catching up (#4)

* fix: all languages added to installer

* fix: all languages added to installer and Admin

* fix: max crop/resources reset to level 1 value temporarily

This happened when level 1 granary / warehouse was built because of
a missing + sign in a formula.

#374

* chore: some more badges and thanks to JetBrains :)

* chore: one more badge :P

* chore: cleanup

* fix: Multihunter should have access to villages info

* fix: troops duplicate for certain tribes via raid lists

* fix: no need for WW Building Plan to start building a WW

#337

* fix: natar WW villages created without units

#392

* fix: sendunits.txt file could not be opened from Admin

* fix: WW villages created via Admin do not have any units

#392

* fix: WW building plans must be in player's village to start building WW

#337

* fix: hero training and revival misbehaving

* fix: spending hero points subtracts these from all player's heroes

#341

* fix: 2nd row of catapults firing when not allowed

#393

* fix: 2nd wave of catapults destroys targets and villages incorrectly

#393

* fix: adding new village via Admin generates incorrect fields

* chore: create default users with bcrypt enabled by default

* fix: in-game Support login fails

* fix: wrong password verify check allows for any login
This commit is contained in:
Martin Ambrus
2017-12-01 19:57:57 +01:00
committed by GitHub
parent 23c0f4f8f7
commit a321906d41
10 changed files with 166 additions and 126 deletions
-1
View File
@@ -29,7 +29,6 @@
| Dzoki < dzoki.travian@gmail.com > |
| Copyright: TravianX Project All rights reserved |
\*-------------------------------------------------------*/
$heroes = $units->Hero($session->uid, 1);
// check if there is a hero in revive already
$reviving = false;