Translate all code to English (#1836)

* Review the EN heading format.

* Fix pythontutor headings.

* Fix pythontutor headings.

* bug fixes

* Fix headings in **/summary.md

* Revisit the CN-to-EN translation for Python code using Claude-4.5

* Revisit the CN-to-EN translation for Java code using Claude-4.5

* Revisit the CN-to-EN translation for Cpp code using Claude-4.5.

* Fix the dictionary.

* Fix cpp code translation for the multipart strings.

* Translate Go code to English.

* Update workflows to test EN code.

* Add EN translation for C.

* Add EN translation for CSharp.

* Add EN translation for Swift.

* Trigger the CI check.

* Revert.

* Update en/hash_map.md

* Add the EN version of Dart code.

* Add the EN version of Kotlin code.

* Add missing code files.

* Add the EN version of JavaScript code.

* Add the EN version of TypeScript code.

* Fix the workflows.

* Add the EN version of Ruby code.

* Add the EN version of Rust code.

* Update the CI check for the English version  code.

* Update Python CI check.

* Fix cmakelists for en/C code.

* Fix Ruby comments
This commit is contained in:
Yudong Jin
2025-12-31 07:44:52 +08:00
committed by GitHub
parent 45e1295241
commit 2778a6f9c7
1284 changed files with 71557 additions and 3275 deletions
@@ -0,0 +1,48 @@
/**
* File: coin_change_greedy.js
* Created Time: 2023-09-02
* Author: Justin (xiefahit@gmail.com)
*/
/* Coin change: Greedy algorithm */
function coinChangeGreedy(coins, amt) {
// Assume coins array is sorted
let i = coins.length - 1;
let count = 0;
// Loop to make greedy choices until no remaining amount
while (amt > 0) {
// Find the coin that is less than and closest to the remaining amount
while (i > 0 && coins[i] > amt) {
i--;
}
// Choose coins[i]
amt -= coins[i];
count++;
}
// If no feasible solution is found, return -1
return amt === 0 ? count : -1;
}
/* Driver Code */
// Greedy algorithm: Can guarantee finding the global optimal solution
let coins = [1, 5, 10, 20, 50, 100];
let amt = 186;
let res = coinChangeGreedy(coins, amt);
console.log(`\ncoins = ${coins}, amt = ${amt}`);
console.log(`Minimum coins needed to make ${amt} is ${res}`);
// Greedy algorithm: Cannot guarantee finding the global optimal solution
coins = [1, 20, 50];
amt = 60;
res = coinChangeGreedy(coins, amt);
console.log(`\ncoins = ${coins}, amt = ${amt}`);
console.log(`Minimum coins needed to make ${amt} is ${res}`);
console.log('Actually the minimum number needed is 3, i.e., 20 + 20 + 20');
// Greedy algorithm: Cannot guarantee finding the global optimal solution
coins = [1, 49, 50];
amt = 98;
res = coinChangeGreedy(coins, amt);
console.log(`\ncoins = ${coins}, amt = ${amt}`);
console.log(`Minimum coins needed to make ${amt} is ${res}`);
console.log('Actually the minimum number needed is 2, i.e., 49 + 49');
@@ -0,0 +1,46 @@
/**
* File: fractional_knapsack.js
* Created Time: 2023-09-02
* Author: Justin (xiefahit@gmail.com)
*/
/* Item */
class Item {
constructor(w, v) {
this.w = w; // Item weight
this.v = v; // Item value
}
}
/* Fractional knapsack: Greedy algorithm */
function fractionalKnapsack(wgt, val, cap) {
// Create item list with two attributes: weight, value
const items = wgt.map((w, i) => new Item(w, val[i]));
// Sort by unit value item.v / item.w from high to low
items.sort((a, b) => b.v / b.w - a.v / a.w);
// Loop for greedy selection
let res = 0;
for (const item of items) {
if (item.w <= cap) {
// If remaining capacity is sufficient, put the entire current item into the knapsack
res += item.v;
cap -= item.w;
} else {
// If remaining capacity is insufficient, put part of the current item into the knapsack
res += (item.v / item.w) * cap;
// No remaining capacity, so break out of the loop
break;
}
}
return res;
}
/* Driver Code */
const wgt = [10, 20, 30, 40, 50];
const val = [50, 120, 150, 210, 240];
const cap = 50;
const n = wgt.length;
// Greedy algorithm
const res = fractionalKnapsack(wgt, val, cap);
console.log(`Maximum item value not exceeding knapsack capacity is ${res}`);
@@ -0,0 +1,34 @@
/**
* File: max_capacity.js
* Created Time: 2023-09-02
* Author: Justin (xiefahit@gmail.com)
*/
/* Max capacity: Greedy algorithm */
function maxCapacity(ht) {
// Initialize i, j to be at both ends of the array
let i = 0,
j = ht.length - 1;
// Initial max capacity is 0
let res = 0;
// Loop for greedy selection until the two boards meet
while (i < j) {
// Update max capacity
const cap = Math.min(ht[i], ht[j]) * (j - i);
res = Math.max(res, cap);
// Move the shorter board inward
if (ht[i] < ht[j]) {
i += 1;
} else {
j -= 1;
}
}
return res;
}
/* Driver Code */
const ht = [3, 8, 5, 2, 7, 7, 3, 4];
// Greedy algorithm
const res = maxCapacity(ht);
console.log(`Maximum capacity is ${res}`);
@@ -0,0 +1,33 @@
/**
* File: max_product_cutting.js
* Created Time: 2023-09-02
* Author: Justin (xiefahit@gmail.com)
*/
/* Max product cutting: Greedy algorithm */
function maxProductCutting(n) {
// When n <= 3, must cut out a 1
if (n <= 3) {
return 1 * (n - 1);
}
// Greedily cut out 3, a is the number of 3s, b is the remainder
let a = Math.floor(n / 3);
let b = n % 3;
if (b === 1) {
// When the remainder is 1, convert a pair of 1 * 3 to 2 * 2
return Math.pow(3, a - 1) * 2 * 2;
}
if (b === 2) {
// When the remainder is 2, do nothing
return Math.pow(3, a) * 2;
}
// When the remainder is 0, do nothing
return Math.pow(3, a);
}
/* Driver Code */
let n = 58;
// Greedy algorithm
let res = maxProductCutting(n);
console.log(`Maximum cutting product is ${res}`);