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494 lines
16 KiB
Markdown
494 lines
16 KiB
Markdown
---
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comments: true
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---
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# 10.3 Binary Search Boundaries
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## 10.3.1 Finding the Left Boundary
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!!! question
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Given a sorted array `nums` of length $n$ that may contain duplicate elements, return the index of the leftmost occurrence of `target`. If the array does not contain `target`, return $-1$.
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Recall the method for finding the insertion point with binary search. After the search completes, $i$ points to the leftmost `target`, **so finding the insertion point is essentially finding the index of the leftmost `target`**.
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Consider implementing the left boundary search using the insertion point finding function. Note that the array may not contain `target`, which could result in the following two cases:
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- The insertion point index $i$ is out of bounds.
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- The element `nums[i]` is not equal to `target`.
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When either of these situations occurs, simply return $-1$. The code is shown below:
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=== "Python"
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```python title="binary_search_edge.py"
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def binary_search_left_edge(nums: list[int], target: int) -> int:
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"""Binary search for the leftmost target"""
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# Equivalent to finding the insertion point of target
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i = binary_search_insertion(nums, target)
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# Target not found, return -1
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if i == len(nums) or nums[i] != target:
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return -1
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# Found target, return index i
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return i
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```
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=== "C++"
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```cpp title="binary_search_edge.cpp"
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/* Binary search for the leftmost target */
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int binarySearchLeftEdge(vector<int> &nums, int target) {
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// Equivalent to finding the insertion point of target
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int i = binarySearchInsertion(nums, target);
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// Target not found, return -1
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if (i == nums.size() || nums[i] != target) {
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return -1;
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}
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// Found target, return index i
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return i;
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}
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```
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=== "Java"
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```java title="binary_search_edge.java"
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/* Binary search for the leftmost target */
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int binarySearchLeftEdge(int[] nums, int target) {
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// Equivalent to finding the insertion point of target
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int i = binary_search_insertion.binarySearchInsertion(nums, target);
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// Target not found, return -1
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if (i == nums.length || nums[i] != target) {
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return -1;
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}
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// Found target, return index i
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return i;
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}
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```
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=== "C#"
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```csharp title="binary_search_edge.cs"
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/* Binary search for the leftmost target */
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int BinarySearchLeftEdge(int[] nums, int target) {
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// Equivalent to finding the insertion point of target
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int i = binary_search_insertion.BinarySearchInsertion(nums, target);
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// Target not found, return -1
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if (i == nums.Length || nums[i] != target) {
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return -1;
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}
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// Found target, return index i
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return i;
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}
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```
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=== "Go"
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```go title="binary_search_edge.go"
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/* Binary search for the leftmost target */
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func binarySearchLeftEdge(nums []int, target int) int {
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// Equivalent to finding the insertion point of target
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i := binarySearchInsertion(nums, target)
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// Target not found, return -1
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if i == len(nums) || nums[i] != target {
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return -1
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}
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// Found target, return index i
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return i
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}
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```
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=== "Swift"
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```swift title="binary_search_edge.swift"
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/* Binary search for the leftmost target */
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func binarySearchLeftEdge(nums: [Int], target: Int) -> Int {
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// Equivalent to finding the insertion point of target
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let i = binarySearchInsertion(nums: nums, target: target)
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// Target not found, return -1
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if i == nums.endIndex || nums[i] != target {
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return -1
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}
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// Found target, return index i
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return i
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}
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```
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=== "JS"
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```javascript title="binary_search_edge.js"
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/* Binary search for the leftmost target */
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function binarySearchLeftEdge(nums, target) {
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// Equivalent to finding the insertion point of target
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const i = binarySearchInsertion(nums, target);
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// Target not found, return -1
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if (i === nums.length || nums[i] !== target) {
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return -1;
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}
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// Found target, return index i
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return i;
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}
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```
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=== "TS"
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```typescript title="binary_search_edge.ts"
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/* Binary search for the leftmost target */
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function binarySearchLeftEdge(nums: Array<number>, target: number): number {
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// Equivalent to finding the insertion point of target
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const i = binarySearchInsertion(nums, target);
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// Target not found, return -1
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if (i === nums.length || nums[i] !== target) {
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return -1;
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}
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// Found target, return index i
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return i;
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}
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```
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=== "Dart"
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```dart title="binary_search_edge.dart"
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/* Binary search for the leftmost target */
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int binarySearchLeftEdge(List<int> nums, int target) {
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// Equivalent to finding the insertion point of target
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int i = binarySearchInsertion(nums, target);
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// Target not found, return -1
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if (i == nums.length || nums[i] != target) {
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return -1;
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}
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// Found target, return index i
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return i;
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}
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```
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=== "Rust"
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```rust title="binary_search_edge.rs"
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/* Binary search for the leftmost target */
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fn binary_search_left_edge(nums: &[i32], target: i32) -> i32 {
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// Equivalent to finding the insertion point of target
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let i = binary_search_insertion(nums, target);
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// Target not found, return -1
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if i == nums.len() as i32 || nums[i as usize] != target {
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return -1;
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}
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// Found target, return index i
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i
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}
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```
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=== "C"
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```c title="binary_search_edge.c"
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/* Binary search for the leftmost target */
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int binarySearchLeftEdge(int *nums, int numSize, int target) {
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// Equivalent to finding the insertion point of target
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int i = binarySearchInsertion(nums, numSize, target);
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// Target not found, return -1
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if (i == numSize || nums[i] != target) {
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return -1;
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}
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// Found target, return index i
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return i;
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}
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```
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=== "Kotlin"
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```kotlin title="binary_search_edge.kt"
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/* Binary search for the leftmost target */
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fun binarySearchLeftEdge(nums: IntArray, target: Int): Int {
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// Equivalent to finding the insertion point of target
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val i = binarySearchInsertion(nums, target)
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// Target not found, return -1
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if (i == nums.size || nums[i] != target) {
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return -1
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}
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// Found target, return index i
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return i
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}
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```
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=== "Ruby"
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```ruby title="binary_search_edge.rb"
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### Binary search leftmost target ###
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def binary_search_left_edge(nums, target)
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# Equivalent to finding the insertion point of target
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i = binary_search_insertion(nums, target)
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# Target not found, return -1
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return -1 if i == nums.length || nums[i] != target
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i # Found target, return index i
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end
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```
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## 10.3.2 Finding the Right Boundary
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So how do we find the rightmost `target`? The most direct approach is to modify the code and replace the pointer shrinking operation in the `nums[m] == target` case. The code is omitted here; interested readers can implement it themselves.
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Below we introduce two more clever methods.
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### 1. Reusing Left Boundary Search
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In fact, we can use the function for finding the leftmost `target` to find the rightmost `target`. The specific method is: **convert finding the rightmost `target` into finding the leftmost `target + 1`**.
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As shown in Figure 10-7, after the search completes, the pointer $i$ points to the leftmost `target + 1` (if it exists), while $j$ points to the rightmost `target`, **so we can return $j$**.
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{ class="animation-figure" }
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<p align="center"> Figure 10-7 Converting right boundary search to left boundary search </p>
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Note that the returned insertion point is $i$, so we need to subtract $1$ from it to obtain $j$:
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=== "Python"
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```python title="binary_search_edge.py"
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def binary_search_right_edge(nums: list[int], target: int) -> int:
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"""Binary search for the rightmost target"""
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# Convert to finding the leftmost target + 1
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i = binary_search_insertion(nums, target + 1)
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# j points to the rightmost target, i points to the first element greater than target
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j = i - 1
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# Target not found, return -1
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if j == -1 or nums[j] != target:
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return -1
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# Found target, return index j
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return j
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```
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=== "C++"
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```cpp title="binary_search_edge.cpp"
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/* Binary search for the rightmost target */
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int binarySearchRightEdge(vector<int> &nums, int target) {
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// Convert to finding the leftmost target + 1
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int i = binarySearchInsertion(nums, target + 1);
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// j points to the rightmost target, i points to the first element greater than target
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int j = i - 1;
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// Target not found, return -1
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if (j == -1 || nums[j] != target) {
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return -1;
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}
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// Found target, return index j
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return j;
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}
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```
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=== "Java"
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```java title="binary_search_edge.java"
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/* Binary search for the rightmost target */
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int binarySearchRightEdge(int[] nums, int target) {
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// Convert to finding the leftmost target + 1
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int i = binary_search_insertion.binarySearchInsertion(nums, target + 1);
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// j points to the rightmost target, i points to the first element greater than target
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int j = i - 1;
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// Target not found, return -1
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if (j == -1 || nums[j] != target) {
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return -1;
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}
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// Found target, return index j
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return j;
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}
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```
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=== "C#"
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```csharp title="binary_search_edge.cs"
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/* Binary search for the rightmost target */
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int BinarySearchRightEdge(int[] nums, int target) {
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// Convert to finding the leftmost target + 1
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int i = binary_search_insertion.BinarySearchInsertion(nums, target + 1);
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// j points to the rightmost target, i points to the first element greater than target
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int j = i - 1;
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// Target not found, return -1
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if (j == -1 || nums[j] != target) {
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return -1;
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}
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// Found target, return index j
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return j;
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}
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```
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=== "Go"
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```go title="binary_search_edge.go"
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/* Binary search for the rightmost target */
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func binarySearchRightEdge(nums []int, target int) int {
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// Convert to finding the leftmost target + 1
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i := binarySearchInsertion(nums, target+1)
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// j points to the rightmost target, i points to the first element greater than target
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j := i - 1
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// Target not found, return -1
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if j == -1 || nums[j] != target {
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return -1
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}
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// Found target, return index j
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return j
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}
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```
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=== "Swift"
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```swift title="binary_search_edge.swift"
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/* Binary search for the rightmost target */
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func binarySearchRightEdge(nums: [Int], target: Int) -> Int {
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// Convert to finding the leftmost target + 1
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let i = binarySearchInsertion(nums: nums, target: target + 1)
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// j points to the rightmost target, i points to the first element greater than target
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let j = i - 1
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// Target not found, return -1
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if j == -1 || nums[j] != target {
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return -1
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}
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// Found target, return index j
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return j
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}
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```
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=== "JS"
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```javascript title="binary_search_edge.js"
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/* Binary search for the rightmost target */
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function binarySearchRightEdge(nums, target) {
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// Convert to finding the leftmost target + 1
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const i = binarySearchInsertion(nums, target + 1);
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// j points to the rightmost target, i points to the first element greater than target
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const j = i - 1;
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// Target not found, return -1
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if (j === -1 || nums[j] !== target) {
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return -1;
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}
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// Found target, return index j
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return j;
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}
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```
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=== "TS"
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```typescript title="binary_search_edge.ts"
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/* Binary search for the rightmost target */
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function binarySearchRightEdge(nums: Array<number>, target: number): number {
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// Convert to finding the leftmost target + 1
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const i = binarySearchInsertion(nums, target + 1);
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// j points to the rightmost target, i points to the first element greater than target
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const j = i - 1;
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// Target not found, return -1
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if (j === -1 || nums[j] !== target) {
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return -1;
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}
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// Found target, return index j
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return j;
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}
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```
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=== "Dart"
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```dart title="binary_search_edge.dart"
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/* Binary search for the rightmost target */
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int binarySearchRightEdge(List<int> nums, int target) {
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// Convert to finding the leftmost target + 1
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int i = binarySearchInsertion(nums, target + 1);
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// j points to the rightmost target, i points to the first element greater than target
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int j = i - 1;
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// Target not found, return -1
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if (j == -1 || nums[j] != target) {
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return -1;
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}
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// Found target, return index j
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return j;
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}
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```
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=== "Rust"
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```rust title="binary_search_edge.rs"
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/* Binary search for the rightmost target */
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fn binary_search_right_edge(nums: &[i32], target: i32) -> i32 {
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// Convert to finding the leftmost target + 1
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let i = binary_search_insertion(nums, target + 1);
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// j points to the rightmost target, i points to the first element greater than target
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let j = i - 1;
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// Target not found, return -1
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if j == -1 || nums[j as usize] != target {
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return -1;
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}
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// Found target, return index j
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j
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}
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```
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=== "C"
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```c title="binary_search_edge.c"
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/* Binary search for the rightmost target */
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int binarySearchRightEdge(int *nums, int numSize, int target) {
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// Convert to finding the leftmost target + 1
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int i = binarySearchInsertion(nums, numSize, target + 1);
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// j points to the rightmost target, i points to the first element greater than target
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int j = i - 1;
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// Target not found, return -1
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if (j == -1 || nums[j] != target) {
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return -1;
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}
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// Found target, return index j
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return j;
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}
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```
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=== "Kotlin"
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```kotlin title="binary_search_edge.kt"
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/* Binary search for the rightmost target */
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fun binarySearchRightEdge(nums: IntArray, target: Int): Int {
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// Convert to finding the leftmost target + 1
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val i = binarySearchInsertion(nums, target + 1)
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// j points to the rightmost target, i points to the first element greater than target
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val j = i - 1
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// Target not found, return -1
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if (j == -1 || nums[j] != target) {
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return -1
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}
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// Found target, return index j
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return j
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}
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```
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=== "Ruby"
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```ruby title="binary_search_edge.rb"
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### Binary search rightmost target ###
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def binary_search_right_edge(nums, target)
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# Convert to finding the leftmost target + 1
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i = binary_search_insertion(nums, target + 1)
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# j points to the rightmost target, i points to the first element greater than target
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j = i - 1
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# Target not found, return -1
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return -1 if j == -1 || nums[j] != target
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j # Found target, return index j
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end
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```
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### 2. Converting to Element Search
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We know that when the array does not contain `target`, $i$ and $j$ will eventually point to the first elements greater than and less than `target`, respectively.
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Therefore, as shown in Figure 10-8, we can construct an element that does not exist in the array to find the left and right boundaries.
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- Finding the leftmost `target`: This can be converted to finding `target - 0.5` and returning the pointer $i$.
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- Finding the rightmost `target`: This can be converted to finding `target + 0.5` and returning the pointer $j$.
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{ class="animation-figure" }
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<p align="center"> Figure 10-8 Converting boundary search to element search </p>
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The code is omitted here, but the following two points are worth noting:
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- Since the given array does not contain decimal values, we do not need to worry about how to handle equality.
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- Because this method introduces decimals, the variable `target` in the function needs to be changed to a floating-point type (Python does not require this change).
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