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@@ -180,7 +180,7 @@ index = hash(key) % capacity
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```csharp title="simple_hash.cs"
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/* 加法哈希 */
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int addHash(string key) {
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int AddHash(string key) {
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long hash = 0;
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const int MODULUS = 1000000007;
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foreach (char c in key) {
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@@ -190,7 +190,7 @@ index = hash(key) % capacity
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}
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/* 乘法哈希 */
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int mulHash(string key) {
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int MulHash(string key) {
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long hash = 0;
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const int MODULUS = 1000000007;
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foreach (char c in key) {
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@@ -200,7 +200,7 @@ index = hash(key) % capacity
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}
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/* 异或哈希 */
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int xorHash(string key) {
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int XorHash(string key) {
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int hash = 0;
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const int MODULUS = 1000000007;
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foreach (char c in key) {
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@@ -210,7 +210,7 @@ index = hash(key) % capacity
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}
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/* 旋转哈希 */
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int rotHash(string key) {
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int RotHash(string key) {
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long hash = 0;
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const int MODULUS = 1000000007;
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foreach (char c in key) {
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@@ -735,7 +735,7 @@ $$
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int hashTup = arr.GetHashCode();
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// 数组 [12836, 小哈] 的哈希值为 42931033;
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ListNode obj = new ListNode(0);
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ListNode obj = new(0);
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int hashObj = obj.GetHashCode();
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// 节点对象 0 的哈希值为 39053774;
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```
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@@ -359,8 +359,8 @@ comments: true
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class HashMapChaining {
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int size; // 键值对数量
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int capacity; // 哈希表容量
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double loadThres; // 触发扩容的负载因子阈值
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int extendRatio; // 扩容倍数
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readonly double loadThres; // 触发扩容的负载因子阈值
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readonly int extendRatio; // 扩容倍数
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List<List<Pair>> buckets; // 桶数组
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/* 构造方法 */
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@@ -376,18 +376,18 @@ comments: true
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}
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/* 哈希函数 */
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private int hashFunc(int key) {
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private int HashFunc(int key) {
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return key % capacity;
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}
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/* 负载因子 */
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private double loadFactor() {
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private double LoadFactor() {
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return (double)size / capacity;
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}
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/* 查询操作 */
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public string? get(int key) {
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int index = hashFunc(key);
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public string? Get(int key) {
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int index = HashFunc(key);
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// 遍历桶,若找到 key 则返回对应 val
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foreach (Pair pair in buckets[index]) {
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if (pair.key == key) {
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@@ -399,12 +399,12 @@ comments: true
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}
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/* 添加操作 */
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public void put(int key, string val) {
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public void Put(int key, string val) {
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// 当负载因子超过阈值时,执行扩容
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if (loadFactor() > loadThres) {
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extend();
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if (LoadFactor() > loadThres) {
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Extend();
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}
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int index = hashFunc(key);
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int index = HashFunc(key);
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// 遍历桶,若遇到指定 key ,则更新对应 val 并返回
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foreach (Pair pair in buckets[index]) {
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if (pair.key == key) {
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@@ -418,8 +418,8 @@ comments: true
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}
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/* 删除操作 */
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public void remove(int key) {
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int index = hashFunc(key);
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public void Remove(int key) {
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int index = HashFunc(key);
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// 遍历桶,从中删除键值对
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foreach (Pair pair in buckets[index].ToList()) {
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if (pair.key == key) {
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@@ -431,7 +431,7 @@ comments: true
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}
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/* 扩容哈希表 */
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private void extend() {
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private void Extend() {
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// 暂存原哈希表
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List<List<Pair>> bucketsTmp = buckets;
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// 初始化扩容后的新哈希表
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@@ -444,15 +444,15 @@ comments: true
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// 将键值对从原哈希表搬运至新哈希表
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foreach (List<Pair> bucket in bucketsTmp) {
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foreach (Pair pair in bucket) {
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put(pair.key, pair.val);
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Put(pair.key, pair.val);
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}
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}
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}
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/* 打印哈希表 */
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public void print() {
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public void Print() {
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foreach (List<Pair> bucket in buckets) {
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List<string> res = new List<string>();
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List<string> res = new();
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foreach (Pair pair in bucket) {
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res.Add(pair.key + " -> " + pair.val);
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}
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@@ -1743,10 +1743,10 @@ comments: true
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class HashMapOpenAddressing {
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private int size; // 键值对数量
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private int capacity = 4; // 哈希表容量
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private double loadThres = 2.0 / 3.0; // 触发扩容的负载因子阈值
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private int extendRatio = 2; // 扩容倍数
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private readonly double loadThres = 2.0 / 3.0; // 触发扩容的负载因子阈值
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private readonly int extendRatio = 2; // 扩容倍数
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private Pair[] buckets; // 桶数组
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private Pair TOMBSTONE = new Pair(-1, "-1"); // 删除标记
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private readonly Pair TOMBSTONE = new(-1, "-1"); // 删除标记
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/* 构造方法 */
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public HashMapOpenAddressing() {
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@@ -1755,18 +1755,18 @@ comments: true
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}
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/* 哈希函数 */
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private int hashFunc(int key) {
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private int HashFunc(int key) {
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return key % capacity;
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}
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/* 负载因子 */
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private double loadFactor() {
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private double LoadFactor() {
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return (double)size / capacity;
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}
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/* 搜索 key 对应的桶索引 */
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private int findBucket(int key) {
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int index = hashFunc(key);
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private int FindBucket(int key) {
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int index = HashFunc(key);
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int firstTombstone = -1;
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// 线性探测,当遇到空桶时跳出
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while (buckets[index] != null) {
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@@ -1792,9 +1792,9 @@ comments: true
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}
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/* 查询操作 */
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public string? get(int key) {
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public string? Get(int key) {
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// 搜索 key 对应的桶索引
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int index = findBucket(key);
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int index = FindBucket(key);
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// 若找到键值对,则返回对应 val
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if (buckets[index] != null && buckets[index] != TOMBSTONE) {
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return buckets[index].val;
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@@ -1804,13 +1804,13 @@ comments: true
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}
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/* 添加操作 */
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public void put(int key, string val) {
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public void Put(int key, string val) {
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// 当负载因子超过阈值时,执行扩容
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if (loadFactor() > loadThres) {
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extend();
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if (LoadFactor() > loadThres) {
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Extend();
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}
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// 搜索 key 对应的桶索引
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int index = findBucket(key);
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int index = FindBucket(key);
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// 若找到键值对,则覆盖 val 并返回
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if (buckets[index] != null && buckets[index] != TOMBSTONE) {
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buckets[index].val = val;
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@@ -1822,9 +1822,9 @@ comments: true
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}
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/* 删除操作 */
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public void remove(int key) {
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public void Remove(int key) {
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// 搜索 key 对应的桶索引
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int index = findBucket(key);
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int index = FindBucket(key);
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// 若找到键值对,则用删除标记覆盖它
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if (buckets[index] != null && buckets[index] != TOMBSTONE) {
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buckets[index] = TOMBSTONE;
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@@ -1833,7 +1833,7 @@ comments: true
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}
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/* 扩容哈希表 */
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private void extend() {
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private void Extend() {
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// 暂存原哈希表
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Pair[] bucketsTmp = buckets;
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// 初始化扩容后的新哈希表
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@@ -1843,13 +1843,13 @@ comments: true
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// 将键值对从原哈希表搬运至新哈希表
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foreach (Pair pair in bucketsTmp) {
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if (pair != null && pair != TOMBSTONE) {
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put(pair.key, pair.val);
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Put(pair.key, pair.val);
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}
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}
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}
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/* 打印哈希表 */
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public void print() {
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public void Print() {
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foreach (Pair pair in buckets) {
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if (pair == null) {
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Console.WriteLine("null");
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@@ -109,19 +109,19 @@ comments: true
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```csharp title="hash_map.cs"
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/* 初始化哈希表 */
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Dictionary<int, String> map = new ();
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/* 添加操作 */
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// 在哈希表中添加键值对 (key, value)
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map.Add(12836, "小哈");
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map.Add(15937, "小啰");
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map.Add(16750, "小算");
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map.Add(13276, "小法");
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map.Add(10583, "小鸭");
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Dictionary<int, string> map = new() {
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/* 添加操作 */
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// 在哈希表中添加键值对 (key, value)
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{ 12836, "小哈" },
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{ 15937, "小啰" },
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{ 16750, "小算" },
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{ 13276, "小法" },
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{ 10583, "小鸭" }
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};
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/* 查询操作 */
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// 向哈希表输入键 key ,得到值 value
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String name = map[15937];
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string name = map[15937];
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/* 删除操作 */
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// 在哈希表中删除键值对 (key, value)
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@@ -791,7 +791,7 @@ index = hash(key) % capacity
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/* 基于数组简易实现的哈希表 */
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class ArrayHashMap {
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private List<Pair?> buckets;
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private readonly List<Pair?> buckets;
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public ArrayHashMap() {
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// 初始化数组,包含 100 个桶
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buckets = new();
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@@ -801,35 +801,35 @@ index = hash(key) % capacity
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}
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/* 哈希函数 */
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private int hashFunc(int key) {
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private int HashFunc(int key) {
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int index = key % 100;
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return index;
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}
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/* 查询操作 */
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public string? get(int key) {
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int index = hashFunc(key);
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public string? Get(int key) {
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int index = HashFunc(key);
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Pair? pair = buckets[index];
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if (pair == null) return null;
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return pair.val;
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}
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/* 添加操作 */
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public void put(int key, string val) {
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Pair pair = new Pair(key, val);
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int index = hashFunc(key);
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public void Put(int key, string val) {
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Pair pair = new(key, val);
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int index = HashFunc(key);
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buckets[index] = pair;
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}
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/* 删除操作 */
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public void remove(int key) {
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int index = hashFunc(key);
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public void Remove(int key) {
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int index = HashFunc(key);
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// 置为 null ,代表删除
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buckets[index] = null;
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}
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/* 获取所有键值对 */
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public List<Pair> pairSet() {
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public List<Pair> PairSet() {
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List<Pair> pairSet = new();
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foreach (Pair? pair in buckets) {
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if (pair != null)
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@@ -839,7 +839,7 @@ index = hash(key) % capacity
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}
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/* 获取所有键 */
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public List<int> keySet() {
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public List<int> KeySet() {
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List<int> keySet = new();
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foreach (Pair? pair in buckets) {
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if (pair != null)
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@@ -849,7 +849,7 @@ index = hash(key) % capacity
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}
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/* 获取所有值 */
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public List<string> valueSet() {
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public List<string> ValueSet() {
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List<string> valueSet = new();
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foreach (Pair? pair in buckets) {
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if (pair != null)
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@@ -859,8 +859,8 @@ index = hash(key) % capacity
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}
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/* 打印哈希表 */
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public void print() {
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foreach (Pair kv in pairSet()) {
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public void Print() {
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foreach (Pair kv in PairSet()) {
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Console.WriteLine(kv.key + " -> " + kv.val);
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}
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}
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