Files
3x-ui/internal/util/sys/sys_windows.go
T
MHSanaei fa1a19c03c style: adopt golangci-lint v2 and resolve all findings
Add .golangci.yml (v2): the standard linters plus bodyclose, errorlint, noctx, misspell, rowserrcheck, sqlclosecheck, unconvert, usestdlibvars, with gofumpt + goimports formatters. Enable the std-error-handling exclusion preset for idiomatic Close/Remove/Setenv ignores; scope-exclude SA1019 (parser.ParseDir in tools/openapigen) and ST1005 (intentional capitalized user-facing error copy that tests assert verbatim). No inline nolint directives were introduced.

Resolve all 217 findings behavior-preserving: gofumpt/goimports formatting, explicit blank assignment on intentionally ignored errors, errors.Is/errors.As and %w wrapping, context-aware stdlib calls (CommandContext/QueryContext/NewRequestWithContext/Dialer), staticcheck simplifications, removed redundant conversions, http.StatusOK and http.MethodGet, inlined the go:fix intPtr helper, and deferred sql rows Close. Add a golangci CI job mirroring the existing Go jobs.
2026-06-27 15:42:22 +02:00

112 lines
2.5 KiB
Go

//go:build windows
package sys
import (
"errors"
"sync"
"syscall"
"unsafe"
"github.com/shirou/gopsutil/v4/net"
"golang.org/x/sys/windows"
)
var SIGUSR1 = syscall.Signal(0)
// GetConnectionCount returns the number of active connections for the specified protocol ("tcp" or "udp").
func GetConnectionCount(proto string) (int, error) {
if proto != "tcp" && proto != "udp" {
return 0, errors.New("invalid protocol")
}
stats, err := net.Connections(proto)
if err != nil {
return 0, err
}
return len(stats), nil
}
// GetTCPCount returns the number of active TCP connections.
func GetTCPCount() (int, error) {
return GetConnectionCount("tcp")
}
// GetUDPCount returns the number of active UDP connections.
func GetUDPCount() (int, error) {
return GetConnectionCount("udp")
}
// --- CPU Utilization (Windows native) ---
var (
// NewLazySystemDLL forces the load from %SystemRoot%\System32 so a
// kernel32.dll planted next to the binary can't hijack the call.
modKernel32 = windows.NewLazySystemDLL("kernel32.dll")
procGetSystemTimes = modKernel32.NewProc("GetSystemTimes")
cpuMu sync.Mutex
lastIdle uint64
lastKernel uint64
lastUser uint64
hasLast bool
)
func ftToUint64(ft windows.Filetime) uint64 {
return (uint64(ft.HighDateTime) << 32) | uint64(ft.LowDateTime)
}
// CPUPercentRaw returns instantaneous total CPU utilization across all
// logical processors via Windows GetSystemTimes. The first call returns 0
// while it initializes the baseline; subsequent calls compute deltas.
func CPUPercentRaw() (float64, error) {
var idleFT, kernelFT, userFT windows.Filetime
r1, _, e1 := procGetSystemTimes.Call(
uintptr(unsafe.Pointer(&idleFT)),
uintptr(unsafe.Pointer(&kernelFT)),
uintptr(unsafe.Pointer(&userFT)),
)
if r1 == 0 {
var errno syscall.Errno
if errors.As(e1, &errno) && errno != 0 {
return 0, errno
}
return 0, errors.New("GetSystemTimes failed")
}
idle := ftToUint64(idleFT)
kernel := ftToUint64(kernelFT)
user := ftToUint64(userFT)
cpuMu.Lock()
defer cpuMu.Unlock()
if !hasLast {
lastIdle = idle
lastKernel = kernel
lastUser = user
hasLast = true
return 0, nil
}
idleDelta := idle - lastIdle
kernelDelta := kernel - lastKernel
userDelta := user - lastUser
lastIdle = idle
lastKernel = kernel
lastUser = user
total := kernelDelta + userDelta
if total == 0 {
return 0, nil
}
// kernel time includes idle on Windows; busy = total - idle
busy := total - idleDelta
pct := float64(busy) / float64(total) * 100.0
if pct > 100 {
pct = 100
}
return pct, nil
}