Commit Graph

120 Commits

Author SHA1 Message Date
221V 4aa3c443f6 tr - use single quotes for better php perf, DRY 2024-12-11 20:31:49 +02:00
221V 9857a8ce37 tr - upd buildings description 2024-12-11 19:36:59 +02:00
221V 4aa4ef0480 tr - rm doubling 2024-12-11 19:21:33 +02:00
221V 8fb900524a tr - use readable keys 2024-12-11 19:15:07 +02:00
221V 5deb46d8c5 tr - fix concatenation 2024-12-11 17:09:19 +02:00
221V d480a5be6c tr - fix tags - html5 2024-12-11 16:51:00 +02:00
221V 98e8d3a666 tr - rm doublings + fix desc keys 2024-12-11 16:42:57 +02:00
221V 446d457296 tr - add keys 2024-12-11 16:29:45 +02:00
221V 54e65e59c4 tr - css - artefact 2024-12-11 16:22:39 +02:00
221V 365aba27bf tr - unify - artifact to artefact 2024-12-11 16:21:16 +02:00
221V 5b586a04e7 tr - add keys 2024-12-11 16:08:29 +02:00
221V 422f8d28ef tr - fix key 2024-12-11 15:53:13 +02:00
221V 684296e57a tr - fix key 2024-12-11 15:50:35 +02:00
221V 9fba876685 tr - rm dublicates 2024-12-11 15:48:36 +02:00
221V ff22a74095 tr -- rm dublicates 2024-12-11 15:44:50 +02:00
221V f1b3ff3ed6 tr - rm dublications 2024-12-11 15:39:04 +02:00
221V 3907e1bab7 tr -- add keys 2024-12-11 15:17:04 +02:00
221V c604ec6d81 tr - br - html5 2024-12-11 14:50:42 +02:00
221V 8c9f5ecbc2 tr - capital 2024-12-11 14:46:22 +02:00
221V 55e295f73f tr - add keys 2024-12-11 14:38:05 +02:00
221V e9b7682a06 use HTML entities for make html valid (cannot be broken) 2024-10-09 18:05:45 +03:00
221V 5b586df4cc fix CALCULATED_IN 2024-10-09 17:51:37 +03:00
221V ca3cecf457 fix SERVER_TIME 2024-10-09 17:48:39 +03:00
Alex Alexandrovich f343b5a33a Fixed hardcode
Improved work with the translation of the game.
2022-05-23 20:15:37 +03:00
Shadow 4c68d8dd39 Update to version 8.3.5
Many Fixes
2022-02-18 13:56:17 +02:00
iopietro ee0b4984c2 #554 Fixes and General fixes
+Fixed a bug that could have happened in the statistics if there were 0
users in the server
+Fixed a compatibility bug with PHP 7.0
2018-07-24 18:19:44 +02:00
iopietro a8d6b9c357 General fixes
+Fixed a bug that didn't permit to change the name or the Tag of the
alliance individually
+Fixed a bug that didn't count the population growth sometimes
+Fixed a bug that didn't halve the population consumption in WW villages
2018-06-08 19:15:39 +02:00
Catalin Novgorodschi 5beccbdca0 Little fix for hero language
+ life points
2018-06-08 08:04:32 +03:00
iopietro c9332ea67d General fixes
+Changed the Multihunter's tribe from 0 to Romans (1)
+Added an option to the Multihunter's panel map which shows all
artefacts on the map
2018-06-06 01:29:42 +02:00
iopietro 693d29c0f8 General fixes
+Fixed a bug that permitted to invite players already in an alliance
+Fixed a bug that didn't delete the alliance permissions when the
alliance was dispanded/dispersed or the user left the alliance by
destroying his embassy
+Added a new error which shows up when trying to invite someone already
in an alliance
2018-06-01 17:14:24 +02:00
iopietro e0166b1242 General fixes
+Fixed a bug that permitted to edit alliance leader's permissions
2018-05-30 20:25:29 +02:00
iopietro f0b9f32826 General fixes
+Moved "isWinner()" method from Automation.php to Session.php, it's now
triggered when activating plus function or entering in
plus1.php/build.php
+General clean-up and better indentation
+The tournament square bonus is now displayed correctly
2018-05-22 00:33:09 +02:00
iopietro 877762ea6e General fixes
+Updated installation SQL struct

NOTE: To play this version without reinstalling the server, you need to
run this query (where "s1_" is the prefix of the server):

ALTER TABLE `s1_forum_topic`
  DROP `alliance0`,
  DROP `player0`,
  DROP `coor0`,
  DROP `report0`;

ALTER TABLE `s1_forum_post`
  DROP `alliance0`,
  DROP `player0`,
  DROP `coor0`,
  DROP `report0`;
2018-05-20 16:56:37 +02:00
iopietro 5ecf035cb3 Alliance fixes part 2
+Public forums are now displayed for every player on the server
+Fixed some security bugs that permitted to create thread and posts to
private forums
+Fixed some general bugs
2018-05-19 00:01:50 +02:00
iopietro b91e27381b General fixes
+Fixed a bug that didn't permit to display the bonus of some buildings
at level 0
+The cavalry training percentage bonus, provided by the horsedrinking
trough, is now displayed correctly
2018-05-18 17:23:54 +02:00
iopietro 0322a0ae49 General fixes
+Fixed a bug that permitted to see troops movement with a 0 level rally
point
+Fixed a bug that permitted to send attacks, enforcements, etc. with a 0
level rally point
+Fixed a bug that counted the moral bonus for attacks against WW
villages
+Fixed a bug that didn't permit to finish all buildings/researches, etc.
without a plus account
+Recoded part of Natars timer for being more generic
+Natars/Artifacts spawn, WW villages spawn, WW building plans spawn are
now based on the start date of the server and not on the installation
date
+Better indentation of some code
2018-05-18 15:46:15 +02:00
iopietro e5d823cda0 Alliance forum fixes part 1
Fixed the majority of security issues:

+Fixed a bug that permitted to edit, delete and create a forum in any
alliance, without any permissions
+Fixed a bug that permitted to edit, create and delete any kind of
thread, with any kind of permission
+Fixed a bug that permitted to edit, modify and delete every kind of
post, without any kind of permission
+Fixed a bug that din't permit to create posts and threads
+Fixed a bug that permitted to create forum and threads with empty
name/topic
+Fixed a bug that permitted to move a thread to an invalid forum
+Fixed a bug that permitted to create an invalid type of forum
+Fixed a bug that didn't permit to move forums, to the top and the
bottom of their forum type (in reality, it wasn't even coded)
+Added a sorting column for supporting the "move to top/bottom"
functionality
+Minor improvements and bug fixing/code indentation/removal of redundant
code

NOTE: For playing this version, you HAVE to add a new column to the table "s1_forum_cat", you can simply do that by running this query (where "s1_" is the prefix of your server): ALTER TABLE s1_forum_cat ADD `sorting` int(11) NOT NULL AFTER `id`
2018-05-18 00:28:48 +02:00
iopietro bdd3bfd41c Farmlist improvements and fixes
+Troops while adding/editing a raid lists are now inside of a table,
this is a graphic enhancement
+Reduced the X and Y textboxes size while adding/editing a raid list
+Fixed a bug that didn't permit to add a raid list
+Fixed a bug that did permit to insert spies in raid lists
+The farmlists graphic is now more clear, "Add raid" and "Start raid"
are now two general buttons, instead of having two buttons for raid list
+"Select all" checkbox, will select all raid without refreshing the page
(through JS)
+Moved the function "getDistance" to Database.php
+Removed a lot of redundant code from crop_finder.php
+Removed rams, catapults, chiefs and settlers from the raid list,
because the first three can't even loot resources
+Removed trooplist2.tpl because of a more general unique template file
(trooplist.tpl)
+Some minor improvements and bug fixing

IMPORTANT NOTE: if you don't want to reinstal the whole server, you can
simply run this little query (where "s1_" is the prefix of your server):

ALTER TABLE `s1_raidlist` DROP `t7`, DROP `t8`, DROP `t9`, DROP `t10`;
2018-05-16 16:49:25 +02:00
iopietro b58b762b12 General Fixes
+Completely reworked the "removeBuilding" function, it's now more
generic (for future uses)
+Fixed a bug that bugged the master builder time when a building was
removed from the construction queue
+Fixed a bug that bugged building times when a building was removed from
the queue, with a master builder order queued
+Fixed a bug that didn't permit to save the server settings from the
+MH/Admin panel
+Fixed a bug that did save the WW spawn time in the WW building plan
spawn time and vice versa
+General improovements and bug fixing
2018-05-14 23:14:10 +02:00
iopietro 43cbd60f78 General fixes
+Added an image in: Natars/Artifacts spawn message, WW villages spawn
message and WW building plans spawn message
+Fixed a wrong time calculation when removing a building from the
construction queue, if there was present a master builder order
2018-05-13 00:21:07 +02:00
Shadow 04b40f07ab Fix blank page
Photo must be inserted
2018-05-11 11:46:03 +03:00
Shadow ceef9e88ab FIX 2018-05-11 11:31:06 +03:00
Shadow 8d7da83a6f Update message for WW Village Release
@iopietro must implement that text in separate messages.
2018-05-11 11:19:44 +03:00
Shadow 1a3bdafa3b Artifact update text
(Please verify the IMG code)
2018-05-11 11:05:15 +03:00
iopietro 90221cf19f Natars automation system
+Natars will now spawn automatically, you can set how many day should
pass before the spawn of Natars (and artifacts), WW Villages and WW
building plans (Note: WW villages and WW building plans won't spawn
until the creation of the natar account)
+Added 3 timers under the left menu which indicate the spawn of
Natars/Artifacts, WW villages and WW building plans
+Added an option in the installation, to set the resource production of
oasis
+Fixed a bug that didn't permit to add multiple Units, Abtech and tech
rows with one query
+Added a new information to the Artifact of the fool, the next effect
reroll will now be displayed in his informations (in the treasury)
+Fixed a bug that dind't permit the correct timers flow in Dorf3.php
(Warehouse tab), they'll now flow correctly
+Timers and resources percentage of villages with a negative production
of crop will now be marked in red (in the Warehouse tab, Dorf3.php) and
will now be displayed in how much time the granary will be emptied
+Fixed a possible bug that prevented to add raids to farm lists
+Fixed a bug that didn't permit to create WW Villages from the
Multihunter control panel
+Reworked all timers, there will be only one timer field now (in
Session.php)
+Minor bug fixing and optimization

NOTE: To play this version of the game, you need to reinstall the server
OR you can simply add these lines of code into your "config.php" file:

// ***** Natars Spawn Time
define("NATARS_SPAWN_TIME",260);
define("NATARS_WW_SPAWN_TIME",260);
define("NATARS_WW_BUILDING_PLAN_SPAWN_TIME",260);

// ***** Oasis production
define("OASIS_WOOD_MULTIPLIER",40);
define("OASIS_CLAY_MULTIPLIER",40);
define("OASIS_IRON_MULTIPLIER",40);
define("OASIS_CROP_MULTIPLIER",40);
define("OASIS_WOOD_PRODUCTION",OASIS_WOOD_MULTIPLIER*SPEED);
define("OASIS_CLAY_PRODUCTION",OASIS_CLAY_MULTIPLIER*SPEED);
define("OASIS_IRON_PRODUCTION",OASIS_IRON_MULTIPLIER*SPEED);
define("OASIS_CROP_PRODUCTION",OASIS_CROP_MULTIPLIER*SPEED);

P.S: from the next version, the possibility to add manual WWs, WW
building plans and to create the natar account will be REMOVED.
2018-05-10 17:45:27 +02:00
iopietro 9e2d2b6842 Fixed trap bugs
+Traps are now repaired (built) in the trapper building, instead of
instantly given after a successful normal attack or a dismiss/releasing
from the rally point
+1/4 of trapped troops are now lost after a successful normal attack
+Traps are now released when troops die from starvation
+If you'll dismiss your trapped troops from the rally point, the gaul
player will be able to only repair 1/3 of the total used traps
+Created a new method to delete some redundant and duplicated code
starvation related
+The effect of WW building plans will be displayed correctly, when
they're active
+Troops related artifacts are now counted when building traps
+Some minor improovements and bug fixing
+Some clean-up
2018-05-02 21:17:20 +02:00
iopietro 2fc3e7b7da Fixed trap bugs
+Released troops will now return to their respective villages correctly,
(allied or own villages)
+Fixed "Released X of own troops" and "Released X of friendly troops"
texts, they'll now match the correct amount of own/friendly released
troops.
+Fixed a bug that didn't permit to release troops in the first attack or
if in the attacked village there were prisoners from more than one
village
+Corrected a wrong stolen resources calculation
+Minor improovements and bug fixing
2018-05-01 00:09:58 +02:00
iopietro 56e280f436 Artifacts fixes part 4
Completely fixed the artifact of the fool and fixed all kind of
artifact:

+Deleted some useless .tpl files and merged into one (Stable)
+The artifact of the fool effect won't be displayed if not active
+Fixed a bug that permitted to have a great and a unique artefacts
active at the same moment
+Big reductions of code in a lot of files
+Created some new methods to support artifacts
+Fixed a bug that prevented the effect of the "Rivals confusion" to work
correctly
+Fixed a bug that prevented "The eagles eyes" artifact to work correctly
for the attacker
+Fixed the artifact of the fool of every kind, now it's calculated with
a new method
+Fixed the cranny capacity when a "Rivals confusion" artifact is active
+Some minor bug fixing , improovements and optimization
2018-04-26 20:37:47 +02:00
iopietro 26cb03cdb6 Artifacts fixing part 1
+Added a new table in the database, called "artefacts_chrono" which
stores the chronology of all artifacts
+Added the support for the artifacts chronology in 27_show.tpl
+Added the support for interacting with the artifacts chronology table in Database.php
+Cleaned the code in 27_show.tpl
+Some minor improovements and bug fixing
2018-04-23 20:34:28 +02:00
Vladyslav 2891abf977 Small fixes 2018-04-22 23:34:01 +03:00