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feat(l10n): translate manual unit pages (FR/RO)
Localize the 51 in-game manual unit detail pages (Templates/Manual/1*.tpl,
typ=1) so they render in the player's language instead of English, continuing
the manual l10n started in the building pages PR.
What changed:
- 51 unit pages (Romans/Teutons/Gauls/Nature/Natars) now use translation
constants for every hardcoded string: tribe tags -> TRIBE1..5, the stat
labels (attack value, defence vs infantry/cavalry, Velocity, fields/hour,
Can carry, Duration of training), the unit descriptions, the NPC reference
notes and the "forward" nav.
- 48 new constants added to en/fr/ro:
* 7 shared stat labels (MANUAL_ATTACK_VALUE, MANUAL_DEF_INFANTRY,
MANUAL_DEF_CAVALRY, MANUAL_VELOCITY, MANUAL_FIELDS_HOUR, MANUAL_CAN_CARRY,
MANUAL_TRAINING_DURATION)
* 2 NPC reference notes (MANUAL_NPC_NATARS, MANUAL_NPC_NATURE)
* 1 templated Nature-animal blurb (MANUAL_UDESC_ANIMAL_EXP, used via
printf with the animal name + xp value, so the 10 animal pages share it)
* 38 unit descriptions (MANUAL_UDESC_*). Identical descriptions are shared:
settlers (110/120/130) and rams (117/127) reuse one constant each.
- Reuses constants already present upstream and in the building pages branch:
TRIBE1..5, LEVEL, FORWARD, CROP_CONSUMPTION, PREREQUISITES, UPKEEP, DURATION,
RESOURCES, U1..U50.
English render is unchanged: the English constant values are the existing page
text extracted verbatim (whitespace-collapsed). it/zh are intentionally left to
fall back to English via the en.php fallback wired up earlier.
Scope note: this builds on the manual building-pages l10n branch (reuses
CROP_CONSUMPTION). The 17 "new features" pages (typ=11/13) are out of scope and
will be a follow-up PR. RO strings are functional but would benefit from a
native review.
This commit is contained in:
+12
-12
@@ -1,10 +1,10 @@
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<h1><img class="unit u1" src="img/x.gif" alt="<?php echo U1; ?>" title="<?php echo U1; ?>" /> <?php echo U1; ?> <span class="tribe">(Romans)</span></h1>
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<h1><img class="unit u1" src="img/x.gif" alt="<?php echo U1; ?>" title="<?php echo U1; ?>" /> <?php echo U1; ?> <span class="tribe">(<?php echo TRIBE1; ?>)</span></h1>
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<table id="troop_info" cellpadding="1" cellspacing="1">
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<thead><tr>
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<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
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<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
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<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
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<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
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<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
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<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
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<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
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<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
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<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
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@@ -24,28 +24,28 @@
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<table id="troop_details" cellpadding="1" cellspacing="1">
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<tbody><tr>
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<th>Velocity</th>
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<td><b>6</b> fields/hour</td>
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<th><?php echo MANUAL_VELOCITY; ?></th>
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<td><b>6</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
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</tr>
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<tr>
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<th>Can carry</th>
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<th><?php echo MANUAL_CAN_CARRY; ?></th>
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<td><b>50</b> <?php echo RESOURCES; ?></td>
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</tr>
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<tr>
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<th><?php echo UPKEEP; ?></th>
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<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
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<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
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</tr>
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<tr>
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<th>Duration of training</th>
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<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
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<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:26:40</td>
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</tr></tbody>
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</table>
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<img id="big_unit" class="big_u1" src="img/x.gif" alt="<?php echo U1; ?>" title="<?php echo U1; ?>" /><div id="t_desc">The Legionnaire is the simple and all-purpose infantry of the Roman Empire. With his well-rounded training, he is good at both defence and attack. However, the Legionnaire will never reach the levels of the more specialized troops.</div>
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<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=19"><?php echo BARRACKS; ?></a> Level 1</div>
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<img id="big_unit" class="big_u1" src="img/x.gif" alt="<?php echo U1; ?>" title="<?php echo U1; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_1; ?></div>
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<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=19"><?php echo BARRACKS; ?></a> <?php echo LEVEL; ?> 1</div>
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<map id="nav" name="nav">
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<area href="manual.php?s=1&typ=2" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
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<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
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<area href="manual.php?typ=1&s=2" title="forward" coords="71,0,116,18" shape="rect" alt="" />
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<area href="manual.php?typ=1&s=2" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
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</map>
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<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
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+12
-14
@@ -1,10 +1,10 @@
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<h1><img class="unit u10" src="img/x.gif" alt="<?php echo U10; ?>" title="<?php echo U10; ?>" /> <?php echo U10; ?> <span class="tribe">(Romans)</span></h1>
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<h1><img class="unit u10" src="img/x.gif" alt="<?php echo U10; ?>" title="<?php echo U10; ?>" /> <?php echo U10; ?> <span class="tribe">(<?php echo TRIBE1; ?>)</span></h1>
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<table id="troop_info" cellpadding="1" cellspacing="1">
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<thead><tr>
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<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
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<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
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<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
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<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
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<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
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<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
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<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
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<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
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<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
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@@ -24,30 +24,28 @@
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<table id="troop_details" cellpadding="1" cellspacing="1">
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<tbody><tr>
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<th>Velocity</th>
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<td><b>5</b> fields/hour</td>
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<th><?php echo MANUAL_VELOCITY; ?></th>
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<td><b>5</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
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</tr>
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<tr>
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<th>Can carry</th>
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<th><?php echo MANUAL_CAN_CARRY; ?></th>
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<td><b>3000</b> <?php echo RESOURCES; ?></td>
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</tr>
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<tr>
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<th><?php echo UPKEEP; ?></th>
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<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
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<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
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</tr>
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<tr>
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<th>Duration of training</th>
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<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
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<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 7:28:20</td>
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</tr></tbody>
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</table>
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<img id="big_unit" class="big_u10" src="img/x.gif" alt="<?php echo U10; ?>" title="<?php echo U10; ?>" /><div id="t_desc">Settlers are brave and daring citizens who move out of the village after a long training session to found a new village in your honour.
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<br /><br />
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As the journey and the founding of the new village are very difficult, three settlers are bound to stick together. They need a basis of 750 units per resource.</div>
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<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=26"><?php echo PALACE; ?></a> Level 10 or <a href="manual.php?typ=4&gid=25"><?php echo RESIDENCE; ?></a> Level 10</div>
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<img id="big_unit" class="big_u10" src="img/x.gif" alt="<?php echo U10; ?>" title="<?php echo U10; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_10; ?></div>
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<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=26"><?php echo PALACE; ?></a> <?php echo LEVEL; ?> 10 or <a href="manual.php?typ=4&gid=25"><?php echo RESIDENCE; ?></a> <?php echo LEVEL; ?> 10</div>
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<map id="nav" name="nav">
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<area href="manual.php?typ=1&s=9" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
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<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
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<area href="manual.php?typ=2&s=1" title="forward" coords="71,0,116,18" shape="rect" alt="" />
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<area href="manual.php?typ=2&s=1" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
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</map>
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<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
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+12
-12
@@ -1,10 +1,10 @@
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<h1><img class="unit u11" src="img/x.gif" alt="<?php echo U11; ?>" title="<?php echo U11; ?>" /> <?php echo U11; ?> <span class="tribe">(Teutons)</span></h1>
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<h1><img class="unit u11" src="img/x.gif" alt="<?php echo U11; ?>" title="<?php echo U11; ?>" /> <?php echo U11; ?> <span class="tribe">(<?php echo TRIBE2; ?>)</span></h1>
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<table id="troop_info" cellpadding="1" cellspacing="1">
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<thead><tr>
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<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
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<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
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<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
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<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
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<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
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<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
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<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
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<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
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<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
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@@ -24,28 +24,28 @@
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<table id="troop_details" cellpadding="1" cellspacing="1">
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<tbody><tr>
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<th>Velocity</th>
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<td><b>7</b> fields/hour</td>
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<th><?php echo MANUAL_VELOCITY; ?></th>
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<td><b>7</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
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</tr>
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<tr>
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<th>Can carry</th>
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<th><?php echo MANUAL_CAN_CARRY; ?></th>
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<td><b>60</b> <?php echo RESOURCES; ?></td>
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</tr>
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<tr>
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<th><?php echo UPKEEP; ?></th>
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<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
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<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
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</tr>
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<tr>
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<th>Duration of training</th>
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<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
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<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:12:00</td>
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</tr></tbody>
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</table>
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<img id="big_unit" class="big_u11" src="img/x.gif" alt="<?php echo U11; ?>" title="<?php echo U11; ?>" /><div id="t_desc">Clubswingers are the cheapest unit in Travian. They are quickly trained and have medium attack capabilities but their armour isn’t the best. Clubswingers are almost defenceless against cavalry and will be ridden down with ease.</div>
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<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=19"><?php echo BARRACKS; ?></a> Level 1</div>
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<img id="big_unit" class="big_u11" src="img/x.gif" alt="<?php echo U11; ?>" title="<?php echo U11; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_11; ?></div>
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<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=19"><?php echo BARRACKS; ?></a> <?php echo LEVEL; ?> 1</div>
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<map id="nav" name="nav">
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<area href="manual.php?typ=2&s=2" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
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<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
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<area href="manual.php?typ=1&s=12" title="forward" coords="71,0,116,18" shape="rect" alt="" />
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<area href="manual.php?typ=1&s=12" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
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</map>
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<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
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+12
-14
@@ -1,10 +1,10 @@
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<h1><img class="unit u12" src="img/x.gif" alt="<?php echo U12; ?>" title="<?php echo U12; ?>" /> <?php echo U12; ?> <span class="tribe">(Teutons)</span></h1>
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<h1><img class="unit u12" src="img/x.gif" alt="<?php echo U12; ?>" title="<?php echo U12; ?>" /> <?php echo U12; ?> <span class="tribe">(<?php echo TRIBE2; ?>)</span></h1>
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<table id="troop_info" cellpadding="1" cellspacing="1">
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<thead><tr>
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<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
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<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
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<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
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<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
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<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
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<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
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<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
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<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
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<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
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@@ -24,30 +24,28 @@
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<table id="troop_details" cellpadding="1" cellspacing="1">
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<tbody><tr>
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<th>Velocity</th>
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<td><b>7</b> fields/hour</td>
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<th><?php echo MANUAL_VELOCITY; ?></th>
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<td><b>7</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
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</tr>
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<tr>
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<th>Can carry</th>
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<th><?php echo MANUAL_CAN_CARRY; ?></th>
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<td><b>40</b> <?php echo RESOURCES; ?></td>
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</tr>
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<tr>
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<th><?php echo UPKEEP; ?></th>
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<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
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<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
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</tr>
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<tr>
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<th>Duration of training</th>
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<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
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<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:18:40</td>
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</tr></tbody>
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</table>
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<img id="big_unit" class="big_u12" src="img/x.gif" alt="<?php echo U12; ?>" title="<?php echo U12; ?>" /><div id="t_desc">In the Teuton army the Spearman’s task is defence. He is especially good against cavalry thanks to his weapons length.
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<br /><br />
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However, don't use him as an attacking unit because his offensive capabilities are very low.</div>
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<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 1, <a href="manual.php?typ=4&gid=19"><?php echo BARRACKS; ?></a> Level 3</div>
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<img id="big_unit" class="big_u12" src="img/x.gif" alt="<?php echo U12; ?>" title="<?php echo U12; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_12; ?></div>
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<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 1, <a href="manual.php?typ=4&gid=19"><?php echo BARRACKS; ?></a> <?php echo LEVEL; ?> 3</div>
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<map id="nav" name="nav">
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<area href="manual.php?typ=1&s=11" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
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<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
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<area href="manual.php?typ=1&s=13" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=13" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u13" src="img/x.gif" alt="<?php echo U13; ?>" title="<?php echo U13; ?>" /> <?php echo U13; ?> <span class="tribe">(Teutons)</span></h1>
|
||||
<h1><img class="unit u13" src="img/x.gif" alt="<?php echo U13; ?>" title="<?php echo U13; ?>" /> <?php echo U13; ?> <span class="tribe">(<?php echo TRIBE2; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>6</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>6</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>50</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:20:00</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u13" src="img/x.gif" alt="<?php echo U13; ?>" title="<?php echo U13; ?>" /><div id="t_desc">This is the Teuton's strongest infantry unit. He is strong at both offence and defence but he is slower and more expensive than other units.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 3, <a href="manual.php?typ=4&gid=12"><?php echo BLACKSMITH; ?></a> Level 1</div>
|
||||
<img id="big_unit" class="big_u13" src="img/x.gif" alt="<?php echo U13; ?>" title="<?php echo U13; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_13; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 3, <a href="manual.php?typ=4&gid=12"><?php echo BLACKSMITH; ?></a> <?php echo LEVEL; ?> 1</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=12" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=14" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=14" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-14
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u14" src="img/x.gif" alt="<?php echo U14; ?>" title="<?php echo U14; ?>" /> <?php echo U14; ?> <span class="tribe">(Teutons)</span></h1>
|
||||
<h1><img class="unit u14" src="img/x.gif" alt="<?php echo U14; ?>" title="<?php echo U14; ?>" /> <?php echo U14; ?> <span class="tribe">(<?php echo TRIBE2; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,30 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>9</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>9</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:18:40</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u14" src="img/x.gif" alt="<?php echo U14; ?>" title="<?php echo U14; ?>" /><div id="t_desc">The Scout moves far ahead of the Teuton troops in order to get an impression of the enemy's strength and his villages. He moves on foot, which makes him slower than his Roman or Gaul counterparts. He scouts the enemy units, resources and fortifications.
|
||||
<br /><br />
|
||||
If there are no enemy Scouts, Pathfinders or Equites Legati in the scouted village then the scouting remains unnoticed.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 1, <a href="manual.php?typ=4&gid=15"><?php echo MAINBUILDING; ?></a> Level 5</div>
|
||||
<img id="big_unit" class="big_u14" src="img/x.gif" alt="<?php echo U14; ?>" title="<?php echo U14; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_14; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 1, <a href="manual.php?typ=4&gid=15"><?php echo MAINBUILDING; ?></a> <?php echo LEVEL; ?> 5</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=13" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=15" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=15" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-14
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u15" src="img/x.gif" alt="<?php echo U15; ?>" title="<?php echo U15; ?>" /> <?php echo U15; ?> <span class="tribe">(Teutons)</span></h1>
|
||||
<h1><img class="unit u15" src="img/x.gif" alt="<?php echo U15; ?>" title="<?php echo U15; ?>" /> <?php echo U15; ?> <span class="tribe">(<?php echo TRIBE2; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,30 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>10</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>10</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>110</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 2</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 2</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:40:00</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u15" src="img/x.gif" alt="<?php echo U15; ?>" title="<?php echo U15; ?>" /><div id="t_desc">As they are equipped with heavy armour Paladins are a great defensive unit. Infantry will find it especially hard to get through his shield.
|
||||
<br /><br />
|
||||
Unfortunately their attacking capabilities are rather low and their speed, compared to other cavalry units, is below the average. Their training takes very long and is rather expensive..</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 5, <a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> Level 3</div>
|
||||
<img id="big_unit" class="big_u15" src="img/x.gif" alt="<?php echo U15; ?>" title="<?php echo U15; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_15; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 5, <a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> <?php echo LEVEL; ?> 3</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=14" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=16" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=16" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u16" src="img/x.gif" alt="<?php echo U16; ?>" title="<?php echo U16; ?>" /> <?php echo U16; ?> <span class="tribe">(Teutons)</span></h1>
|
||||
<h1><img class="unit u16" src="img/x.gif" alt="<?php echo U16; ?>" title="<?php echo U16; ?>" /> <?php echo U16; ?> <span class="tribe">(<?php echo TRIBE2; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>9</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>9</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>80</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 3</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 3</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:49:20</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u16" src="img/x.gif" alt="<?php echo U16; ?>" title="<?php echo U16; ?>" /><div id="t_desc">The Teutonic Knight is a formidable warrior and brings fear and despair over his foes. In defence he stands out against enemy cavalry. However, the cost of training and feeding him is extraordinary.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 15, <a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> Level 10</div>
|
||||
<img id="big_unit" class="big_u16" src="img/x.gif" alt="<?php echo U16; ?>" title="<?php echo U16; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_16; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 15, <a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> <?php echo LEVEL; ?> 10</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=15" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=17" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=17" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u17" src="img/x.gif" alt="<?php echo U17; ?>" title="<?php echo U17; ?>" /> <?php echo U17; ?> <span class="tribe">(Teutons)</span></h1>
|
||||
<h1><img class="unit u17" src="img/x.gif" alt="<?php echo U17; ?>" title="<?php echo U17; ?>" /> <?php echo U17; ?> <span class="tribe">(<?php echo TRIBE2; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>4</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>4</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 3</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 3</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 1:10:00</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u17" src="img/x.gif" alt="<?php echo U17; ?>" title="<?php echo U17; ?>" /><div id="t_desc">The Ram is a heavy support weapon for your infantry and cavalry. Its task is to destroy the enemy walls and therefore increase your troops’ chances of overcoming the enemy's fortifications.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 10, <a href="manual.php?typ=4&gid=21"><?php echo WORKSHOP; ?></a> Level 1</div>
|
||||
<img id="big_unit" class="big_u17" src="img/x.gif" alt="<?php echo U17; ?>" title="<?php echo U17; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_17; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 10, <a href="manual.php?typ=4&gid=21"><?php echo WORKSHOP; ?></a> <?php echo LEVEL; ?> 1</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=16" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=18" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=18" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-16
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u18" src="img/x.gif" alt="<?php echo U18; ?>" title="<?php echo U18; ?>" /> <?php echo U18; ?> <span class="tribe">(Teutons)</span></h1>
|
||||
<h1><img class="unit u18" src="img/x.gif" alt="<?php echo U18; ?>" title="<?php echo U18; ?>" /> <?php echo U18; ?> <span class="tribe">(<?php echo TRIBE2; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,32 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>3</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>3</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 6</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 6</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 2:30:00</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u18" src="img/x.gif" alt="<?php echo U18; ?>" title="<?php echo U18; ?>" /><div id="t_desc">The Catapult is an excellent long-distance weapon; it is used to destroy the fields and buildings of enemy villages. However, without escorting troops it is almost defenceless so don't forget to send some of your troops with it.
|
||||
<br /><br />
|
||||
Having a high level rally point makes your catapults more accurate and gives you the option to target additional enemy buildings. With a level 10 rally point each building except for the cranny, stonemason's lodge and trapper can be targeted.
|
||||
<br />
|
||||
HINT: Catapults CAN hit the cranny, trappers or stonemason's lodges when they target randomly.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=21"><?php echo WORKSHOP; ?></a> Level 10, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 15</div>
|
||||
<img id="big_unit" class="big_u18" src="img/x.gif" alt="<?php echo U18; ?>" title="<?php echo U18; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_18; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=21"><?php echo WORKSHOP; ?></a> <?php echo LEVEL; ?> 10, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 15</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=17" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=19" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=19" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-14
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u19" src="img/x.gif" alt="<?php echo U19; ?>" title="<?php echo U19; ?>" /> <?php echo U19; ?> <span class="tribe">(Teutons)</span></h1>
|
||||
<h1><img class="unit u19" src="img/x.gif" alt="<?php echo U19; ?>" title="<?php echo U19; ?>" /> <?php echo U19; ?> <span class="tribe">(<?php echo TRIBE2; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,30 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>4</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>4</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 4</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 4</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 19:35:00</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u19" src="img/x.gif" alt="<?php echo U19; ?>" title="<?php echo U19; ?>" /><div id="t_desc">Out of their midst the Teutons choose their Chief. To be chosen, bravery and strategy aren't enough; you also have to be a formidable speaker as it is the Chief's primary objective to convince the population of foreign villages to join the Chief's tribe.
|
||||
<br /><br />
|
||||
The more often the Chief speaks to the population of a village the more the loyalty of the village sinks until it finally joins the chief's tribe.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=16"><?php echo RALLYPOINT; ?></a> Level 5, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 20</div>
|
||||
<img id="big_unit" class="big_u19" src="img/x.gif" alt="<?php echo U19; ?>" title="<?php echo U19; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_19; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=16"><?php echo RALLYPOINT; ?></a> <?php echo LEVEL; ?> 5, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 20</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=18" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=20" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=20" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u2" src="img/x.gif" alt="<?php echo U2; ?>" title="<?php echo U2; ?>" /> <?php echo U2; ?> <span class="tribe">(Romans)</span></h1>
|
||||
<h1><img class="unit u2" src="img/x.gif" alt="<?php echo U2; ?>" title="<?php echo U2; ?>" /> <?php echo U2; ?> <span class="tribe">(<?php echo TRIBE1; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>5</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>5</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>20</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:29:20</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u2" src="img/x.gif" alt="<?php echo U2; ?>" title="<?php echo U2; ?>" /><div id="t_desc">The Praetorians are the emperor's guard and they defend him with their life. Because their training is specialized for defence, they are very weak attackers.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 1, <a href="manual.php?typ=4&gid=13"><?php echo ARMOURY; ?></a> Level 1</div>
|
||||
<img id="big_unit" class="big_u2" src="img/x.gif" alt="<?php echo U2; ?>" title="<?php echo U2; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_2; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 1, <a href="manual.php?typ=4&gid=13"><?php echo ARMOURY; ?></a> <?php echo LEVEL; ?> 1</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=1" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=3" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=3" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-14
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u20" src="img/x.gif" alt="<?php echo U10; ?>" title="<?php echo U10; ?>" /> <?php echo U10; ?> <span class="tribe">(Teutons)</span></h1>
|
||||
<h1><img class="unit u20" src="img/x.gif" alt="<?php echo U10; ?>" title="<?php echo U10; ?>" /> <?php echo U10; ?> <span class="tribe">(<?php echo TRIBE2; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,30 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>5</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>5</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>3000</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 8:36:40</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u20" src="img/x.gif" alt="<?php echo U10; ?>" title="<?php echo U10; ?>" /><div id="t_desc">Settlers are brave and daring citizens who move out of the village after a long training session to found a new village in your honour.
|
||||
<br /><br />
|
||||
As the journey and the founding of the new village are very difficult, three settlers are bound to stick together. They need a basis of 750 units per resource.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=26"><?php echo PALACE; ?></a> Level 10 or <a href="manual.php?typ=4&gid=25"><?php echo RESIDENCE; ?></a> Level 10</div>
|
||||
<img id="big_unit" class="big_u20" src="img/x.gif" alt="<?php echo U10; ?>" title="<?php echo U10; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_10; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=26"><?php echo PALACE; ?></a> <?php echo LEVEL; ?> 10 or <a href="manual.php?typ=4&gid=25"><?php echo RESIDENCE; ?></a> <?php echo LEVEL; ?> 10</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=19" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=2&s=2" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=2&s=2" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-14
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u21" src="img/x.gif" alt="<?php echo U21; ?>" title="<?php echo U21; ?>" /> <?php echo U21; ?> <span class="tribe">(Gauls)</span></h1>
|
||||
<h1><img class="unit u21" src="img/x.gif" alt="<?php echo U21; ?>" title="<?php echo U21; ?>" /> <?php echo U21; ?> <span class="tribe">(<?php echo TRIBE3; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,30 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>7</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>7</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>35</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:17:20</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u21" src="img/x.gif" alt="<?php echo U21; ?>" title="<?php echo U21; ?>" /><div id="t_desc">As they are infantry, the Phalanx is cheap and fast to produce.
|
||||
<br /><br />
|
||||
Though their attack power is low, in defence they are quite strong against both infantry and cavalry.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=19"><?php echo BARRACKS; ?></a> Level 1</div>
|
||||
<img id="big_unit" class="big_u21" src="img/x.gif" alt="<?php echo U21; ?>" title="<?php echo U21; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_21; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=19"><?php echo BARRACKS; ?></a> <?php echo LEVEL; ?> 1</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=2&s=3" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=22" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=22" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-14
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u22" src="img/x.gif" alt="<?php echo U22; ?>" title="<?php echo U22; ?>" /> <?php echo U22; ?> <span class="tribe">(Gauls)</span></h1>
|
||||
<h1><img class="unit u22" src="img/x.gif" alt="<?php echo U22; ?>" title="<?php echo U22; ?>" /> <?php echo U22; ?> <span class="tribe">(<?php echo TRIBE3; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,30 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>6</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>6</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>45</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:24:00</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u22" src="img/x.gif" alt="<?php echo U22; ?>" title="<?php echo U22; ?>" /><div id="t_desc">The Swordsmen are more expensive than the Phalanx, but they are an attacking unit.
|
||||
<br /><br />
|
||||
Defensively they are quite weak, especially against cavalry.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 3, <a href="manual.php?typ=4&gid=12"><?php echo BLACKSMITH; ?></a> Level 1</div>
|
||||
<img id="big_unit" class="big_u22" src="img/x.gif" alt="<?php echo U22; ?>" title="<?php echo U22; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_22; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 3, <a href="manual.php?typ=4&gid=12"><?php echo BLACKSMITH; ?></a> <?php echo LEVEL; ?> 1</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=21" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=23" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=23" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-14
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u23" src="img/x.gif" alt="<?php echo U23; ?>" title="<?php echo U23; ?>" /> <?php echo U23; ?> <span class="tribe">(Gauls)</span></h1>
|
||||
<h1><img class="unit u23" src="img/x.gif" alt="<?php echo U23; ?>" title="<?php echo U23; ?>" /> <?php echo U23; ?> <span class="tribe">(<?php echo TRIBE3; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,30 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>17</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>17</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 2</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 2</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:22:40</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u23" src="img/x.gif" alt="<?php echo U23; ?>" title="<?php echo U23; ?>" /><div id="t_desc">The Pathfinder is the Gaul's reconnaissance unit. They are very fast and they can carefully advance on the enemy units, resources or buildings to spy on them.
|
||||
<br /><br />
|
||||
If there aren't any Scouts, Equites Legati or Pathfinders in the scouted village, the scouting remains unnoticed.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 5, <a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> Level 1</div>
|
||||
<img id="big_unit" class="big_u23" src="img/x.gif" alt="<?php echo U23; ?>" title="<?php echo U23; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_23; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 5, <a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> <?php echo LEVEL; ?> 1</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=22" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=24" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=24" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-14
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u24" src="img/x.gif" alt="<?php echo U24; ?>" title="<?php echo U24; ?>" /> <?php echo U24; ?> <span class="tribe">(Gauls)</span></h1>
|
||||
<h1><img class="unit u24" src="img/x.gif" alt="<?php echo U24; ?>" title="<?php echo U24; ?>" /> <?php echo U24; ?> <span class="tribe">(<?php echo TRIBE3; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,30 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>19</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>19</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>75</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 2</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 2</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:41:20</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u24" src="img/x.gif" alt="<?php echo U24; ?>" title="<?php echo U24; ?>" /><div id="t_desc">Theutates Thunders are very fast and powerful cavalry units. They can carry a large amount of resources which makes them excellent raiders too.
|
||||
<br /><br />
|
||||
In defence their abilities are average at best.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 5, <a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> Level 3</div>
|
||||
<img id="big_unit" class="big_u24" src="img/x.gif" alt="<?php echo U24; ?>" title="<?php echo U24; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_24; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 5, <a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> <?php echo LEVEL; ?> 3</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=23" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=25" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=25" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u25" src="img/x.gif" alt="<?php echo U25; ?>" title="<?php echo U25; ?>" /> <?php echo U25; ?> <span class="tribe">(Gauls)</span></h1>
|
||||
<h1><img class="unit u25" src="img/x.gif" alt="<?php echo U25; ?>" title="<?php echo U25; ?>" /> <?php echo U25; ?> <span class="tribe">(<?php echo TRIBE3; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>16</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>16</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>35</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 2</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 2</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:42:40</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u25" src="img/x.gif" alt="<?php echo U25; ?>" title="<?php echo U25; ?>" /><div id="t_desc">This medium cavalry unit is brilliant at defence. The main purpose of the Druidrider is to defend against enemy infantry. Its costs and supply are relatively expensive.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 5, <a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> Level 5</div>
|
||||
<img id="big_unit" class="big_u25" src="img/x.gif" alt="<?php echo U25; ?>" title="<?php echo U25; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_25; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 5, <a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> <?php echo LEVEL; ?> 5</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=24" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=26" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=26" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-14
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u26" src="img/x.gif" alt="<?php echo U26; ?>" title="<?php echo U26; ?>" /> <?php echo U26; ?> <span class="tribe">(Gauls)</span></h1>
|
||||
<h1><img class="unit u26" src="img/x.gif" alt="<?php echo U26; ?>" title="<?php echo U26; ?>" /> <?php echo U26; ?> <span class="tribe">(<?php echo TRIBE3; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,30 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>13</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>13</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>65</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 3</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 3</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:52:00</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u26" src="img/x.gif" alt="<?php echo U26; ?>" title="<?php echo U26; ?>" /><div id="t_desc">The Haeduans are the Gaul's ultimate weapon for attacking and defending against cavalry. Few can match them in these points.
|
||||
<br /><br />
|
||||
However, their training and equipment is also very expensive. They eat 3 units of crop per hour so you should think very carefully if they will be worth it.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 15, <a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> Level 10</div>
|
||||
<img id="big_unit" class="big_u26" src="img/x.gif" alt="<?php echo U26; ?>" title="<?php echo U26; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_26; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 15, <a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> <?php echo LEVEL; ?> 10</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=25" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=27" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=27" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u27" src="img/x.gif" alt="<?php echo U17; ?>" title="<?php echo U17; ?>" /> <?php echo U17; ?> <span class="tribe">(Gauls)</span></h1>
|
||||
<h1><img class="unit u27" src="img/x.gif" alt="<?php echo U17; ?>" title="<?php echo U17; ?>" /> <?php echo U17; ?> <span class="tribe">(<?php echo TRIBE3; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>4</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>4</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 3</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 3</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 1:23:20</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u27" src="img/x.gif" alt="<?php echo U17; ?>" title="<?php echo U17; ?>" /><div id="t_desc">The Ram is a heavy support weapon for your infantry and cavalry. Its task is to destroy the enemy walls and therefore increase your troops’ chances of overcoming the enemy's fortifications.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 10, <a href="manual.php?typ=4&gid=21"><?php echo WORKSHOP; ?></a> Level 1</div>
|
||||
<img id="big_unit" class="big_u27" src="img/x.gif" alt="<?php echo U17; ?>" title="<?php echo U17; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_17; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 10, <a href="manual.php?typ=4&gid=21"><?php echo WORKSHOP; ?></a> <?php echo LEVEL; ?> 1</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=26" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=28" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=28" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-16
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u28" src="img/x.gif" alt="<?php echo U28; ?>" title="<?php echo U28; ?>" /> <?php echo U28; ?> <span class="tribe">(Gauls)</span></h1>
|
||||
<h1><img class="unit u28" src="img/x.gif" alt="<?php echo U28; ?>" title="<?php echo U28; ?>" /> <?php echo U28; ?> <span class="tribe">(<?php echo TRIBE3; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,32 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>3</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>3</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 6</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 6</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 2:30:00</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u28" src="img/x.gif" alt="<?php echo U28; ?>" title="<?php echo U28; ?>" /><div id="t_desc">The Trebuchet is an excellent long-distance weapon; it is used to destroy the fields and buildings of enemy villages. However, without escorting troops it is almost defenceless so don't forget to send some of your troops with it.
|
||||
<br /><br />
|
||||
Having a high level rally point makes your catapults more accurate and gives you the option to target additional enemy buildings. With a level 10 rally point each building except for the cranny, stonemason's lodges and trapper can be targeted.
|
||||
<br />
|
||||
HINT: The Trebuchet CAN hit the cranny, trappers or stonemason's lodges when it targets randomly.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=21"><?php echo WORKSHOP; ?></a> Level 10, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 15</div>
|
||||
<img id="big_unit" class="big_u28" src="img/x.gif" alt="<?php echo U28; ?>" title="<?php echo U28; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_28; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=21"><?php echo WORKSHOP; ?></a> <?php echo LEVEL; ?> 10, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 15</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=27" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=29" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=29" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-14
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u29" src="img/x.gif" alt="<?php echo U29; ?>" title="<?php echo U29; ?>" /> <?php echo U29; ?> <span class="tribe">(Gauls)</span></h1>
|
||||
<h1><img class="unit u29" src="img/x.gif" alt="<?php echo U29; ?>" title="<?php echo U29; ?>" /> <?php echo U29; ?> <span class="tribe">(<?php echo TRIBE3; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,30 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>5</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>5</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 4</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 4</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 25:11:40</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u29" src="img/x.gif" alt="<?php echo U29; ?>" title="<?php echo U29; ?>" /><div id="t_desc">Each tribe has an ancient and experienced fighter whose presence and speeches are able to convince the population of enemy villages to join his tribe.
|
||||
<br /><br />
|
||||
The more often the Chieftain speaks in front of the walls of an enemy village the more its loyalty sinks until it joins the Chieftain's tribe.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=16"><?php echo RALLYPOINT; ?></a> Level 10, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 20</div>
|
||||
<img id="big_unit" class="big_u29" src="img/x.gif" alt="<?php echo U29; ?>" title="<?php echo U29; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_29; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=16"><?php echo RALLYPOINT; ?></a> <?php echo LEVEL; ?> 10, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 20</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=28" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=30" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=30" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u3" src="img/x.gif" alt="<?php echo U3; ?>" title="<?php echo U3; ?>" /> <?php echo U3; ?> <span class="tribe">(Romans)</span></h1>
|
||||
<h1><img class="unit u3" src="img/x.gif" alt="<?php echo U3; ?>" title="<?php echo U3; ?>" /> <?php echo U3; ?> <span class="tribe">(<?php echo TRIBE1; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>7</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>7</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>50</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:32:00</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u3" src="img/x.gif" alt="<?php echo U3; ?>" title="<?php echo U3; ?>" /><div id="t_desc">The Imperian is the ultimate attacker of the Roman Empire. He is quick, strong, and the nightmare of all defenders. However, his training is expensive and time-intensive.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 5, <a href="manual.php?typ=4&gid=12"><?php echo BLACKSMITH; ?></a> Level 1</div>
|
||||
<img id="big_unit" class="big_u3" src="img/x.gif" alt="<?php echo U3; ?>" title="<?php echo U3; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_3; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 5, <a href="manual.php?typ=4&gid=12"><?php echo BLACKSMITH; ?></a> <?php echo LEVEL; ?> 1</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=2" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=4" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=4" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-14
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u30" src="img/x.gif" alt="<?php echo U10; ?>" title="<?php echo U10; ?>" /> <?php echo U10; ?> <span class="tribe">(Gauls)</span></h1>
|
||||
<h1><img class="unit u30" src="img/x.gif" alt="<?php echo U10; ?>" title="<?php echo U10; ?>" /> <?php echo U10; ?> <span class="tribe">(<?php echo TRIBE3; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,30 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>5</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>5</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>3000</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 6:18:20</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u30" src="img/x.gif" alt="<?php echo U10; ?>" title="<?php echo U10; ?>" /><div id="t_desc">Settlers are brave and daring citizens who move out of the village after a long training session to found a new village in your honour.
|
||||
<br /><br />
|
||||
As the journey and the founding of the new village are very difficult, three settlers are bound to stick together. They need a basis of 750 units per resource.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=26"><?php echo PALACE; ?></a> Level 10 or <a href="manual.php?typ=4&gid=25"><?php echo RESIDENCE; ?></a> Level 10</div>
|
||||
<img id="big_unit" class="big_u30" src="img/x.gif" alt="<?php echo U10; ?>" title="<?php echo U10; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_10; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=26"><?php echo PALACE; ?></a> <?php echo LEVEL; ?> 10 or <a href="manual.php?typ=4&gid=25"><?php echo RESIDENCE; ?></a> <?php echo LEVEL; ?> 10</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=29" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=3&typ=2" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=3&typ=2" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-14
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u31" src="img/x.gif" alt="<?php echo U31; ?>" title="<?php echo U31; ?>" /> <?php echo U31; ?> <span class="tribe">(Nature)</span></h1>
|
||||
<h1><img class="unit u31" src="img/x.gif" alt="<?php echo U31; ?>" title="<?php echo U31; ?>" /> <?php echo U31; ?> <span class="tribe">(<?php echo TRIBE4; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,30 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>7</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>7</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>45</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:16:20</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u31" src="img/x.gif" alt="<?php echo U31; ?>" title="<?php echo U31; ?>" /><div id="t_desc"><?php echo U31; ?>'s are cheap and breed real fast but cant carry much.
|
||||
<br /><br />
|
||||
This is proberly the cheaps of the nature units and most ugly.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=26">Baracks</a> Level 1 </div>
|
||||
<img id="big_unit" class="big_u31" src="img/x.gif" alt="<?php echo U31; ?>" title="<?php echo U31; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_31; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=26">Baracks</a> <?php echo LEVEL; ?> 1 </div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=29" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u44" src="img/x.gif" alt="<?php echo U44; ?>" title="<?php echo U44; ?>" /> <?php echo U44; ?> <span class="tribe">(Natars)</span></h1>
|
||||
<h1><img class="unit u44" src="img/x.gif" alt="<?php echo U44; ?>" title="<?php echo U44; ?>" /> <?php echo U44; ?> <span class="tribe">(<?php echo TRIBE5; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>25</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>25</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u44" src="img/x.gif" alt="<?php echo U44; ?>" title="<?php echo U44; ?>" /><div id="t_desc">The Natars use flocks of birds to gather intelligence about their enemies. Thanks to the advantage of scouting from the air, it is almost impossible to stop the Natarian scouting squads; on the other hand, even a simple-minded villager can easily notice the screeching and feathered flocks.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Natars are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u44" src="img/x.gif" alt="<?php echo U44; ?>" title="<?php echo U44; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_44; ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATARS; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=43" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=45" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=45" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-14
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u4" src="img/x.gif" alt="<?php echo U4; ?>" title="<?php echo U4; ?>" /> <?php echo U4; ?> <span class="tribe">(Romans)</span></h1>
|
||||
<h1><img class="unit u4" src="img/x.gif" alt="<?php echo U4; ?>" title="<?php echo U4; ?>" /> <?php echo U4; ?> <span class="tribe">(<?php echo TRIBE1; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,30 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>16</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>16</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 2</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 2</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:22:40</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u4" src="img/x.gif" alt="<?php echo U4; ?>" title="<?php echo U4; ?>" /><div id="t_desc">The Equites Legati are the roman reconnaissance troops. They are pretty fast and can spy on enemy villages in order to see resources and troops.
|
||||
<br /><br />
|
||||
If there are no Scouts, Equites Legati or Pathfinders in the scouted village, the scouting remains unnoticed.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> Level 1, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 5</div>
|
||||
<img id="big_unit" class="big_u4" src="img/x.gif" alt="<?php echo U4; ?>" title="<?php echo U4; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_4; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> <?php echo LEVEL; ?> 1, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 5</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=3" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=5" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=5" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u41" src="img/x.gif" alt="<?php echo U41; ?>" title="<?php echo U41; ?>" /> <?php echo U41; ?> <span class="tribe">(Natars)</span></h1>
|
||||
<h1><img class="unit u41" src="img/x.gif" alt="<?php echo U41; ?>" title="<?php echo U41; ?>" /> <?php echo U41; ?> <span class="tribe">(<?php echo TRIBE5; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>6</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>6</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u41" src="img/x.gif" alt="<?php echo U41; ?>" title="<?php echo U41; ?>" /><div id="t_desc">Their long and pointed pikes are used as the main line of defence in any battle. The Natarian Pikemen are bold and daring warriors who use their dexterity to quickly down enemy horsemen and finish them off.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Natars are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u41" src="img/x.gif" alt="<?php echo U41; ?>" title="<?php echo U41; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_41; ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATARS; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=2&s=5" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=42" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=42" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u42" src="img/x.gif" alt="<?php echo U42; ?>" title="<?php echo U42; ?>" /> <?php echo U42; ?> <span class="tribe">(Natars)</span></h1>
|
||||
<h1><img class="unit u42" src="img/x.gif" alt="<?php echo U42; ?>" title="<?php echo U42; ?>" /> <?php echo U42; ?> <span class="tribe">(<?php echo TRIBE5; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>7</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>7</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u42" src="img/x.gif" alt="<?php echo U42; ?>" title="<?php echo U42; ?>" /><div id="t_desc">The thorn-like extensions on their helmets, bracers and shoulder-parts of their armour give the Thorned Warriors their name. The men who fight for the Natars as Thorned Warriors are persistent and well trained, offering a bloody battle to anyone who is foolish enough to attack them.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Natars are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u42" src="img/x.gif" alt="<?php echo U42; ?>" title="<?php echo U42; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_42; ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATARS; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=41" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=43" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=43" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u43" src="img/x.gif" alt="<?php echo U43; ?>" title="<?php echo U43; ?>" /> <?php echo U43; ?> <span class="tribe">(Natars)</span></h1>
|
||||
<h1><img class="unit u43" src="img/x.gif" alt="<?php echo U43; ?>" title="<?php echo U43; ?>" /> <?php echo U43; ?> <span class="tribe">(<?php echo TRIBE5; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>6</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>6</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u43" src="img/x.gif" alt="<?php echo U43; ?>" title="<?php echo U43; ?>" /><div id="t_desc">Adored by their people and feared by their enemies, a Guardsman fights without a mount but is nevertheless one of the most valuable soldiers in the Natarian army, thanks to his versatility. They are deemed as well trained fighters, leaving their enemies with almost no chances to win. Due to their heavy armour, they can be used as strong and reliable defence troops too.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Natars are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u43" src="img/x.gif" alt="<?php echo U43; ?>" title="<?php echo U43; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_43; ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATARS; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=42" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=34" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=34" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u45" src="img/x.gif" alt="<?php echo U45; ?>" title="<?php echo U45; ?>" /> <?php echo U45; ?> <span class="tribe">(Natars)</span></h1>
|
||||
<h1><img class="unit u45" src="img/x.gif" alt="<?php echo U45; ?>" title="<?php echo U45; ?>" /> <?php echo U45; ?> <span class="tribe">(<?php echo TRIBE5; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>14</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>14</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 2</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 2</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u45" src="img/x.gif" alt="<?php echo U45; ?>" title="<?php echo U45; ?>" /><div id="t_desc">It smells only of death and decay when the Axeriders saddle up and prepare to go to war. As skillfully as a farmer uses his scythe to reap, an Axerider swings his mighty blade. A single blow is normally sufficient to behead an opponent and make the bystanders cry out in anguish.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Natars are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u45" src="img/x.gif" alt="<?php echo U45; ?>" title="<?php echo U45; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_45; ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATARS; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=34" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=46" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=46" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u46" src="img/x.gif" alt="<?php echo U46; ?>" title="<?php echo U46; ?>" /> <?php echo U46; ?> <span class="tribe">(Natars)</span></h1>
|
||||
<h1><img class="unit u46" src="img/x.gif" alt="<?php echo U46; ?>" title="<?php echo U46; ?>" /> <?php echo U46; ?> <span class="tribe">(<?php echo TRIBE5; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>12</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>12</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 3</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 3</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u46" src="img/x.gif" alt="<?php echo U46; ?>" title="<?php echo U46; ?>" /><div id="t_desc">Only the most skilful and strongest warriors of the Natars survive the training to become a Natarian Knight. Seeing them fight fills one with awe and shows what true warfare is. They wield their blades as if they were one with their arms and hands and use their shields seemingly as a natural extension of their bodies. Even the horses they ride are specially bred and trained - no normal horse would be able to wear the armour the knights' horses wear, let alone the knight himself, and still be able to go to war. Whispers of their glory have even reached the most distant kingdoms, spreading fear and horror.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Natars are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u46" src="img/x.gif" alt="<?php echo U46; ?>" title="<?php echo U46; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_46; ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATARS; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=45" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=47" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=47" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u47" src="img/x.gif" alt="<?php echo U47; ?>" title="<?php echo U47; ?>" /> <?php echo U47; ?> <span class="tribe">(Natars)</span></h1>
|
||||
<h1><img class="unit u47" src="img/x.gif" alt="<?php echo U47; ?>" title="<?php echo U47; ?>" /> <?php echo U47; ?> <span class="tribe">(<?php echo TRIBE5; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>5</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>5</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 4</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 4</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u47" src="img/x.gif" alt="<?php echo U47; ?>" title="<?php echo U47; ?>" /><div id="t_desc">No other tribe but the Natars knows how to use these impressive creatures for their purposes. Neither a wall nor a palisade can withstand the War elephant’s attacks. A walking killing machine, trampling down anything that tries to oppose it or tries to come its way.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Natars are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u47" src="img/x.gif" alt="<?php echo U47; ?>" title="<?php echo U47; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_47; ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATARS; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=46" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=48" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=48" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u48" src="img/x.gif" alt="<?php echo U48; ?>" title="<?php echo U48; ?>" /> <?php echo U48; ?> <span class="tribe">(Natars)</span></h1>
|
||||
<h1><img class="unit u48" src="img/x.gif" alt="<?php echo U48; ?>" title="<?php echo U48; ?>" /> <?php echo U48; ?> <span class="tribe">(<?php echo TRIBE5; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>3</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>3</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 5</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 5</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u48" src="img/x.gif" alt="<?php echo U48; ?>" title="<?php echo U48; ?>" /><div id="t_desc">Even as engineers, the Natars were very successful. They created machinery of war long before anyone else and have since then perfected it in every way. The Ballista, a huge crossbow-like weapon, fires its projectiles with such a force that no wall or shield can deflect them. When the engineers dismantle it to move it to the next battlefield, here is usually nothing but ruins left where the projectiles hit.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Natars are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u48" src="img/x.gif" alt="<?php echo U48; ?>" title="<?php echo U48; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_48; ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATARS; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=47" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=49" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=49" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u49" src="img/x.gif" alt="<?php echo U49; ?>" title="<?php echo U49; ?>" /> <?php echo U49; ?> <span class="tribe">(Natars)</span></h1>
|
||||
<h1><img class="unit u49" src="img/x.gif" alt="<?php echo U49; ?>" title="<?php echo U49; ?>" /> <?php echo U49; ?> <span class="tribe">(<?php echo TRIBE5; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>5</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>5</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u49" src="img/x.gif" alt="<?php echo U49; ?>" title="<?php echo U49; ?>" /><div id="t_desc">A mixture of pure fear, admiration and awe moves the villagers when the Natarian Emperor speaks to them. This commanding and well outfitted figure is fully aware of his effect on others and knows how to subjugate an entire village with a single harangue.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Natars are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u49" src="img/x.gif" alt="<?php echo U49; ?>" title="<?php echo U49; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_49; ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATARS; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=48" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=50" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=50" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u5" src="img/x.gif" alt="<?php echo U5; ?>" title="<?php echo U5; ?>" /> <?php echo U5; ?> <span class="tribe">(Romans)</span></h1>
|
||||
<h1><img class="unit u5" src="img/x.gif" alt="<?php echo U5; ?>" title="<?php echo U5; ?>" /> <?php echo U5; ?> <span class="tribe">(<?php echo TRIBE1; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>14</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>14</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>100</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 3</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 3</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:44:00</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u5" src="img/x.gif" alt="<?php echo U5; ?>" title="<?php echo U5; ?>" /><div id="t_desc">The Equites Imperatoris are the standard cavalry of the roman army and are very well armed. They are not the fastest troops, but are a horror for unprepared enemies. You should, however, always keep in mind that catering for horse and rider isn't cheap.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> Level 5, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 5</div>
|
||||
<img id="big_unit" class="big_u5" src="img/x.gif" alt="<?php echo U5; ?>" title="<?php echo U5; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_5; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> <?php echo LEVEL; ?> 5, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 5</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=4" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=6" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=6" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u50" src="img/x.gif" alt="<?php echo U50; ?>" title="<?php echo U50; ?>" /> <?php echo U50; ?> <span class="tribe">(Natars)</span></h1>
|
||||
<h1><img class="unit u50" src="img/x.gif" alt="<?php echo U50; ?>" title="<?php echo U50; ?>" /> <?php echo U50; ?> <span class="tribe">(<?php echo TRIBE5; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>5</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>5</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u50" src="img/x.gif" alt="<?php echo U50; ?>" title="<?php echo U50; ?>" /><div id="t_desc">Daring journeymen and master builders, driven by zest for action and knowing every little secret about cultivating land, building Palaces and fortifying villages, the Natarian Settlers go out in parties of three to claim land in the name of their Natarian lords.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Natars are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u50" src="img/x.gif" alt="<?php echo U50; ?>" title="<?php echo U50; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_50; ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATARS; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=49" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=5&typ=2" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=5&typ=2" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u31" src="img/x.gif" alt="<?php echo U31; ?>" title="<?php echo U31; ?>" /> <?php echo U31; ?> <span class="tribe">(Nature)</span></h1>
|
||||
<h1><img class="unit u31" src="img/x.gif" alt="<?php echo U31; ?>" title="<?php echo U31; ?>" /> <?php echo U31; ?> <span class="tribe">(<?php echo TRIBE4; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>20</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>20</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u31" src="img/x.gif" alt="<?php echo U31; ?>" title="<?php echo U31; ?>" /><div id="t_desc">The experience a hero gains by killing an animal is determined by the upkeep the animal needed. This means a Rat will give just 1 experience point.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Nature are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u31" src="img/x.gif" alt="<?php echo U31; ?>" title="<?php echo U31; ?>" /><div id="t_desc"><?php printf(MANUAL_UDESC_ANIMAL_EXP, U31, 1); ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATURE; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=2&s=4" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=52" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=52" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u32" src="img/x.gif" alt="<?php echo U32; ?>" title="<?php echo U32; ?>" /> <?php echo U32; ?> <span class="tribe">(Nature)</span></h1>
|
||||
<h1><img class="unit u32" src="img/x.gif" alt="<?php echo U32; ?>" title="<?php echo U32; ?>" /> <?php echo U32; ?> <span class="tribe">(<?php echo TRIBE4; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>20</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>20</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u32" src="img/x.gif" alt="<?php echo U32; ?>" title="<?php echo U32; ?>" /><div id="t_desc">The experience a hero gains by killing an animal is determined by the upkeep the animal needed. This means a Spider will give just 1 experience point.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Nature are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u32" src="img/x.gif" alt="<?php echo U32; ?>" title="<?php echo U32; ?>" /><div id="t_desc"><?php printf(MANUAL_UDESC_ANIMAL_EXP, U32, 1); ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATURE; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=51" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=53" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=53" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u33" src="img/x.gif" alt="<?php echo U33; ?>" title="<?php echo U33; ?>" /> <?php echo U33; ?> <span class="tribe">(Nature)</span></h1>
|
||||
<h1><img class="unit u33" src="img/x.gif" alt="<?php echo U33; ?>" title="<?php echo U33; ?>" /> <?php echo U33; ?> <span class="tribe">(<?php echo TRIBE4; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>20</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>20</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u33" src="img/x.gif" alt="<?php echo U33; ?>" title="<?php echo U33; ?>" /><div id="t_desc">The experience a hero gains by killing an animal is determined by the upkeep the animal needed. This means a Snake will give just 1 experience point.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Nature are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u33" src="img/x.gif" alt="<?php echo U33; ?>" title="<?php echo U33; ?>" /><div id="t_desc"><?php printf(MANUAL_UDESC_ANIMAL_EXP, U33, 1); ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATURE; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=52" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=54" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=54" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u34" src="img/x.gif" alt="<?php echo U34; ?>" title="<?php echo U34; ?>" /> <?php echo U34; ?> <span class="tribe">(Nature)</span></h1>
|
||||
<h1><img class="unit u34" src="img/x.gif" alt="<?php echo U34; ?>" title="<?php echo U34; ?>" /> <?php echo U34; ?> <span class="tribe">(<?php echo TRIBE4; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>20</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>20</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u34" src="img/x.gif" alt="<?php echo U34; ?>" title="<?php echo U34; ?>" /><div id="t_desc">The experience a hero gains by killing an animal is determined by the upkeep the animal needed. This means a Bat will give just 1 experience point.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Nature are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u34" src="img/x.gif" alt="<?php echo U34; ?>" title="<?php echo U34; ?>" /><div id="t_desc"><?php printf(MANUAL_UDESC_ANIMAL_EXP, U34, 1); ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATURE; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=53" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=55" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=55" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u35" src="img/x.gif" alt="<?php echo U35; ?>" title="<?php echo U35; ?>" /> <?php echo U35; ?> <span class="tribe">(Nature)</span></h1>
|
||||
<h1><img class="unit u35" src="img/x.gif" alt="<?php echo U35; ?>" title="<?php echo U35; ?>" /> <?php echo U35; ?> <span class="tribe">(<?php echo TRIBE4; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>20</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>20</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 2</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 2</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u35" src="img/x.gif" alt="<?php echo U35; ?>" title="<?php echo U35; ?>" /><div id="t_desc">The experience a hero gains by killing an animal is determined by the upkeep the animal needed. This means a Wild Boar will give just 2 experience point.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Nature are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u35" src="img/x.gif" alt="<?php echo U35; ?>" title="<?php echo U35; ?>" /><div id="t_desc"><?php printf(MANUAL_UDESC_ANIMAL_EXP, U35, 2); ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATURE; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=54" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=56" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=56" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u36" src="img/x.gif" alt="<?php echo U36; ?>" title="<?php echo U36; ?>" /> <?php echo U36; ?> <span class="tribe">(Nature)</span></h1>
|
||||
<h1><img class="unit u36" src="img/x.gif" alt="<?php echo U36; ?>" title="<?php echo U36; ?>" /> <?php echo U36; ?> <span class="tribe">(<?php echo TRIBE4; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>20</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>20</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 2</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 2</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u36" src="img/x.gif" alt="<?php echo U36; ?>" title="<?php echo U36; ?>" /><div id="t_desc">The experience a hero gains by killing an animal is determined by the upkeep the animal needed. This means a Wolf will give just 2 experience point.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Nature are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u36" src="img/x.gif" alt="<?php echo U36; ?>" title="<?php echo U36; ?>" /><div id="t_desc"><?php printf(MANUAL_UDESC_ANIMAL_EXP, U36, 2); ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATURE; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=55" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=57" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=57" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u37" src="img/x.gif" alt="<?php echo U37; ?>" title="<?php echo U37; ?>" /> <?php echo U37; ?> <span class="tribe">(Nature)</span></h1>
|
||||
<h1><img class="unit u37" src="img/x.gif" alt="<?php echo U37; ?>" title="<?php echo U37; ?>" /> <?php echo U37; ?> <span class="tribe">(<?php echo TRIBE4; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>20</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>20</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 3</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 3</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u37" src="img/x.gif" alt="<?php echo U37; ?>" title="<?php echo U37; ?>" /><div id="t_desc">The experience a hero gains by killing an animal is determined by the upkeep the animal needed. This means a Bear will give just 3 experience point.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Nature are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u37" src="img/x.gif" alt="<?php echo U37; ?>" title="<?php echo U37; ?>" /><div id="t_desc"><?php printf(MANUAL_UDESC_ANIMAL_EXP, U37, 3); ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATURE; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=56" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=58" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=58" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u38" src="img/x.gif" alt="<?php echo U38; ?>" title="<?php echo U38; ?>" /> <?php echo U38; ?> <span class="tribe">(Nature)</span></h1>
|
||||
<h1><img class="unit u38" src="img/x.gif" alt="<?php echo U38; ?>" title="<?php echo U38; ?>" /> <?php echo U38; ?> <span class="tribe">(<?php echo TRIBE4; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>20</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>20</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 3</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 3</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u38" src="img/x.gif" alt="<?php echo U38; ?>" title="<?php echo U38; ?>" /><div id="t_desc">The experience a hero gains by killing an animal is determined by the upkeep the animal needed. This means a Crocodile will give just 3 experience point.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Nature are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u38" src="img/x.gif" alt="<?php echo U38; ?>" title="<?php echo U38; ?>" /><div id="t_desc"><?php printf(MANUAL_UDESC_ANIMAL_EXP, U38, 3); ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATURE; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=57" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=59" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=59" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u39" src="img/x.gif" alt="<?php echo U39; ?>" title="<?php echo U39; ?>" /> <?php echo U39; ?> <span class="tribe">(Nature)</span></h1>
|
||||
<h1><img class="unit u39" src="img/x.gif" alt="<?php echo U39; ?>" title="<?php echo U39; ?>" /> <?php echo U39; ?> <span class="tribe">(<?php echo TRIBE4; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>20</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>20</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 3</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 3</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u39" src="img/x.gif" alt="<?php echo U39; ?>" title="<?php echo U39; ?>" /><div id="t_desc">The experience a hero gains by killing an animal is determined by the upkeep the animal needed. This means a Tiger will give just 3 experience point.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Nature are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u39" src="img/x.gif" alt="<?php echo U39; ?>" title="<?php echo U39; ?>" /><div id="t_desc"><?php printf(MANUAL_UDESC_ANIMAL_EXP, U39, 3); ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATURE; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=58" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=60" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=60" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u6" src="img/x.gif" alt="<?php echo U6; ?>" title="<?php echo U6; ?>" /> <?php echo U6; ?> <span class="tribe">(Romans)</span></h1>
|
||||
<h1><img class="unit u6" src="img/x.gif" alt="<?php echo U6; ?>" title="<?php echo U6; ?>" /> <?php echo U6; ?> <span class="tribe">(<?php echo TRIBE1; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>10</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>10</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>70</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 4</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 4</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0:58:40</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u6" src="img/x.gif" alt="<?php echo U6; ?>" title="<?php echo U6; ?>" /><div id="t_desc">The Equites Caesaris are the heavy cavalry of Rome. They are very well armoured and deal great amounts of damage, but all that armour and weaponry comes with a price. They are slow, carry less resources and feeding them is expensive.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> Level 10, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 5</div>
|
||||
<img id="big_unit" class="big_u6" src="img/x.gif" alt="<?php echo U6; ?>" title="<?php echo U6; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_6; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=20"><?php echo STABLE; ?></a> <?php echo LEVEL; ?> 10, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 5</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=5" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=7" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=7" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u40" src="img/x.gif" alt="<?php echo U40; ?>" title="<?php echo U40; ?>" /> <?php echo U40; ?> <span class="tribe">(Nature)</span></h1>
|
||||
<h1><img class="unit u40" src="img/x.gif" alt="<?php echo U40; ?>" title="<?php echo U40; ?>" /> <?php echo U40; ?> <span class="tribe">(<?php echo TRIBE4; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>20</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>20</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 5</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 5</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 0</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u40" src="img/x.gif" alt="<?php echo U40; ?>" title="<?php echo U40; ?>" /><div id="t_desc">The experience a hero gains by killing an animal is determined by the upkeep the animal needed. This means a Elephant will give just 5 experience point.</div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br>Description is intended for reference only. The Nature are a pure NPC tribe and thus cannot be played by oneself.</p></div>
|
||||
<img id="big_unit" class="big_u40" src="img/x.gif" alt="<?php echo U40; ?>" title="<?php echo U40; ?>" /><div id="t_desc"><?php printf(MANUAL_UDESC_ANIMAL_EXP, U40, 5); ?></div>
|
||||
<div id="prereqs"><p><b><?php echo PREREQUISITES; ?></b><br><?php echo MANUAL_NPC_NATURE; ?></p></div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=59" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=4&typ=2" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=4&typ=2" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-12
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u7" src="img/x.gif" alt="<?php echo U7; ?>" title="<?php echo U7; ?>" /> <?php echo U7; ?> <span class="tribe">(Romans)</span></h1>
|
||||
<h1><img class="unit u7" src="img/x.gif" alt="<?php echo U7; ?>" title="<?php echo U7; ?>" /> <?php echo U7; ?> <span class="tribe">(<?php echo TRIBE1; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>4</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>4</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 3</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 3</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 1:16:40</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u7" src="img/x.gif" alt="<?php echo U7; ?>" title="<?php echo U7; ?>" /><div id="t_desc">The Battering Ram is a heavy support weapon for your infantry and cavalry. Its task is to destroy the enemy walls and therefore increase your troops’ chances of overcoming the enemy's fortifications.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 10, <a href="manual.php?typ=4&gid=21"><?php echo WORKSHOP; ?></a> Level 1</div>
|
||||
<img id="big_unit" class="big_u7" src="img/x.gif" alt="<?php echo U7; ?>" title="<?php echo U7; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_7; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 10, <a href="manual.php?typ=4&gid=21"><?php echo WORKSHOP; ?></a> <?php echo LEVEL; ?> 1</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=6" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=8" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=8" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-16
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u8" src="img/x.gif" alt="<?php echo U8; ?>" title="<?php echo U8; ?>" /> <?php echo U8; ?> <span class="tribe">(Romans)</span></h1>
|
||||
<h1><img class="unit u8" src="img/x.gif" alt="<?php echo U8; ?>" title="<?php echo U8; ?>" /> <?php echo U8; ?> <span class="tribe">(<?php echo TRIBE1; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,32 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>3</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>3</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 6</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 6</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 2:30:00</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u8" src="img/x.gif" alt="<?php echo U8; ?>" title="<?php echo U8; ?>" /><div id="t_desc">The Catapult is an excellent long-distance weapon; it is used to destroy the fields and buildings of enemy villages. However, without escorting troops it is almost defenceless so don't forget to send some of your troops with it.
|
||||
<br /><br />
|
||||
Having a high level rally point makes your catapults more accurate and gives you the option to target additional enemy buildings. With a level 10 rally point each building except for the cranny, stonemason's lodge and trapper can be targeted.
|
||||
<br />
|
||||
HINT: Fire catapults CAN hit the cranny, trappers or stonemason's lodge when they target randomly.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=21"><?php echo WORKSHOP; ?></a> Level 10, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 15</div>
|
||||
<img id="big_unit" class="big_u8" src="img/x.gif" alt="<?php echo U8; ?>" title="<?php echo U8; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_8; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=21"><?php echo WORKSHOP; ?></a> <?php echo LEVEL; ?> 10, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 15</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=7" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=9" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=9" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+12
-14
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit u9" src="img/x.gif" alt="<?php echo U9; ?>" title="<?php echo U9; ?>" /> <?php echo U9; ?> <span class="tribe">(Romans)</span></h1>
|
||||
<h1><img class="unit u9" src="img/x.gif" alt="<?php echo U9; ?>" title="<?php echo U9; ?>" /> <?php echo U9; ?> <span class="tribe">(<?php echo TRIBE1; ?>)</span></h1>
|
||||
|
||||
<table id="troop_info" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
|
||||
<th><img class="att_all" src="img/x.gif" alt="<?php echo MANUAL_ATTACK_VALUE; ?>" title="<?php echo MANUAL_ATTACK_VALUE; ?>" /></th>
|
||||
<th><img class="def_i" src="img/x.gif" alt="<?php echo MANUAL_DEF_INFANTRY; ?>" title="<?php echo MANUAL_DEF_INFANTRY; ?>" /></th>
|
||||
<th><img class="def_c" src="img/x.gif" alt="<?php echo MANUAL_DEF_CAVALRY; ?>" title="<?php echo MANUAL_DEF_CAVALRY; ?>" /></th>
|
||||
<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
|
||||
<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
|
||||
<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
|
||||
@@ -24,30 +24,28 @@
|
||||
|
||||
<table id="troop_details" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<th>Velocity</th>
|
||||
<td><b>4</b> fields/hour</td>
|
||||
<th><?php echo MANUAL_VELOCITY; ?></th>
|
||||
<td><b>4</b> <?php echo MANUAL_FIELDS_HOUR; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Can carry</th>
|
||||
<th><?php echo MANUAL_CAN_CARRY; ?></th>
|
||||
<td><b>0</b> <?php echo RESOURCES; ?></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo UPKEEP; ?></th>
|
||||
<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 5</td>
|
||||
<td><img class="r5" src="img/x.gif" alt="<?php echo CROP_CONSUMPTION; ?>" title="<?php echo CROP_CONSUMPTION; ?>" /> 5</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Duration of training</th>
|
||||
<th><?php echo MANUAL_TRAINING_DURATION; ?></th>
|
||||
<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 25:11:40</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
|
||||
<img id="big_unit" class="big_u9" src="img/x.gif" alt="<?php echo U9; ?>" title="<?php echo U9; ?>" /><div id="t_desc">The Senator is the tribe's chosen leader. He's a good speaker and knows how to convince others. He is able to persuade other villages to fight with the empire.
|
||||
<br /><br />
|
||||
Every time the Senator speaks to the inhabitants of a village the enemy's loyalty value decreases until the village is yours.</div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=16"><?php echo RALLYPOINT; ?></a> Level 10, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 20</div>
|
||||
<img id="big_unit" class="big_u9" src="img/x.gif" alt="<?php echo U9; ?>" title="<?php echo U9; ?>" /><div id="t_desc"><?php echo MANUAL_UDESC_9; ?></div>
|
||||
<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=16"><?php echo RALLYPOINT; ?></a> <?php echo LEVEL; ?> 10, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> <?php echo LEVEL; ?> 20</div>
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=1&s=8" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=10" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=1&s=10" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
Reference in New Issue
Block a user