chore: some new features listing and a version change

This commit is contained in:
Martin Ambrus
2017-10-29 23:07:20 +01:00
parent 5d91de0e14
commit a9625c6592
2 changed files with 26 additions and 2 deletions
+25 -1
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@@ -1,4 +1,4 @@
TravianZ Version v.8.3.0 BETA
TravianZ Version v.8.3.1 BETA
Download and updates : https://github.com/Shadowss/TravianZ
@@ -63,6 +63,30 @@ martinambrus changes:
51. fixed farms generation via Admin - these will be created all over map, not only where new players are currently being placed (players are positioned like this: middle section for first 20 days, then corners, then in between)
52. fixed logged-in check (no longer redirects to login.php from admin when not logged-in to the game itself)
53. horse drinking trough now decreases crop usage by real the amounts of how much crop Roman horse units really consume
54. fixed ability to build Great Warehouse and Great Granary in non-Natar villages
55. fixed ability to build buildings not belonging to player's tribe (trapper, brewery, horse drinking trough)
56. fixed admin help for editing village not showing IDs for all buildings
57. new feature: access log (only in config.php file to be used by advanced users to log game traffic and reveal URL hacks)
58. fixed ability to go back in quests and gain gold and resources all over again when using default quests set
59. fix for "finish immediatelly" PLUS button to decrease gold amount even when demolition alone has been insta-completed
60. fix: building a Palace in another village makes that village capital
61. new feature: Embassy mechanics overhaul (sorry, this sounds like a contract but it's actually how it all works)
a) quitting an alliance as its founder will require the player to pass the lead position to someone else
a1) if there is nobody in the alliance with Embassy level 3, the first resolution would be to ask someone to build it up to level 3
a2) if nobody wants to build an Embassy to level 3, the second resolution is to kick everyone out of the alliance and then quit it
b) demolition of an Embassy now follows these rules
b1) if the level of Embassy is 3 and the player is not the founder, demolition will be allowed
b2) if the level of Embassy is 3 and the player IS the founder, demolition will only be allowed:
b21) if another Embassy at level 3 exists in another village of this player
b22) if there are no more players in the alliance (in which case the alliance will be deleted once the demolition is complete)
b3) if the level of Embassy is 1 and the player don't have any more Embassies, they will auto-quit the alliance once the demolition is complete
c) upon successful attack on an Embassy (by another player):
c1) if your Embassy was destroyed and you are not the founder of your alliance, and if there are no more Embassies in your villages,
you will auto-quit the alliance
c2) if your Embassy was brought down from level 3+ to level 2, 1 or 0 (destroyed), and you ARE the founder of your alliance,
and there are no more level 3+ Embassies in your villages:
c21) the lead position will be auto-reassigned to the first applicable alliance member (with Embassy at level 3+)
c22) if no new leader (with Embassy at level 3+) can be found, the alliance will be disbanded
Shadowss changes:
+1 -1
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@@ -22,7 +22,7 @@
<div class="footer-menu">
<center><br />
<div class="copyright">&copy; 2010 - <?php echo date('Y') . ' ' . (defined('SERVER_NAME') ? SERVER_NAME : 'TravianZ');?> All rights reserved</div>
<div class="copyright">Server running on: <a href="version.php"><b><font color="Red">v.8.3.0 BETA</font></b></a>
<div class="copyright">Server running on: <a href="version.php"><b><font color="Red">v.8.3.1 BETA</font></b></a>
</div>
</div>
</div></center>