Files
3x-ui/CONTRIBUTING.md
T
MHSanaei 7078abc14a feat(frontend): make Storybook a validated, fully covered component workbench
Storybook existed only as an undocumented local tool: 9 of 24 reusable components had stories, autodocs pages were bare prop tables, nothing built or tested the stories, and no contributor doc mentioned the workbench existed.

Every reusable component under src/components/ now has a co-located story with enriched autodocs (component descriptions plus per-prop argTypes, kept as string metadata since the repo bans line comments). Stories double as headless Chromium tests through the Storybook vitest addon, with axe accessibility checks enforced as errors and play-function interaction tests covering the modals, the RHF field bridge, the config block, and the select-all buttons. The preview now mirrors the panel's real theme DOM (body class, shared AntD theme config, seeded theme storage) so what stories render matches production.

CI and make verify gain a static Storybook build as a compile gate, and the frontend test job installs Chromium so story tests run on every PR. Contributor docs (frontend README, CONTRIBUTING, agent guides) document the workbench, the story conventions, and the Controls setup. Node engines move to 24 LTS and gen:api drops the type-stripping flags that Node 24 makes default.
2026-07-14 03:37:21 +02:00

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# Contributing
Thanks for taking the time to contribute to 3x-ui. This guide gets a development panel running locally and explains the conventions the project follows so changes land cleanly.
## Prerequisites
- **Go 1.26+** (the version pinned in `go.mod`)
- **Node.js 24 LTS** (the version pinned in `.nvmrc`) and npm 10+ (for the React frontend)
- **Git**
- **A C compiler** — required by the CGo SQLite driver (`github.com/mattn/go-sqlite3`). Linux and macOS already ship one; for Windows see below.
### Windows: MinGW-w64
`go build` on Windows fails with `cgo: C compiler "gcc" not found` until a GCC toolchain is installed. Two options — pick whichever fits.
**Option A — standalone zip (fastest, no package manager)**
1. Download the latest build from <https://github.com/niXman/mingw-builds-binaries/releases>. For most setups, pick a release named:
```
x86_64-<version>-release-posix-seh-ucrt-rt_<n>-rev<m>.7z
```
(64-bit, POSIX threads, SEH exceptions, UCRT runtime — matches modern Windows defaults.)
2. Extract it somewhere stable, e.g. `C:\mingw64\`.
3. Add `C:\mingw64\bin` to the **Windows** `PATH` (System Properties → Environment Variables → Path → New).
4. Open a fresh terminal and confirm:
```powershell
gcc --version
```
**Option B — MSYS2 (when a Unix shell is also useful)**
1. Install MSYS2 from <https://www.msys2.org/>.
2. Open the **MSYS2 UCRT64** shell from the Start menu and update once:
```bash
pacman -Syu
```
3. Install the UCRT64 toolchain:
```bash
pacman -S --needed mingw-w64-ucrt-x86_64-gcc mingw-w64-ucrt-x86_64-pkg-config
```
4. Add `C:\msys64\ucrt64\bin` to the Windows `PATH`.
5. Verify with `gcc --version` in a fresh terminal.
After either path, `go build ./...` and `go run .` work normally.
> **Why MinGW-w64 over MSVC:** `mattn/go-sqlite3` officially supports GCC, builds are faster on Windows, and the toolchain does not require a Visual Studio install. If Visual Studio Build Tools are already present that works too — just make sure `CC=cl` is **not** set in the environment.
Cross-building the Linux SQLite target from Windows (or vice versa) requires a separate cross-compiler and is out of scope here; build natively on the target OS.
## First-time setup
```bash
git clone https://github.com/MHSanaei/3x-ui.git
cd 3x-ui
cp .env.example .env
mkdir x-ui
go mod download
cd frontend
npm install
npm run build
cd ..
```
`.env.example` ships with defaults that keep the database, logs, and xray binary inside the local `x-ui/` folder so nothing escapes the project directory:
```
XUI_DEBUG=true
XUI_DB_FOLDER=x-ui
XUI_LOG_FOLDER=x-ui
XUI_BIN_FOLDER=x-ui
XUI_INIT_WEB_BASE_PATH=/
# XUI_PORT=8080
```
Drop the xray binary (`xray-windows-amd64.exe` on Windows, `xray-linux-amd64` on Linux, etc.) plus the matching `geoip.dat` and `geosite.dat` files into `x-ui/`. The easiest source is a [released Xray-core build](https://github.com/XTLS/Xray-core/releases). On Windows, `wintun.dll` is also required for testing TUN inbounds.
## Running
```bash
go run .
```
Open [http://localhost:2053](http://localhost:2053) and log in with `admin` / `admin`. Credentials must be changed on first login.
### Inside VS Code
The repo checks in two VS Code launch profiles in `.vscode/launch.json`: **Run 3x-ui (Debug)** for the default SQLite setup, and **Run 3x-ui (Postgres)** which points `XUI_DB_TYPE`/`XUI_DB_DSN` at a local PostgreSQL. The Postgres profile also prepends the PostgreSQL `bin` to `PATH` so the panel can find `pg_dump`/`pg_restore` (the `postgresql-client` tools used for DB backup/restore) — adjust the DSN and that path to your machine:
```jsonc
{
"$schema": "vscode://schemas/launch",
"version": "0.2.0",
"configurations": [
{
"name": "Run 3x-ui (Debug)",
"type": "go",
"request": "launch",
"mode": "auto",
"program": "${workspaceFolder}",
"cwd": "${workspaceFolder}",
"env": {
"XUI_DEBUG": "true",
"XUI_DB_FOLDER": "x-ui",
"XUI_LOG_FOLDER": "x-ui",
"XUI_BIN_FOLDER": "x-ui"
},
"console": "integratedTerminal"
},
{
"name": "Run 3x-ui (Postgres)",
"type": "go",
"request": "launch",
"mode": "auto",
"program": "${workspaceFolder}",
"cwd": "${workspaceFolder}",
"env": {
"XUI_DEBUG": "true",
"XUI_LOG_FOLDER": "x-ui",
"XUI_BIN_FOLDER": "x-ui",
"XUI_DB_TYPE": "postgres",
"XUI_DB_DSN": "postgres://xui:xuipass@127.0.0.1:5432/xui?sslmode=disable",
"PATH": "C:\\Program Files\\PostgreSQL\\18\\bin;${env:PATH}"
},
"console": "integratedTerminal"
}
]
}
```
## Working on the frontend
The panel UI is a **React 19 + Ant Design 6 + TypeScript** app under `frontend/`, built with Vite 8. The sections below cover the architecture, the conventions, and the two dev workflows.
### Architecture
The frontend ships **three Vite bundles**, each emitted into `internal/web/dist/` and embedded into the Go binary at compile time via `embed.FS`:
- **`index.html`** — the admin panel, a **single-page app**. `src/main.tsx` mounts a `react-router` `createBrowserRouter` (see `src/routes.tsx`) under the `/panel` basename; every route (`/panel`, `/panel/inbounds`, `/panel/clients`, `/panel/groups`, `/panel/nodes`, `/panel/settings`, `/panel/xray`, `/panel/api-docs`) is lazy-loaded inside a shared `PanelLayout` (sidebar + header + `<Outlet>`).
- **`login.html`** — the login + 2FA screen (`src/entries/login.tsx`), a standalone bundle.
- **`subpage.html`** — the public subscription viewer (`src/entries/subpage.tsx`), a standalone bundle.
Panel navigation happens client-side through React Router, and per-route code is lazy-split so the initial panel load stays small. `login` and `subpage` stay separate documents because they are reached without an authenticated panel session.
### State and data flow
- **Server state via TanStack Query.** API reads go through `@tanstack/react-query` (`QueryProvider` in `src/main.tsx`, keys in `src/api/queryKeys.ts`); responses are cached and invalidated on mutation rather than blindly re-fetched, and WebSocket pushes feed back into the cache via `src/api/websocketBridge.ts`.
- **Local UI state stays in the page** (`useState`); shared concerns go through contexts and hooks in `src/hooks/` (`useTheme`, `useWebSocket`, `useClients`, `useDatepicker`, …). Prefer extending an existing hook over introducing a new global.
- **Zod is the single source of truth.** Schemas in `src/schemas/` define the xray config model; every API response is parsed through them, every form field validates against them, and TypeScript types are inferred with `z.infer` — never hand-written. Go-side types are mirrored into `src/generated/` by `npm run gen:zod` (do not hand-edit that folder).
- **xray domain logic** — link generation, protocol defaults, form ⇄ wire adapters — lives as pure functions in `src/lib/xray/`. `src/models/` keeps only thin legacy types still being migrated onto schemas.
- **HTTP** goes through `HttpUtil` in `src/utils/index.ts`, a thin `fetch` wrapper that handles CSRF, response toasts, and a `silent: true` opt-out for bulk operations that would otherwise spam toasts. The `fetch` setup itself (base path, CSRF, 401/403 handling) lives in `src/api/http-init.ts`.
### i18n
Locale strings live in `internal/web/translation/<locale>.json`, **not** under `frontend/`. The Go binary embeds the same JSON and serves it to both backend templates and `react-i18next` (initialized in `src/i18n/react.ts`). When a new English key is added it must also land in **every** non-English locale — missing keys do not break the build, they just render the raw key in the UI.
### Dev workflows
| Goal | Command |
|------|---------|
| Iterate on UI changes with HMR | `cd frontend && npm run dev` (Vite on `:5173`, proxies `/panel/*` and the WebSocket to the Go panel on `:2053`). Start the Go panel first. |
| Verify what end users actually see | `cd frontend && npm run build`, then `go run .`. The Go binary serves the built bundle — embedded in release mode, off disk in debug mode. |
| Develop/preview a reusable component in isolation | `cd frontend && npm run storybook` (Storybook workbench + autodocs on `:6006`). |
The Vite dev proxy serves the admin SPA for any `/panel/*` URL — `bypassMigratedRoute` in `vite.config.js` rewrites those requests to `index.html` and lets React Router take over — while forwarding `/panel/api/*`, `/panel/api/setting/*`, `/panel/api/xray/*`, and the WebSocket to the Go panel. Because routing is now client-side, new panel routes need no proxy or allowlist changes.
> **`XUI_DEBUG=true` gotcha** — in debug mode the panel serves HTML from the embedded FS (frozen at the last `go build` / `go run`) but JS/CSS off disk. Re-running `npm run build` without restarting Go leaves the embedded HTML pointing at the *old* hashed asset names, producing a blank page with 404s in the console. Always restart `go run .` after a frontend rebuild.
### Adding a new page
Most new screens are **admin-panel routes** and need no new HTML or Vite entry:
1. Create the page component under `src/pages/<page>/<Page>.tsx` (kebab-case folder, PascalCase component).
2. Register it in `src/routes.tsx` under the `/panel` tree (lazy-import it like the others).
3. Add a sidebar link in `src/layouts/AppSidebar.tsx` if it should be reachable from the nav.
Only a genuinely **standalone bundle** (like `login` or `subpage`, reachable without the panel shell) needs the full entry treatment: add `frontend/<page>.html`, a `src/entries/<page>.tsx` bootstrap, register it in `rollupOptions.input` inside `vite.config.js`, and wire a Go controller route that calls `serveDistPage(c, "<page>.html")` to serve the embedded HTML in production.
### Conventions
- **TypeScript strict mode** — all new code in `.ts` / `.tsx`. Run `npm run typecheck` (`tsc --noEmit`) before pushing. The path alias `@/*` resolves to `src/*`.
- **Ant Design 6** is the only UI kit — no Tailwind, no shadcn. A previous attempt to migrate was rolled back. Small, targeted UX tweaks beat sweeping rewrites; raise broader visual changes for discussion before implementing.
- **Function components + hooks** everywhere. No class components.
- **No `//` line comments** in committed JS/TS/Vue/Go. HTML `<!-- ... -->` is fine for template structure. Names should carry the meaning; rename rather than annotate. Comments are reserved for the *why*, and only when the reason is surprising.
- **Persian and Arabic users are first-class.** When writing Persian text in toasts or labels, isolate code identifiers on their own lines so RTL reading flows. (Full RTL layout is not currently wired through AntD `ConfigProvider direction` — only the Jalali date picker is RTL-aware — so treat RTL as an open area, not a solved one.)
- **Schemas over `any`.** New config shapes go in `src/schemas/`; `@typescript-eslint/no-explicit-any` is an error and production schemas use no `.loose()`. Validate form fields with `antdRule(Schema.shape.field, t)` rather than inline `z.string()` in rules.
- **Document new endpoints.** Every new `g.POST`/`g.GET` in `internal/web/controller/` needs a matching entry in `src/pages/api-docs/endpoints.ts` — it drives both the in-panel API docs and the generated OpenAPI/Zod (`npm run gen:api` / `gen:zod`).
- **Do not break link generation.** Share-link logic lives in `src/lib/xray/` (`inbound-link.ts`, `outbound-link-parser.ts`, …) and is round-tripped by the golden fixture suite — run `npm run test` after any change to URL generation, defaults, or TLS/Reality handling, and regenerate snapshots (`npx vitest run -u`) only for intentional changes. Two runtime paths consume it: the **inbounds page** and the **clients page** subscription links (`/panel/api/clients/subLinks/:subId` → backend `GetSubs`); exercise both.
- **Vite is pinned to an exact version** (no `^`) in `frontend/package.json` — read the live version there rather than trusting a number quoted here — so local, CI, and release builds resolve identically. Bump it deliberately and verify both `npm run dev` and `npm run build` afterward.
- **Reusable components are documented in Storybook.** When you add or change a component in `frontend/src/components/`, add or update its co-located `<Component>.stories.tsx` (`tags: ['autodocs']`), documenting props via `argTypes` / `parameters.docs` string metadata rather than JSDoc. CI compile-checks every story via `npm run build-storybook` and runs each story as a headless-browser test via `@storybook/addon-vitest` (`npm run test`, needs `npx playwright install chromium`); run `npm run storybook` to preview locally.
### Project layout
```
frontend/
├── index.html — admin panel SPA entry
├── login.html — login + 2FA entry
├── subpage.html — public subscription viewer entry
├── tsconfig.json — strict, jsx: "react-jsx", paths "@/*" → "src/*"
├── eslint.config.js — ESLint flat config (@eslint/js + typescript-eslint + react-hooks)
├── vite.config.js
├── vitest.config.ts
├── scripts/ — build-openapi.mjs (endpoints.ts → openapi.json)
└── src/
├── main.tsx — admin SPA bootstrap (router + providers)
├── routes.tsx — react-router routes mounted under /panel
├── entries/ — bootstrap for the standalone bundles (login, subpage)
├── layouts/ — PanelLayout + AppSidebar
├── pages/ — one folder per route (index, inbounds, clients, groups, nodes, settings, xray, api-docs) plus login, sub
├── components/ — cross-page React components
├── hooks/ — reusable hooks (useTheme, useWebSocket, useClients, useDatepicker, …)
├── api/ — fetch client + CSRF handling, TanStack Query provider/keys, WebSocket client
├── i18n/ — react-i18next bootstrap (JSON lives in internal/web/translation/)
├── lib/xray/ — pure xray logic: link generation, defaults, form ⇄ wire adapters
├── schemas/ — Zod source of truth for the xray config model
├── generated/ — code-generated Zod + TS types from Go (do not hand-edit)
├── models/ — thin legacy types still being migrated
├── styles/ — shared CSS (page-cards, …)
├── test/ — Vitest specs + golden fixtures
└── utils/ — HttpUtil, ClipboardManager, SizeFormatter, …
```
For deeper notes on the frontend toolchain see [`frontend/README.md`](frontend/README.md).
## Project layout
| Path | Contents |
|------|----------|
| `main.go` | Process entry point, CLI subcommands, signal handling |
| `internal/web/` | Gin HTTP server, controllers, services, embedded frontend assets |
| `frontend/` | React + Ant Design 6 + TypeScript source for the panel UI |
| `internal/database/` | GORM models, migrations, seeders (SQLite / PostgreSQL) |
| `internal/xray/` | Xray-core process lifecycle and gRPC API client |
| `internal/sub/` | Subscription endpoints (raw, JSON, Clash) |
| `internal/config/` | Environment-variable helpers, paths, defaults |
| `x-ui/` | **Runtime data** — db, logs, xray binary, geo files (gitignored) |
## Testing
Tests live next to the code (`foo.go` ↔ `foo_test.go`); frontend specs and golden fixtures live in `frontend/src/test/`.
### Go conventions
- **Stdlib `testing` only** — no testify. Table-driven with `t.Run` subtests and `t.Helper()` on helpers.
- **Assert the contract, not internals.** Pin the exact value / typed error / emitted string — not `err != nil` or `len > 0`. A test that still passes when the behavior is broken is worse than no test.
- **Real dependencies over mocks.** Get a throwaway DB with `database.InitDB(filepath.Join(t.TempDir(), "x-ui.db"))` + `t.Cleanup(func() { _ = database.CloseDB() })` (Windows-safe), and use `httptest` servers for HTTP. The `internal/sub` suite's `initSubDB(t)` is the template.
### Running
| Goal | Command |
|------|---------|
| Standard run | `go test ./...` |
| Hygiene — data races + order-dependence | `go test -race -shuffle=on -count=1 ./...` (`-race` needs the C compiler from Prerequisites) |
| Coverage gaps | `go test -coverprofile=cov.out ./<pkg>/... && go tool cover -func=cov.out` |
| Fuzz a parser briefly | `go test -run '^$' -fuzz 'FuzzName$' -fuzztime=30s ./<pkg>/...` |
Frontend: `cd frontend && npm run test` (vitest), or `npm run test -- --coverage`.
### Property and fuzz tests
Input-heavy or pure logic (link builders, parsers, decoders) is also covered by **property tests** (`pgregory.net/rapid`) and **native fuzz targets** (`go test -fuzz`). A fuzz target's **seed corpus** (its inline `f.Add` cases plus any `testdata/fuzz` entries) runs as ordinary subtests under a plain `go test` — no `-fuzz` flag needed — so CI's normal test job exercises the seeds; the time-boxed *fuzzing* exploration (`-fuzz=...`) runs separately as the `fuzz-smoke` job.
### Mutation testing (optional, manual)
[gremlins](https://github.com/go-gremlins/gremlins) checks whether tests actually fail when the code is mutated — a surviving (`LIVED`) mutant means a weak test. It is **slow**, so run it **scoped per package**, never repo-wide or per-commit:
```bash
go install github.com/go-gremlins/gremlins/cmd/gremlins@latest
gremlins unleash ./internal/sub/
gremlins unleash -E 'server\.go|xray\.go|inbound\.go|client_bulk\.go|inbound_traffic\.go|.*_postgres_test\.go' ./internal/web/service/
```
Treat each survivor as one of: a weak test (strengthen it), dead code (remove it), or an equivalent mutant (unkillable — leave it). Don't write a test purely to kill a mutant if it doesn't reflect real behavior.
CI runs this for you nightly (and on demand) via `.github/workflows/mutation.yml` — scoped per package, results uploaded as artifacts. It is **informational**, not a gate (no thresholds), so check the reports when hardening a suite rather than waiting for a red build.
### CI
`.github/workflows/ci.yml` runs per PR: `go-test` (with `-shuffle -count=1`), a `race` job (`-race -shuffle -count=1`), a `fuzz-smoke` job on the critical parsers, and the frontend `typecheck`/`lint`/`test`/`build`/`build-storybook`. Snapshots are regression guards — regenerate them (`npx vitest run -u`) only for intentional output changes, never to make a red test green.
## Sending a pull request
1. Branch off `main` (e.g. `feat/short-description`).
2. Keep the diff focused — separate refactors from feature work.
3. Run the relevant checks before pushing:
- `go build ./...`
- `go test ./...` (when Go code changed)
- `cd frontend && npm run typecheck && npm run lint && npm run test && npm run build && npm run build-storybook` (when the frontend changed; CI runs this same set on every PR via `.github/workflows/ci.yml`)
4. Commit messages follow the existing pattern in `git log` — `<area>: short imperative summary`, then a body explaining the *why*. Conventional-commit prefixes (`feat`, `fix`, `refactor`, `chore`, `style`, `docs`) are encouraged.
5. Open the PR against `main` with a brief description of what changed and how to test it.
## Useful environment variables
| Variable | Default | Purpose |
|----------|---------|---------|
| `XUI_DEBUG` | `false` | Verbose logs + Gin debug mode + serve `/assets` from disk |
| `XUI_LOG_LEVEL` | `info` | `debug` / `info` / `notice` / `warning` / `error` |
| `XUI_DB_FOLDER` | platform default | Where `x-ui.db` lives |
| `XUI_LOG_FOLDER` | platform default | Where `3xui.log` lives |
| `XUI_BIN_FOLDER` | `bin` | Where the xray binary, geo files, and xray `config.json` live |
| `XUI_INIT_WEB_BASE_PATH` | `/` | The initial URI path for the web panel |
| `XUI_PORT` | persisted `webPort` | Runtime-only web panel listener port override (`1` through `65535`) |
| `XUI_DB_TYPE` | `sqlite` | Set to `postgres` to use PostgreSQL via `XUI_DB_DSN` |
| `XUI_DB_DSN` | — | PostgreSQL DSN when `XUI_DB_TYPE=postgres` |
A valid `XUI_PORT` takes precedence over the database-backed `webPort` for the
current process without changing the stored setting. Unset, empty, whitespace-only,
malformed, or out-of-range values fall back to `webPort`; invalid configured values
also produce a warning. With Docker bridge networking, the published container port
must match the override, for example `XUI_PORT: "8080"` with `ports: ["8080:8080"]`.
## Issues
- Bug reports and feature requests: [GitHub Issues](https://github.com/MHSanaei/3x-ui/issues)
Before filing a bug, include the OS, Go version, panel version (`/panel/api/server/status` or the dashboard footer), and the relevant excerpt from `x-ui/3xui.log`.