Fixed some bugs

+Fixed a "division by zero" error, in Battle.php
+Reworked spied informations, now they're shown only if the building is
at least at level 1. Splitted residence/palace information in two
distinct informations. Now the total crannies capacity is displayed
(even if the capacity is 0) instead of the level of the greatest cranny
+Fixed "getFieldLevelInVillage" function in Database.php
-Removed an useless control in Units.php
This commit is contained in:
iopietro
2018-04-16 18:39:41 +02:00
parent e6449d20c6
commit 6f895f7d54
6 changed files with 22 additions and 25 deletions
+3 -3
View File
@@ -333,14 +333,14 @@ $end = ($tribe*10);
?><tbody class="infos">
<tr>
<th>Destination:</th>
<td> colspan="<?php if(!empty($process['t11'])){ echo"11"; }else{ echo"10"; } ?>">
<?PHP
<td colspan="<?php echo !empty($process['t11']) ? 11 : 10; ?>">
<?php
echo"Warning: Catapult will <b>ONLY</b> shoot with a normal attack (they dont shoot with raids!)";
?>
</td>
</tr>
<?PHP
<?php
}
?>
+3 -3
View File
@@ -317,15 +317,15 @@ $actionType = "Raid";
?><tbody class="infos">
<tr>
<th>Destination:</th>
<td> colspan="<?php if($process['t11'] != ''){ echo"11"; }else{ echo"10"; } ?>">
<?PHP
<td colspan="<?php echo !empty($process['t11']) ? 11 : 10; ?>">
<?php
echo"Warning: Catapult will <b>ONLY</b> shoot with a normal attack (they dont shoot with raids!)";
?>
</td>
</tr>
<?PHP
<?php
}
?>