Commit Graph

2205 Commits

Author SHA1 Message Date
Shadow 9e22d2c1b6 Merge pull request #362 from Shadowss/add-license-1
Create LICENSE
2017-11-20 13:53:55 +02:00
Shadow e8cb0947c5 Create LICENSE 2017-11-20 13:53:34 +02:00
Martin Ambrus 4a7ab1f81a fix: quests do not progress
#354
2017-11-20 11:06:54 +01:00
Martin Ambrus b7e9c4edcb fix: max units count shown as infinity 2017-11-20 10:15:54 +01:00
Martin Ambrus 582d9644fc Merge remote-tracking branch 'origin/master' 2017-11-20 10:10:41 +01:00
Martin Ambrus 645793dde2 refactor: s1_vdata queries cached and reused
#313
2017-11-20 10:10:29 +01:00
Shadow e34b6e68f7 fix #359 2017-11-20 09:51:19 +02:00
Martin Ambrus 0984c7ef34 fix: DB connection is global and tries 2 tested ways to connect
Some installations seem to support localhost:port for 1st parameter of
mysqli_connect(), others will only support the official parameters with
port towards the end. This fix tries them both - first the official one,
then the localhost:port one.

Also, there were a lot of mysqli_connect()'s inside Admin mods. These
now also use the central Database class.
2017-11-20 01:09:49 +01:00
Martin Ambrus c27b397016 refactor: preparation to vdata queries consolidation
#313
2017-11-20 00:52:24 +01:00
Martin Ambrus 66132a7cdf refactor: Session.php only included once, login procedure optimization
#313
2017-11-20 00:39:37 +01:00
Martin Ambrus cb843dda57 refactor: getVSumField() in Automation replaced by direct update instead
#313
2017-11-20 00:13:52 +01:00
Martin Ambrus 1747a26c1e fix: cannot send traders to village determined by a village name 2017-11-19 23:37:38 +01:00
Martin Ambrus 37c53a30f5 fix: undefined index 2017-11-19 20:41:35 +01:00
Martin Ambrus 7fa58f42a1 fix: stupid mistakes, blame the programmer's fatigue
#313
2017-11-19 20:21:55 +01:00
Martin Ambrus dc501d6984 fix: don't delete if we don't have any IDs
#313
2017-11-19 19:25:14 +01:00
Martin Ambrus 609a61fc3e fix: don't delete if we don't have any IDs
#313
2017-11-19 19:24:10 +01:00
Martin Ambrus 0df4de9413 fix: transaction did not speed things up + hero fields resetting fixed
#313
2017-11-19 19:08:47 +01:00
Martin Ambrus 97dba8b0f0 refactor: enclosing many updates into transaction for speed improvement
#313
2017-11-19 18:58:31 +01:00
Martin Ambrus 5d951f8e9e refactor: getVSumField() to cache data for multiple user IDs
#313
2017-11-19 18:55:47 +01:00
Martin Ambrus e3a667de10 refactor: caching more data during login
#313
2017-11-19 17:50:05 +01:00
Martin Ambrus d148383655 refactor: fix: user fields are not always returned from cache
#313
2017-11-19 17:04:51 +01:00
Martin Ambrus 61eda5d663 refactor: caching added to checkIfResearched()
#313
2017-11-19 16:32:28 +01:00
Martin Ambrus a87802296b refactor: getBuildingByType2() takes multiple IDs
#313
2017-11-19 16:24:33 +01:00
Martin Ambrus 1c8b732c39 chore: cleanup of old unused templates 2017-11-19 15:58:07 +01:00
Martin Ambrus 24789507a7 refactor: getProfileVillages() takes multiple IDs
#313
2017-11-19 15:57:52 +01:00
Martin Ambrus 699781d130 refactor: for loops optimized
#313
2017-11-19 15:17:24 +01:00
Martin Ambrus 2a68b07704 refactor: last of foreach loops optimized
#313
2017-11-19 14:32:00 +01:00
Martin Ambrus 67d9a42506 refactor: a lot of Automation foreach loops updated
#313
2017-11-19 14:01:30 +01:00
Martin Ambrus 481769b68e fix: undefined index 2017-11-19 11:33:11 +01:00
Martin Ambrus 69ef6ef349 fix: undefined index 2017-11-19 11:02:23 +01:00
Martin Ambrus fd14002d98 fix: oasis beasts do not die 2017-11-19 02:52:33 +01:00
Martin Ambrus 07e5f322e2 fix: reinforcements sent back do not hide the reinforcements table 2017-11-19 02:33:07 +01:00
Martin Ambrus 258ba60014 fix: undefined index 2017-11-19 02:26:38 +01:00
Martin Ambrus 778f42b4f1 refactor: cycle optimizations and cache fixes
This one specifically fixes rescured prisoners not being sent back.
Other than this fix, there are some query optimizations included.

#313
2017-11-19 01:37:31 +01:00
Martin Ambrus 4d41769a76 refactor: final round of sendunitsComplete() optimizations
#313
2017-11-18 22:11:24 +01:00
Martin Ambrus 4172e30dd2 fix: Gaul traps do not work 2017-11-18 21:58:54 +01:00
Martin Ambrus 349115af66 fix: undefined index 2017-11-18 21:19:41 +01:00
Martin Ambrus 609593cd10 fix: undefined index 2017-11-18 21:04:53 +01:00
Martin Ambrus 583c521dc3 fix: undefined index 2017-11-18 20:50:55 +01:00
Martin Ambrus d768929d18 fix: catapults do not work correctly or sometimes not at all 2017-11-18 20:42:26 +01:00
Martin Ambrus 997c143634 refactor: page generation time considers real time
Because in environments with $_SERVER["REQUEST_TIME_FLOAT"] unavailable
the time actually only started after Village.php got loaded (which was
AFTER Automation.php kicked in and everything was already DB-loaded),
the start timer was moved more towards the top of each template.
2017-11-18 18:48:48 +01:00
Martin Ambrus fffedc4170 fix: defender troops do not die during attack 2017-11-18 13:11:00 +01:00
Martin Ambrus dd030859cf fix: troops did not return to the village when evasion was set 2017-11-18 11:10:58 +01:00
Martin Ambrus 2041ad750e fix: hero movements got screwed up while doing DB caching stuff...
#313
2017-11-17 23:46:01 +01:00
Martin Ambrus bfc7a2b28a fix: keeping compatibility with older versions
#353
2017-11-17 23:18:40 +01:00
Martin Ambrus 8f979deba9 fix: wrong user ID being selected via getNotice2() & getNotice3()
#313
2017-11-17 23:15:12 +01:00
Martin Ambrus ffeeac3173 fix: database connection does not include port from config
#353
2017-11-17 22:48:43 +01:00
Martin Ambrus fd20e12d34 fix: $values, not $value
#313
2017-11-17 22:26:06 +01:00
Martin Ambrus 6d0e95670b refactor: messages and reports only loaded on pages where needed
#313
2017-11-17 21:00:00 +01:00
Martin Ambrus db87ce88a7 refactor: getUnit() can take multiple IDs at once
#313
2017-11-17 20:23:01 +01:00