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chore: some new features listing and a version change
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@@ -1,4 +1,4 @@
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TravianZ Version v.8.3.0 BETA
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TravianZ Version v.8.3.1 BETA
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Download and updates : https://github.com/Shadowss/TravianZ
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@@ -63,6 +63,30 @@ martinambrus changes:
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51. fixed farms generation via Admin - these will be created all over map, not only where new players are currently being placed (players are positioned like this: middle section for first 20 days, then corners, then in between)
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52. fixed logged-in check (no longer redirects to login.php from admin when not logged-in to the game itself)
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53. horse drinking trough now decreases crop usage by real the amounts of how much crop Roman horse units really consume
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54. fixed ability to build Great Warehouse and Great Granary in non-Natar villages
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55. fixed ability to build buildings not belonging to player's tribe (trapper, brewery, horse drinking trough)
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56. fixed admin help for editing village not showing IDs for all buildings
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57. new feature: access log (only in config.php file to be used by advanced users to log game traffic and reveal URL hacks)
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58. fixed ability to go back in quests and gain gold and resources all over again when using default quests set
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59. fix for "finish immediatelly" PLUS button to decrease gold amount even when demolition alone has been insta-completed
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60. fix: building a Palace in another village makes that village capital
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61. new feature: Embassy mechanics overhaul (sorry, this sounds like a contract but it's actually how it all works)
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a) quitting an alliance as its founder will require the player to pass the lead position to someone else
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a1) if there is nobody in the alliance with Embassy level 3, the first resolution would be to ask someone to build it up to level 3
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a2) if nobody wants to build an Embassy to level 3, the second resolution is to kick everyone out of the alliance and then quit it
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b) demolition of an Embassy now follows these rules
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b1) if the level of Embassy is 3 and the player is not the founder, demolition will be allowed
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b2) if the level of Embassy is 3 and the player IS the founder, demolition will only be allowed:
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b21) if another Embassy at level 3 exists in another village of this player
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b22) if there are no more players in the alliance (in which case the alliance will be deleted once the demolition is complete)
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b3) if the level of Embassy is 1 and the player don't have any more Embassies, they will auto-quit the alliance once the demolition is complete
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c) upon successful attack on an Embassy (by another player):
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c1) if your Embassy was destroyed and you are not the founder of your alliance, and if there are no more Embassies in your villages,
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you will auto-quit the alliance
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c2) if your Embassy was brought down from level 3+ to level 2, 1 or 0 (destroyed), and you ARE the founder of your alliance,
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and there are no more level 3+ Embassies in your villages:
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c21) the lead position will be auto-reassigned to the first applicable alliance member (with Embassy at level 3+)
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c22) if no new leader (with Embassy at level 3+) can be found, the alliance will be disbanded
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Shadowss changes:
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@@ -22,7 +22,7 @@
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<div class="footer-menu">
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<center><br />
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<div class="copyright">© 2010 - <?php echo date('Y') . ' ' . (defined('SERVER_NAME') ? SERVER_NAME : 'TravianZ');?> All rights reserved</div>
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<div class="copyright">Server running on: <a href="version.php"><b><font color="Red">v.8.3.0 BETA</font></b></a>
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<div class="copyright">Server running on: <a href="version.php"><b><font color="Red">v.8.3.1 BETA</font></b></a>
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</div>
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</div>
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</div></center>
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