mirror of
https://github.com/krahets/hello-algo.git
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Translate all code to English (#1836)
* Review the EN heading format. * Fix pythontutor headings. * Fix pythontutor headings. * bug fixes * Fix headings in **/summary.md * Revisit the CN-to-EN translation for Python code using Claude-4.5 * Revisit the CN-to-EN translation for Java code using Claude-4.5 * Revisit the CN-to-EN translation for Cpp code using Claude-4.5. * Fix the dictionary. * Fix cpp code translation for the multipart strings. * Translate Go code to English. * Update workflows to test EN code. * Add EN translation for C. * Add EN translation for CSharp. * Add EN translation for Swift. * Trigger the CI check. * Revert. * Update en/hash_map.md * Add the EN version of Dart code. * Add the EN version of Kotlin code. * Add missing code files. * Add the EN version of JavaScript code. * Add the EN version of TypeScript code. * Fix the workflows. * Add the EN version of Ruby code. * Add the EN version of Rust code. * Update the CI check for the English version code. * Update Python CI check. * Fix cmakelists for en/C code. * Fix Ruby comments
This commit is contained in:
@@ -0,0 +1,8 @@
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add_executable(coin_change_greedy coin_change_greedy.c)
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add_executable(fractional_knapsack fractional_knapsack.c)
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add_executable(max_capacity max_capacity.c)
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add_executable(max_product_cutting max_product_cutting.c)
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if (NOT CMAKE_C_COMPILER_ID STREQUAL "MSVC")
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target_link_libraries(max_product_cutting m)
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endif()
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@@ -0,0 +1,60 @@
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/**
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* File: coin_change_greedy.c
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* Created Time: 2023-09-07
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* Author: lwbaptx (lwbaptx@gmail.com)
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*/
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#include "../utils/common.h"
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/* Coin change: Greedy algorithm */
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int coinChangeGreedy(int *coins, int size, int amt) {
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// Assume coins list is sorted
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int i = size - 1;
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int count = 0;
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// Loop to make greedy choices until no remaining amount
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while (amt > 0) {
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// Find the coin that is less than and closest to the remaining amount
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while (i > 0 && coins[i] > amt) {
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i--;
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}
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// Choose coins[i]
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amt -= coins[i];
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count++;
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}
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// If no feasible solution is found, return -1
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return amt == 0 ? count : -1;
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}
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/* Driver Code */
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int main() {
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// Greedy algorithm: Can guarantee finding the global optimal solution
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int coins1[6] = {1, 5, 10, 20, 50, 100};
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int amt = 186;
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int res = coinChangeGreedy(coins1, 6, amt);
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printf("\ncoins = ");
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printArray(coins1, 6);
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printf("amt = %d\n", amt);
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printf("Minimum number of coins needed to make %d is %d\n", amt, res);
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// Greedy algorithm: Cannot guarantee finding the global optimal solution
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int coins2[3] = {1, 20, 50};
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amt = 60;
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res = coinChangeGreedy(coins2, 3, amt);
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printf("\ncoins = ");
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printArray(coins2, 3);
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printf("amt = %d\n", amt);
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printf("Minimum number of coins needed to make %d is %d\n", amt, res);
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printf("Actually minimum needed is 3, i.e., 20 + 20 + 20\n");
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// Greedy algorithm: Cannot guarantee finding the global optimal solution
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int coins3[3] = {1, 49, 50};
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amt = 98;
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res = coinChangeGreedy(coins3, 3, amt);
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printf("\ncoins = ");
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printArray(coins3, 3);
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printf("amt = %d\n", amt);
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printf("Minimum number of coins needed to make %d is %d\n", amt, res);
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printf("Actually minimum needed is 2, i.e., 49 + 49\n");
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return 0;
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}
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@@ -0,0 +1,60 @@
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/**
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* File: fractional_knapsack.c
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* Created Time: 2023-09-14
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* Author: xianii (xianyi.xia@outlook.com)
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*/
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#include "../utils/common.h"
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/* Item */
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typedef struct {
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int w; // Item weight
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int v; // Item value
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} Item;
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/* Sort by value density */
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int sortByValueDensity(const void *a, const void *b) {
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Item *t1 = (Item *)a;
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Item *t2 = (Item *)b;
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return (float)(t1->v) / t1->w < (float)(t2->v) / t2->w;
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}
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/* Fractional knapsack: Greedy algorithm */
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float fractionalKnapsack(int wgt[], int val[], int itemCount, int cap) {
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// Create item list with two attributes: weight, value
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Item *items = malloc(sizeof(Item) * itemCount);
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for (int i = 0; i < itemCount; i++) {
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items[i] = (Item){.w = wgt[i], .v = val[i]};
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}
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// Sort by unit value item.v / item.w from high to low
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qsort(items, (size_t)itemCount, sizeof(Item), sortByValueDensity);
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// Loop for greedy selection
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float res = 0.0;
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for (int i = 0; i < itemCount; i++) {
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if (items[i].w <= cap) {
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// If remaining capacity is sufficient, put the entire current item into the knapsack
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res += items[i].v;
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cap -= items[i].w;
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} else {
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// If remaining capacity is insufficient, put part of the current item into the knapsack
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res += (float)cap / items[i].w * items[i].v;
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cap = 0;
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break;
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}
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}
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free(items);
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return res;
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}
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/* Driver Code */
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int main(void) {
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int wgt[] = {10, 20, 30, 40, 50};
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int val[] = {50, 120, 150, 210, 240};
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int capacity = 50;
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// Greedy algorithm
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float res = fractionalKnapsack(wgt, val, sizeof(wgt) / sizeof(int), capacity);
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printf("Maximum item value not exceeding knapsack capacity is %0.2f\n", res);
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return 0;
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}
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@@ -0,0 +1,49 @@
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/**
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* File: max_capacity.c
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* Created Time: 2023-09-15
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* Author: xianii (xianyi.xia@outlook.com)
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*/
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#include "../utils/common.h"
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/* Find minimum value */
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int myMin(int a, int b) {
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return a < b ? a : b;
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}
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/* Find maximum value */
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int myMax(int a, int b) {
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return a > b ? a : b;
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}
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/* Max capacity: Greedy algorithm */
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int maxCapacity(int ht[], int htLength) {
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// Initialize i, j to be at both ends of the array
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int i = 0;
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int j = htLength - 1;
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// Initial max capacity is 0
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int res = 0;
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// Loop for greedy selection until the two boards meet
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while (i < j) {
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// Update max capacity
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int capacity = myMin(ht[i], ht[j]) * (j - i);
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res = myMax(res, capacity);
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// Move the shorter board inward
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if (ht[i] < ht[j]) {
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i++;
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} else {
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j--;
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}
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}
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return res;
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}
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/* Driver Code */
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int main(void) {
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int ht[] = {3, 8, 5, 2, 7, 7, 3, 4};
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// Greedy algorithm
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int res = maxCapacity(ht, sizeof(ht) / sizeof(int));
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printf("Maximum capacity is %d\n", res);
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return 0;
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}
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@@ -0,0 +1,38 @@
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/**
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* File: max_product_cutting.c
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* Created Time: 2023-09-15
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* Author: xianii (xianyi.xia@outlook.com)
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*/
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#include "../utils/common.h"
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/* Max product cutting: Greedy algorithm */
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int maxProductCutting(int n) {
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// When n <= 3, must cut out a 1
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if (n <= 3) {
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return 1 * (n - 1);
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}
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// Greedily cut out 3, a is the number of 3s, b is the remainder
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int a = n / 3;
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int b = n % 3;
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if (b == 1) {
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// When the remainder is 1, convert a pair of 1 * 3 to 2 * 2
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return pow(3, a - 1) * 2 * 2;
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}
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if (b == 2) {
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// When the remainder is 2, do nothing
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return pow(3, a) * 2;
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}
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// When the remainder is 0, do nothing
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return pow(3, a);
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}
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/* Driver Code */
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int main(void) {
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int n = 58;
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// Greedy algorithm
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int res = maxProductCutting(n);
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printf("Maximum cutting product is %d\n", res);
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return 0;
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}
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