修复令牌添加、搜索bug

This commit is contained in:
CaIon 2023-11-25 17:30:36 +08:00
parent fe360c0676
commit 3121afd2e0
2 changed files with 5 additions and 3 deletions

View File

@ -34,7 +34,7 @@ func SearchUserTokens(userId int, keyword string, token string) (tokens []*Token
if token != "" {
token = strings.Trim(token, "sk-")
}
err = DB.Where("user_id = ?", userId).Where("name LIKE ?", keyword+"%").Where("`key` LIKE ?", token+"%").Find(&tokens).Error
err = DB.Where("user_id = ?", userId).Where("name LIKE ?", "%"+keyword+"%").Where("`key` LIKE ?", "%"+token+"%").Find(&tokens).Error
return tokens, err
}

View File

@ -123,8 +123,10 @@ const EditToken = (props) => {
let successCount = 0; // 记录成功创建的令牌数量
for (let i = 0; i < tokenCount; i++) {
let localInputs = {...inputs};
// 如果用户想要创建多个令牌,则给每个令牌一个序号后缀
localInputs.name = `${inputs.name}-${generateRandomSuffix()}`;
if (i !== 0) {
// 如果用户想要创建多个令牌,则给每个令牌一个序号后缀
localInputs.name = `${inputs.name}-${generateRandomSuffix()}`;
}
localInputs.remain_quota = parseInt(localInputs.remain_quota);
if (localInputs.expired_time !== -1) {