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Vladyslav
2017-12-05 11:16:18 +02:00
committed by GitHub
parent b8718d18db
commit c7695517a9
87 changed files with 1846 additions and 618 deletions
+15 -12
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@@ -4,7 +4,12 @@
<thead><tr>
<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th><th><img class="r1" src="img/x.gif" alt="Lumber" title="Lumber" /></th><th><img class="r2" src="img/x.gif" alt="Clay" title="Clay" /></th><th><img class="r3" src="img/x.gif" alt="Iron" title="Iron" /></th><th><img class="r4" src="img/x.gif" alt="Crop" title="Crop" /></th></tr></thead>
<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
<th><img class="r1" src="img/x.gif" alt="Lumber" title="Lumber" /></th>
<th><img class="r2" src="img/x.gif" alt="Clay" title="Clay" /></th>
<th><img class="r3" src="img/x.gif" alt="Iron" title="Iron" /></th>
<th><img class="r4" src="img/x.gif" alt="Crop" title="Crop" /></th>
</tr></thead>
<tbody><tr>
<td>50</td>
<td>40</td>
@@ -19,14 +24,12 @@
<table id="troop_details" cellpadding="1" cellspacing="1">
<tbody><tr>
<th>Velocity</th>
<td><b>4</b> fields/hour</td>
</tr>
<tr>
<th>Can carry</th>
<td><b>0</b> resources</td>
</tr>
<tr>
<th>Upkeep</th>
@@ -35,16 +38,16 @@
<tr>
<th>Duration of training</th>
<td><img class="clock" src="img/x.gif" alt="duration" title="duration" /> 25:11:40</td>
</tr>
</tbody></table>
</tr></tbody>
</table>
<img id="big_unit" class="big_u9" src="img/x.gif" alt="Senator" title="Senator" /><div id="t_desc">The Senator is the tribe's chosen leader. He's a good speaker and knows how to convince others. He is able to persuade other villages to fight with the empire.
<br /><br />
Every time the Senator speaks to the inhabitants of a village the enemy's loyalty value decreases until the village is yours.</div><div id="prereqs"><b>Prerequisites</b><br /><a href="manual.php?typ=4&amp;gid=16">Rally Point</a> Level 10, <a href="manual.php?typ=4&amp;gid=22">Academy</a> Level 20</div><map id="nav" name="nav">
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Every time the Senator speaks to the inhabitants of a village the enemy's loyalty value decreases until the village is yours.</div>
<div id="prereqs"><b>Prerequisites</b><br /><a href="manual.php?typ=4&amp;gid=16">Rally Point</a> Level 10, <a href="manual.php?typ=4&amp;gid=22">Academy</a> Level 20</div>
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