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feat: Traditional Chinese version (#1163)
* First commit * Update mkdocs.yml * Translate all the docs to traditional Chinese * Translate the code files. * Translate the docker file * Fix mkdocs.yml * Translate all the figures from SC to TC * 二叉搜尋樹 -> 二元搜尋樹 * Update terminology. * Update terminology * 构造函数/构造方法 -> 建構子 异或 -> 互斥或 * 擴充套件 -> 擴展 * constant - 常量 - 常數 * 類 -> 類別 * AVL -> AVL 樹 * 數組 -> 陣列 * 係統 -> 系統 斐波那契數列 -> 費波那契數列 運算元量 -> 運算量 引數 -> 參數 * 聯絡 -> 關聯 * 麵試 -> 面試 * 面向物件 -> 物件導向 歸併排序 -> 合併排序 范式 -> 範式 * Fix 算法 -> 演算法 * 錶示 -> 表示 反碼 -> 一補數 補碼 -> 二補數 列列尾部 -> 佇列尾部 區域性性 -> 區域性 一摞 -> 一疊 * Synchronize with main branch * 賬號 -> 帳號 推匯 -> 推導 * Sync with main branch * First commit * Update mkdocs.yml * Translate all the docs to traditional Chinese * Translate the code files. * Translate the docker file * Fix mkdocs.yml * Translate all the figures from SC to TC * 二叉搜尋樹 -> 二元搜尋樹 * Update terminology * 构造函数/构造方法 -> 建構子 异或 -> 互斥或 * 擴充套件 -> 擴展 * constant - 常量 - 常數 * 類 -> 類別 * AVL -> AVL 樹 * 數組 -> 陣列 * 係統 -> 系統 斐波那契數列 -> 費波那契數列 運算元量 -> 運算量 引數 -> 參數 * 聯絡 -> 關聯 * 麵試 -> 面試 * 面向物件 -> 物件導向 歸併排序 -> 合併排序 范式 -> 範式 * Fix 算法 -> 演算法 * 錶示 -> 表示 反碼 -> 一補數 補碼 -> 二補數 列列尾部 -> 佇列尾部 區域性性 -> 區域性 一摞 -> 一疊 * Synchronize with main branch * 賬號 -> 帳號 推匯 -> 推導 * Sync with main branch * Update terminology.md * 操作数量(num. of operations)-> 操作數量 * 字首和->前綴和 * Update figures * 歸 -> 迴 記憶體洩漏 -> 記憶體流失 * Fix the bug of the file filter * 支援 -> 支持 Add zh-Hant/README.md * Add the zh-Hant chapter covers. Bug fixes. * 外掛 -> 擴充功能 * Add the landing page for zh-Hant version * Unify the font of the chapter covers for the zh, en, and zh-Hant version * Move zh-Hant/ to zh-hant/ * Translate terminology.md to traditional Chinese
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/**
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* File: array_stack.cs
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* Created Time: 2022-12-23
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* Author: haptear (haptear@hotmail.com)
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*/
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namespace hello_algo.chapter_stack_and_queue;
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/* 基於陣列實現的堆疊 */
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class ArrayStack {
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List<int> stack;
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public ArrayStack() {
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// 初始化串列(動態陣列)
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stack = [];
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}
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/* 獲取堆疊的長度 */
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public int Size() {
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return stack.Count;
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}
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/* 判斷堆疊是否為空 */
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public bool IsEmpty() {
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return Size() == 0;
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}
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/* 入堆疊 */
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public void Push(int num) {
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stack.Add(num);
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}
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/* 出堆疊 */
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public int Pop() {
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if (IsEmpty())
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throw new Exception();
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var val = Peek();
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stack.RemoveAt(Size() - 1);
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return val;
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}
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/* 訪問堆疊頂元素 */
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public int Peek() {
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if (IsEmpty())
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throw new Exception();
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return stack[Size() - 1];
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}
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/* 將 List 轉化為 Array 並返回 */
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public int[] ToArray() {
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return [.. stack];
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}
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}
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public class array_stack {
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[Test]
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public void Test() {
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/* 初始化堆疊 */
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ArrayStack stack = new();
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/* 元素入堆疊 */
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stack.Push(1);
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stack.Push(3);
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stack.Push(2);
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stack.Push(5);
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stack.Push(4);
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Console.WriteLine("堆疊 stack = " + string.Join(",", stack.ToArray()));
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/* 訪問堆疊頂元素 */
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int peek = stack.Peek();
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Console.WriteLine("堆疊頂元素 peek = " + peek);
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/* 元素出堆疊 */
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int pop = stack.Pop();
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Console.WriteLine("出堆疊元素 pop = " + pop + ",出堆疊後 stack = " + string.Join(",", stack.ToArray()));
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/* 獲取堆疊的長度 */
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int size = stack.Size();
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Console.WriteLine("堆疊的長度 size = " + size);
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/* 判斷是否為空 */
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bool isEmpty = stack.IsEmpty();
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Console.WriteLine("堆疊是否為空 = " + isEmpty);
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}
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}
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