed ability to build Great Warehouse and Great Granary in non-Natar villages
|
||||
55. fixed ability to build buildings not belonging to player's tribe (trapper, brewery, horse drinking trough)
|
||||
56. fixed admin help for editing village not showing IDs for all buildings
|
||||
57. new feature: access log (only in config.php file to be used by advanced users to log game traffic and reveal URL hacks)
|
||||
58. fixed ability to go back in quests and gain gold and resources all over again when using default quests set
|
||||
59. fix for "finish immediatelly" PLUS button to decrease gold amount even when demolition alone has been insta-completed
|
||||
60. fixed maximum of 3 heroes in the Hero's Mansion (+ update of the Admin interface to account for it)
|
||||
61. new feature: Embassy mechanics overhaul - check out our [Wiki Page](https://github.com/Shadowss/TravianZ/wiki/New-Alliance-&-Embassy-Mechanics) or this [Google Presentation](https://docs.google.com/presentation/d/1KN1qVAlxVj7aAN6F9QkRai1oliajfxKPIaJ4MSodUac/edit?usp=sharing) to learn more about it
|
||||
666. there's just a lot of stuff being worked on in this project and I'm too lazy to be writing all of it down... when the project is at lease stable, I think this will make sense... for now, it's just an "I did this" shoutout and people can see that in commits
|
||||
We are usually available to chat at our [Gitter channel](https://gitter.im/TravianZ-V8/Lobby), if you like to ask
|
||||
any questions or just talk to the developers about how great their day is today :) As for bug reports, please use
|
||||
the [Issues tab](https://github.com/Shadowss/TravianZ/issues) and create new issue, whether it's an error in game
|
||||
or you have a feature request to be included in the play.
|
||||
|
||||
**The team**
|
||||
* [Shadowss](https://github.com/Shadowss) - project owner and an occasional developer / tester
|
||||
* [martinambrus](https://github.com/martinambrus) - lead developer
|
||||
* [Vladyslav](https://github.com/velhbxtyrj) - rigorous game tester
|
||||
|
||||
Shadowss changes:
|
||||
1. Modified Plus System with packages.</br>
|
||||
2. Modified in Plus System and added Account Statement.</br>
|
||||
3. Enabled Report Player in Profile. Send message to Multihunter. </br>
|
||||
4. Enabled Graphic Pack in Profile (NOT CODED YET).</br>
|
||||
5. Enabled in Profile : Auto Completation , Large Map , Report Filter and Time Preferences (NOT CODED YET).</br>
|
||||
6. Integrate Support Section in game.</br>
|
||||
7. Modified footer and menu and added version and bugs (I mean detailed version.php and bugs.php).</br>
|
||||
8. Modified all admin page , now all pictures appers correctly.</br>
|
||||
9. Added night / day pictures. (thanks to advocaite).</br>
|
||||
10. Activate inactive player in Admin Panel.</br>
|
||||
11. Added Server Maintenence in Admin Panel (Not working 100% , i mean mode ban all players).</br>
|
||||
12. Activate Player Report in Admin Panel (NOT CODED YET).</br>
|
||||
13. Many bug fixed in Admin Panel.</br>
|
||||
14. Negative crop fixed , now units die (starvation). WORKS LIKE REAL TRAVIAN !!!</br>
|
||||
15. Medal fixed.</br>
|
||||
16. Added new quests (alliance , main building 5 , granary level 3 , warehouse level 5 , palace or residence , 3 settlers , new village , wall).</br>
|
||||
17. Winner decoded end time fixed , 403 , 404 , 500 errors are now decoded.</br>
|
||||
18. Populate and regenerate oasis automation function added and fixed.</br>
|
||||
19. Fixed palace , now cannot be build more than one palace / accout.</br>
|
||||
20. Now you need a warehouse and granary level 20 to build great granary and great warehouse.</br>
|
||||
21. Cannot send attacks and send resource to banned players.</br>
|
||||
22. Now banned palyer cannot recive resource from marketplace.</br>
|
||||
23. Fix message replay , now can be viwed from who came message.</br>
|
||||
24. Added in instalation Nature Regeneration Time.</br>
|
||||
25. Fix oasis.tpl in instalation files.</br>
|
||||
26. Fix ranking search from everyware.</br>
|
||||
27. Fix "Finish all constructions for 2 gold." now you dont lose gold when you simply click.</br>
|
||||
28. Fix bonus on artefacts , now show what bonus gives you.(thanks to brainiacX)</br>
|
||||
29. Fix settler bug , now you cannot train settlers if you dont have resource. And also modifyResource function updated. (thanks to brainiacX)</br>
|
||||
30. Fix brewerey now can be build only on capital.</br>
|
||||
31. Fix treasurey and palace , now cannot be build on WW village.</br>
|
||||
32. Fix greatbarraks.</br>
|
||||
33. Fix eraseble hero , now you can delete your hero.</br>
|
||||
34. Fix desapear hero when you send as reinforcement.</br>
|
||||
35. Fix message problem with '</br>
|
||||
36. Fix train hero for unit pretorian</br>
|
||||
37. Fix merchant quantity</br>
|
||||
38. Fix battle system for catapults</br>
|
||||
39. Fix delete player in admin panel</br>
|
||||
40. Added automated system for give medals and also added in instalation file</br>
|
||||
41. Fix special characters when send troops</br>
|
||||
45. Fix bug 10 from NarcisRO list : If you have plus account activated you cannot see the attck/deff/scout images when you attack a village (i mean img on villages : red swords etc..)</br>
|
||||
43. Fix forum surveys - NOT DONE</br>
|
||||
44. Fix wall image when spy someone for every tribe</br>
|
||||
45. Fix the top romans/teutons/gauls icon must show you the first rank of each race,not the whole page</br>
|
||||
46. Fix destroy village bug</br>
|
||||
47. Fix conquer oasis.</br>
|
||||
48. Fix movements.tpl (now show purple sword if your oasis is attacked or if you found new village)</br>
|
||||
49. Fixed movements on rally point if your oasis is under attack</br>
|
||||
50. Fixed vulnerability attack on message.</br>
|
||||
51. Fixed scouting all player when create natars.</br>
|
||||
52. Fixed catapult if have artefact for random target. Now can target WW even have that artefact like says.</br>
|
||||
53. Fix special characters on message (script alert not work now).</br>
|
||||
54. Fix mightiest bug of travian , double troops , now you won`t have any problems with double troops. Works for own units and for enforcement units.</br>
|
||||
55. Fix catapult target on brewerey , now you can target brewerey.</br>
|
||||
56. Added loss protection if you have beginner protection and want to attack a player you loss protection.</br>
|
||||
57. Fix artefacts, will not win more artifacts from the same village.</br>
|
||||
58. Fix UTF8 in database and sql.sql file.</br>
|
||||
59. Fixed Username HACK on register.</br>
|
||||
60. Fixed Village hack in profile . </br>
|
||||
61. Fixed a Bug where Founder or a user in alliance can kick himself.</br>
|
||||
62. Fixed new village must build a rally point. </br>
|
||||
63. Fix sorting distance artefact village . </br>
|
||||
64. Fix to conquer oasis: can conquer 1 attack if nature troop die. </br>
|
||||
65. Fix report scout by Natars. Now report player can see.. </br>
|
||||
66. Fix area and location like real travian. </br>
|
||||
67. Fix field natar village set to type=3. </br>
|
||||
68. Fix natar village area 400/400 or WORLD_MAX not the random area. </br>
|
||||
69. Fix create_account : cannot create natar if already exist. </br>
|
||||
70. Fix counter timer if timer < 0 = display 0:00:00 and not display like your time pc. </br>
|
||||
71. Fix quest_core , now is like real travian. </br>
|
||||
72. Fix update oasis unit. </br>
|
||||
73. Fixed Registration hack. </br>
|
||||
74. Fixed Village hack hidden village and <name> ! </br>
|
||||
75. Fixed hidden Alliance name and fixed the bug of kicking your self if you are founder or anything else. </br>
|
||||
76. Fix conquer artefact. </br>
|
||||
77. Fix ranking and Quest 4. </br>
|
||||
78. Fix finishAll building/demolition/tecknology. </br>
|
||||
79. Fix conquer Occupied Oasis. </br>
|
||||
80. Fix NPC trade on settler in village or palace. </br>
|
||||
81. Fix bug when paste address to update building or resource , now not possible to upgrade. </br>
|
||||
82. Fix spy : When defender has no spy's in his village, an incomming spy attack should be unnoticed, and the defender shouldn't get a report and also there shouldn't appear red swords in dorf.1 when there are no own spy's in village.</br>
|
||||
83. Fix village to destroy and less query. </br>
|
||||
84. Fix settler to raid (1 unit of settler can carry 3000 resource...wow!!)</br>
|
||||
85. Fix dorf3 , now timer works corectly. </br>
|
||||
86. Added timezone in instalation file , and can be edited after installation on config. </br>
|
||||
87. The damage must be calculate for all troops as a defender. </br>
|
||||
88. Battle system is fixed and it`s work like real travian. </br>
|
||||
89. War Simulator system is fixed and it`s work like real travian. </br>
|
||||
90. Fix calculation culturepoint according to the speed server.</br>
|
||||
91. Fix to delete hero table when delete user from admin.</br>
|
||||
92. Fix link to coor village from admin.</br>
|
||||
93. Fix return troops if village destroy.</br>
|
||||
94. Fix link list multivillage.</br>
|
||||
95. Fix rally point to list troops own/other village/oasis.</br>
|
||||
96. Fix recive report when other player send me reinforcement to my oasis</br>
|
||||
97. Fix calculate defender hero</br>
|
||||
98. Fix enforcement oasis</br>
|
||||
99. Fix hero XP calculation by crop consumed and share point hero xp</br>
|
||||
100. Fix chiefting village only normal attack can reduce loyalty</br>
|
||||
101. Fix conquered oasis. Hero must use normal attack if oasis is conquered by other player</br>
|
||||
102. Fix destroy village.</br>
|
||||
103. Fix returntroop in oasis when destroy village</br>
|
||||
104. Fix total point hero and statistics calculation by crop consumption</br>
|
||||
105. Fix hero reinfocement sometimes mising in action</br>
|
||||
106. Fix total of trapper bug is full trapp if 1 troop only you send.</br>
|
||||
107. Fix invalid argument supplied if using masterbuilder</br>
|
||||
108. Change entire database to InnoDB.
|
||||
**Thanks**
|
||||
|
||||
TienTN changes:
|
||||
1. Change install/templates/config.tpl to deal with deprecated warning from new PHP version.
|
||||
2. Fix install/data/sql.sql, to be executable in current MySQL version.
|
||||
3. Fix db_MYSQL.php
|
||||
with safe_mysql_fetch_all, and safe_mysqli_fetch_array wrappers, to avoid
|
||||
Warning: mysql_fetch_all/array() expects parameter 1 to be resource, boolean given
|
||||
4. Fix the db_MYSQLi.php in class object declaration(if anybody want to use db_MYSQLi.php again)
|
||||
5. Fix the unx.js file for error:
|
||||
VM5051:1 Uncaught SyntaxError: Unexpected token )
|
||||
jd.onreadystatechange @ unx.js?0ac36:170
|
||||
This error arises when moving to the border of the map.
|
||||
6. Fix the map loop moving bug:
|
||||
Symptom: For map not set to size 400x400, on the map page,
|
||||
when moving on and on in one direction, cross the map border(loop) two times,
|
||||
the moving function will be crashed(freeze, you can't move any more).
|
||||
I found out that unx.js handle a static map size(400x400).
|
||||
So I fixed this with a m_c.world_max variable from mapview.tpl and changed the unx.js accordingly.
|
||||
7. Fix the constructor global variable missing in Session.php
|
||||
Many thanks to all those who recently played around with the project and tested it both, locally and on their
|
||||
own servers. This includes [ZZJHONS](https://github.com/ZZJHONS), [DracoMilesX](https://github.com/DracoMilesX),
|
||||
[phaze1G](https://github.com/phaze1G) and many others who were too shy to let us know that they use and enjoy
|
||||
runnign this game :)
|
||||
|
||||
|
||||
TPLinux Changes:
|
||||
1. Fix FinishAll with two gold issue/bug
|
||||
2. Fix Reload crush issue after building construction finished
|
||||
3. Fix in_array bug in show more buldings in WWV
|
||||
4. Fix winner redirection
|
||||
5. Fix winner WW image path
|
||||
6. Convert '<?' To '<?php' in a2ab.php (Account transaction page)
|
||||
7. Fixing ( Building shape not upgraded after Construct finish )
|
||||
8. Change multihunter msg color to orange
|
||||
9. Change fetch time to server speed if > 5
|
||||
10. Fixing Quest not appears if press (play no tasks)
|
||||
11. Fix the redirection from rally point when attack is finished
|
||||
12. Remove Rally point advantage
|
||||
13. Fix fullscreen map in rtl layout
|
||||
14. Fix divesion by Zero bug in general statics
|
||||
--
|
||||
Also, our thanks go to all both, the original and occasional developers, especially [yi12345](https://github.com/yi12345/),
|
||||
[advocaite](https://github.com/advocaite/), [brainiacX](https://github.com/brainiacX/), [ronix](https://github.com/ronix/),
|
||||
[MisterX](https://github.com/MisterX/), [Elio](https://github.com/Elio/) and many others who were part of this
|
||||
project's history.
|
||||
Reference in New Issue
Block a user