mirror of
https://github.com/krahets/hello-algo.git
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feat: Traditional Chinese version (#1163)
* First commit * Update mkdocs.yml * Translate all the docs to traditional Chinese * Translate the code files. * Translate the docker file * Fix mkdocs.yml * Translate all the figures from SC to TC * 二叉搜尋樹 -> 二元搜尋樹 * Update terminology. * Update terminology * 构造函数/构造方法 -> 建構子 异或 -> 互斥或 * 擴充套件 -> 擴展 * constant - 常量 - 常數 * 類 -> 類別 * AVL -> AVL 樹 * 數組 -> 陣列 * 係統 -> 系統 斐波那契數列 -> 費波那契數列 運算元量 -> 運算量 引數 -> 參數 * 聯絡 -> 關聯 * 麵試 -> 面試 * 面向物件 -> 物件導向 歸併排序 -> 合併排序 范式 -> 範式 * Fix 算法 -> 演算法 * 錶示 -> 表示 反碼 -> 一補數 補碼 -> 二補數 列列尾部 -> 佇列尾部 區域性性 -> 區域性 一摞 -> 一疊 * Synchronize with main branch * 賬號 -> 帳號 推匯 -> 推導 * Sync with main branch * First commit * Update mkdocs.yml * Translate all the docs to traditional Chinese * Translate the code files. * Translate the docker file * Fix mkdocs.yml * Translate all the figures from SC to TC * 二叉搜尋樹 -> 二元搜尋樹 * Update terminology * 构造函数/构造方法 -> 建構子 异或 -> 互斥或 * 擴充套件 -> 擴展 * constant - 常量 - 常數 * 類 -> 類別 * AVL -> AVL 樹 * 數組 -> 陣列 * 係統 -> 系統 斐波那契數列 -> 費波那契數列 運算元量 -> 運算量 引數 -> 參數 * 聯絡 -> 關聯 * 麵試 -> 面試 * 面向物件 -> 物件導向 歸併排序 -> 合併排序 范式 -> 範式 * Fix 算法 -> 演算法 * 錶示 -> 表示 反碼 -> 一補數 補碼 -> 二補數 列列尾部 -> 佇列尾部 區域性性 -> 區域性 一摞 -> 一疊 * Synchronize with main branch * 賬號 -> 帳號 推匯 -> 推導 * Sync with main branch * Update terminology.md * 操作数量(num. of operations)-> 操作數量 * 字首和->前綴和 * Update figures * 歸 -> 迴 記憶體洩漏 -> 記憶體流失 * Fix the bug of the file filter * 支援 -> 支持 Add zh-Hant/README.md * Add the zh-Hant chapter covers. Bug fixes. * 外掛 -> 擴充功能 * Add the landing page for zh-Hant version * Unify the font of the chapter covers for the zh, en, and zh-Hant version * Move zh-Hant/ to zh-hant/ * Translate terminology.md to traditional Chinese
This commit is contained in:
@@ -0,0 +1,134 @@
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/**
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* File: array_hash_map.cs
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* Created Time: 2022-12-23
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* Author: haptear (haptear@hotmail.com)
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*/
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namespace hello_algo.chapter_hashing;
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/* 鍵值對 int->string */
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class Pair(int key, string val) {
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public int key = key;
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public string val = val;
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}
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/* 基於陣列實現的雜湊表 */
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class ArrayHashMap {
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List<Pair?> buckets;
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public ArrayHashMap() {
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// 初始化陣列,包含 100 個桶
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buckets = [];
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for (int i = 0; i < 100; i++) {
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buckets.Add(null);
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}
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}
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/* 雜湊函式 */
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int HashFunc(int key) {
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int index = key % 100;
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return index;
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}
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/* 查詢操作 */
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public string? Get(int key) {
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int index = HashFunc(key);
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Pair? pair = buckets[index];
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if (pair == null) return null;
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return pair.val;
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}
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/* 新增操作 */
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public void Put(int key, string val) {
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Pair pair = new(key, val);
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int index = HashFunc(key);
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buckets[index] = pair;
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}
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/* 刪除操作 */
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public void Remove(int key) {
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int index = HashFunc(key);
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// 置為 null ,代表刪除
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buckets[index] = null;
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}
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/* 獲取所有鍵值對 */
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public List<Pair> PairSet() {
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List<Pair> pairSet = [];
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foreach (Pair? pair in buckets) {
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if (pair != null)
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pairSet.Add(pair);
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}
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return pairSet;
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}
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/* 獲取所有鍵 */
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public List<int> KeySet() {
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List<int> keySet = [];
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foreach (Pair? pair in buckets) {
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if (pair != null)
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keySet.Add(pair.key);
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}
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return keySet;
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}
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/* 獲取所有值 */
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public List<string> ValueSet() {
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List<string> valueSet = [];
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foreach (Pair? pair in buckets) {
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if (pair != null)
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valueSet.Add(pair.val);
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}
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return valueSet;
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}
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/* 列印雜湊表 */
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public void Print() {
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foreach (Pair kv in PairSet()) {
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Console.WriteLine(kv.key + " -> " + kv.val);
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}
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}
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}
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public class array_hash_map {
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[Test]
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public void Test() {
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/* 初始化雜湊表 */
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ArrayHashMap map = new();
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/* 新增操作 */
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// 在雜湊表中新增鍵值對 (key, value)
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map.Put(12836, "小哈");
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map.Put(15937, "小囉");
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map.Put(16750, "小算");
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map.Put(13276, "小法");
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map.Put(10583, "小鴨");
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Console.WriteLine("\n新增完成後,雜湊表為\nKey -> Value");
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map.Print();
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/* 查詢操作 */
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// 向雜湊表中輸入鍵 key ,得到值 value
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string? name = map.Get(15937);
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Console.WriteLine("\n輸入學號 15937 ,查詢到姓名 " + name);
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/* 刪除操作 */
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// 在雜湊表中刪除鍵值對 (key, value)
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map.Remove(10583);
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Console.WriteLine("\n刪除 10583 後,雜湊表為\nKey -> Value");
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map.Print();
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/* 走訪雜湊表 */
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Console.WriteLine("\n走訪鍵值對 Key->Value");
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foreach (Pair kv in map.PairSet()) {
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Console.WriteLine(kv.key + " -> " + kv.val);
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}
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Console.WriteLine("\n單獨走訪鍵 Key");
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foreach (int key in map.KeySet()) {
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Console.WriteLine(key);
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}
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Console.WriteLine("\n單獨走訪值 Value");
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foreach (string val in map.ValueSet()) {
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Console.WriteLine(val);
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}
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}
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}
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@@ -0,0 +1,36 @@
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/**
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* File: built_in_hash.cs
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* Created Time: 2023-06-26
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* Author: hpstory (hpstory1024@163.com)
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*/
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namespace hello_algo.chapter_hashing;
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public class built_in_hash {
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[Test]
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public void Test() {
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int num = 3;
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int hashNum = num.GetHashCode();
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Console.WriteLine("整數 " + num + " 的雜湊值為 " + hashNum);
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bool bol = true;
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int hashBol = bol.GetHashCode();
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Console.WriteLine("布林量 " + bol + " 的雜湊值為 " + hashBol);
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double dec = 3.14159;
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int hashDec = dec.GetHashCode();
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Console.WriteLine("小數 " + dec + " 的雜湊值為 " + hashDec);
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string str = "Hello 演算法";
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int hashStr = str.GetHashCode();
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Console.WriteLine("字串 " + str + " 的雜湊值為 " + hashStr);
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object[] arr = [12836, "小哈"];
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int hashTup = arr.GetHashCode();
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Console.WriteLine("陣列 [" + string.Join(", ", arr) + "] 的雜湊值為 " + hashTup);
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ListNode obj = new(0);
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int hashObj = obj.GetHashCode();
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Console.WriteLine("節點物件 " + obj + " 的雜湊值為 " + hashObj);
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}
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}
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@@ -0,0 +1,51 @@
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/**
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* File: hash_map.cs
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* Created Time: 2022-12-23
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* Author: haptear (haptear@hotmail.com)
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*/
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namespace hello_algo.chapter_hashing;
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public class hash_map {
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[Test]
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public void Test() {
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/* 初始化雜湊表 */
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Dictionary<int, string> map = new() {
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/* 新增操作 */
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// 在雜湊表中新增鍵值對 (key, value)
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{ 12836, "小哈" },
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{ 15937, "小囉" },
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{ 16750, "小算" },
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{ 13276, "小法" },
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{ 10583, "小鴨" }
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};
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Console.WriteLine("\n新增完成後,雜湊表為\nKey -> Value");
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PrintUtil.PrintHashMap(map);
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/* 查詢操作 */
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// 向雜湊表中輸入鍵 key ,得到值 value
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string name = map[15937];
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Console.WriteLine("\n輸入學號 15937 ,查詢到姓名 " + name);
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/* 刪除操作 */
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// 在雜湊表中刪除鍵值對 (key, value)
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map.Remove(10583);
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Console.WriteLine("\n刪除 10583 後,雜湊表為\nKey -> Value");
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PrintUtil.PrintHashMap(map);
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/* 走訪雜湊表 */
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Console.WriteLine("\n走訪鍵值對 Key->Value");
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foreach (var kv in map) {
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Console.WriteLine(kv.Key + " -> " + kv.Value);
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}
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Console.WriteLine("\n單獨走訪鍵 Key");
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foreach (int key in map.Keys) {
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Console.WriteLine(key);
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}
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Console.WriteLine("\n單獨走訪值 Value");
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foreach (string val in map.Values) {
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Console.WriteLine(val);
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}
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}
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}
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@@ -0,0 +1,144 @@
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/**
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* File: hash_map_chaining.cs
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* Created Time: 2023-06-26
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* Author: hpstory (hpstory1024@163.com)
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*/
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namespace hello_algo.chapter_hashing;
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/* 鏈式位址雜湊表 */
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class HashMapChaining {
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int size; // 鍵值對數量
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int capacity; // 雜湊表容量
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double loadThres; // 觸發擴容的負載因子閾值
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int extendRatio; // 擴容倍數
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List<List<Pair>> buckets; // 桶陣列
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/* 建構子 */
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public HashMapChaining() {
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size = 0;
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capacity = 4;
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loadThres = 2.0 / 3.0;
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extendRatio = 2;
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buckets = new List<List<Pair>>(capacity);
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for (int i = 0; i < capacity; i++) {
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buckets.Add([]);
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}
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}
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/* 雜湊函式 */
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int HashFunc(int key) {
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return key % capacity;
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}
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/* 負載因子 */
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double LoadFactor() {
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return (double)size / capacity;
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}
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/* 查詢操作 */
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public string? Get(int key) {
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int index = HashFunc(key);
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// 走訪桶,若找到 key ,則返回對應 val
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foreach (Pair pair in buckets[index]) {
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if (pair.key == key) {
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return pair.val;
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}
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}
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// 若未找到 key ,則返回 null
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return null;
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}
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/* 新增操作 */
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public void Put(int key, string val) {
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// 當負載因子超過閾值時,執行擴容
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if (LoadFactor() > loadThres) {
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Extend();
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}
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int index = HashFunc(key);
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// 走訪桶,若遇到指定 key ,則更新對應 val 並返回
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foreach (Pair pair in buckets[index]) {
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if (pair.key == key) {
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pair.val = val;
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return;
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}
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}
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// 若無該 key ,則將鍵值對新增至尾部
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buckets[index].Add(new Pair(key, val));
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size++;
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}
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/* 刪除操作 */
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public void Remove(int key) {
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int index = HashFunc(key);
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// 走訪桶,從中刪除鍵值對
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foreach (Pair pair in buckets[index].ToList()) {
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if (pair.key == key) {
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buckets[index].Remove(pair);
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size--;
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break;
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}
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}
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}
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/* 擴容雜湊表 */
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void Extend() {
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// 暫存原雜湊表
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List<List<Pair>> bucketsTmp = buckets;
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// 初始化擴容後的新雜湊表
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capacity *= extendRatio;
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buckets = new List<List<Pair>>(capacity);
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for (int i = 0; i < capacity; i++) {
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buckets.Add([]);
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}
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size = 0;
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// 將鍵值對從原雜湊表搬運至新雜湊表
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foreach (List<Pair> bucket in bucketsTmp) {
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foreach (Pair pair in bucket) {
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Put(pair.key, pair.val);
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}
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}
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}
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/* 列印雜湊表 */
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public void Print() {
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foreach (List<Pair> bucket in buckets) {
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List<string> res = [];
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foreach (Pair pair in bucket) {
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res.Add(pair.key + " -> " + pair.val);
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}
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foreach (string kv in res) {
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Console.WriteLine(kv);
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}
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}
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}
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}
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public class hash_map_chaining {
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[Test]
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public void Test() {
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/* 初始化雜湊表 */
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HashMapChaining map = new();
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/* 新增操作 */
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// 在雜湊表中新增鍵值對 (key, value)
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map.Put(12836, "小哈");
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map.Put(15937, "小囉");
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map.Put(16750, "小算");
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map.Put(13276, "小法");
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map.Put(10583, "小鴨");
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Console.WriteLine("\n新增完成後,雜湊表為\nKey -> Value");
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map.Print();
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/* 查詢操作 */
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// 向雜湊表中輸入鍵 key ,得到值 value
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string? name = map.Get(13276);
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Console.WriteLine("\n輸入學號 13276 ,查詢到姓名 " + name);
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/* 刪除操作 */
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// 在雜湊表中刪除鍵值對 (key, value)
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map.Remove(12836);
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Console.WriteLine("\n刪除 12836 後,雜湊表為\nKey -> Value");
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map.Print();
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}
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}
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@@ -0,0 +1,159 @@
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/**
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* File: hash_map_open_addressing.cs
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* Created Time: 2023-06-26
|
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* Author: hpstory (hpstory1024@163.com)
|
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*/
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namespace hello_algo.chapter_hashing;
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/* 開放定址雜湊表 */
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class HashMapOpenAddressing {
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int size; // 鍵值對數量
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int capacity = 4; // 雜湊表容量
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double loadThres = 2.0 / 3.0; // 觸發擴容的負載因子閾值
|
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int extendRatio = 2; // 擴容倍數
|
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Pair[] buckets; // 桶陣列
|
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Pair TOMBSTONE = new(-1, "-1"); // 刪除標記
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||||
|
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/* 建構子 */
|
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public HashMapOpenAddressing() {
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size = 0;
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buckets = new Pair[capacity];
|
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}
|
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|
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/* 雜湊函式 */
|
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int HashFunc(int key) {
|
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return key % capacity;
|
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}
|
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|
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/* 負載因子 */
|
||||
double LoadFactor() {
|
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return (double)size / capacity;
|
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}
|
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|
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/* 搜尋 key 對應的桶索引 */
|
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int FindBucket(int key) {
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int index = HashFunc(key);
|
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int firstTombstone = -1;
|
||||
// 線性探查,當遇到空桶時跳出
|
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while (buckets[index] != null) {
|
||||
// 若遇到 key ,返回對應的桶索引
|
||||
if (buckets[index].key == key) {
|
||||
// 若之前遇到了刪除標記,則將鍵值對移動至該索引處
|
||||
if (firstTombstone != -1) {
|
||||
buckets[firstTombstone] = buckets[index];
|
||||
buckets[index] = TOMBSTONE;
|
||||
return firstTombstone; // 返回移動後的桶索引
|
||||
}
|
||||
return index; // 返回桶索引
|
||||
}
|
||||
// 記錄遇到的首個刪除標記
|
||||
if (firstTombstone == -1 && buckets[index] == TOMBSTONE) {
|
||||
firstTombstone = index;
|
||||
}
|
||||
// 計算桶索引,越過尾部則返回頭部
|
||||
index = (index + 1) % capacity;
|
||||
}
|
||||
// 若 key 不存在,則返回新增點的索引
|
||||
return firstTombstone == -1 ? index : firstTombstone;
|
||||
}
|
||||
|
||||
/* 查詢操作 */
|
||||
public string? Get(int key) {
|
||||
// 搜尋 key 對應的桶索引
|
||||
int index = FindBucket(key);
|
||||
// 若找到鍵值對,則返回對應 val
|
||||
if (buckets[index] != null && buckets[index] != TOMBSTONE) {
|
||||
return buckets[index].val;
|
||||
}
|
||||
// 若鍵值對不存在,則返回 null
|
||||
return null;
|
||||
}
|
||||
|
||||
/* 新增操作 */
|
||||
public void Put(int key, string val) {
|
||||
// 當負載因子超過閾值時,執行擴容
|
||||
if (LoadFactor() > loadThres) {
|
||||
Extend();
|
||||
}
|
||||
// 搜尋 key 對應的桶索引
|
||||
int index = FindBucket(key);
|
||||
// 若找到鍵值對,則覆蓋 val 並返回
|
||||
if (buckets[index] != null && buckets[index] != TOMBSTONE) {
|
||||
buckets[index].val = val;
|
||||
return;
|
||||
}
|
||||
// 若鍵值對不存在,則新增該鍵值對
|
||||
buckets[index] = new Pair(key, val);
|
||||
size++;
|
||||
}
|
||||
|
||||
/* 刪除操作 */
|
||||
public void Remove(int key) {
|
||||
// 搜尋 key 對應的桶索引
|
||||
int index = FindBucket(key);
|
||||
// 若找到鍵值對,則用刪除標記覆蓋它
|
||||
if (buckets[index] != null && buckets[index] != TOMBSTONE) {
|
||||
buckets[index] = TOMBSTONE;
|
||||
size--;
|
||||
}
|
||||
}
|
||||
|
||||
/* 擴容雜湊表 */
|
||||
void Extend() {
|
||||
// 暫存原雜湊表
|
||||
Pair[] bucketsTmp = buckets;
|
||||
// 初始化擴容後的新雜湊表
|
||||
capacity *= extendRatio;
|
||||
buckets = new Pair[capacity];
|
||||
size = 0;
|
||||
// 將鍵值對從原雜湊表搬運至新雜湊表
|
||||
foreach (Pair pair in bucketsTmp) {
|
||||
if (pair != null && pair != TOMBSTONE) {
|
||||
Put(pair.key, pair.val);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* 列印雜湊表 */
|
||||
public void Print() {
|
||||
foreach (Pair pair in buckets) {
|
||||
if (pair == null) {
|
||||
Console.WriteLine("null");
|
||||
} else if (pair == TOMBSTONE) {
|
||||
Console.WriteLine("TOMBSTONE");
|
||||
} else {
|
||||
Console.WriteLine(pair.key + " -> " + pair.val);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class hash_map_open_addressing {
|
||||
[Test]
|
||||
public void Test() {
|
||||
/* 初始化雜湊表 */
|
||||
HashMapOpenAddressing map = new();
|
||||
|
||||
/* 新增操作 */
|
||||
// 在雜湊表中新增鍵值對 (key, value)
|
||||
map.Put(12836, "小哈");
|
||||
map.Put(15937, "小囉");
|
||||
map.Put(16750, "小算");
|
||||
map.Put(13276, "小法");
|
||||
map.Put(10583, "小鴨");
|
||||
Console.WriteLine("\n新增完成後,雜湊表為\nKey -> Value");
|
||||
map.Print();
|
||||
|
||||
/* 查詢操作 */
|
||||
// 向雜湊表中輸入鍵 key ,得到值 value
|
||||
string? name = map.Get(13276);
|
||||
Console.WriteLine("\n輸入學號 13276 ,查詢到姓名 " + name);
|
||||
|
||||
/* 刪除操作 */
|
||||
// 在雜湊表中刪除鍵值對 (key, value)
|
||||
map.Remove(16750);
|
||||
Console.WriteLine("\n刪除 16750 後,雜湊表為\nKey -> Value");
|
||||
map.Print();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
/**
|
||||
* File: simple_hash.cs
|
||||
* Created Time: 2023-06-26
|
||||
* Author: hpstory (hpstory1024@163.com)
|
||||
*/
|
||||
|
||||
namespace hello_algo.chapter_hashing;
|
||||
|
||||
public class simple_hash {
|
||||
/* 加法雜湊 */
|
||||
int AddHash(string key) {
|
||||
long hash = 0;
|
||||
const int MODULUS = 1000000007;
|
||||
foreach (char c in key) {
|
||||
hash = (hash + c) % MODULUS;
|
||||
}
|
||||
return (int)hash;
|
||||
}
|
||||
|
||||
/* 乘法雜湊 */
|
||||
int MulHash(string key) {
|
||||
long hash = 0;
|
||||
const int MODULUS = 1000000007;
|
||||
foreach (char c in key) {
|
||||
hash = (31 * hash + c) % MODULUS;
|
||||
}
|
||||
return (int)hash;
|
||||
}
|
||||
|
||||
/* 互斥或雜湊 */
|
||||
int XorHash(string key) {
|
||||
int hash = 0;
|
||||
const int MODULUS = 1000000007;
|
||||
foreach (char c in key) {
|
||||
hash ^= c;
|
||||
}
|
||||
return hash & MODULUS;
|
||||
}
|
||||
|
||||
/* 旋轉雜湊 */
|
||||
int RotHash(string key) {
|
||||
long hash = 0;
|
||||
const int MODULUS = 1000000007;
|
||||
foreach (char c in key) {
|
||||
hash = ((hash << 4) ^ (hash >> 28) ^ c) % MODULUS;
|
||||
}
|
||||
return (int)hash;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test() {
|
||||
string key = "Hello 演算法";
|
||||
|
||||
int hash = AddHash(key);
|
||||
Console.WriteLine("加法雜湊值為 " + hash);
|
||||
|
||||
hash = MulHash(key);
|
||||
Console.WriteLine("乘法雜湊值為 " + hash);
|
||||
|
||||
hash = XorHash(key);
|
||||
Console.WriteLine("互斥或雜湊值為 " + hash);
|
||||
|
||||
hash = RotHash(key);
|
||||
Console.WriteLine("旋轉雜湊值為 " + hash);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user