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catching up (#4)
* fix: all languages added to installer * fix: all languages added to installer and Admin * fix: max crop/resources reset to level 1 value temporarily This happened when level 1 granary / warehouse was built because of a missing + sign in a formula. #374 * chore: some more badges and thanks to JetBrains :) * chore: one more badge :P * chore: cleanup * fix: Multihunter should have access to villages info * fix: troops duplicate for certain tribes via raid lists * fix: no need for WW Building Plan to start building a WW #337 * fix: natar WW villages created without units #392 * fix: sendunits.txt file could not be opened from Admin * fix: WW villages created via Admin do not have any units #392 * fix: WW building plans must be in player's village to start building WW #337 * fix: hero training and revival misbehaving * fix: spending hero points subtracts these from all player's heroes #341 * fix: 2nd row of catapults firing when not allowed #393 * fix: 2nd wave of catapults destroys targets and villages incorrectly #393 * fix: adding new village via Admin generates incorrect fields * chore: create default users with bcrypt enabled by default * fix: in-game Support login fails * fix: wrong password verify check allows for any login
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@@ -181,7 +181,7 @@ class adm_DB {
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$username = $database->getUserArray($uid,1);
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$username = $username['username'];
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$database->addVillage($wid,$uid,$username,'0');
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$database->addResourceFields($wid,$database->getVillageType($wid));
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$database->addResourceFields($wid,$database->getVillageType($wid, false));
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$database->addUnits($wid);
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$database->addTech($wid);
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$database->addABTech($wid);
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