Translate all code to English (#1836)

* Review the EN heading format.

* Fix pythontutor headings.

* Fix pythontutor headings.

* bug fixes

* Fix headings in **/summary.md

* Revisit the CN-to-EN translation for Python code using Claude-4.5

* Revisit the CN-to-EN translation for Java code using Claude-4.5

* Revisit the CN-to-EN translation for Cpp code using Claude-4.5.

* Fix the dictionary.

* Fix cpp code translation for the multipart strings.

* Translate Go code to English.

* Update workflows to test EN code.

* Add EN translation for C.

* Add EN translation for CSharp.

* Add EN translation for Swift.

* Trigger the CI check.

* Revert.

* Update en/hash_map.md

* Add the EN version of Dart code.

* Add the EN version of Kotlin code.

* Add missing code files.

* Add the EN version of JavaScript code.

* Add the EN version of TypeScript code.

* Fix the workflows.

* Add the EN version of Ruby code.

* Add the EN version of Rust code.

* Update the CI check for the English version  code.

* Update Python CI check.

* Fix cmakelists for en/C code.

* Fix Ruby comments
This commit is contained in:
Yudong Jin
2025-12-31 07:44:52 +08:00
committed by GitHub
parent 45e1295241
commit 2778a6f9c7
1284 changed files with 71557 additions and 3275 deletions
+8
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add_executable(coin_change_greedy coin_change_greedy.c)
add_executable(fractional_knapsack fractional_knapsack.c)
add_executable(max_capacity max_capacity.c)
add_executable(max_product_cutting max_product_cutting.c)
if (NOT CMAKE_C_COMPILER_ID STREQUAL "MSVC")
target_link_libraries(max_product_cutting m)
endif()
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/**
* File: coin_change_greedy.c
* Created Time: 2023-09-07
* Author: lwbaptx (lwbaptx@gmail.com)
*/
#include "../utils/common.h"
/* Coin change: Greedy algorithm */
int coinChangeGreedy(int *coins, int size, int amt) {
// Assume coins list is sorted
int i = size - 1;
int count = 0;
// Loop to make greedy choices until no remaining amount
while (amt > 0) {
// Find the coin that is less than and closest to the remaining amount
while (i > 0 && coins[i] > amt) {
i--;
}
// Choose coins[i]
amt -= coins[i];
count++;
}
// If no feasible solution is found, return -1
return amt == 0 ? count : -1;
}
/* Driver Code */
int main() {
// Greedy algorithm: Can guarantee finding the global optimal solution
int coins1[6] = {1, 5, 10, 20, 50, 100};
int amt = 186;
int res = coinChangeGreedy(coins1, 6, amt);
printf("\ncoins = ");
printArray(coins1, 6);
printf("amt = %d\n", amt);
printf("Minimum number of coins needed to make %d is %d\n", amt, res);
// Greedy algorithm: Cannot guarantee finding the global optimal solution
int coins2[3] = {1, 20, 50};
amt = 60;
res = coinChangeGreedy(coins2, 3, amt);
printf("\ncoins = ");
printArray(coins2, 3);
printf("amt = %d\n", amt);
printf("Minimum number of coins needed to make %d is %d\n", amt, res);
printf("Actually minimum needed is 3, i.e., 20 + 20 + 20\n");
// Greedy algorithm: Cannot guarantee finding the global optimal solution
int coins3[3] = {1, 49, 50};
amt = 98;
res = coinChangeGreedy(coins3, 3, amt);
printf("\ncoins = ");
printArray(coins3, 3);
printf("amt = %d\n", amt);
printf("Minimum number of coins needed to make %d is %d\n", amt, res);
printf("Actually minimum needed is 2, i.e., 49 + 49\n");
return 0;
}
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/**
* File: fractional_knapsack.c
* Created Time: 2023-09-14
* Author: xianii (xianyi.xia@outlook.com)
*/
#include "../utils/common.h"
/* Item */
typedef struct {
int w; // Item weight
int v; // Item value
} Item;
/* Sort by value density */
int sortByValueDensity(const void *a, const void *b) {
Item *t1 = (Item *)a;
Item *t2 = (Item *)b;
return (float)(t1->v) / t1->w < (float)(t2->v) / t2->w;
}
/* Fractional knapsack: Greedy algorithm */
float fractionalKnapsack(int wgt[], int val[], int itemCount, int cap) {
// Create item list with two attributes: weight, value
Item *items = malloc(sizeof(Item) * itemCount);
for (int i = 0; i < itemCount; i++) {
items[i] = (Item){.w = wgt[i], .v = val[i]};
}
// Sort by unit value item.v / item.w from high to low
qsort(items, (size_t)itemCount, sizeof(Item), sortByValueDensity);
// Loop for greedy selection
float res = 0.0;
for (int i = 0; i < itemCount; i++) {
if (items[i].w <= cap) {
// If remaining capacity is sufficient, put the entire current item into the knapsack
res += items[i].v;
cap -= items[i].w;
} else {
// If remaining capacity is insufficient, put part of the current item into the knapsack
res += (float)cap / items[i].w * items[i].v;
cap = 0;
break;
}
}
free(items);
return res;
}
/* Driver Code */
int main(void) {
int wgt[] = {10, 20, 30, 40, 50};
int val[] = {50, 120, 150, 210, 240};
int capacity = 50;
// Greedy algorithm
float res = fractionalKnapsack(wgt, val, sizeof(wgt) / sizeof(int), capacity);
printf("Maximum item value not exceeding knapsack capacity is %0.2f\n", res);
return 0;
}
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/**
* File: max_capacity.c
* Created Time: 2023-09-15
* Author: xianii (xianyi.xia@outlook.com)
*/
#include "../utils/common.h"
/* Find minimum value */
int myMin(int a, int b) {
return a < b ? a : b;
}
/* Find maximum value */
int myMax(int a, int b) {
return a > b ? a : b;
}
/* Max capacity: Greedy algorithm */
int maxCapacity(int ht[], int htLength) {
// Initialize i, j to be at both ends of the array
int i = 0;
int j = htLength - 1;
// Initial max capacity is 0
int res = 0;
// Loop for greedy selection until the two boards meet
while (i < j) {
// Update max capacity
int capacity = myMin(ht[i], ht[j]) * (j - i);
res = myMax(res, capacity);
// Move the shorter board inward
if (ht[i] < ht[j]) {
i++;
} else {
j--;
}
}
return res;
}
/* Driver Code */
int main(void) {
int ht[] = {3, 8, 5, 2, 7, 7, 3, 4};
// Greedy algorithm
int res = maxCapacity(ht, sizeof(ht) / sizeof(int));
printf("Maximum capacity is %d\n", res);
return 0;
}
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/**
* File: max_product_cutting.c
* Created Time: 2023-09-15
* Author: xianii (xianyi.xia@outlook.com)
*/
#include "../utils/common.h"
/* Max product cutting: Greedy algorithm */
int maxProductCutting(int n) {
// When n <= 3, must cut out a 1
if (n <= 3) {
return 1 * (n - 1);
}
// Greedily cut out 3, a is the number of 3s, b is the remainder
int a = n / 3;
int b = n % 3;
if (b == 1) {
// When the remainder is 1, convert a pair of 1 * 3 to 2 * 2
return pow(3, a - 1) * 2 * 2;
}
if (b == 2) {
// When the remainder is 2, do nothing
return pow(3, a) * 2;
}
// When the remainder is 0, do nothing
return pow(3, a);
}
/* Driver Code */
int main(void) {
int n = 58;
// Greedy algorithm
int res = maxProductCutting(n);
printf("Maximum cutting product is %d\n", res);
return 0;
}