On a fresh install several strings were still hardcoded in English
(reported on the live server, RO locale):
- statistiken.php: the page <title>, the <h1> and the tab bar
(Player / Alliances / Villages / Heroes / General) were literal English.
- Templates/Ranking/ranksearch.tpl: the "back | forward" pagination links.
- Templates/troops.tpl: the "Hero" troop-row label.
Wire them to language constants. Reuse existing ones
(STATISTICS, PLAYER, PLAYERS, VILLAGES, BACK, FORWARD, U0) and add three
new constants (ALLIANCES, HEROES, GENERAL) to en/fr/ro. WW is kept as-is
(universal acronym).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Localize the 17 "new features" manual pages (Templates/Manual/1111-1126.tpl
and the 1331.tpl index, typ=11/13) so they render in the player's language
instead of hardcoded English.
- Replace hardcoded page titles, descriptions and nav tooltips with constants.
- The 1331 index reuses the per-page title constants and gains
MANUAL_NF_ENABLED / MANUAL_NF_DISABLED for the on/off status labels.
- Add 33 constants each to GameEngine/Lang/{en,fr,ro}.php
(2 status labels + 15 page titles + 16 descriptions).
- en.php uses tz_def() as the English fallback; fr/ro use define().
- Reuse existing constants where they already exist: VACATION_MODE (page 19),
NEW_FEATURES, FORWARD, BACK, OVERVIEW.
it/zh fall back to English. RO strings pending native review.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Localize the 51 in-game manual unit detail pages (Templates/Manual/1*.tpl,
typ=1) so they render in the player's language instead of English, continuing
the manual l10n started in the building pages PR.
What changed:
- 51 unit pages (Romans/Teutons/Gauls/Nature/Natars) now use translation
constants for every hardcoded string: tribe tags -> TRIBE1..5, the stat
labels (attack value, defence vs infantry/cavalry, Velocity, fields/hour,
Can carry, Duration of training), the unit descriptions, the NPC reference
notes and the "forward" nav.
- 48 new constants added to en/fr/ro:
* 7 shared stat labels (MANUAL_ATTACK_VALUE, MANUAL_DEF_INFANTRY,
MANUAL_DEF_CAVALRY, MANUAL_VELOCITY, MANUAL_FIELDS_HOUR, MANUAL_CAN_CARRY,
MANUAL_TRAINING_DURATION)
* 2 NPC reference notes (MANUAL_NPC_NATARS, MANUAL_NPC_NATURE)
* 1 templated Nature-animal blurb (MANUAL_UDESC_ANIMAL_EXP, used via
printf with the animal name + xp value, so the 10 animal pages share it)
* 38 unit descriptions (MANUAL_UDESC_*). Identical descriptions are shared:
settlers (110/120/130) and rams (117/127) reuse one constant each.
- Reuses constants already present upstream and in the building pages branch:
TRIBE1..5, LEVEL, FORWARD, CROP_CONSUMPTION, PREREQUISITES, UPKEEP, DURATION,
RESOURCES, U1..U50.
English render is unchanged: the English constant values are the existing page
text extracted verbatim (whitespace-collapsed). it/zh are intentionally left to
fall back to English via the en.php fallback wired up earlier.
Scope note: this builds on the manual building-pages l10n branch (reuses
CROP_CONSUMPTION). The 17 "new features" pages (typ=11/13) are out of scope and
will be a follow-up PR. RO strings are functional but would benefit from a
native review.