Many bug fixes and improvements (#1270)

* Add Ruby and Kotlin icons
Add the avatar of @curtishd

* Update README

* Synchronize zh-hant and zh versions.

* Translate the pythontutor blocks to traditional Chinese

* Fix en/mkdocs.yml

* Update the landing page of the en version.

* Fix the Dockerfile

* Refine the en landingpage

* Fix en landing page

* Reset the README.md
This commit is contained in:
Yudong Jin
2024-04-11 20:18:19 +08:00
committed by GitHub
parent 07977184ad
commit b2f0d4603d
192 changed files with 2382 additions and 1196 deletions
+45 -30
View File
@@ -23,7 +23,7 @@ class AVLTree {
/* 更新節點高度 */
private fun updateHeight(node: TreeNode?) {
// 節點高度等於最高子樹高度 + 1
node?.height = (max(height(node?.left).toDouble(), height(node?.right).toDouble()) + 1).toInt()
node?.height = max(height(node?.left), height(node?.right)) + 1
}
/* 獲取平衡因子 */
@@ -93,20 +93,22 @@ class AVLTree {
}
/* 插入節點 */
fun insert(value: Int) {
root = insertHelper(root, value)
fun insert(_val: Int) {
root = insertHelper(root, _val)
}
/* 遞迴插入節點(輔助方法) */
private fun insertHelper(n: TreeNode?, value: Int): TreeNode {
private fun insertHelper(n: TreeNode?, _val: Int): TreeNode {
if (n == null)
return TreeNode(value)
return TreeNode(_val)
var node = n
/* 1. 查詢插入位置並插入節點 */
if (value < node.value) node.left = insertHelper(node.left, value)
else if (value > node.value) node.right = insertHelper(node.right, value)
else return node // 重複節點不插入,直接返回
if (_val < node._val)
node.left = insertHelper(node.left, _val)
else if (_val > node._val)
node.right = insertHelper(node.right, _val)
else
return node // 重複節點不插入,直接返回
updateHeight(node) // 更新節點高度
/* 2. 執行旋轉操作,使該子樹重新恢復平衡 */
node = rotate(node)
@@ -115,30 +117,38 @@ class AVLTree {
}
/* 刪除節點 */
fun remove(value: Int) {
root = removeHelper(root, value)
fun remove(_val: Int) {
root = removeHelper(root, _val)
}
/* 遞迴刪除節點(輔助方法) */
private fun removeHelper(n: TreeNode?, value: Int): TreeNode? {
private fun removeHelper(n: TreeNode?, _val: Int): TreeNode? {
var node = n ?: return null
/* 1. 查詢節點並刪除 */
if (value < node.value) node.left = removeHelper(node.left, value)
else if (value > node.value) node.right = removeHelper(node.right, value)
if (_val < node._val)
node.left = removeHelper(node.left, _val)
else if (_val > node._val)
node.right = removeHelper(node.right, _val)
else {
if (node.left == null || node.right == null) {
val child = if (node.left != null) node.left else node.right
val child = if (node.left != null)
node.left
else
node.right
// 子節點數量 = 0 ,直接刪除 node 並返回
if (child == null) return null
else node = child
if (child == null)
return null
// 子節點數量 = 1 ,直接刪除 node
else
node = child
} else {
// 子節點數量 = 2 ,則將中序走訪的下個節點刪除,並用該節點替換當前節點
var temp = node.right
while (temp!!.left != null) {
temp = temp.left
}
node.right = removeHelper(node.right, temp.value)
node.value = temp.value
node.right = removeHelper(node.right, temp._val)
node._val = temp._val
}
}
updateHeight(node) // 更新節點高度
@@ -149,29 +159,34 @@ class AVLTree {
}
/* 查詢節點 */
fun search(value: Int): TreeNode? {
fun search(_val: Int): TreeNode? {
var cur = root
// 迴圈查詢,越過葉節點後跳出
while (cur != null) {
// 目標節點在 cur 的右子樹中
cur = if (cur.value < value) cur.right!!
else (if (cur.value > value) cur.left
else break)!!
cur = if (cur._val < _val)
cur.right!!
// 目標節點在 cur 的左子樹中
else if (cur._val > _val)
cur.left
// 找到目標節點,跳出迴圈
else
break
}
// 返回目標節點
return cur
}
}
fun testInsert(tree: AVLTree, value: Int) {
tree.insert(value)
println("\n插入節點 $value 後,AVL 樹為")
fun testInsert(tree: AVLTree, _val: Int) {
tree.insert(_val)
println("\n插入節點 $_val 後,AVL 樹為")
printTree(tree.root)
}
fun testRemove(tree: AVLTree, value: Int) {
tree.remove(value)
println("\n刪除節點 $value 後,AVL 樹為")
fun testRemove(tree: AVLTree, _val: Int) {
tree.remove(_val)
println("\n刪除節點 $_val 後,AVL 樹為")
printTree(tree.root)
}
@@ -204,5 +219,5 @@ fun main() {
/* 查詢節點 */
val node = avlTree.search(7)
println("\n 查詢到的節點物件為 $node,節點值 = ${node?.value}")
println("\n 查詢到的節點物件為 $node,節點值 = ${node?._val}")
}