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Fixed some bugs
+Fixed a "division by zero" error, in Battle.php +Reworked spied informations, now they're shown only if the building is at least at level 1. Splitted residence/palace information in two distinct informations. Now the total crannies capacity is displayed (even if the capacity is 0) instead of the level of the greatest cranny +Fixed "getFieldLevelInVillage" function in Database.php -Removed an useless control in Units.php
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@@ -3560,7 +3560,7 @@ class MYSQLi_DB implements IDbConnection {
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)
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) as level
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FROM
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".TB_PREFIX."fdata`
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".TB_PREFIX."fdata
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WHERE
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vref = $vid
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AND
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