Files
TravianZ/GameEngine/Admin/database.php
T

937 lines
31 KiB
PHP
Executable File

<?php
#################################################################################
## ##
## -= YOU MUST NOT REMOVE OR CHANGE THIS NOTICE =- ##
## ##
## --------------------------------------------------------------------------- ##
## ##
## Project: TravianZ ##
## Version: 05.03.2014 ##
## Filename: GameEngine/Admin/database.php ##
## Developed by: Dzoki ##
## Edited by: Shadow and ronix ##
## License: Creative Commons BY-NC-SA 3.0 ##
## Copyright: TravianZ (c) 2014 - All rights reserved ##
## URLs: http://travian.shadowss/ro ##
## Source code: https://github.com/Shadowss/TravianZ ##
## ##
#################################################################################
if (!function_exists('mysqli_result')) {
function mysqli_result($res, $row, $field=0) {
$res->data_seek($row);
$datarow = $res->fetch_array();
return $datarow[$field];
}
}
if(isset($gameinstall) && $gameinstall == 1){
include_once("../../GameEngine/config.php");
include_once("../../GameEngine/Data/buidata.php");
}else{
include_once("../GameEngine/Data/unitdata.php");
include_once("../GameEngine/Technology.php");
include_once("../GameEngine/Data/buidata.php");
}
include_once("../GameEngine/Database.php");
class adm_DB {
var $connection;
function __construct(){
global $database;
$database = new MYSQLi_DB;
$this->connection = $database->return_link();
}
function Login($username,$password){
global $database;
list($username,$password) = $database->escape_input($username,$password);
$q = "SELECT id, password, is_bcrypt FROM ".TB_PREFIX."users where username = '$username' and access >= ".MULTIHUNTER;
$result = mysqli_query($this->connection, $q);
// if we didn't update the database for bcrypt hashes yet...
if (mysqli_error($database->dblink) != '') {
$q = "SELECT id, password, 0 as is_bcrypt FROM ".TB_PREFIX."users where username = '$username' and access >= ".MULTIHUNTER;
$result = mysqli_query($this->connection, $q);
$bcrypt_update_done = false;
} else {
$bcrypt_update_done = true;
}
$dbarray = mysqli_fetch_array($result);
// even if we didn't do a DB conversion for bcrypt passwords,
// we still need to check if this password wasn't encrypted via password_hash,
// since all methods were updated to use that instead of md5 and therefore
// new passwords in DB will be bcrypt already even without the is_bcrypt field present
$bcrypted = true;
$pwOk = password_verify($password, $dbarray['password']);
if (!$pwOk && !$dbarray['is_bcrypt']) {
$pwOk = ($dbarray['password'] == md5($password));
$bcrypted = false;
}
if($pwOk) {
// update password to bcrypt, if correct
if (!$dbarray['is_bcrypt'] && !$bcrypted) {
mysqli_query($this->connection, "UPDATE " . TB_PREFIX . "users SET password = '".password_hash($password, PASSWORD_BCRYPT,['cost' => 12])."'".($bcrypt_update_done ? ', is_bcrypt = 1' : '')." where id = ".(int) $dbarray['id']);
}
mysqli_query($this->connection,"Insert into ".TB_PREFIX."admin_log values (0,'X','$username logged in (IP: <b>".$_SERVER['REMOTE_ADDR']."</b>)',".time().")");
return true;
}
else {
mysqli_query($this->connection,"Insert into ".TB_PREFIX."admin_log values (0,'X','<font color=\'red\'><b>IP: ".$_SERVER['REMOTE_ADDR']." tried to log in with username <u> $username</u> but access was denied!</font></b>',".time().")");
return false;
}
}
function recountPopUser($uid){
global $database;
$villages = $database->getProfileVillages($uid);
for ($i = 0; $i <= count($villages)-1; $i++) {
$vid = $villages[$i]['wref'];
$this->recountPop($vid);
$this->recountCP($vid);
}
}
function recountPop($vid){
global $database;
$fdata = $database->getResourceLevel($vid);
$popTot = 0;
for ($i = 1; $i <= 40; $i++) {
$lvl = $fdata["f".$i];
$building = $fdata["f".$i."t"];
if($building>0 && $lvl>0){
$popTot += $this->buildingPOP($building,$lvl);
}
}
$q = "UPDATE ".TB_PREFIX."vdata set pop = $popTot where wref = ".(int) $vid;
mysqli_query($this->connection, $q);
}
function recountCP($vid){
global $database;
$fdata = $database->getResourceLevel($vid);
$popTot = 0;
for ($i = 1; $i <= 40; $i++) {
$lvl = $fdata["f".$i];
$building = $fdata["f".$i."t"];
if($building>0 && $lvl>0){
$popTot += $this->buildingCP($building,$lvl);
}
}
$q = "UPDATE ".TB_PREFIX."vdata set cp = $popTot where wref = ".(int) $vid;
mysqli_query($this->connection,$q);
}
function buildingPOP($f,$lvl){
$name = "bid".$f;
global $$name;
$popT = 0;
$dataarray = $$name;
for ($i = 1; $i <= $lvl; $i++) {
$popT += $dataarray[$i]['pop'];
}
return $popT;
}
function buildingCP($f,$lvl){
$name = "bid".$f;
global $$name;
$popT = 0;
$dataarray = $$name;
for ($i = 1; $i <= $lvl; $i++) {
$popT += $dataarray[$i]['cp'];
}
return $popT;
}
function getWref($x,$y) {
$q = "SELECT id FROM ".TB_PREFIX."wdata where x = ".(int) $x." and y = ".(int) $y;
$result = mysqli_query($this->connection,$q);
$r = mysqli_fetch_array($result);
return $r['id'];
}
function AddVillage($post){
global $database;
$wid = $this->getWref($post['x'],$post['y']);
$uid = $post['uid'];
$status = $database->getVillageState($wid);
$status = 0;
if($status == 0){
mysqli_query($this->connection,"Insert into ".TB_PREFIX."admin_log values (0,".(int) $_SESSION['id'].",'Added new village <b><a href=\'admin.php?p=village&did=$wid\'>$wid</a></b> to user <b><a href=\'admin.php?p=player&uid=$uid\'>$uid</a></b>',".time().")");
$database->setFieldTaken($wid);
$database->addVillage($wid,$uid,'new village','0');
$database->addResourceFields($wid,$database->getVillageType($wid));
$database->addUnits($wid);
$database->addTech($wid);
$database->addABTech($wid);
}
}
function Punish($post){
global $database;
$villages = $database->getProfileVillages($post['uid']);
$admid = $post['admid'];
$user = $database->getUserArray($post['uid'],1);
for ($i = 0; $i <= count($villages)-1; $i++) {
$vid = $villages[$i]['wref'];
if($post['punish']){
$popOld = $villages[$i]['pop'];
$proc = 100-$post['punish'];
$pop = floor(($popOld/100)*($proc));
if($pop <= 1 ){$pop = 2;}
$this->PunishBuilding($vid,$proc,$pop);
}
if($post['del_troop']){
if($user['tribe'] == 1) {
$unit = 1;
}else if($user['tribe'] == 2) {
$unit = 11;
}else if($user['tribe'] == 3) {
$unit = 21;
}
$this->DelUnits($villages[$i]['wref'],$unit);
}
if($post['clean_ware']){
$time = time();
$q = "UPDATE ".TB_PREFIX."vdata SET `wood` = '0', `clay` = '0', `iron` = '0', `crop` = '0', `lastupdate` = '$time' WHERE wref = ".(int) $vid;
mysqli_query($this->connection,$q);
}
}
mysqli_query($this->connection,"Insert into ".TB_PREFIX."admin_log values (0,".(int) $_SESSION['id'].",'Punished user: <a href=\'admin.php?p=player&uid=".(int) $post['uid']."\'>".(int) $post['uid']."</a> with <b>-".(int) $post['punish']."%</b> population',".time().")");
}
function PunishBuilding($vid,$proc,$pop){
global $database;
$q = "UPDATE ".TB_PREFIX."vdata set pop = ".(int) $pop." where wref = ".(int) $vid;
mysqli_query($this->connection,$q);
$fdata = $database->getResourceLevel($vid);
for ($i = 1; $i <= 40; $i++) {
if($fdata['f'.$i]>1){
$zm = ($fdata['f'.$i]/100)*$proc;
if($zm < 1){$zm = 1;}else{$zm = floor($zm);}
$q = "UPDATE ".TB_PREFIX."fdata SET `f$i` = '$zm' WHERE `vref` = ".(int) $vid;
mysqli_query($this->connection, $q);
}
}
}
function DelUnits($vid,$unit){
for ($i = $unit; $i <= 9+$unit; $i++) {
$this->DelUnits2($vid,$unit);
}
}
function DelUnits2($vid,$unit){
$q = "UPDATE ".TB_PREFIX."units SET `u$unit` = '0' WHERE `vref` = ".(int) $vid;
mysqli_query($this->connection,$q);
}
function DelPlayer($uid,$pass){
global $database;
$ID = (int) $_SESSION['id'];//$database->getUserField($_SESSION['username'],'id',1);
if($this->CheckPass($pass,$ID)){
$villages = $database->getProfileVillages($uid);
for ($i = 0; $i <= count($villages)-1; $i++) {
$this->DelVillage($villages[$i]['wref'], 1);
}
$q = "DELETE FROM ".TB_PREFIX."hero where uid = ".(int) $uid;
mysqli_query($this->connection,$q);
$name = $database->getUserField($uid,"username",0);
mysqli_query($this->connection,"Insert into ".TB_PREFIX."admin_log values (0,$ID,'Deleted user <a>$name</a>',".time().")");
$q = "DELETE FROM ".TB_PREFIX."users WHERE `id` = ".(int) $uid;
mysqli_query($this->connection,$q);
}
}
function getUserActive() {
$time = time() - (60*5);
$q = "SELECT * FROM ".TB_PREFIX."users where timestamp > $time and username != 'support'";
$result = mysqli_query($this->connection, $q);
return $this->mysqli_fetch_all($result);
}
function CheckPass($password,$uid){
$q = "SELECT id,password, is_bcrypt FROM ".TB_PREFIX."users where id = ".(int) $uid." and access = ".ADMIN;
$result = mysqli_query($this->connection, $q);
// if we didn't update the database for bcrypt hashes yet...
if (mysqli_error($this->dblink) != '') {
// no need to select ID here, since the DB is not updated, so there will be no password conversion later
$q = "SELECT password, 0 as is_bcrypt FROM ".TB_PREFIX."users where id = ".(int) $uid." and access = ".ADMIN;
$result = mysqli_query($this->dblink,$q);
$bcrypt_update_done = false;
} else {
$bcrypt_update_done = true;
}
$dbarray = mysqli_fetch_array($result);
// check if this is still md5 password hash
if (!$dbarray['is_bcrypt']) {
$pwOk = ($dbarray['password'] == md5($password));
} else {
$pwOk = password_verify($password, $dbarray['password']);
}
if($pwOk) {
// update password to bcrypt, if correct
if ($bcrypt_update_done && !$dbarray['is_bcrypt']) {
mysqli_query($this->connection, "UPDATE " . TB_PREFIX . "users SET password = '".password_hash($password, PASSWORD_BCRYPT,['cost' => 12])."', is_bcrypt = 1 where id = ".(int) $dbarray['id']);
}
return true;
} else {
return false;
}
}
function DelVillage($wref, $mode=0){
global $database;
$wref = (int) $wref;
if($mode==0){
$q = "SELECT * FROM ".TB_PREFIX."vdata WHERE `wref` = $wref and capital = 0";
}else{
$q = "SELECT * FROM ".TB_PREFIX."vdata WHERE `wref` = $wref";
}
$result = mysqli_query($this->connection, $q);
if(mysqli_num_rows($result) > 0){
mysqli_query($this->connection,"Insert into ".TB_PREFIX."admin_log values (0,".(int) $_SESSION['id'].",'Deleted village <b>$wref</b>',".time().")");
$database->clearExpansionSlot($wref);
$q = "DELETE FROM ".TB_PREFIX."abdata where vref = $wref";
mysqli_query($this->connection, $q);
$q = "DELETE FROM ".TB_PREFIX."bdata where wid = $wref";
mysqli_query($this->connection, $q);
$q = "DELETE FROM ".TB_PREFIX."market where vref = $wref";
mysqli_query($this->connection, $q);
$q = "DELETE FROM ".TB_PREFIX."odata where wref = $wref";
mysqli_query($this->connection, $q);
$q = "DELETE FROM ".TB_PREFIX."research where vref = $wref";
mysqli_query($this->connection, $q);
$q = "DELETE FROM ".TB_PREFIX."tdata where vref = $wref";
mysqli_query($this->connection, $q);
$q = "DELETE FROM ".TB_PREFIX."fdata where vref = $wref";
mysqli_query($this->connection, $q);
$q = "DELETE FROM ".TB_PREFIX."training where vref = $wref";
mysqli_query($this->connection, $q);
$q = "DELETE FROM ".TB_PREFIX."units where vref = $wref";
mysqli_query($this->connection, $q);
$q = "DELETE FROM ".TB_PREFIX."farmlist where wref = $wref";
mysqli_query($this->connection, $q);
$q = "DELETE FROM ".TB_PREFIX."raidlist where towref = $wref";
mysqli_query($this->connection, $q);
$q = "DELETE FROM ".TB_PREFIX."movement where `from` = $wref and proc=0";
mysqli_query($this->connection, $q);
$getmovement = $database->getMovement(3,$wref,1);
foreach($getmovement as $movedata) {
$time = microtime(true);
$time2 = $time - $movedata['starttime'];
$database->setMovementProc($movedata['moveid']);
$database->addMovement(4,$movedata['to'],$movedata['from'],$movedata['ref'],$time,$time+$time2);
//$database->setMovementProc($movedata['moveid']);
}
//check return enforcement from del village
$this->returnTroops($wref);
$q = "DELETE FROM ".TB_PREFIX."vdata WHERE `wref` = $wref";
mysqli_query($this->connection, $q);
if (mysqli_affected_rows()>0) {
$q = "UPDATE ".TB_PREFIX."wdata set occupied = 0 where id = $wref";
mysqli_query($this->connection, $q);
$getprisoners = $database->getPrisoners($wref);
foreach($getprisoners as $pris) {
$troops = 0;
for($i=1;$i<12;$i++){
$troops += $pris['t'.$i];
}
$database->modifyUnit($pris['wref'],array("99o"),array($troops),array(0));
$database->deletePrisoners($pris['id']);
}
$getprisoners = $database->getPrisoners3($wref);
foreach($getprisoners as $pris) {
$troops = 0;
for($i=1;$i<12;$i++){
$troops += $pris['t'.$i];
}
$database->modifyUnit($pris['wref'],array("99o"),array($troops),array(0));
$database->deletePrisoners($pris['id']);
}
}
}
}
function DelBan($uid,$id){
global $database;
$name = addslashes($database->getUserField($uid,"username",0));
$uid = (int) $uid;
mysqli_query($this->connection,"Insert into ".TB_PREFIX."admin_log values (0,".(int) $_SESSION['id'].",'Unbanned user <a href=\'admin.php?p=player&uid=$uid\'>$name</a>',".time().")");
$q = "UPDATE ".TB_PREFIX."users SET `access` = '".USER."' WHERE `id` = $uid;";
mysqli_query($this->connection, $q);
$q = "UPDATE ".TB_PREFIX."banlist SET `active` = '0' WHERE `id` = $id;";
mysqli_query($this->connection, $q);
}
function AddBan($uid,$end,$reason){
global $database;
$name = addslashes($database->getUserField($uid,"username",0));
list($end,$reason) = $database->escape_input($end,$reason);
$uid = (int) $uid;
mysqli_query($this->connection,"Insert into ".TB_PREFIX."admin_log values (0,".(int) $_SESSION['id'].",'Banned user <a href=\'admin.php?p=player&uid=$uid\'>$name</a>',".time().")");
$q = "UPDATE ".TB_PREFIX."users SET `access` = '0' WHERE `id` = $uid";
mysqli_query($this->connection, $q);
$time = time();
$admin = (int) $_SESSION['id']; //$database->getUserField($_SESSION['username'],'id',1);
$name = addslashes($database->getUserField($uid,'username',0));
$q = "INSERT INTO ".TB_PREFIX."banlist (`uid`, `name`, `reason`, `time`, `end`, `admin`, `active`) VALUES ($uid, '$name' , '$reason', '$time', '$end', '$admin', '1');";
mysqli_query($this->connection, $q);
}
function search_player($player){
global $database;
$player = $database->escape($player);
$q = "SELECT id,username FROM ".TB_PREFIX."users WHERE `username` LIKE '%$player%' and username != 'support'";
$result = mysqli_query($this->connection, $q);
return $this->mysqli_fetch_all($result);
}
function search_email($email){
global $database;
$email = $database->escape($email);
$q = "SELECT id,email FROM ".TB_PREFIX."users WHERE `email` LIKE '%$email%' and username != 'support'";
$result = mysqli_query($this->connection, $q);
return $this->mysqli_fetch_all($result);
}
function search_village($village){
global $database;
$village = $database->escape($village);
$q = "SELECT * FROM ".TB_PREFIX."vdata WHERE `name` LIKE '%$village%' or `wref` LIKE '%$village%'";
$result = mysqli_query($this->connection, $q);
return $this->mysqli_fetch_all($result);
}
function search_alliance($alliance){
global $database;
$alliance = $database->escape($alliance);
$q = "SELECT * FROM ".TB_PREFIX."alidata WHERE `name` LIKE '%$alliance%' or `tag` LIKE '%$alliance%' or `id` LIKE '%$alliance%'";
$result = mysqli_query($this->connection, $q);
return $this->mysqli_fetch_all($result);
}
function search_ip($ip){
global $database;
$ip = $database->escape($ip);
$q = "SELECT * FROM ".TB_PREFIX."login_log WHERE `ip` LIKE '%$ip%'";
$result = mysqli_query($this->connection, $q);
return $this->mysqli_fetch_all($result);
}
function search_banned(){
$q = "SELECT * FROM ".TB_PREFIX."banlist where active = '1'";
$result = mysqli_query($this->connection, $q);
return $this->mysqli_fetch_all($result);
}
function Del_banned(){
//$q = "SELECT * FROM ".TB_PREFIX."banlist";
$result = mysqli_query($this->connection, $q);
return $this->mysqli_fetch_all($result);
}
/***************************
Function to process MYSQLi->fetch_all (Only exist in MYSQL)
References: Result
***************************/
function mysqli_fetch_all($result) {
$all = array();
if($result) {
while ($row = mysqli_fetch_assoc($result)){ $all[] = $row; }
return $all;
}
}
function query_return($q) {
$result = mysqli_query($this->connection, $q);
return $this->mysqli_fetch_all($result);
}
/***************************
Function to do free query
References: Query
***************************/
function query($query) {
return mysqli_query($query, $this->connection);
}
public function getTypeLevel($tid,$vid) {
global $village,$database;
$keyholder = array();
if($vid == 0) {
$resourcearray = $village->resarray;
} else {
$resourcearray = $database->getResourceLevel($vid);
}
foreach(array_keys($resourcearray,$tid) as $key) {
if(strpos($key,'t')) {
$key = preg_replace("/[^0-9]/", '', $key);
array_push($keyholder, $key);
}
}
$element = count($keyholder);
if($element >= 2) {
if($tid <= 4) {
$temparray = array();
for($i=0;$i<=$element-1;$i++) {
array_push($temparray,$resourcearray['f'.$keyholder[$i]]);
}
foreach ($temparray as $key => $val) {
if ($val == max($temparray))
$target = $key;
}
}
else {
$target = 0;
for($i=1;$i<=$element-1;$i++) {
if($resourcearray['f'.$keyholder[$i]] > $resourcearray['f'.$keyholder[$target]]) {
$target = $i;
}
}
}
}
else if($element == 1) {
$target = 0;
}
else {
return 0;
}
if($keyholder[$target] != "") {
return $resourcearray['f'.$keyholder[$target]];
}
else {
return 0;
}
}
public function procDistanceTime($coor,$thiscoor,$ref,$vid) {
global $bid28,$bid14;
$xdistance = ABS($thiscoor['x'] - $coor['x']);
if($xdistance > WORLD_MAX) {
$xdistance = (2 * WORLD_MAX + 1) - $xdistance;
}
$ydistance = ABS($thiscoor['y'] - $coor['y']);
if($ydistance > WORLD_MAX) {
$ydistance = (2 * WORLD_MAX + 1) - $ydistance;
}
$distance = SQRT(POW($xdistance,2)+POW($ydistance,2));
$speed = $ref;
if($this->getTypeLevel(14,$vid) != 0 && $distance >= TS_THRESHOLD) {
$speed = $speed * ($bid14[$this->getTypeLevel(14,$vid)]['attri']/100) ;
}
if($speed!=0){
return round(($distance/$speed) * 3600 / INCREASE_SPEED);
}else{
return round($distance * 3600 / INCREASE_SPEED);
}
}
public function returnTroops($wref) {
global $database;
$getenforce=$database->getEnforceVillage($wref,0);
//if(($enforce['from']==$village->wid) || ($enforce['vref']==$village->wid)){
foreach($getenforce as $enforce) {
$to = $database->getVillage($enforce['from']);
$Gtribe = "";
if ($database->getUserField($to['owner'],'tribe',0) == '2'){ $Gtribe = "1"; }
else if ($database->getUserField($to['owner'],'tribe',0) == '3'){ $Gtribe = "2"; }
else if ($database->getUserField($to['owner'],'tribe',0) == '4'){ $Gtribe = "3"; }
else if ($database->getUserField($to['owner'],'tribe',0) == '5'){ $Gtribe = "4"; }
$start = ($database->getUserField($to['owner'],'tribe',0)-1)*10+1;
$end = ($database->getUserField($to['owner'],'tribe',0)*10);
$from = $database->getVillage($enforce['from']);
$fromcoor = $database->getCoor($enforce['from']);
$tocoor = $database->getCoor($enforce['vref']);
$fromCor = array('x'=>$tocoor['x'], 'y'=>$tocoor['y']);
$toCor = array('x'=>$fromcoor['x'], 'y'=>$fromcoor['y']);
$speeds = array();
//find slowest unit.
for($i=$start;$i<=$end;$i++){
if(intval($enforce['u'.$i]) > 0){
if($unitarray) { reset($unitarray); }
$unitarray = $GLOBALS["u".$i];
$speeds[] = $unitarray['speed'];
//echo print_r(array_keys($speeds))."unitspd\n".$i."trib\n";
} else {
$enforce['u'.$i]='0';
}
}
if( intval($enforce['hero']) > 0){
$q = "SELECT * FROM ".TB_PREFIX."hero WHERE uid = ".(int) $from['owner']."";
$result = mysqli_query($q);
$hero_f=mysqli_fetch_array($result);
$hero_unit=$hero_f['unit'];
$speeds[] = $GLOBALS['u'.$hero_unit]['speed'];
} else {
$enforce['hero']='0';
}
$artefact = count($database->getOwnUniqueArtefactInfo2($from['owner'],2,3,0));
$artefact1 = count($database->getOwnUniqueArtefactInfo2($enforce['from'],2,1,1));
$artefact2 = count($database->getOwnUniqueArtefactInfo2($from['owner'],2,2,0));
if($artefact > 0){
$fastertroops = 3;
}else if($artefact1 > 0){
$fastertroops = 2;
}else if($artefact2 > 0){
$fastertroops = 1.5;
}else{
$fastertroops = 1;
}
$time = round($this->procDistanceTime($fromCor,$toCor,min($speeds),$enforce['from'])/$fastertroops);
$foolartefact2 = $database->getFoolArtefactInfo(2,$enforce['from'],$from['owner']);
if(count($foolartefact2) > 0){
foreach($foolartefact2 as $arte){
if($arte['bad_effect'] == 1){
$time *= $arte['effect2'];
}else{
$time /= $arte['effect2'];
$time = round($time);
}
}
}
$reference = $database->addAttack($enforce['from'],$enforce['u'.$start],$enforce['u'.($start+1)],$enforce['u'.($start+2)],$enforce['u'.($start+3)],$enforce['u'.($start+4)],$enforce['u'.($start+5)],$enforce['u'.($start+6)],$enforce['u'.($start+7)],$enforce['u'.($start+8)],$enforce['u'.($start+9)],$enforce['hero'],2,0,0,0,0);
$database->addMovement(4,$wref,$enforce['from'],$reference,time(),($time+time()));
$database->deleteReinf($enforce['id']);
}
}
public function calculateProduction($wid,$uid,$b1,$b2,$b3,$b4,$fdata,$ocounter,$pop) {
global $technology,$database;
$normalA = $database->getOwnArtefactInfoByType($wid,4);
$largeA = $database->getOwnUniqueArtefactInfo($uid,4,2);
$uniqueA = $database->getOwnUniqueArtefactInfo($uid,4,3);
$upkeep = $this->getUpkeep($this->getAllUnits($wid),0,$wid,$uid);
$production=array();
$production['wood'] = $this->getWoodProd($fdata, $ocounter,$b1);
$production['clay'] = $this->getClayProd($fdata, $ocounter,$b2);
$production['iron'] = $this->getIronProd($fdata, $ocounter,$b3);
if ($uniqueA['size']==3 && $uniqueA['owner']==$uid){
$production['crop'] = $this->getCropProd($fdata, $ocounter,$b4)-$pop-(($upkeep)-round($upkeep*0.50));
}elseif ($normalA['type']==4 && $normalA['size']==1 && $normalA['owner']==$uid){
$production['crop'] = $this->getCropProd($fdata, $ocounter,$b4)-$pop-(($upkeep)-round($upkeep*0.25));
}else if ($largeA['size']==2 && $largeA['owner']==$uid){
$production['crop'] = $this->getCropProd($fdata, $ocounter,$b4)-$pop-(($upkeep)-round($upkeep*0.25));
}else{
$production['crop'] = $this->getCropProd($fdata, $ocounter,$b4)-$pop-$upkeep;
}
return $production;
}
private function getWoodProd($fdata,$ocounter,$b1) {
global $bid1,$bid5;
$basewood = $sawmill = 0;
$woodholder = array();
for($i=1;$i<=38;$i++) {
if($fdata['f'.$i.'t'] == 1) {
array_push($woodholder,'f'.$i);
}
if($fdata['f'.$i.'t'] == 5) {
$sawmill = $fdata['f'.$i];
}
}
for($i=0;$i<=count($woodholder)-1;$i++) { $basewood+= $bid1[$fdata[$woodholder[$i]]]['prod']; }
$wood = $basewood + $basewood * 0.25 * $ocounter[0];
if($sawmill >= 1) {
$wood += $basewood / 100 * $bid5[$sawmill]['attri'];
}
if($b1 > time()) {
$wood *= 1.25;
}
$wood *= SPEED;
return round($wood);
}
private function getClayProd($fdata,$ocounter,$b2) {
global $bid2,$bid6,$session;
$baseclay = $clay = $brick = 0;
$clayholder = array();
for($i=1;$i<=38;$i++) {
if($fdata['f'.$i.'t'] == 2) {
array_push($clayholder,'f'.$i);
}
if($fdata['f'.$i.'t'] == 6) {
$brick = $fdata['f'.$i];
}
}
for($i=0;$i<=count($clayholder)-1;$i++) { $baseclay+= $bid2[$fdata[$clayholder[$i]]]['prod']; }
$clay = $baseclay + $baseclay * 0.25 * $ocounter[1];
if($brick >= 1) {
$clay += $baseclay / 100 * $bid6[$brick]['attri'];
}
if($b2 > time()) {
$clay *= 1.25;
}
$clay *= SPEED;
return round($clay);
}
private function getIronProd($fdata,$ocounter,$b3) {
global $bid3,$bid7;
$baseiron = $foundry = 0;
$ironholder = array();
for($i=1;$i<=38;$i++) {
if($fdata['f'.$i.'t'] == 3) {
array_push($ironholder,'f'.$i);
}
if($fdata['f'.$i.'t'] == 7) {
$foundry = $fdata['f'.$i];
}
}
for($i=0;$i<=count($ironholder)-1;$i++) { $baseiron+= $bid3[$fdata[$ironholder[$i]]]['prod']; }
$iron = $baseiron + $baseiron * 0.25 * $ocounter[2];
if($foundry >= 1) {
$iron += $baseiron / 100 * $bid7[$foundry]['attri'];
}
if($b3 > time()) {
$iron *= 1.25;
}
$iron *= SPEED;
return round($iron);
}
private function getCropProd($fdata,$ocounter,$b4) {
global $bid4,$bid8,$bid9;
$basecrop = $grainmill = $bakery = 0;
$cropholder = array();
for($i=1;$i<=38;$i++) {
if($fdata['f'.$i.'t'] == 4) {
array_push($cropholder,'f'.$i);
}
if($fdata['f'.$i.'t'] == 8) {
$grainmill = $fdata['f'.$i];
}
if($fdata['f'.$i.'t'] == 9) {
$bakery = $fdata['f'.$i];
}
}
for($i=0;$i<=count($cropholder)-1;$i++) { $basecrop+= $bid4[$fdata[$cropholder[$i]]]['prod']; }
$crop = $basecrop + $basecrop * 0.25 * $ocounter[3];
$jcrop=0;
if($grainmill >= 1) $jcrop=$bid8[$grainmill]['attri'];
if($bakery >= 1) $jcrop+=$bid9[$bakery]['attri'];
$crop += $basecrop /100 * $jcrop;
if($b4 > time()) {
$crop *= 1.25;
}
$crop *= SPEED;
return round($crop);
}
function getAllUnits($base,$InVillageOnly=False,$mode=0) {
global $database;
$ownunit = $database->getUnit($base);
$ownunit['u99'] -= $ownunit['u99'];
$ownunit['u99o'] -= $ownunit['u99o'];
$enforcementarray = $database->getEnforceVillage($base,0);
if(count($enforcementarray) > 0) {
foreach($enforcementarray as $enforce) {
for($i=1;$i<=50;$i++) {
$ownunit['u'.$i] += $enforce['u'.$i];
}
$ownunit['hero'] += $enforce['hero'];
}
}
if ($mode==0) {
$enforceoasis=$database->getOasisEnforce($base,0);
if(count($enforceoasis) > 0) {
foreach($enforceoasis as $enforce) {
for($i=1;$i<=50;$i++) {
$ownunit['u'.$i] += $enforce['u'.$i];
}
$ownunit['hero'] += $enforce['hero'];
}
}
//$enforcementarray = $database->getEnforceVillage($base,1);
$enforceoasis1=$database->getOasisEnforce($base,1);
if(count($enforceoasis1) > 0) {
foreach($enforceoasis1 as $enforce) {
for($i=1;$i<=50;$i++) {
$ownunit['u'.$i] += $enforce['u'.$i];
}
$ownunit['hero'] += $enforce['hero'];
}
}
$prisoners = $database->getPrisoners($base,1);
if(!empty($prisoners)) {
foreach($prisoners as $prisoner){
$owner = $database->getVillageField($base,"owner");
$ownertribe = $database->getUserField($owner,"tribe",0);
$start = ($ownertribe-1)*10+1;
$end = ($ownertribe*10);
for($i=$start;$i<=$end;$i++) {
$j = $i-$start+1;
$ownunit['u'.$i] += $prisoner['t'.$j];
}
$ownunit['hero'] += $prisoner['t11'];
}
}
}
if(!$InVillageOnly) {
$movement = $database->getVillageMovement($base);
if(!empty($movement)) {
for($i=1;$i<=50;$i++) {
if (isset($movement['u'.$i])) {
$ownunit['u'.$i] += $movement['u'.$i];
}
}
$ownunit['hero'] += $movement['hero'];
}
}
return $ownunit;
}
public function getUpkeep($array,$type,$vid,$uid,$prisoners=0) {
global $database;
$buildarray = array();
$buildarray = $database->getResourceLevel($vid);
$upkeep = 0;
switch($type) {
case 0:
$start = 1;
$end = 50;
break;
case 1:
$start = 1;
$end = 10;
break;
case 2:
$start = 11;
$end = 20;
break;
case 3:
$start = 21;
$end = 30;
break;
case 4:
$start = 31;
$end = 40;
break;
case 5:
$start = 41;
$end = 50;
break;
}
for($i=$start;$i<=$end;$i++) {
$k = $i-$start+1;
$unit = "u".$i;
$unit2 = "t".$k;
global $$unit;
$dataarray = $$unit;
for($j=19;$j<=38;$j++) {
if($buildarray['f'.$j.'t'] == 41) {
$horsedrinking = $j;
}
}
if($prisoners == 0){
if(isset($horsedrinking)){
if(($i==4 && $buildarray['f'.$horsedrinking] >= 10)
|| ($i==5 && $buildarray['f'.$horsedrinking] >= 15)
|| ($i==6 && $buildarray['f'.$horsedrinking] == 20)) {
$upkeep += ($dataarray['pop']-1) * $array[$unit];
} else {
$upkeep += $dataarray['pop'] * $array[$unit];
}}else{
$upkeep += $dataarray['pop'] * $array[$unit];
}
}else{
if(isset($horsedrinking)){
if(($i==4 && $buildarray['f'.$horsedrinking] >= 10)
|| ($i==5 && $buildarray['f'.$horsedrinking] >= 15)
|| ($i==6 && $buildarray['f'.$horsedrinking] == 20)) {
$upkeep += ($dataarray['pop']-1) * $array[$unit2];
} else {
$upkeep += $dataarray['pop'] * $array[$unit2];
}}else{
$upkeep += $dataarray['pop'] * $array[$unit2];
}
}
}
// $unit = "hero";
// global $$unit;
// $dataarray = $$unit;
if($prisoners == 0){
$upkeep += (isset($array['hero'])? $array['hero'] * 6:0);
}else{
$upkeep += (isset($array['t11'])? $array['t11'] * 6:0);
}
$artefact = count($database->getOwnUniqueArtefactInfo2($uid,4,3,0));
$artefact1 = count($database->getOwnUniqueArtefactInfo2($vid,4,1,1));
$artefact2 = count($database->getOwnUniqueArtefactInfo2($uid,4,2,0));
if($artefact > 0){
$upkeep /= 2;
$upkeep = round($upkeep);
}else if($artefact1 > 0){
$upkeep /= 2;
$upkeep = round($upkeep);
}else if($artefact2 > 0){
$upkeep /= 4;
$upkeep = round($upkeep);
$upkeep *= 3;
}
$foolartefact = $database->getFoolArtefactInfo(4,$vid,$uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$upkeep *= $arte['effect2'];
}else{
$upkeep /= $arte['effect2'];
$upkeep = round($upkeep);
}
}
}
return $upkeep;
}
};
$admin = new adm_DB;
include("function.php");
?>