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https://github.com/krahets/hello-algo.git
synced 2026-07-16 08:56:05 +00:00
build
This commit is contained in:
@@ -21,7 +21,7 @@ comments: true
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```python title="array.py"
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# 初始化陣列
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arr: list[int] = [0] * 5 # [ 0, 0, 0, 0, 0 ]
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nums: list[int] = [1, 3, 2, 5, 4]
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nums: list[int] = [1, 3, 2, 5, 4]
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```
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=== "C++"
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@@ -136,8 +136,8 @@ comments: true
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```zig title="array.zig"
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// 初始化陣列
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var arr = [_]i32{0} ** 5; // { 0, 0, 0, 0, 0 }
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var nums = [_]i32{ 1, 3, 2, 5, 4 };
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const arr = [_]i32{0} ** 5; // { 0, 0, 0, 0, 0 }
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const nums = [_]i32{ 1, 3, 2, 5, 4 };
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```
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??? pythontutor "視覺化執行"
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@@ -330,11 +330,11 @@ comments: true
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```zig title="array.zig"
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// 隨機訪問元素
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fn randomAccess(nums: []i32) i32 {
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fn randomAccess(nums: []const i32) i32 {
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// 在區間 [0, nums.len) 中隨機抽取一個整數
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var randomIndex = std.crypto.random.intRangeLessThan(usize, 0, nums.len);
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const random_index = std.crypto.random.intRangeLessThan(usize, 0, nums.len);
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// 獲取並返回隨機元素
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var randomNum = nums[randomIndex];
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const randomNum = nums[random_index];
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return randomNum;
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}
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```
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@@ -984,18 +984,26 @@ comments: true
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```zig title="array.zig"
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// 走訪陣列
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fn traverse(nums: []i32) void {
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fn traverse(nums: []const i32) void {
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var count: i32 = 0;
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// 透過索引走訪陣列
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var i: i32 = 0;
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var i: usize = 0;
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while (i < nums.len) : (i += 1) {
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count += nums[i];
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}
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count = 0;
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// 直接走訪陣列元素
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count = 0;
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for (nums) |num| {
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count += num;
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}
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// 同時走訪資料索引和元素
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for (nums, 0..) |num, index| {
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count += nums[index];
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count += num;
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}
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}
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```
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@@ -1427,12 +1435,14 @@ comments: true
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```zig title="array.zig"
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// 擴展陣列長度
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fn extend(mem_allocator: std.mem.Allocator, nums: []i32, enlarge: usize) ![]i32 {
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fn extend(allocator: std.mem.Allocator, nums: []const i32, enlarge: usize) ![]i32 {
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// 初始化一個擴展長度後的陣列
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var res = try mem_allocator.alloc(i32, nums.len + enlarge);
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const res = try allocator.alloc(i32, nums.len + enlarge);
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@memset(res, 0);
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// 將原陣列中的所有元素複製到新陣列
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std.mem.copy(i32, res, nums);
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std.mem.copyForwards(i32, res, nums);
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// 返回擴展後的新陣列
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return res;
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}
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@@ -621,10 +621,10 @@ comments: true
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```zig title="linked_list.zig"
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// 在鏈結串列的節點 n0 之後插入節點 P
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fn insert(n0: ?*inc.ListNode(i32), P: ?*inc.ListNode(i32)) void {
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var n1 = n0.?.next;
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P.?.next = n1;
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n0.?.next = P;
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fn insert(comptime T: type, n0: *ListNode(T), P: *ListNode(T)) void {
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const n1 = n0.next;
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P.next = n1;
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n0.next = P;
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}
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```
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@@ -835,12 +835,11 @@ comments: true
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```zig title="linked_list.zig"
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// 刪除鏈結串列的節點 n0 之後的首個節點
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fn remove(n0: ?*inc.ListNode(i32)) void {
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if (n0.?.next == null) return;
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// n0 -> P -> n1
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var P = n0.?.next;
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var n1 = P.?.next;
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n0.?.next = n1;
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fn remove(comptime T: type, n0: *ListNode(T)) void {
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// n0 -> P -> n1 => n0 -> n1
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const P = n0.next;
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const n1 = P.?.next;
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n0.next = n1;
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}
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```
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@@ -1052,12 +1051,15 @@ comments: true
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```zig title="linked_list.zig"
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// 訪問鏈結串列中索引為 index 的節點
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fn access(node: ?*inc.ListNode(i32), index: i32) ?*inc.ListNode(i32) {
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var head = node;
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fn access(comptime T: type, node: *ListNode(T), index: i32) ?*ListNode(T) {
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var head: ?*ListNode(T) = node;
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var i: i32 = 0;
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while (i < index) : (i += 1) {
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head = head.?.next;
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if (head == null) return null;
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if (head) |cur| {
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head = cur.next;
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} else {
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return null;
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}
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}
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return head;
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}
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@@ -1293,12 +1295,12 @@ comments: true
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```zig title="linked_list.zig"
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// 在鏈結串列中查詢值為 target 的首個節點
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fn find(node: ?*inc.ListNode(i32), target: i32) i32 {
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var head = node;
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fn find(comptime T: type, node: *ListNode(T), target: T) i32 {
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var head: ?*ListNode(T) = node;
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var index: i32 = 0;
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while (head != null) {
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if (head.?.val == target) return index;
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head = head.?.next;
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while (head) |cur| {
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if (cur.val == target) return index;
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head = cur.next;
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index += 1;
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}
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return -1;
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@@ -2372,121 +2372,157 @@ comments: true
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```zig title="my_list.zig"
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// 串列類別
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fn MyList(comptime T: type) type {
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return struct {
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const Self = @This();
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arr: []T = undefined, // 陣列(儲存串列元素)
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arrCapacity: usize = 10, // 串列容量
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numSize: usize = 0, // 串列長度(當前元素數量)
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extendRatio: usize = 2, // 每次串列擴容的倍數
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mem_arena: ?std.heap.ArenaAllocator = null,
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mem_allocator: std.mem.Allocator = undefined, // 記憶體分配器
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const MyList = struct {
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const Self = @This();
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// 建構子(分配記憶體+初始化串列)
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pub fn init(self: *Self, allocator: std.mem.Allocator) !void {
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if (self.mem_arena == null) {
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self.mem_arena = std.heap.ArenaAllocator.init(allocator);
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self.mem_allocator = self.mem_arena.?.allocator();
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}
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self.arr = try self.mem_allocator.alloc(T, self.arrCapacity);
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@memset(self.arr, @as(T, 0));
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}
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items: []i32, // 陣列(儲存串列元素)
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capacity: usize, // 串列容量
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allocator: std.mem.Allocator, // 記憶體分配器
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// 析構函式(釋放記憶體)
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pub fn deinit(self: *Self) void {
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if (self.mem_arena == null) return;
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self.mem_arena.?.deinit();
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}
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extend_ratio: usize = 2, // 每次串列擴容的倍數
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// 獲取串列長度(當前元素數量)
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pub fn size(self: *Self) usize {
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return self.numSize;
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}
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// 建構子(分配記憶體+初始化串列)
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pub fn init(allocator: std.mem.Allocator) Self {
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return Self{
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.items = &[_]i32{},
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.capacity = 0,
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.allocator = allocator,
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};
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}
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// 獲取串列容量
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pub fn capacity(self: *Self) usize {
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return self.arrCapacity;
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}
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// 析構函式(釋放記憶體)
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pub fn deinit(self: Self) void {
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self.allocator.free(self.allocatedSlice());
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}
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// 訪問元素
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pub fn get(self: *Self, index: usize) T {
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// 索引如果越界,則丟擲異常,下同
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if (index < 0 or index >= self.size()) @panic("索引越界");
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return self.arr[index];
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}
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// 在尾部新增元素
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pub fn add(self: *Self, item: i32) !void {
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// 元素數量超出容量時,觸發擴容機制
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const newlen = self.items.len + 1;
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try self.ensureTotalCapacity(newlen);
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// 更新元素
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pub fn set(self: *Self, index: usize, num: T) void {
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// 索引如果越界,則丟擲異常,下同
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if (index < 0 or index >= self.size()) @panic("索引越界");
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self.arr[index] = num;
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}
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self.items.len += 1;
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const new_item_ptr = &self.items[self.items.len - 1];
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new_item_ptr.* = item;
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}
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// 在尾部新增元素
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pub fn add(self: *Self, num: T) !void {
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// 元素數量超出容量時,觸發擴容機制
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if (self.size() == self.capacity()) try self.extendCapacity();
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self.arr[self.size()] = num;
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// 更新元素數量
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self.numSize += 1;
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}
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// 獲取串列長度(當前元素數量)
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pub fn getSize(self: *Self) usize {
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return self.items.len;
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}
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// 在中間插入元素
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pub fn insert(self: *Self, index: usize, num: T) !void {
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if (index < 0 or index >= self.size()) @panic("索引越界");
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// 元素數量超出容量時,觸發擴容機制
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if (self.size() == self.capacity()) try self.extendCapacity();
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// 將索引 index 以及之後的元素都向後移動一位
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var j = self.size() - 1;
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while (j >= index) : (j -= 1) {
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self.arr[j + 1] = self.arr[j];
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// 獲取串列容量
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pub fn getCapacity(self: *Self) usize {
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return self.capacity;
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}
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// 訪問元素
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pub fn get(self: *Self, index: usize) i32 {
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// 索引如果越界,則丟擲異常,下同
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if (index < 0 or index >= self.items.len) {
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@panic("索引越界");
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}
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return self.items[index];
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}
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// 更新元素
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pub fn set(self: *Self, index: usize, num: i32) void {
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// 索引如果越界,則丟擲異常,下同
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if (index < 0 or index >= self.items.len) {
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@panic("索引越界");
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}
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self.items[index] = num;
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}
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// 在中間插入元素
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pub fn insert(self: *Self, index: usize, item: i32) !void {
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if (index < 0 or index >= self.items.len) {
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@panic("索引越界");
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}
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// 元素數量超出容量時,觸發擴容機制
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const newlen = self.items.len + 1;
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try self.ensureTotalCapacity(newlen);
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// 將索引 index 以及之後的元素都向後移動一位
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self.items.len += 1;
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var i = self.items.len - 1;
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while (i >= index) : (i -= 1) {
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self.items[i] = self.items[i - 1];
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}
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self.items[index] = item;
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}
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// 刪除元素
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pub fn remove(self: *Self, index: usize) i32 {
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if (index < 0 or index >= self.getSize()) {
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@panic("索引越界");
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}
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// 將索引 index 之後的元素都向前移動一位
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const item = self.items[index];
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var i = index;
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while (i < self.items.len - 1) : (i += 1) {
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self.items[i] = self.items[i + 1];
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}
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self.items.len -= 1;
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// 返回被刪除的元素
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return item;
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}
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// 將串列轉換為陣列
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pub fn toArraySlice(self: *Self) ![]i32 {
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return self.toOwnedSlice(false);
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}
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// 返回新的切片並設定是否要重置或清空串列容器
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pub fn toOwnedSlice(self: *Self, clear: bool) ![]i32 {
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const allocator = self.allocator;
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const old_memory = self.allocatedSlice();
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if (allocator.remap(old_memory, self.items.len)) |new_items| {
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if (clear) {
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self.* = init(allocator);
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}
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self.arr[index] = num;
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// 更新元素數量
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self.numSize += 1;
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return new_items;
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}
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// 刪除元素
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pub fn remove(self: *Self, index: usize) T {
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if (index < 0 or index >= self.size()) @panic("索引越界");
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var num = self.arr[index];
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// 將索引 index 之後的元素都向前移動一位
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var j = index;
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while (j < self.size() - 1) : (j += 1) {
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self.arr[j] = self.arr[j + 1];
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}
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// 更新元素數量
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self.numSize -= 1;
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// 返回被刪除的元素
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return num;
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const new_memory = try allocator.alloc(i32, self.items.len);
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@memcpy(new_memory, self.items);
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if (clear) {
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self.clearAndFree();
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}
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return new_memory;
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}
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// 串列擴容
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pub fn extendCapacity(self: *Self) !void {
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// 新建一個長度為 size * extendRatio 的陣列,並將原陣列複製到新陣列
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var newCapacity = self.capacity() * self.extendRatio;
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var extend = try self.mem_allocator.alloc(T, newCapacity);
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@memset(extend, @as(T, 0));
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// 將原陣列中的所有元素複製到新陣列
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std.mem.copy(T, extend, self.arr);
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self.arr = extend;
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// 更新串列容量
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self.arrCapacity = newCapacity;
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}
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// 串列擴容
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fn ensureTotalCapacity(self: *Self, new_capacity: usize) !void {
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if (self.capacity >= new_capacity) return;
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const capcacity = if (self.capacity == 0) 10 else self.capacity;
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const better_capacity = capcacity * self.extend_ratio;
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// 將串列轉換為陣列
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pub fn toArray(self: *Self) ![]T {
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// 僅轉換有效長度範圍內的串列元素
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var arr = try self.mem_allocator.alloc(T, self.size());
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@memset(arr, @as(T, 0));
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for (arr, 0..) |*num, i| {
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num.* = self.get(i);
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}
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return arr;
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const old_memory = self.allocatedSlice();
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if (self.allocator.remap(old_memory, better_capacity)) |new_memory| {
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self.items.ptr = new_memory.ptr;
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self.capacity = new_memory.len;
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} else {
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const new_memory = try self.allocator.alloc(i32, better_capacity);
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@memcpy(new_memory[0..self.items.len], self.items);
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self.allocator.free(old_memory);
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self.items.ptr = new_memory.ptr;
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self.capacity = new_memory.len;
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}
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};
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}
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}
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fn clearAndFree(self: *Self, allocator: std.mem.Allocator) void {
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allocator.free(self.allocatedSlice());
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self.items.len = 0;
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self.capacity = 0;
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}
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fn allocatedSlice(self: Self) []i32 {
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return self.items.ptr[0..self.capacity];
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}
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};
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||||
```
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||||
|
||||
??? pythontutor "視覺化執行"
|
||||
|
||||
Reference in New Issue
Block a user