Shadow
cc78105a33
Vacation mode is enabled for everyone for testing
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Vacation mode is enable for everyone for testing as Travian Official have vacation
Must code the condition of vacation
9/9 Conditions
No troops on movement
No troops in movement for other villages
No troops send for reinforcements
Don`t have any troops in your account as reinforcements from other players
Don`t have a Wonder World
Don`t have an artifact
No longer on protection period
Don`t have any troops trapped
Don`t have account on deletion process
2017-11-10 11:05:59 +02:00
Martin Ambrus
b943f08018
fix: mysqli auto-closes connections in PHP
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Closes #328
2017-11-09 19:57:30 +01:00
Martin Ambrus
fc6f338cd3
fix: undefined indexes and some basic math
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Closes #329
2017-11-09 19:42:58 +01:00
Martin Ambrus
ed8628bfb2
fix: constant used as a string
2017-11-08 18:01:00 +01:00
Martin Ambrus
6ef538b365
fix: undefined indexes
2017-11-08 18:00:14 +01:00
Martin Ambrus
d7c38c7c39
fix: undefined indexes
2017-11-08 17:45:41 +01:00
Martin Ambrus
a25f69f7ed
fix: undefined indexes
2017-11-08 17:41:52 +01:00
Martin Ambrus
28f56cd9f6
fix: undefined index
2017-11-08 17:38:34 +01:00
Martin Ambrus
a47c499501
chore: version update
2017-11-08 12:03:55 +01:00
Martin Ambrus
080238ee3f
fix: manual navigation and external links work as intended
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Closes #314
2017-11-08 12:03:07 +01:00
Martin Ambrus
51f1d183eb
fix: quest 6 does not send a message with original quests set
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Closes #315
2017-11-08 08:54:12 +01:00
Martin Ambrus
8a7f12268c
fix: logging works, tech log link added to Admin
2017-11-07 10:34:50 +01:00
Martin Ambrus
c9150f9d42
fix: quest-guy disappears on extended quests in "play no tasks" choice
2017-11-06 21:40:35 +01:00
Martin Ambrus
7bc1cb751c
fix: All Artefact have the same image
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Closes #255
2017-11-06 16:14:50 +01:00
Martin Ambrus
e92d075060
fix: double-including confing results in redefining constants
2017-11-06 14:12:32 +01:00
Martin Ambrus
86c9a161d3
fix: hide alliance forum link when defaulting to 0
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Relates to #249
Comment URL:
https://github.com/Shadowss/TravianZ/issues/249#issuecomment-341975998
2017-11-05 15:21:45 +01:00
Martin Ambrus
ee017adb40
refactor: most of broad SELECTs updated
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Closes #301
2017-11-05 14:35:19 +01:00
Martin Ambrus
740c28f136
fix: undefined index
2017-11-05 01:28:24 +01:00
Martin Ambrus
169c07dd92
fix: wrong default input value when sending reinforcements back
2017-11-05 01:15:37 +01:00
Martin Ambrus
f485f69e0a
fix: clear all remaining village troops when conquering a village
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Closes #269
2017-11-05 00:08:22 +01:00
Martin Ambrus
a822504706
fix: counting queries optimization
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Closes #300
2017-11-04 15:41:35 +01:00
Martin Ambrus
5e4521e62e
fix: misspelled session variable
2017-11-03 17:15:16 +01:00
Martin Ambrus
042d36e108
fix: undefined constant
2017-11-03 17:14:02 +01:00
Martin Ambrus
a07afeea62
fix: NPC trade on settlers has incorrect values
2017-11-03 16:57:01 +01:00
Martin Ambrus
3863456ac9
fix: all artefacts have the same image
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Closes #255
2017-11-03 16:12:04 +01:00
Martin Ambrus
6d1182e2f9
fix: message preview doesn't work
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It actually isn't even implemented in the JavaScript, so I'm commenting
it out for now, since it never really worked.
Relates to: #254
2017-11-03 15:52:29 +01:00
Martin Ambrus
90f8982245
fix: hero dying and revival doesn't work correctly with multiple heroes
2017-11-02 23:59:03 +01:00
Martin Ambrus
cda7548cb1
fix: undefined indexes
2017-11-02 12:53:10 +01:00
Martin Ambrus
7c67e1e7b9
fix: only 1 hero can exist and is deleted upon new hero training start
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Closes #261
2017-11-02 11:05:26 +01:00
Martin Ambrus
d88a30b0a4
fix: undefined indexes
2017-11-02 07:54:28 +01:00
Martin Ambrus
d78f4ecd2d
fix: undefined indexes
2017-11-02 00:58:36 +01:00
Martin Ambrus
87c489814b
fix: undefined index
2017-11-02 00:54:16 +01:00
Martin Ambrus
d9da11ef4b
fix: don't show errors and fix that empty value
2017-11-02 00:53:46 +01:00
Martin Ambrus
041726fbd2
fix: undefined indexes
2017-11-01 21:35:24 +01:00
Martin Ambrus
c9038e20b8
refactor: alliance and Embassy mechanics refactoring, stage 2 of 3
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Everything is now prepared for the last stage, where the code to handle
Embassy destruction during a battle will be added and tested :)
A few Embassy-demolition-related issues have been ironed-out in this
commit as well.
2017-11-01 00:16:52 +01:00
Martin Ambrus
82202c5089
fix: Calculated In time sometimes invalid due to $start variable reuse
2017-10-30 09:31:56 +01:00
Martin Ambrus
a9625c6592
chore: some new features listing and a version change
2017-10-29 23:07:20 +01:00
Martin Ambrus
5d91de0e14
feat: new Embassy logic for demolitions and alliance quitting
2017-10-29 23:06:25 +01:00
Martin Ambrus
7b178e197b
feat: message sender (when reading message) now links to a user
2017-10-29 13:34:05 +01:00
Martin Ambrus
e8e0cc89d3
fix: don't allow players to go back in quests
2017-10-28 19:51:14 +02:00
Martin Ambrus
133a5126f9
fix: Multihunter's Quest now always solvable
2017-10-28 18:54:37 +02:00
Martin Ambrus
2340c3821c
fix: undefined variables
2017-10-28 12:04:28 +02:00
Martin Ambrus
e148b917e5
chore: version change (a lot of changes happened, so it's time :P )
2017-10-28 09:57:44 +02:00
Martin Ambrus
eca2c9105c
fix: undefined indexes and variables
2017-10-28 02:18:00 +02:00
Martin Ambrus
30d3b9c4fa
refactor: OOP code movements started :)
2017-10-25 13:38:38 +02:00
Martin Ambrus
7741721590
fix: wrong order by clause
2017-10-24 18:37:46 +02:00
Martin Ambrus
79705fbc10
fix: crazy SQL :)
2017-10-24 09:04:10 +02:00
Martin Ambrus
8cef188fa8
refactor: more SQL optimizations and regexes
2017-10-23 20:26:41 +02:00
Martin Ambrus
e19a039d28
fix: more crazy SQL calculations
2017-10-22 22:29:39 +02:00
Martin Ambrus
eb247adfd8
fix: inoperable troop adjustments removed from farm list
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The interface, along with the in-line JavaScript code on the page was
most probably taken from the actual 3.5 real game and never tested.
Therefore, we're missing a whole JavaScript file of functionality that
would update units in raid lists.
This would be too much work to do at this stage, so I'm shelving this
functionality.
2017-10-22 20:55:38 +02:00