mirror of
https://github.com/Shadowss/TravianZ.git
synced 2026-07-01 18:14:23 +00:00
Merge pull request #509 from iopietro/master
Fixed a building bug and some cleanup Fixed the issue #506.
This commit is contained in:
@@ -3219,7 +3219,8 @@ class Automation {
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,$troopsdead9
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,$troopsdead10
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,$troopsdead11
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,$DefenderUnit);
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,$DefenderUnit
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,$info_trap);
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#################################################
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+62
-85
@@ -42,29 +42,6 @@ class Building {
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}
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}
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public function residenceOfPalaceBuildInProgress() {
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global $database, $village;
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$residenceOrPalaceInProgress = $database->getBuildingByType2($village->wid, '25, 26');
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$residenceBuildInProgress = false;
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$palaceBuildInProgress = false;
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if (count($residenceOrPalaceInProgress)) {
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foreach ($residenceOrPalaceInProgress as $record) {
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if ($record == 25) {
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$residenceBuildInProgress = true;
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} else {
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$palaceBuildInProgress = true;
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}
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}
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}
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return [
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'residence' => $residenceBuildInProgress,
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'palace' => $palaceBuildInProgress
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];
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}
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/*
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* Checks whether to allow building Wonder of the World
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* above current level. This includes checks for WW upgrade
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@@ -144,19 +121,9 @@ class Building {
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exit;
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} else {
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$levels = $database->getResourceLevel($village->wid);
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$progresses = $this->residenceOfPalaceBuildInProgress();
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if (
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!(
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// check if we're not trying to hack-build residence and palace together
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(
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!in_array($tid, [25, 26]) ||
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(
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($tid == 25 && $progresses['palace'] === false) ||
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($tid == 26 && $progresses['residence'] === false)
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)
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) &&
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// don't allow building WW to level 51 with a waiting loop
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(
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$tid != 99 ||
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@@ -183,6 +150,11 @@ class Building {
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(
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$levels['f'.$tid.'t'] == $id ||
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$levels['f'.$tid.'t'] == 0
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) &&
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// check that we're not trying to build in the walls id
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(
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($tid == 40 && in_array($id, [31, 32, 33])) ||
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$tid != 40
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)
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) {
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if ( !isset($_GET['master']) && $this->checkResource( $id, $tid ) != 4 ) {
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@@ -589,59 +561,64 @@ class Building {
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private function constructBuilding($id,$tid) {
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global $database,$village,$session,$logging;
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if($this->allocated < $this->maxConcurrent) {
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// check if we're not trying to hack-build residence and palace together
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if (
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($progresses = $this->residenceOfPalaceBuildInProgress()) &&
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(
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!in_array($tid, [25, 26]) ||
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(
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($tid == 25 && $progresses['palace'] === false) ||
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($tid == 26 && $progresses['residence'] === false)
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)
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)
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) {
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if ( $tid == 16 ) {
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$id = 39;
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} else if ( $tid == 31 || $tid == 32 || $tid == 33 ) {
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$id = 40;
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}
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$uprequire = $this->resourceRequired( $id, $tid );
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$time = time() + $uprequire['time'];
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$bindicate = $this->canBuild( $id, $tid );
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$loop = ( $bindicate == 9 ? 1 : 0 );
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if ( $loop == 1 ) {
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foreach ( $this->buildArray as $build ) {
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if ( $build['field'] >= 19 || ( $session->tribe <> 1 && ! ALLOW_ALL_TRIBE ) ) {
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$time = $build['timestamp'] + ceil( 60 / SPEED ) + $uprequire['time'];
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}
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}
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}
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if ( $this->meetRequirement( $tid ) ) {
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if ( $session->access != BANNED ) {
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$level = $database->getResourceLevel( $village->wid );
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if ( $database->addBuilding( $village->wid, $id, $tid, $loop, $time, 0, $level[ 'f' . $id ] + 1 + count( $database->getBuildingByField( $village->wid, $id ) ) ) ) {
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$logging->addBuildLog( $village->wid, $this->procResType( $tid ), ( $village->resarray[ 'f' . $id ] + 1 ), 1 );
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$database->modifyResource( $village->wid, $uprequire['wood'], $uprequire['clay'], $uprequire['iron'], $uprequire['crop'], 0 );
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header( "Location: dorf2.php" );
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exit;
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}
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} else {
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header( "Location: banned.php" );
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exit;
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}
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} else {
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header("location: dorf2.php");
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exit;
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}
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} else {
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header( "Location: dorf2.php" );
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exit;
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}
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if($this->allocated < $this->maxConcurrent) {
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if ( $tid == 16 ) {
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$id = 39;
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} else if ( $tid == 31 || $tid == 32 || $tid == 33 ) {
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$id = 40;
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}
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$uprequire = $this->resourceRequired( $id, $tid );
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$time = time() + $uprequire['time'];
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$bindicate = $this->canBuild( $id, $tid );
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$loop = ( $bindicate == 9 ? 1 : 0 );
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if ( $loop == 1 ) {
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foreach ( $this->buildArray as $build ) {
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if ( $build['field'] >= 19 || ( $session->tribe <> 1 && ! ALLOW_ALL_TRIBE ) ) {
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$time = $build['timestamp'] + ceil( 60 / SPEED ) + $uprequire['time'];
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}
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}
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}
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if ( $this->meetRequirement( $tid ) ) {
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if ( $session->access != BANNED ) {
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$level = $database->getResourceLevel( $village->wid );
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if ( $database->addBuilding( $village->wid, $id, $tid, $loop, $time, 0, $level[ 'f' . $id ] + 1 + count( $database->getBuildingByField( $village->wid, $id ) ) ) ) {
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$logging->addBuildLog( $village->wid, $this->procResType( $tid ), ( $village->resarray[ 'f' . $id ] + 1 ), 1 );
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$database->modifyResource( $village->wid, $uprequire['wood'], $uprequire['clay'], $uprequire['iron'], $uprequire['crop'], 0 );
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header( "Location: dorf2.php" );
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exit;
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}
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} else {
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header( "Location: banned.php" );
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exit;
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}
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} else {
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header("location: dorf2.php");
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exit;
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}
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} else {
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header( "Location: dorf2.php" );
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exit;
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}
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}
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/**
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* Search through all user's villages if the castle is built or not
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*
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* @return boolean Returns true if the castle is already built in the whole account, otherwise returns false
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*/
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public function isCastleBuilt(){
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global $database, $session;
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$villages = $database->getProfileVillages($session->uid);
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foreach ($villages as $vil){
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if(in_array(26, $database->getResourceLevel($vil['wref']))){
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return true;
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}
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}
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return false;
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}
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private function meetRequirement($id) {
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global $village,$session,$database;
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@@ -677,8 +654,8 @@ class Building {
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case 22: return $this->getTypeLevel(15) >= 3 && $this->getTypeLevel(19) >= 3 && !$isBuilt;
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case 23: return !$isBuilt || $this->getTypeLevel($id) == 10;
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case 24: return $this->getTypeLevel(22) >= 10 && $this->getTypeLevel(15) >= 10 && !$isBuilt;
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case 25: return $this->getTypeLevel(15) >= 5 && $this->getTypeLevel(26) == 0 && !$isBuilt;
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case 26: return $this->getTypeLevel(18) >= 1 && $this->getTypeLevel(15) >= 5 && $this->getTypeLevel(25) == 0 && !$isBuilt;
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case 25: return $this->getTypeLevel(15) >= 5 && !$isBuilt && !$this->getTypeField(26);
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case 26: return $this->getTypeLevel(18) >= 1 && $this->getTypeLevel(15) >= 5 && !$isBuilt && !$this->isCastleBuilt() && !$this->getTypeField(25);
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case 27: return $this->getTypeLevel(15) >= 10 && !$isBuilt;
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case 28: return $this->getTypeLevel(17) == 20 && $this->getTypeLevel(20) >= 10 && !$isBuilt;
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case 29: return $this->getTypeLevel(19) == 20 && $village->capital == 0 && !$isBuilt;
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+88
-157
@@ -98,12 +98,8 @@ $greatwarehouse1 = getTypeCount(38);
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$greatgranary1 = getTypeCount(39);
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$greatworkshop1 = getTypeCount(42);
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$residenceOrPalaceInProgress = $building->residenceOfPalaceBuildInProgress();
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$residenceBuildInProgress = $residenceOrPalaceInProgress['residence'];
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$palaceBuildInProgress = $residenceOrPalaceInProgress['palace'];
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?>
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<div id="build" class="gid0"><h1<?php echo CONSTRUCT_NEW_BUILDING;?></h1>
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<div id="build" class="gid0"><h1><?php echo CONSTRUCT_NEW_BUILDING;?></h1>
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<?php
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if($mainbuilding == 0 && $mainbuilding1 == 0 && $id != 39 && $id != 40) {
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include("avaliable/mainbuilding.tpl");
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@@ -116,23 +112,23 @@ if((($granary == 0 && $granary1 == 0) || $granary == 20) && $mainbuilding >= 1 &
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}
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if($wall == 0 && $wall1 == 0) {
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if($session->tribe == 1 && $id != 39) {
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include("avaliable/citywall.tpl");
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include("avaliable/citywall.tpl");
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}
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if($session->tribe == 2 && $id != 39) {
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include("avaliable/earthwall.tpl");
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if($session->tribe == 2 && $id != 39) {
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include("avaliable/earthwall.tpl");
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}
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if($session->tribe == 3 && $id != 39) {
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include("avaliable/palisade.tpl");
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if($session->tribe == 3 && $id != 39) {
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include("avaliable/palisade.tpl");
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}
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if($session->tribe == 4 && $id != 39) {
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include("avaliable/earthwall.tpl");
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if($session->tribe == 4 && $id != 39) {
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include("avaliable/earthwall.tpl");
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}
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if($session->tribe == 5 && $id != 39) {
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include("avaliable/citywall.tpl");
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if($session->tribe == 5 && $id != 39) {
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include("avaliable/citywall.tpl");
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}
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}
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if((($warehouse == 0 && $warehouse1 == 0) || $warehouse == 20) && $mainbuilding >= 1 && $id != 39 && $id != 40) {
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include("avaliable/warehouse.tpl");
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include("avaliable/warehouse.tpl");
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}
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if((($greatwarehouse == 0 && $greatwarehouse1 == 0) || $greatwarehouse == 20) && $mainbuilding >= 10 && ($largeA['owner'] == $session->uid || $normalA['vref'] == $village->wid || $village->natar==1) && ($id != 39 && $id != 40)) {
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include("avaliable/greatwarehouse.tpl");
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@@ -141,96 +137,64 @@ if((($greatgranary == 0 && $greatgranary1 == 0) || $greatgranary == 20) && $main
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include("avaliable/greatgranary.tpl");
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}
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if((($trapper == 0 && $trapper1 == 0) || $trapper == 20) && $rallypoint >= 1 && $session->tribe == 3 && $id != 39 && $id != 40) {
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include("avaliable/trapper.tpl");
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include("avaliable/trapper.tpl");
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}
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if($rallypoint == 0 && $rallypoint1 == 0 && $id != 40) {
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include("avaliable/rallypoint.tpl");
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include("avaliable/rallypoint.tpl");
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}
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if($embassy == 0 && $embassy1 == 0 && $id != 39 && $id != 40 && $mainbuilding >= 1) {
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include("avaliable/embassy.tpl");
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include("avaliable/embassy.tpl");
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}
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//fix hero
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if($hero == 0 && $hero1 == 0 && $mainbuilding >= 3 && $rallypoint >= 1 && $id != 39 && $id != 40) {
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include("avaliable/hero.tpl");
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include("avaliable/hero.tpl");
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}
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//fix barracks
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if($rallypoint >= 1 && $mainbuilding >= 3 && $barrack == 0 && $barrack1 == 0 && $id != 39 && $id != 40) {
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include("avaliable/barracks.tpl");
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include("avaliable/barracks.tpl");
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}
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if($mainbuilding >= 3 && $academy >= 1 && $armoury == 0 && $armoury1 == 0 && $id != 39 && $id != 40) {
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include("avaliable/armoury.tpl");
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include("avaliable/armoury.tpl");
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}
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if($cropland >= 5 && $grainmill == 0 && $grainmill1 == 0 && $id != 39 && $id != 40) {
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include("avaliable/grainmill.tpl");
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include("avaliable/grainmill.tpl");
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}
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//fix marketplace
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if($granary >= 1 && $warehouse >= 1 && $mainbuilding >= 3 && $market == 0 && $market1 == 0 && $id != 39 && $id != 40) {
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include("avaliable/marketplace.tpl");
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include("avaliable/marketplace.tpl");
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}
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if($mainbuilding >= 5 && $residence == 0 && $residence1 == 0 && $id != 39 && $id != 40 && $palace == 0 && !$palaceBuildInProgress) {
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include("avaliable/residence.tpl");
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if($mainbuilding >= 5 && $residence == 0 && $residence1 == 0 && $id != 39 && $id != 40 && $palace == 0 && $palace1 == 0) {
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include("avaliable/residence.tpl");
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}
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if($academy == 0 && $academy1 == 0 && $mainbuilding >= 3 && $barrack >= 3 && $id != 39 && $id != 40) {
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include("avaliable/academy.tpl");
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include("avaliable/academy.tpl");
|
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}
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if($palace == 0 && $palace1 == 0 && $village->natar == 0 && $embassy >= 1 && $mainbuilding >= 5 && $id != 39 && $id != 40 && $residence == 0 && $residence1 == 0) {
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//Fix Castle
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//id user
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$user = $session->uid;
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//loop search village user
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$villages = $database->getProfileVillages($user);
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foreach ($villages as $villaggi_array){
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//loop structure village
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$query1 = mysqli_query($GLOBALS['link'],"SELECT * FROM ".TB_PREFIX."fdata WHERE vref = ".(int) $villaggi_array['wref']."");
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$strutture= mysqli_fetch_array($query1);
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if($strutture == false)
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$strutture = [];
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//search Castle in array structure village
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$test = in_array(26,$strutture);
|
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|
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if ($test){
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break;
|
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if($palace == 0 && $palace1 == 0 && !$building->isCastleBuilt() && $village->natar == 0 && $embassy >= 1 && $mainbuilding >= 5 && $id != 39 && $id != 40 && $residence == 0 && $residence1 == 0) {
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include("avaliable/palace.tpl");
|
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}
|
||||
|
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}
|
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|
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//if Castle no ready include palace.tpl
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if (!$test && !$residenceBuildInProgress){
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include("avaliable/palace.tpl");
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}
|
||||
|
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//end Fix
|
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}
|
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|
||||
|
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if($blacksmith == 0 && $blacksmith1 == 0 && $academy >= 3 && $mainbuilding >= 3 && $id != 39 && $id != 40) {
|
||||
include("avaliable/blacksmith.tpl");
|
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include("avaliable/blacksmith.tpl");
|
||||
}
|
||||
if($stonemasonslodge == 0 && $stonemasonslodge1 == 0 && $palace >= 3 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
|
||||
include("avaliable/stonemason.tpl");
|
||||
include("avaliable/stonemason.tpl");
|
||||
}
|
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if($stable == 0 && $stable1 == 0 && $blacksmith >= 3 && $academy >= 5 && $id != 39 && $id != 40) {
|
||||
include("avaliable/stable.tpl");
|
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include("avaliable/stable.tpl");
|
||||
}
|
||||
if($treasury == 0 && $treasury1 == 0 && $village->natar == 0 && $mainbuilding >= 10 && $id != 39 && $id != 40) {
|
||||
include("avaliable/treasury.tpl");
|
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include("avaliable/treasury.tpl");
|
||||
}
|
||||
if($brickyard == 0 && $brickyard1 == 0 && $claypit >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40 ) {
|
||||
include("avaliable/brickyard.tpl");
|
||||
include("avaliable/brickyard.tpl");
|
||||
}
|
||||
if($sawmill == 0 && $sawmill1 == 0 && $woodcutter >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
|
||||
include("avaliable/sawmill.tpl");
|
||||
}
|
||||
include("avaliable/sawmill.tpl");
|
||||
}
|
||||
if($ironfoundry == 0 && $ironfoundry1 == 0 && $ironmine >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
|
||||
include("avaliable/ironfoundry.tpl");
|
||||
include("avaliable/ironfoundry.tpl");
|
||||
}
|
||||
if($workshop == 0 && $workshop1 == 0 && $academy >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
|
||||
include("avaliable/workshop.tpl");
|
||||
include("avaliable/workshop.tpl");
|
||||
}
|
||||
if($tournamentsquare == 0 && $tournamentsquare1 == 0 && $rallypoint >= 15 && $id != 39 && $id != 40) {
|
||||
include("avaliable/tsquare.tpl");
|
||||
@@ -284,76 +248,43 @@ if($armoury == 0 && ($mainbuilding <= 2 || $academy == 0)) {
|
||||
include("soon/armoury.tpl");
|
||||
}
|
||||
if($cropland <= 4) {
|
||||
include("soon/grainmill.tpl");
|
||||
include("soon/grainmill.tpl");
|
||||
}
|
||||
if(isset($marketplace) && $marketplace == 0 && ($mainbuilding <= 2 || $granary <= 0 || $warehouse <= 0)) {
|
||||
include("soon/marketplace.tpl");
|
||||
if($marketplace == 0 && ($mainbuilding <= 2 || $granary <= 0 || $warehouse <= 0)) {
|
||||
include("soon/marketplace.tpl");
|
||||
}
|
||||
if($residence == 0 && $mainbuilding <= 4) {
|
||||
include("soon/residence.tpl");
|
||||
include("soon/residence.tpl");
|
||||
}
|
||||
if($academy == 0 && ($mainbuilding <= 2 || $barrack <= 2)) {
|
||||
include("soon/academy.tpl");
|
||||
include("soon/academy.tpl");
|
||||
}
|
||||
if($embassy == 0 || $mainbuilding >= 2 && $mainbuilding <= 4 && $village->natar == 0) {
|
||||
//Fix Castle
|
||||
//id user
|
||||
$user = $session->uid;
|
||||
|
||||
//connect to DB
|
||||
//mysqli_connect(SQL_SERVER, SQL_USER, SQL_PASS);
|
||||
//mysqli_select_db(SQL_DB);
|
||||
|
||||
//loop search village user
|
||||
$villages = $database->getProfileVillages($user);
|
||||
foreach ($villages as $villaggi_array){
|
||||
|
||||
//loop structure village
|
||||
$query1 = mysqli_query($GLOBALS['link'],"SELECT * FROM ".TB_PREFIX."fdata WHERE vref = ".(int) $villaggi_array['wref']."");
|
||||
$strutture= mysqli_fetch_array($query1);
|
||||
|
||||
//search Castle in array structure village
|
||||
if($strutture !== false)
|
||||
$test = in_array(26,$strutture);
|
||||
else
|
||||
$test = in_array(26,[]);
|
||||
if ($test){
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
//if Castle no ready include palace.tpl
|
||||
if (!$test){
|
||||
include("soon/palace.tpl");
|
||||
}
|
||||
|
||||
//end Fix
|
||||
if($embassy == 0 || $mainbuilding >= 2 && $mainbuilding <= 4 && !$building->isCastleBuilt() && $village->natar == 0) {
|
||||
include("soon/palace.tpl");
|
||||
}
|
||||
if($blacksmith == 0 && ($academy <= 2 || $mainbuilding <= 2)) {
|
||||
include("soon/blacksmith.tpl");
|
||||
include("soon/blacksmith.tpl");
|
||||
}
|
||||
if($stonemasonslodge == 0 && $palace <= 2 && $palace != 0 && $mainbuilding >= 2 && $mainbuilding <= 4 && $residence == 0 && $village->capital == 1) {
|
||||
include("soon/stonemason.tpl");
|
||||
include("soon/stonemason.tpl");
|
||||
}
|
||||
if($stable == 0 && (($blacksmith <= 2 && $blacksmith != 0) || ($academy >= 2 && $academy <= 4))) {
|
||||
include("soon/stable.tpl");
|
||||
include("soon/stable.tpl");
|
||||
}
|
||||
if($treasury == 0 && $mainbuilding <= 9 && $mainbuilding >= 5 && $village->natar == 0) {
|
||||
include("soon/treasury.tpl");
|
||||
include("soon/treasury.tpl");
|
||||
}
|
||||
if($brickyard == 0 && $claypit <= 9 && $claypit >= 5 && $mainbuilding >= 2 && $mainbuilding <= 4) {
|
||||
include("soon/brickyard.tpl");
|
||||
include("soon/brickyard.tpl");
|
||||
}
|
||||
if($sawmill == 0 && $woodcutter <= 9 && $woodcutter >= 5 && $mainbuilding >= 2 && $mainbuilding <= 4) {
|
||||
include("soon/sawmill.tpl");
|
||||
include("soon/sawmill.tpl");
|
||||
}
|
||||
if($ironfoundry == 0 && $ironmine <= 9 && $ironmine >= 5 && $mainbuilding >= 2 && $mainbuilding <= 4) {
|
||||
include("soon/ironfoundry.tpl");
|
||||
include("soon/ironfoundry.tpl");
|
||||
}
|
||||
if($workshop == 0 && $academy <= 9 && $academy >= 5 && $mainbuilding >= 2 && $mainbuilding <= 4) {
|
||||
include("soon/workshop.tpl");
|
||||
include("soon/workshop.tpl");
|
||||
}
|
||||
if($tournamentsquare == 0 && $rallypoint <= 14 && $rallypoint >= 7) {
|
||||
include("soon/tsquare.tpl");
|
||||
@@ -369,7 +300,7 @@ if($tradeoffice == 0 && $market <= 19 && $market >= 10 || $stable >= 5 && $stabl
|
||||
}
|
||||
if($session->tribe == 1 && $horsedrinkingtrough == 0 && $rallypoint <= 9 && $rallypoint >= 5 || $stable <= 19 && $stable >= 10 && $session->tribe == 1) {
|
||||
include("soon/horsedrinking.tpl");
|
||||
}
|
||||
}
|
||||
if($brewery == 0 && $village->capital == 1 && $rallypoint <= 9 && $rallypoint >= 5 || $granary <= 19 && $granary >= 10 && $session->tribe == 2) {
|
||||
include("soon/brewery.tpl");
|
||||
}
|
||||
@@ -388,64 +319,64 @@ href="javascript:show_build_list('all');"><?php echo SHOW_MORE;?></a></p>
|
||||
<div id="build_list_all" class="hide">
|
||||
<?php
|
||||
if($academy == 0 && ($mainbuilding == 1 || $barrack == 0)) {
|
||||
include("soon/academy.tpl");
|
||||
}
|
||||
include_once("soon/academy.tpl");
|
||||
}
|
||||
if($palace == 0 && ($embassy == 0 || $mainbuilding <= 2) && $village->natar == 0) {
|
||||
include("soon/palace.tpl");
|
||||
}
|
||||
include_once("soon/palace.tpl");
|
||||
}
|
||||
if($blacksmith == 0 && ($academy == 0 || $mainbuilding == 1)) {
|
||||
include("soon/blacksmith.tpl");
|
||||
}
|
||||
include_once("soon/blacksmith.tpl");
|
||||
}
|
||||
if($stonemason == 0 && ($palace == 0 || $mainbuilding <= 2) && $residence == 0) {
|
||||
include("soon/stonemason.tpl");
|
||||
}
|
||||
include_once("soon/stonemason.tpl");
|
||||
}
|
||||
if($stable == 0 && ($blacksmith == 0 || $academy <= 2)) {
|
||||
include("soon/stable.tpl");
|
||||
}
|
||||
include_once("soon/stable.tpl");
|
||||
}
|
||||
if($treasury == 0 && $mainbuilding <= 5) {
|
||||
include("soon/treasury.tpl");
|
||||
}
|
||||
include_once("soon/treasury.tpl");
|
||||
}
|
||||
if($brickyard == 0 && ($claypit <= 5 || $mainbuilding <= 2)) {
|
||||
include("soon/brickyard.tpl");
|
||||
}
|
||||
include_once("soon/brickyard.tpl");
|
||||
}
|
||||
if($sawmill == 0 && ($woodcutter <= 5 || $mainbuilding <= 2)) {
|
||||
include("soon/sawmill.tpl");
|
||||
}
|
||||
include_once("soon/sawmill.tpl");
|
||||
}
|
||||
if($ironfoundry == 0 && ($ironmine <= 5 || $mainbuilding <= 2)) {
|
||||
include("soon/ironfoundry.tpl");
|
||||
}
|
||||
include_once("soon/ironfoundry.tpl");
|
||||
}
|
||||
if($workshop == 0 && ($academy <= 5 || $mainbuilding <= 2)) {
|
||||
include("soon/workshop.tpl");
|
||||
}
|
||||
include_once("soon/workshop.tpl");
|
||||
}
|
||||
if($tournamentsquare == 0 && $rallypoint <= 7) {
|
||||
include("soon/tsquare.tpl");
|
||||
}
|
||||
include_once("soon/tsquare.tpl");
|
||||
}
|
||||
if($bakery == 0 && ($grainmill == 0 || $cropland <= 5 || $mainbuilding <= 2)) {
|
||||
include("soon/bakery.tpl");
|
||||
}
|
||||
include_once("soon/bakery.tpl");
|
||||
}
|
||||
if($townhall == 0 && ($mainbuilding <= 5 || $academy <= 5)) {
|
||||
include("soon/townhall.tpl");
|
||||
}
|
||||
include_once("soon/townhall.tpl");
|
||||
}
|
||||
if($tradeoffice == 0 && ($market <= 10 || $stable <= 5)) {
|
||||
include("soon/tradeoffice.tpl");
|
||||
}
|
||||
include_once("soon/tradeoffice.tpl");
|
||||
}
|
||||
if($session->tribe == 1 && $horsedrinkingtrough == 0 && ($rallypoint <= 5 || $stable <= 10)) {
|
||||
include("soon/horsedrinking.tpl");
|
||||
}
|
||||
include_once("soon/horsedrinking.tpl");
|
||||
}
|
||||
if($brewery == 0 && ($rallypoint <= 5 || $granary <= 10) && $session->tribe == 2 && $village->capital == 1) {
|
||||
include("soon/brewery.tpl");
|
||||
}
|
||||
include_once("soon/brewery.tpl");
|
||||
}
|
||||
if($greatbarracks == 0 && $barrack >= 15 && $village->capital == 0) {
|
||||
include("soon/greatbarracks.tpl");
|
||||
}
|
||||
include_once("soon/greatbarracks.tpl");
|
||||
}
|
||||
if($greatstable == 0 && $stable >= 15 && $village->capital == 0) {
|
||||
include("soon/greatstable.tpl");
|
||||
}
|
||||
include_once("soon/greatstable.tpl");
|
||||
}
|
||||
if($greatworkshop == 0 && $workshop >= 15 && $village->capital == 0 && GREAT_WKS) {
|
||||
include("soon/greatworkshop.tpl");
|
||||
}
|
||||
include_once("soon/greatworkshop.tpl");
|
||||
}
|
||||
?>
|
||||
</div><script language="JavaScript" type="text/javascript">
|
||||
</div><script type="text/javascript">
|
||||
function show_build_list(list) {
|
||||
// aktuelle liste, aktueller link
|
||||
var build_list = document.getElementById('build_list_'+list);
|
||||
|
||||
Reference in New Issue
Block a user