iopietro
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eb041f5cd9
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Fixed a bug in the rally point
The name of the attacked oasis and the link connected to it, are now
shown correctly.
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2018-04-06 19:53:41 +02:00 |
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Pietro
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00d5021d1c
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A little forgetfulness
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2018-04-05 22:56:24 +02:00 |
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Pietro
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a067344e03
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Fixed a little bug
The Bakery is now shown in the "Soon" building list after meeting at least one prerequisites.
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2018-04-05 21:47:46 +02:00 |
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Pietro
|
02d79777f1
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Fixed a bug in the troops training
Troops can now be trained in 0 seconds.
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2018-04-05 03:05:57 +02:00 |
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Pietro
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c2587d855f
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Fixed a little bug
The market won't show anymore in the "Soon" list if already built.
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2018-04-05 01:45:25 +02:00 |
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Pietro
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2619326732
|
A little forgetfulness
Removed the possibility to see the catapult target(s) when attacking an occupied oasis.
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2018-04-04 21:46:05 +02:00 |
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Pietro
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b881605cbc
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Added a new functionality
This is a T4+ functionality, but it's very useful. Catapult target(s) are now shown in the rally point, under the amount of attacking troops.
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2018-04-04 21:38:57 +02:00 |
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Pietro
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3716398cc4
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Fixed a bug + some cleanup
The market is now shown properly in the "Soon" list.
Some cleanup.
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2018-04-04 20:05:00 +02:00 |
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Pietro
|
634675958e
|
Fixed building duplication
Buildings won't duplicate anymore in the "Show more" list.
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2018-04-04 18:47:54 +02:00 |
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Pietro
|
92d928969d
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Fixed a little thing and some cleanup
"Construct new building" is now shown correctly when trying to build something.
Some cleanup.
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2018-04-04 18:27:35 +02:00 |
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Pietro
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370acfb5b6
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Clean-up
Removed an unused code.
Centered the "Name Changed" string.
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2018-04-03 16:15:02 +02:00 |
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Pietro
|
49ebbee747
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Fixed a demolition bug
Resource fields can't be demolished anymore
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2018-04-03 13:56:13 +02:00 |
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Pietro
|
1108871e9e
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Fixed a bug in the hero's mansion
You can't assign an empty name to an hero anymore.
The new name will be displayed correctly (instead of the old name) after renaming your hero.
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2018-04-03 02:23:57 +02:00 |
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Pietro
|
a8e39468b4
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Fixed a little thing
Corrected the embassy requirements
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2018-04-02 17:23:55 +02:00 |
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Pietro
|
cfc64aacc8
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Fixed an exploit in the Hero's mansion
With this exploit you can release any conquered oasis
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2018-04-01 18:37:10 +02:00 |
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AL-Kateb
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454106dfce
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Removed a debugging echo
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2018-01-22 11:05:21 +00:00 |
|
Martin Ambrus
|
68c491509c
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Merge pull request #461 from velhbxtyrj/patch-5
Embellishment treasury. Part 2
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2018-01-06 13:50:57 +01:00 |
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Vladyslav
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6457c67dbc
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Embellishment treasury. Part 2
Removed unnecessary (empty) line in the bottom of the table with the artefacts on page Large artefacts.
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2018-01-06 02:15:58 +02:00 |
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Vladyslav
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2f9b96e226
|
Embellishment treasury. Part 1
Removed unnecessary (empty) line in the bottom of the table with the artefacts on page Small artefacts .
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2018-01-06 02:15:25 +02:00 |
|
AL-Kateb
|
00da54dcae
|
Minor fix, corrected upgrade.tpl for NPC button
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2017-12-31 18:29:20 +00:00 |
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AL-Kateb
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5466aa2af1
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NPC button no longer appears if combined resources are not enough
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2017-12-31 18:19:05 +00:00 |
|
Martin Ambrus
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43dfea920b
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fix: unable to attack players with Multihunter access rights
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2017-12-02 14:18:28 +01:00 |
|
Martin Ambrus
|
cbc404e740
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fix: warning with 0 heroes
#341
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2017-12-01 21:29:26 +01:00 |
|
Martin Ambrus
|
0d0dc548c1
|
fix: spending hero points subtracts these from all player's heroes
#341
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2017-12-01 12:53:05 +01:00 |
|
Martin Ambrus
|
bc4687bf76
|
fix: hero training and revival misbehaving
|
2017-12-01 12:29:32 +01:00 |
|
Martin Ambrus
|
3ccdbec06d
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fix: invalid next level info with Master builder the only item in queue
#257
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2017-11-26 15:25:36 +01:00 |
|
Martin Ambrus
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43b7e6c9b0
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fix: ww can be built to 51 without construction plan in a loop
#337
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2017-11-26 14:11:55 +01:00 |
|
Martin Ambrus
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c06c62ba6a
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fix: hero training and revive got messed up
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2017-11-22 21:38:57 +01:00 |
|
Martin Ambrus
|
9d73275522
|
fix: incorrect hero return time calculation
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2017-11-22 18:58:16 +01:00 |
|
Martin Ambrus
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ddb8614b14
|
fix: construction of a palace and a residence in one village
#323
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2017-11-22 14:35:33 +01:00 |
|
Martin Ambrus
|
645793dde2
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refactor: s1_vdata queries cached and reused
#313
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2017-11-20 10:10:29 +01:00 |
|
Martin Ambrus
|
a87802296b
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refactor: getBuildingByType2() takes multiple IDs
#313
|
2017-11-19 16:24:33 +01:00 |
|
Martin Ambrus
|
481769b68e
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fix: undefined index
|
2017-11-19 11:33:11 +01:00 |
|
Martin Ambrus
|
07e5f322e2
|
fix: reinforcements sent back do not hide the reinforcements table
|
2017-11-19 02:33:07 +01:00 |
|
Martin Ambrus
|
258ba60014
|
fix: undefined index
|
2017-11-19 02:26:38 +01:00 |
|
Martin Ambrus
|
349115af66
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fix: undefined index
|
2017-11-18 21:19:41 +01:00 |
|
Martin Ambrus
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d17d1f9b32
|
refactor: last round of database values caching
#313
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2017-11-17 19:40:34 +01:00 |
|
Martin Ambrus
|
994cef151c
|
fix: World of Wonder needs additional building plan from lvl 50
The game allowed to build until level 51.
#337
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2017-11-10 14:11:38 +01:00 |
|
Martin Ambrus
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ed8628bfb2
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fix: constant used as a string
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2017-11-08 18:01:00 +01:00 |
|
Martin Ambrus
|
6ef538b365
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fix: undefined indexes
|
2017-11-08 18:00:14 +01:00 |
|
Martin Ambrus
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7bc1cb751c
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fix: All Artefact have the same image
Closes #255
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2017-11-06 16:14:50 +01:00 |
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Martin Ambrus
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ee017adb40
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refactor: most of broad SELECTs updated
Closes #301
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2017-11-05 14:35:19 +01:00 |
|
Martin Ambrus
|
a822504706
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fix: counting queries optimization
Closes #300
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2017-11-04 15:41:35 +01:00 |
|
Martin Ambrus
|
5e4521e62e
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fix: misspelled session variable
|
2017-11-03 17:15:16 +01:00 |
|
Martin Ambrus
|
a07afeea62
|
fix: NPC trade on settlers has incorrect values
|
2017-11-03 16:57:01 +01:00 |
|
Martin Ambrus
|
3863456ac9
|
fix: all artefacts have the same image
Closes #255
|
2017-11-03 16:12:04 +01:00 |
|
Martin Ambrus
|
90f8982245
|
fix: hero dying and revival doesn't work correctly with multiple heroes
|
2017-11-02 23:59:03 +01:00 |
|
Martin Ambrus
|
7c67e1e7b9
|
fix: only 1 hero can exist and is deleted upon new hero training start
Closes #261
|
2017-11-02 11:05:26 +01:00 |
|
Martin Ambrus
|
d88a30b0a4
|
fix: undefined indexes
|
2017-11-02 07:54:28 +01:00 |
|
Martin Ambrus
|
d78f4ecd2d
|
fix: undefined indexes
|
2017-11-02 00:58:36 +01:00 |
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