mirror of
https://github.com/Shadowss/TravianZ.git
synced 2026-08-09 12:51:01 +00:00
Natars start construct ww
natats start construct their ww
This commit is contained in:
@@ -71,6 +71,7 @@ $editIcon = '<svg width="18" height="18" viewBox="0 0 24 24" fill="none" stroke=
|
||||
<tr><td><?php echo CONF_SERV_NATARS_SPAWN_TIME ?> <em class="tooltip">?<span class="classic"><?php echo CONF_SERV_NATARS_SPAWN_TIME_TOOLTIP ?></span></em></td><td><?php echo NATARS_SPAWN_TIME;?></td></tr>
|
||||
<tr><td><?php echo CONF_SERV_NATARS_WW_SPAWN_TIME ?> <em class="tooltip">?<span class="classic"><?php echo CONF_SERV_NATARS_WW_SPAWN_TIME_TOOLTIP ?></span></em></td><td><?php echo NATARS_WW_SPAWN_TIME;?></td></tr>
|
||||
<tr><td><?php echo CONF_SERV_NATARS_WW_BUILDING_PLAN_SPAWN_TIME ?> <em class="tooltip">?<span class="classic"><?php echo CONF_SERV_NATARS_WW_BUILDING_PLAN_SPAWN_TIME_TOOLTIP ?></span></em></td><td><?php echo NATARS_WW_BUILDING_PLAN_SPAWN_TIME;?></td></tr>
|
||||
<tr><td><?php echo CONF_SERV_NATARS_WW_START_DELAY ?> <em class="tooltip">?<span class="classic"><?php echo CONF_SERV_NATARS_WW_START_DELAY_TOOLTIP ?></span></em></td><td><?php echo NATARS_WW_START_DELAY;?></td></tr>
|
||||
<tr><td><?php echo CONF_SERV_MAPSIZE ?> <em class="tooltip">?<span class="classic"><?php echo CONF_SERV_MAPSIZE_TOOLTIP ?></span></em></td><td><?php echo WORLD_MAX;?>x<?php echo WORLD_MAX;?></td></tr>
|
||||
<tr><td><?php echo CONF_SERV_VILLEXPSPEED ?> <em class="tooltip">?<span class="classic"><?php echo CONF_SERV_VILLEXPSPEED_TOOLTIP ?></span></em></td><td><?php echo CP == 0 ? "Fast" : "Slow"; ?></td></tr>
|
||||
<tr><td><?php echo CONF_SERV_BEGINPROTECT ?> <em class="tooltip">?<span class="classic"><?php echo CONF_SERV_BEGINPROTECT_TOOLTIP ?></span></em></td><td><?php echo (PROTECTION / 3600);?> hour/s</td></tr>
|
||||
|
||||
@@ -202,6 +202,10 @@ function refresh(tz) {
|
||||
<td class="b"><?php echo CONF_SERV_NATARS_WW_BUILDING_PLAN_SPAWN_TIME ?> <em class="tooltip">?<span class="classic"><?php echo CONF_SERV_NATARS_WW_BUILDING_PLAN_SPAWN_TIME_TOOLTIP ?></span></em></td>
|
||||
<td><input class="fm" name="natars_ww_building_plan_spawn_time" value="<?php echo NATARS_WW_BUILDING_PLAN_SPAWN_TIME;?>" style="width: 20%;"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="b"><?php echo CONF_SERV_NATARS_WW_START_DELAY ?> <em class="tooltip">?<span class="classic"><?php echo CONF_SERV_NATARS_WW_START_DELAY_TOOLTIP ?></span></em></td>
|
||||
<td><input class="fm" name="natars_ww_start_delay" value="<?php echo NATARS_WW_START_DELAY;?>" style="width: 20%;"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="b"><?php echo CONF_SERV_MAPSIZE ?> <em class="tooltip">?<span class="classic"><?php echo CONF_SERV_MAPSIZE_TOOLTIP ?></span></em></td>
|
||||
<td><?php echo WORLD_MAX;?>x<?php echo WORLD_MAX;?></td>
|
||||
|
||||
@@ -182,6 +182,11 @@ $text = admin_config_template_contents(array(
|
||||
tz_config_set($text, '%NATARS_SPAWN_TIME%', $_POST['natars_spawn_time'] ?? '');
|
||||
tz_config_set($text, '%NATARS_WW_SPAWN_TIME%', $_POST['natars_ww_spawn_time'] ?? '');
|
||||
tz_config_set($text, '%NATARS_WW_BUILDING_PLAN_SPAWN_TIME%', $_POST['natars_ww_building_plan_spawn_time'] ?? '');
|
||||
|
||||
// Intarzierea dupa care Natarii isi incep Minunea (zile de la planuri).
|
||||
$natarsWwDelay = isset($_POST['natars_ww_start_delay']) ? (int) $_POST['natars_ww_start_delay'] : 10;
|
||||
if ($natarsWwDelay < 0 || $natarsWwDelay > 3650) { $natarsWwDelay = 10; }
|
||||
tz_config_set($text, '%NATARS_WW_START_DELAY%', $natarsWwDelay);
|
||||
tz_config_set($text, '%NATURE_REGTIME%', $_POST['nature_regtime'] ?? '');
|
||||
tz_config_set($text, '%OASIS_WOOD_MULTIPLIER%', $_POST['oasis_wood_multiplier'] ?? '');
|
||||
tz_config_set($text, '%OASIS_CLAY_MULTIPLIER%', $_POST['oasis_clay_multiplier'] ?? '');
|
||||
|
||||
@@ -151,6 +151,37 @@ class Artifacts
|
||||
//All Cropland of the 6th level
|
||||
"f2" => 6, "f8" => 6, "f9" => 6, "f12" => 6, "f13" => 6, "f15" => 6],
|
||||
|
||||
/**
|
||||
* @var array Cladirile capitalei Natarilor
|
||||
*
|
||||
* Capitala e satul Minunii Lumii al Natarilor: are Minunea de la bun inceput
|
||||
* (nivel 0, se construieste ulterior - vezi AutomationNatarsWW), plus
|
||||
* infrastructura care ii permite sa o ridice.
|
||||
*
|
||||
* Sloturile f19-f38 sunt cele 20 de locuri de cladiri; f39 e punctul de
|
||||
* adunare, f40 zidul, f99 Minunea. Un slot merge la Primarie, restul de 19
|
||||
* sunt umplute cu Depozite Mari si Hambare Mari la nivel 20, fiindca
|
||||
* fiecare nivel de Minune cere sute de mii de resurse.
|
||||
*
|
||||
* NOTA: in Travian T4, cele 13 sate de Minune NU au zid sau resedinta, ca
|
||||
* sa poata fi cucerite fara berbeci. Capitala Natarilor e insa a lor si nu
|
||||
* se cucereste, deci zidul are sens aici.
|
||||
*/
|
||||
|
||||
NATARS_CAPITAL_BUILDINGS = [
|
||||
//Minunea Lumii (nivel 0, se construieste ulterior)
|
||||
"f99t" => 40, "f99" => 0,
|
||||
//Primarie 20, punct de adunare 20, zid 20 (Natarii folosesc zidul de oras)
|
||||
"f19t" => 24, "f19" => 20, "f39t" => 16, "f39" => 1, "f40t" => 31, "f40" => 20,
|
||||
//Restul sloturilor: 10 Depozite Mari si 9 Hambare Mari, toate la nivel 20
|
||||
"f20t" => 38, "f20" => 20, "f22t" => 38, "f22" => 20, "f24t" => 38, "f24" => 20,
|
||||
"f26t" => 38, "f26" => 20, "f28t" => 38, "f28" => 20, "f30t" => 38, "f30" => 20,
|
||||
"f32t" => 38, "f32" => 20, "f34t" => 38, "f34" => 20, "f36t" => 38, "f36" => 20,
|
||||
"f38t" => 38, "f38" => 20,
|
||||
"f21t" => 39, "f21" => 20, "f23t" => 39, "f23" => 20, "f25t" => 39, "f25" => 20,
|
||||
"f27t" => 39, "f27" => 20, "f29t" => 39, "f29" => 20, "f31t" => 39, "f31" => 20,
|
||||
"f33t" => 39, "f33" => 20, "f35t" => 39, "f35" => 20, "f37t" => 39, "f37" => 20],
|
||||
|
||||
/**
|
||||
* @var int The base amount of Natars' spying units, used when Natars account is created
|
||||
*/
|
||||
@@ -226,7 +257,21 @@ class Artifacts
|
||||
$wid = $database->getFreeVillage($possibleWids);
|
||||
|
||||
//Generate the Natars' capital
|
||||
$wid = $database->generateVillages([['wid' => $wid, 'mode' => 2, 'type' => 3, 'kid' => 0, 'capital' => 1, 'pop' => 834, 'name' => null, 'natar' => 0]], self::NATARS_UID, TRIBE5);
|
||||
//
|
||||
// Capitala primeste de la bun inceput Minunea Lumii si infrastructura
|
||||
// din NATARS_CAPITAL_BUILDINGS. Lista se transmite in acelasi format ca
|
||||
// la satele de Minune: [0] = numele coloanelor, [1][] = valorile.
|
||||
$capitalBuildings = [];
|
||||
$capitalBuildings[0] = array_keys(self::NATARS_CAPITAL_BUILDINGS);
|
||||
$capitalBuildings[1][] = array_values(self::NATARS_CAPITAL_BUILDINGS);
|
||||
|
||||
$wid = $database->generateVillages(
|
||||
[['wid' => $wid, 'mode' => 2, 'type' => 3, 'kid' => 0, 'capital' => 1, 'pop' => 834, 'name' => null, 'natar' => 0]],
|
||||
self::NATARS_UID,
|
||||
TRIBE5,
|
||||
null,
|
||||
$capitalBuildings
|
||||
);
|
||||
|
||||
//Scouts all players
|
||||
$this->scoutAllPlayers($wid);
|
||||
|
||||
@@ -72,6 +72,7 @@ include_once __DIR__ . '/Automation/AutomationTraining.php';
|
||||
include_once __DIR__ . '/Automation/AutomationHero.php';
|
||||
include_once __DIR__ . '/Automation/AutomationStarvation.php';
|
||||
include_once __DIR__ . '/Automation/AutomationNatarsWW.php';
|
||||
include_once __DIR__ . '/Automation/AutomationNatarsWWBuild.php';
|
||||
include_once __DIR__ . '/Automation/AutomationMedals.php';
|
||||
include_once __DIR__ . '/Automation/AutomationCleanup.php';
|
||||
include_once __DIR__ . '/Automation/AutomationPlayerStatistics.php';
|
||||
@@ -88,6 +89,7 @@ class Automation {
|
||||
use AutomationHero;
|
||||
use AutomationStarvation;
|
||||
use AutomationNatarsWW;
|
||||
use AutomationNatarsWWBuild;
|
||||
use AutomationMedals;
|
||||
|
||||
|
||||
@@ -138,7 +140,8 @@ class Automation {
|
||||
"heroAdventureComplete",
|
||||
// P3: curatenie periodica (are interval propriu, nu ruleaza la fiecare tick)
|
||||
"cleanupOldData",
|
||||
"recordPlayerStatistics"];
|
||||
"recordPlayerStatistics",
|
||||
"buildNatarsWonder"];
|
||||
|
||||
foreach($methodsArrays as $method){
|
||||
$file = fopen($autoprefix."GameEngine/Prevention/".$method.".txt", "w");
|
||||
|
||||
@@ -0,0 +1,105 @@
|
||||
<?php
|
||||
#################################################################################
|
||||
## AutomationNatarsWWBuild ##
|
||||
## --------------------------------------------------------------------------- ##
|
||||
## Natarii isi ridica singuri Minunea Lumii din capitala lor. ##
|
||||
## ##
|
||||
## Pornesc dupa un numar configurabil de zile de la aparitia planurilor de ##
|
||||
## constructie (NATARS_WW_START_DELAY) si urca nivel cu nivel, folosind ##
|
||||
## timpii REALI din datele de joc (bid40), scalati cu viteza serverului. ##
|
||||
## ##
|
||||
## Ca in Travian: la nivelul 100 Minunea e gata (si serverul se incheie), iar ##
|
||||
## la nivelul 75 Natarii isi recheama trupele ca s-o apere. ##
|
||||
#################################################################################
|
||||
|
||||
trait AutomationNatarsWWBuild
|
||||
{
|
||||
/**
|
||||
* Ridica Minunea Natarilor cu un nivel, cand vine timpul.
|
||||
*
|
||||
* Se apeleaza la fiecare tick; face ceva doar cand nivelul curent s-a
|
||||
* terminat de construit.
|
||||
*/
|
||||
private function buildNatarsWonder()
|
||||
{
|
||||
global $database, $bid40;
|
||||
|
||||
$delay = defined('NATARS_WW_START_DELAY') ? (int) NATARS_WW_START_DELAY : 10;
|
||||
|
||||
// 0 = Natarii nu construiesc deloc
|
||||
if ($delay <= 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Planurile trebuie sa fi aparut deja: pana atunci nici jucatorii nu pot
|
||||
// construi, deci nu are sens ca Natarii s-o ia inainte.
|
||||
if (!method_exists($database, 'areArtifactsSpawned') || !$database->areArtifactsSpawned(true)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
$planTime = strtotime(START_DATE)
|
||||
+ ((defined('NATARS_WW_BUILDING_PLAN_SPAWN_TIME') ? (int) NATARS_WW_BUILDING_PLAN_SPAWN_TIME : 0) * 86400);
|
||||
|
||||
$speed = (defined('SPEED') && SPEED > 0) ? (float) SPEED : 1.0;
|
||||
$startAt = $planTime + (int) round($delay * 86400 / $speed);
|
||||
|
||||
if (time() < $startAt) {
|
||||
return false;
|
||||
}
|
||||
|
||||
$natarUid = defined('NATARS_UID') ? (int) NATARS_UID : 2;
|
||||
|
||||
// capitala Natarilor: satul lor care are slotul de Minune
|
||||
$res = mysqli_query($database->dblink,
|
||||
"SELECT v.wref, f.f99 AS level
|
||||
FROM " . TB_PREFIX . "vdata v
|
||||
JOIN " . TB_PREFIX . "fdata f ON f.vref = v.wref
|
||||
WHERE v.owner = " . $natarUid . " AND v.capital = 1 AND f.f99t = 40
|
||||
LIMIT 1");
|
||||
|
||||
$row = $res ? mysqli_fetch_assoc($res) : null;
|
||||
|
||||
if (!$row) {
|
||||
return false;
|
||||
}
|
||||
|
||||
$wref = (int) $row['wref'];
|
||||
$level = (int) $row['level'];
|
||||
|
||||
if ($level >= 100) {
|
||||
return false; // gata, nu mai are ce urca
|
||||
}
|
||||
|
||||
// Un nivel deja in lucru? Coada de constructii tine randul in bdata.
|
||||
$busy = mysqli_query($database->dblink,
|
||||
"SELECT COUNT(*) AS total FROM " . TB_PREFIX . "bdata WHERE wid = " . $wref);
|
||||
$busyRow = $busy ? mysqli_fetch_assoc($busy) : null;
|
||||
|
||||
if ($busyRow && (int) $busyRow['total'] > 0) {
|
||||
return false; // asteptam sa se termine nivelul curent
|
||||
}
|
||||
|
||||
$next = $level + 1;
|
||||
|
||||
if (!isset($bid40[$next]['time'])) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Timpul REAL din datele de joc, scalat cu viteza serverului - la fel ca
|
||||
// pentru orice alta constructie. Natarii nu sar peste el.
|
||||
$buildTime = (int) max(1, round($bid40[$next]['time'] / $speed));
|
||||
|
||||
// Folosim metoda jocului, nu SQL propriu: ea actualizeaza si tipul
|
||||
// cladirii in fdata si respecta formatul cozii.
|
||||
$ok = $database->addBuilding($wref, 99, 40, 0, time() + $buildTime, 0, $next);
|
||||
|
||||
if (!$ok) {
|
||||
error_log('[TravianZ] Natars WW: constructia nu a pornit: '
|
||||
. mysqli_error($database->dblink));
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -4291,3 +4291,10 @@ tz_def('TZ_RPT_ALL_RESULTS', 'All results');
|
||||
tz_def('TZ_RPT_F_WON_NOLOSS', 'Won without losses');
|
||||
tz_def('TZ_RPT_F_WON_LOSS', 'Won with losses');
|
||||
tz_def('TZ_RPT_F_LOST', 'Lost');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// MINUNEA LUMII A NATARILOR
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('TZ_WW_NATARS', 'Natars');
|
||||
tz_def('CONF_SERV_NATARS_WW_START_DELAY', 'Natars\' World Wonder start');
|
||||
tz_def('CONF_SERV_NATARS_WW_START_DELAY_TOOLTIP', 'How many days after the construction plans appear the Natars start building their own World Wonder. Scaled by server speed. 0 disables it.');
|
||||
|
||||
@@ -4234,3 +4234,10 @@ tz_def('TZ_RPT_ALL_RESULTS', 'Tous les résultats');
|
||||
tz_def('TZ_RPT_F_WON_NOLOSS', 'Gagné sans pertes');
|
||||
tz_def('TZ_RPT_F_WON_LOSS', 'Gagné avec pertes');
|
||||
tz_def('TZ_RPT_F_LOST', 'Perdu');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// MINUNEA LUMII A NATARILOR
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('TZ_WW_NATARS', 'Natars');
|
||||
tz_def('CONF_SERV_NATARS_WW_START_DELAY', 'Debut de la Merveille des Natars');
|
||||
tz_def('CONF_SERV_NATARS_WW_START_DELAY_TOOLTIP', 'Combien de jours apres l\'apparition des plans de construction les Natars commencent leur propre Merveille du Monde. Ajuste selon la vitesse du serveur. 0 desactive.');
|
||||
|
||||
@@ -4031,3 +4031,10 @@ tz_def('TZ_RPT_ALL_RESULTS', 'Toate rezultatele');
|
||||
tz_def('TZ_RPT_F_WON_NOLOSS', 'Castigat fara pierderi');
|
||||
tz_def('TZ_RPT_F_WON_LOSS', 'Castigat cu pierderi');
|
||||
tz_def('TZ_RPT_F_LOST', 'Pierdut');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// MINUNEA LUMII A NATARILOR
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('TZ_WW_NATARS', 'Natari');
|
||||
tz_def('CONF_SERV_NATARS_WW_START_DELAY', 'Pornirea Minunii Natarilor');
|
||||
tz_def('CONF_SERV_NATARS_WW_START_DELAY_TOOLTIP', 'Dupa cate zile de la aparitia planurilor incep Natarii propria Minune a Lumii. Se scaleaza cu viteza serverului. 0 dezactiveaza.');
|
||||
|
||||
@@ -56,6 +56,13 @@ if (WW == true) {
|
||||
|
||||
$result = mysqli_query($database->dblink, $sql);
|
||||
?>
|
||||
<style>
|
||||
/* Minunea Natarilor, evidentiata fata de cele ale jucatorilor */
|
||||
tr.ww-natars td{background:#fdf1e0 !important;font-weight:bold}
|
||||
tr.ww-natars td:first-child{border-left:3px solid #c0392b}
|
||||
.ww-natars-tag{display:inline-block;margin-left:6px;padding:0 5px;border-radius:3px;
|
||||
background:#c0392b;color:#fff;font-size:10px;font-weight:bold;vertical-align:middle}
|
||||
</style>
|
||||
<table cellpadding="1" cellspacing="1" id="villages" class="row_table_data">
|
||||
<thead>
|
||||
<tr>
|
||||
@@ -82,14 +89,23 @@ if ($result && mysqli_num_rows($result) > 0) {
|
||||
$count++;
|
||||
|
||||
$check = $generator->getMapCheck($row['wref']);
|
||||
|
||||
// Minunea Natarilor se evidentiaza: nu e a unui jucator, iar cand ajunge
|
||||
// la nivelul 100 serverul se incheie - merita sa sara in ochi.
|
||||
$isNatarWW = (defined('NATARS_UID') && (int) $row['id'] === (int) NATARS_UID);
|
||||
?>
|
||||
<tr>
|
||||
<tr<?php echo $isNatarWW ? ' class="ww-natars"' : ''; ?>>
|
||||
<td><?php echo $count; ?>.</td>
|
||||
|
||||
<td>
|
||||
<a href="karte.php?d=<?php echo $row['wref']; ?>&c=<?php echo $check; ?>">
|
||||
<?php echo htmlspecialchars($row['username']); ?>
|
||||
</a>
|
||||
<?php if ($isNatarWW) { ?>
|
||||
<span class="ww-natars-tag"><?php
|
||||
echo defined('TZ_WW_NATARS') ? TZ_WW_NATARS : 'Natars';
|
||||
?></span>
|
||||
<?php } ?>
|
||||
</td>
|
||||
|
||||
<td><?php echo htmlspecialchars($row['wwname']); ?></td>
|
||||
|
||||
@@ -275,7 +275,15 @@ define("NATARS_UNITS",%NATARS_UNITS%);
|
||||
// ***** Natars Spawn Time
|
||||
define("NATARS_SPAWN_TIME",%NATARS_SPAWN_TIME%);
|
||||
define("NATARS_WW_SPAWN_TIME",%NATARS_WW_SPAWN_TIME%);
|
||||
define("NATARS_WW_BUILDING_PLAN_SPAWN_TIME",%NATARS_WW_BUILDING_PLAN_SPAWN_TIME%);
|
||||
define("NATARS_WW_BUILDING_PLAN_SPAWN_TIME",%NATARS_WW_BUILDING_PLAN_SPAWN_TIME%);
|
||||
|
||||
// ***** Natars' World Wonder
|
||||
// Dupa cate ZILE de la aparitia planurilor de constructie incep Natarii sa-si
|
||||
// ridice propria Minune a Lumii. In Travian, cand ajung la nivelul 100 se
|
||||
// incheie serverul; la nivelul 75 isi recheama toate trupele ca s-o apere.
|
||||
//
|
||||
// 0 = Natarii nu construiesc deloc.
|
||||
define("NATARS_WW_START_DELAY", %NATARS_WW_START_DELAY%);
|
||||
|
||||
// ***** Nature troops regeneration time
|
||||
define("NATURE_REGTIME",%NATURE_REGTIME%);
|
||||
|
||||
@@ -241,6 +241,11 @@ class Process {
|
||||
$findReplace["%NATARS_SPAWN_TIME%"] = $_POST['natars_spawn_time'];
|
||||
$findReplace["%NATARS_WW_SPAWN_TIME%"] = $_POST['natars_ww_spawn_time'];
|
||||
$findReplace["%NATARS_WW_BUILDING_PLAN_SPAWN_TIME%"] = $_POST['natars_ww_building_plan_spawn_time'];
|
||||
|
||||
// Dupa cate zile de la aparitia planurilor incep Natarii Minunea lor.
|
||||
$natarsWwDelay = isset($_POST['natars_ww_start_delay']) ? (int) $_POST['natars_ww_start_delay'] : 10;
|
||||
if ($natarsWwDelay < 0 || $natarsWwDelay > 3650) { $natarsWwDelay = 10; }
|
||||
$findReplace["%NATARS_WW_START_DELAY%"] = $natarsWwDelay;
|
||||
$findReplace["%NATURE_REGTIME%"] = $_POST['nature_regtime'];
|
||||
$findReplace["%OASIS_WOOD_MULTIPLIER%"] = $_POST['oasis_wood_multiplier'];
|
||||
$findReplace["%OASIS_CLAY_MULTIPLIER%"] = $_POST['oasis_clay_multiplier'];
|
||||
|
||||
@@ -141,6 +141,7 @@ $dbPrefix = $_SESSION['install_random_prefix'];
|
||||
<div><label>Natars Spawn (days)</label><input class="input" name="natars_spawn_time" id="natars_spawn_time" value="260"></div>
|
||||
<div><label>WW Spawn (days)</label><input class="input" name="natars_ww_spawn_time" id="natars_ww_spawn_time" value="260"></div>
|
||||
<div><label>WW BP Spawn (days)</label><input class="input" name="natars_ww_building_plan_spawn_time" id="natars_ww_building_plan_spawn_time" value="260"></div>
|
||||
<div><label>WW BP Spawn (days)</label><input class="input" name="natars_ww_start_delay" id="natars_ww_start_delay" value="10"></div>
|
||||
<div><label>Nature regen</label><select class="input" name="nature_regtime"><option value="28800">8 hours</option><option value="36000">10 hours</option><option value="43200" selected>12 hours</option><option value="57600">16 hours</option><option value="72000">20 hours</option><option value="86400">24 hours</option></select></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user