mirror of
https://github.com/Shadowss/TravianZ.git
synced 2026-06-28 00:24:23 +00:00
@@ -617,7 +617,9 @@ class Automation {
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foreach($res as $indi) {
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$vilIDs[$indi['wid']] = true;
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}
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$database->getProfileVillages(array_keys($vilIDs), 5);
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$vilIDs = array_keys($vilIDs);
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$database->getProfileVillages($vilIDs, 5);
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$database->getEnforceVillage($vilIDs, 0);
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// complete buildings
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foreach($res as $indi) {
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@@ -1221,7 +1223,8 @@ class Automation {
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}
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$vilIDs = array_keys($vilIDs);
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$database->getProfileVillages($vilIDs, 5);
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$database->getUnit($vilIDs);
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$database->$
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$database->getEnforceVillage($vilIDs, 0);
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// calculate battles
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foreach($dataarray as $data) {
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@@ -1306,7 +1309,7 @@ class Automation {
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$enforDefender = array();
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$rom = $ger = $gal = $nat = $natar = 0;
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$Defender = $database->getUnit($data['to'], false);
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$enforcementarray = $database->getEnforceVillage($data['to'], 0, false);
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$enforcementarray = $database->getEnforceVillage($data['to'], 0);
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if(count($enforcementarray) > 0) {
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foreach($enforcementarray as $enforce) {
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@@ -1452,7 +1455,7 @@ class Automation {
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$enforDefender = array();
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$rom = $ger = $gal = $nat = $natar = 0;
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$Defender = $database->getUnit($data['to'], false);
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$enforcementarray = $database->getEnforceVillage($data['to'],0, false);
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$enforcementarray = $database->getEnforceVillage($data['to'],0);
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if(count($enforcementarray) > 0) {
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foreach($enforcementarray as $enforce) {
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@@ -1643,7 +1646,7 @@ class Automation {
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}
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// our reinforcements count could have changed at this point, thus the re-select
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$enforcementarray2 = $database->getEnforceVillage($data['to'],0, false);
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$enforcementarray2 = $database->getEnforceVillage($data['to'],0);
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if(count($enforcementarray2) > 0) {
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foreach($enforcementarray2 as $enforce2) {
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$Defender['hero'] += $enforce2['hero'];
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@@ -1770,7 +1773,7 @@ class Automation {
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//kill other defence in village
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// ... once again, units could have changed, so we need to reselect
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$enforcementarray3 = $database->getEnforceVillage($data['to'],0, false);
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$enforcementarray3 = $database->getEnforceVillage($data['to'],0);
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foreach ($enforcementarray3 as $enforce) {
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$life=''; $notlife=''; $wrong='0';
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if($enforce['from'] != 0){
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@@ -3897,7 +3900,7 @@ class Automation {
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global $database;
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$ownunit = $database->getUnit($base, $use_cache);
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$enforcementarray = $database->getEnforceVillage($base, 0, $use_cache);
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$enforcementarray = $database->getEnforceVillage($base, 0);
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if(count($enforcementarray) > 0) {
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foreach($enforcementarray as $enforce) {
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@@ -4268,6 +4271,7 @@ class Automation {
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$database->getProfileVillages($vilIDs, 5);
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$database->cacheResourceLevels($vilIDs);
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$database->getUnit($vilIDs);
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$database->getEnforceVillage($vilIDs, 0);
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// calculate training updates
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foreach($trainlist as $train){
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@@ -4847,6 +4851,14 @@ class Automation {
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$starvarray = array();
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$starvarray = $database->getStarvation();
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$vilIDs = [];
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foreach ($starvarray as $starv){
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$vilIDs[$starv['wref']] = true;
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}
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$vilIDs = array_keys($vilIDs);
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$database->getEnforceVillage($vilIDs, 0);
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foreach ($starvarray as $starv){
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$unitarrays = $this->getAllUnits($starv['wref']);
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$howweeating=$this->getUpkeep($unitarrays, 0,$starv['wref']);
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+65
-9
@@ -6018,6 +6018,10 @@ References: User ID/Message ID, Mode
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$q = "UPDATE " . TB_PREFIX . "enforcement SET ".implode(', ', $pairs)." WHERE id = $id";
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mysqli_query($this->dblink,$q);
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// clear enforce cache
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self::$villageReinforcementsCache = [];
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self::$reinforcementsCache = [];
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}
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function getEnforceArray($id, $mode, $use_cache = true) {
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@@ -6041,27 +6045,79 @@ References: User ID/Message ID, Mode
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}
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function getEnforceVillage($id, $mode, $use_cache = true) {
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list($id, $mode) = $this->escape_input((int) $id, $mode);
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$array_passed = is_array($id);
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$mode = (int) $mode;
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if (!$array_passed) {
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$id = [(int) $id];
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} else {
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foreach ($id as $index => $idValue) {
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$id[$index] = (int) $idValue;
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}
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}
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if (!count($id)) {
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return [];
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}
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// first of all, check if we should be using cache and whether the field
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// required is already cached
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if ($use_cache && ($cachedValue = self::returnCachedContent(self::$villageReinforcementsCache, $id.$mode)) && !is_null($cachedValue)) {
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if ($use_cache && !$array_passed && ($cachedValue = self::returnCachedContent(self::$villageReinforcementsCache, $id[0].$mode)) && !is_null($cachedValue)) {
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return $cachedValue;
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} else if ($use_cache && $array_passed) {
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// check what we can return from cache
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$newIDs = [];
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foreach ($id as $key) {
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if (!isset(self::$villageReinforcementsCache[$key.$mode])) {
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$newIDs [] = $key;
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}
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}
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// everything's cached, just return the cache
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if (!count($newIDs)) {
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return self::$villageReinforcementsCache;
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} else {
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// update remaining IDs to select and cache
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$id = $newIDs;
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}
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} else if ($use_cache && !$array_passed && is_array(self::$villageReinforcementsCache[$id[0].$mode]) && !count(self::$villageReinforcementsCache[$id[0].$mode])) {
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// special case when we have empty arrays cached for this cache only
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return self::$villageReinforcementsCache[$id[0].$mode];
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}
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if(!$mode) {
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$q = "SELECT * from " . TB_PREFIX . "enforcement where vref = $id";
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$q = "SELECT * from " . TB_PREFIX . "enforcement where vref IN(".implode(', ', $id).")";
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} else if ($mode == 1) {
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$q = "SELECT * from " . TB_PREFIX . "enforcement where `from` = $id";
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$q = "SELECT * from " . TB_PREFIX . "enforcement where `from` IN(".implode(', ', $id).")";
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} else if ($mode == 2) {
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$q = "SELECT e.*, v.owner as ownerv, v1.owner as owner1 FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."vdata as v ON e.from=v.wref LEFT JOIN ".TB_PREFIX."vdata as v1 ON e.vref=v1.wref where e.vref=$id AND v.owner<>v1.owner";
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$q = "SELECT e.*, v.owner as ownerv, v1.owner as owner1 FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."vdata as v ON e.from=v.wref LEFT JOIN ".TB_PREFIX."vdata as v1 ON e.vref=v1.wref where e.vref IN(".implode(', ', $id).") AND v.owner<>v1.owner";
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} else if ($mode == 3) {
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$q = "SELECT e.*, v.owner as ownerv, v1.owner as owner1 FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."vdata as v ON e.from=v.wref LEFT JOIN ".TB_PREFIX."vdata as v1 ON e.vref=v1.wref where e.vref=$id AND v.owner=v1.owner";
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$q = "SELECT e.*, v.owner as ownerv, v1.owner as owner1 FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."vdata as v ON e.from=v.wref LEFT JOIN ".TB_PREFIX."vdata as v1 ON e.vref=v1.wref where e.vref IN(".implode(', ', $id).") AND v.owner=v1.owner";
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}
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$result = mysqli_query($this->dblink,$q);
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$result = $this->mysqli_fetch_all(mysqli_query($this->dblink,$q));
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self::$villageReinforcementsCache[$id.$mode] = $this->mysqli_fetch_all($result);
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return self::$villageReinforcementsCache[$id.$mode];
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// return a single value
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if (!$array_passed) {
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self::$villageReinforcementsCache[$id[0].$mode] = $result;
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} else {
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foreach ( $result as $record ) {
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if ( ! isset( self::$villageReinforcementsCache[ $record['vref'] . $mode ] ) ) {
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self::$villageReinforcementsCache[ $record['vref'] . $mode ] = [];
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}
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self::$villageReinforcementsCache[ $record['vref'] . $mode ][] = $record;
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}
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// check for any missing IDs and fill them in with blanks,
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// since no reinforcements were found for these villages
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foreach ($id as $key) {
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if (!isset(self::$villageReinforcementsCache[$key.$mode])) {
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self::$villageReinforcementsCache[$key.$mode] = [];
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}
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}
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}
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return ($array_passed ? self::$villageReinforcementsCache : self::$villageReinforcementsCache[$id[0].$mode]);
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}
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public static function clearReinforcementsCache() {
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