feat: Traditional Chinese version (#1163)

* First commit

* Update mkdocs.yml

* Translate all the docs to traditional Chinese

* Translate the code files.

* Translate the docker file

* Fix mkdocs.yml

* Translate all the figures from SC to TC

* 二叉搜尋樹 -> 二元搜尋樹

* Update terminology.

* Update terminology

* 构造函数/构造方法 -> 建構子
异或 -> 互斥或

* 擴充套件 -> 擴展

* constant - 常量 - 常數

* 類	-> 類別

* AVL -> AVL 樹

* 數組 -> 陣列

* 係統 -> 系統
斐波那契數列 -> 費波那契數列
運算元量 -> 運算量
引數 -> 參數

* 聯絡 -> 關聯

* 麵試 -> 面試

* 面向物件 -> 物件導向
歸併排序 -> 合併排序
范式 -> 範式

* Fix 算法 -> 演算法

* 錶示 -> 表示
反碼 -> 一補數
補碼 -> 二補數
列列尾部 -> 佇列尾部
區域性性 -> 區域性
一摞 -> 一疊

* Synchronize with main branch

* 賬號 -> 帳號
推匯 -> 推導

* Sync with main branch

* First commit

* Update mkdocs.yml

* Translate all the docs to traditional Chinese

* Translate the code files.

* Translate the docker file

* Fix mkdocs.yml

* Translate all the figures from SC to TC

* 二叉搜尋樹 -> 二元搜尋樹

* Update terminology

* 构造函数/构造方法 -> 建構子
异或 -> 互斥或

* 擴充套件 -> 擴展

* constant - 常量 - 常數

* 類	-> 類別

* AVL -> AVL 樹

* 數組 -> 陣列

* 係統 -> 系統
斐波那契數列 -> 費波那契數列
運算元量 -> 運算量
引數 -> 參數

* 聯絡 -> 關聯

* 麵試 -> 面試

* 面向物件 -> 物件導向
歸併排序 -> 合併排序
范式 -> 範式

* Fix 算法 -> 演算法

* 錶示 -> 表示
反碼 -> 一補數
補碼 -> 二補數
列列尾部 -> 佇列尾部
區域性性 -> 區域性
一摞 -> 一疊

* Synchronize with main branch

* 賬號 -> 帳號
推匯 -> 推導

* Sync with main branch

* Update terminology.md

* 操作数量(num. of operations)-> 操作數量

* 字首和->前綴和

* Update figures

* 歸 -> 迴
記憶體洩漏 -> 記憶體流失

* Fix the bug of the file filter

* 支援 -> 支持
Add zh-Hant/README.md

* Add the zh-Hant chapter covers.
Bug fixes.

* 外掛 -> 擴充功能

* Add the landing page for zh-Hant version

* Unify the font of the chapter covers for the zh, en, and zh-Hant version

* Move zh-Hant/ to zh-hant/

* Translate terminology.md to traditional Chinese
This commit is contained in:
Yudong Jin
2024-04-06 02:30:11 +08:00
committed by GitHub
parent 33d7f8a2e5
commit 5f7385c8a3
1875 changed files with 102923 additions and 18 deletions
@@ -0,0 +1,75 @@
/**
* File: iteration.swift
* Created Time: 2023-09-02
* Author: nuomi1 (nuomi1@qq.com)
*/
/* for */
func forLoop(n: Int) -> Int {
var res = 0
// 1, 2, ..., n-1, n
for i in 1 ... n {
res += i
}
return res
}
/* while */
func whileLoop(n: Int) -> Int {
var res = 0
var i = 1 //
// 1, 2, ..., n-1, n
while i <= n {
res += i
i += 1 //
}
return res
}
/* while */
func whileLoopII(n: Int) -> Int {
var res = 0
var i = 1 //
// 1, 4, 10, ...
while i <= n {
res += i
//
i += 1
i *= 2
}
return res
}
/* for */
func nestedForLoop(n: Int) -> String {
var res = ""
// i = 1, 2, ..., n-1, n
for i in 1 ... n {
// j = 1, 2, ..., n-1, n
for j in 1 ... n {
res.append("(\(i), \(j)), ")
}
}
return res
}
@main
enum Iteration {
/* Driver Code */
static func main() {
let n = 5
var res = 0
res = forLoop(n: n)
print("\nfor 迴圈的求和結果 res = \(res)")
res = whileLoop(n: n)
print("\nwhile 迴圈的求和結果 res = \(res)")
res = whileLoopII(n: n)
print("\nwhile 迴圈(兩次更新)求和結果 res = \(res)")
let resStr = nestedForLoop(n: n)
print("\n雙層 for 迴圈的走訪結果 \(resStr)")
}
}
@@ -0,0 +1,79 @@
/**
* File: recursion.swift
* Created Time: 2023-09-02
* Author: nuomi1 (nuomi1@qq.com)
*/
/* */
func recur(n: Int) -> Int {
//
if n == 1 {
return 1
}
//
let res = recur(n: n - 1)
//
return n + res
}
/* 使 */
func forLoopRecur(n: Int) -> Int {
// 使
var stack: [Int] = []
var res = 0
//
for i in (1 ... n).reversed() {
//
stack.append(i)
}
//
while !stack.isEmpty {
//
res += stack.removeLast()
}
// res = 1+2+3+...+n
return res
}
/* */
func tailRecur(n: Int, res: Int) -> Int {
//
if n == 0 {
return res
}
//
return tailRecur(n: n - 1, res: res + n)
}
/* */
func fib(n: Int) -> Int {
// f(1) = 0, f(2) = 1
if n == 1 || n == 2 {
return n - 1
}
// f(n) = f(n-1) + f(n-2)
let res = fib(n: n - 1) + fib(n: n - 2)
// f(n)
return res
}
@main
enum Recursion {
/* Driver Code */
static func main() {
let n = 5
var res = 0
res = recursion.recur(n: n)
print("\n遞迴函式的求和結果 res = \(res)")
res = recursion.forLoopRecur(n: n)
print("\n使用迭代模擬遞迴求和結果 res = \(res)")
res = recursion.tailRecur(n: n, res: 0)
print("\n尾遞迴函式的求和結果 res = \(res)")
res = recursion.fib(n: n)
print("\n費波那契數列的第 \(n) 項為 \(res)")
}
}
@@ -0,0 +1,98 @@
/**
* File: space_complexity.swift
* Created Time: 2023-01-01
* Author: nuomi1 (nuomi1@qq.com)
*/
import utils
/* */
@discardableResult
func function() -> Int {
//
return 0
}
/* */
func constant(n: Int) {
// O(1)
let a = 0
var b = 0
let nums = Array(repeating: 0, count: 10000)
let node = ListNode(x: 0)
// O(1)
for _ in 0 ..< n {
let c = 0
}
// O(1)
for _ in 0 ..< n {
function()
}
}
/* */
func linear(n: Int) {
// n O(n)
let nums = Array(repeating: 0, count: n)
// n O(n)
let nodes = (0 ..< n).map { ListNode(x: $0) }
// n O(n)
let map = Dictionary(uniqueKeysWithValues: (0 ..< n).map { ($0, "\($0)") })
}
/* */
func linearRecur(n: Int) {
print("遞迴 n = \(n)")
if n == 1 {
return
}
linearRecur(n: n - 1)
}
/* */
func quadratic(n: Int) {
// O(n^2)
let numList = Array(repeating: Array(repeating: 0, count: n), count: n)
}
/* */
@discardableResult
func quadraticRecur(n: Int) -> Int {
if n <= 0 {
return 0
}
// nums n, n-1, ..., 2, 1
let nums = Array(repeating: 0, count: n)
print("遞迴 n = \(n) 中的 nums 長度 = \(nums.count)")
return quadraticRecur(n: n - 1)
}
/* 滿 */
func buildTree(n: Int) -> TreeNode? {
if n == 0 {
return nil
}
let root = TreeNode(x: 0)
root.left = buildTree(n: n - 1)
root.right = buildTree(n: n - 1)
return root
}
@main
enum SpaceComplexity {
/* Driver Code */
static func main() {
let n = 5
//
constant(n: n)
//
linear(n: n)
linearRecur(n: n)
//
quadratic(n: n)
quadraticRecur(n: n)
//
let root = buildTree(n: n)
PrintUtil.printTree(root: root)
}
}
@@ -0,0 +1,172 @@
/**
* File: time_complexity.swift
* Created Time: 2022-12-26
* Author: nuomi1 (nuomi1@qq.com)
*/
/* */
func constant(n: Int) -> Int {
var count = 0
let size = 100_000
for _ in 0 ..< size {
count += 1
}
return count
}
/* */
func linear(n: Int) -> Int {
var count = 0
for _ in 0 ..< n {
count += 1
}
return count
}
/* */
func arrayTraversal(nums: [Int]) -> Int {
var count = 0
//
for _ in nums {
count += 1
}
return count
}
/* */
func quadratic(n: Int) -> Int {
var count = 0
// n
for _ in 0 ..< n {
for _ in 0 ..< n {
count += 1
}
}
return count
}
/* */
func bubbleSort(nums: inout [Int]) -> Int {
var count = 0 //
// [0, i]
for i in nums.indices.dropFirst().reversed() {
// [0, i]
for j in 0 ..< i {
if nums[j] > nums[j + 1] {
// nums[j] nums[j + 1]
let tmp = nums[j]
nums[j] = nums[j + 1]
nums[j + 1] = tmp
count += 3 // 3
}
}
}
return count
}
/* */
func exponential(n: Int) -> Int {
var count = 0
var base = 1
// 1, 2, 4, 8, ..., 2^(n-1)
for _ in 0 ..< n {
for _ in 0 ..< base {
count += 1
}
base *= 2
}
// count = 1 + 2 + 4 + 8 + .. + 2^(n-1) = 2^n - 1
return count
}
/* */
func expRecur(n: Int) -> Int {
if n == 1 {
return 1
}
return expRecur(n: n - 1) + expRecur(n: n - 1) + 1
}
/* */
func logarithmic(n: Int) -> Int {
var count = 0
var n = n
while n > 1 {
n = n / 2
count += 1
}
return count
}
/* */
func logRecur(n: Int) -> Int {
if n <= 1 {
return 0
}
return logRecur(n: n / 2) + 1
}
/* */
func linearLogRecur(n: Int) -> Int {
if n <= 1 {
return 1
}
var count = linearLogRecur(n: n / 2) + linearLogRecur(n: n / 2)
for _ in stride(from: 0, to: n, by: 1) {
count += 1
}
return count
}
/* */
func factorialRecur(n: Int) -> Int {
if n == 0 {
return 1
}
var count = 0
// 1 n
for _ in 0 ..< n {
count += factorialRecur(n: n - 1)
}
return count
}
@main
enum TimeComplexity {
/* Driver Code */
static func main() {
// n
let n = 8
print("輸入資料大小 n = \(n)")
var count = constant(n: n)
print("常數階的操作數量 = \(count)")
count = linear(n: n)
print("線性階的操作數量 = \(count)")
count = arrayTraversal(nums: Array(repeating: 0, count: n))
print("線性階(走訪陣列)的操作數量 = \(count)")
count = quadratic(n: n)
print("平方階的操作數量 = \(count)")
var nums = Array(stride(from: n, to: 0, by: -1)) // [n,n-1,...,2,1]
count = bubbleSort(nums: &nums)
print("平方階(泡沫排序)的操作數量 = \(count)")
count = exponential(n: n)
print("指數階(迴圈實現)的操作數量 = \(count)")
count = expRecur(n: n)
print("指數階(遞迴實現)的操作數量 = \(count)")
count = logarithmic(n: n)
print("對數階(迴圈實現)的操作數量 = \(count)")
count = logRecur(n: n)
print("對數階(遞迴實現)的操作數量 = \(count)")
count = linearLogRecur(n: n)
print("線性對數階(遞迴實現)的操作數量 = \(count)")
count = factorialRecur(n: n)
print("階乘階(遞迴實現)的操作數量 = \(count)")
}
}
@@ -0,0 +1,40 @@
/**
* File: worst_best_time_complexity.swift
* Created Time: 2022-12-26
* Author: nuomi1 (nuomi1@qq.com)
*/
/* { 1, 2, ..., n } */
func randomNumbers(n: Int) -> [Int] {
// nums = { 1, 2, 3, ..., n }
var nums = Array(1 ... n)
//
nums.shuffle()
return nums
}
/* nums 1 */
func findOne(nums: [Int]) -> Int {
for i in nums.indices {
// 1 O(1)
// 1 O(n)
if nums[i] == 1 {
return i
}
}
return -1
}
@main
enum WorstBestTimeComplexity {
/* Driver Code */
static func main() {
for _ in 0 ..< 10 {
let n = 100
let nums = randomNumbers(n: n)
let index = findOne(nums: nums)
print("陣列 [ 1, 2, ..., n ] 被打亂後 = \(nums)")
print("數字 1 的索引為 \(index)")
}
}
}