Pietro
5f9186bd71
Fixed some bugs
...
In the simulator:
Fixed some error that could have shown during scountings.
All types of attack:
Changed "int" into "float" to gain precision in the attack formula.
Fixed spies formula, it's more precise now.
Fixed the Blacksmith/Armoury calculation formula for spies.
2018-04-06 18:06:08 +02:00
Pietro
a1fbf9dcfc
Fixed some catapult/ram bugs
...
Battle.php:
Fixed the blacksmith level formula for catapults and rams.
Automation.php:
+Catapults and rams now works better because of a new formula.
Note: this formula isn't 100% accurate with the real Travian formula, i can't find that formula anywhere, so i created an approximate formula.
2018-04-05 17:05:25 +02:00
Martin Ambrus
7bc582e674
fix: division by zero
2017-11-25 00:17:26 +01:00
Martin Ambrus
bc2eaa1380
refactor: s1_abdata & s1_tdata caching implemented
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#313
2017-11-20 23:46:45 +01:00
Martin Ambrus
fffedc4170
fix: defender troops do not die during attack
2017-11-18 13:11:00 +01:00
Martin Ambrus
dd030859cf
fix: troops did not return to the village when evasion was set
2017-11-18 11:10:58 +01:00
Martin Ambrus
dab768f662
refactor: 1st round of database values caching
2017-11-15 16:01:00 +01:00
Martin Ambrus
3d44226c92
refactor: more caching where possible
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This also fixes "Multihunter" being stated as the one attacking
reinforcements in villages during battle (now stores real attacker ID).
2017-11-12 10:36:53 +01:00
Martin Ambrus
603d28f31a
fix: MySQL 5.7 compatibility + undefined variables
2017-11-10 14:07:32 +01:00
Martin Ambrus
371c717702
refactor: 3rd round of sendunitsComplete() optimizations
2017-11-09 14:22:15 +01:00
Martin Ambrus
57057384d3
refactor: SELECT * replaced by SELECT fieldname1, fieldname2 ...
...
So far in a few places.
2017-11-05 09:03:59 +01:00
Martin Ambrus
041726fbd2
fix: undefined indexes
2017-11-01 21:35:24 +01:00
Martin Ambrus
ffd3bf373c
fix: non-numeric values could be present for empty values
2017-10-24 17:20:32 +02:00
Martin Ambrus
a7cd9c8a0c
fix: errors with empty post data in combat simulator
2017-10-21 22:57:08 +02:00
Martin Ambrus
057f713528
fix: a LOT of manual typecastings for DB values that should be INTs
2017-10-18 00:33:03 +02:00
Martin Ambrus
9261a4a4b2
Merge branch 'master' of https://github.com/evader1337/TravianZ into evader1337-master
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# Conflicts:
# GameEngine/Database/db_MYSQL.php
# Templates/Build/avaliable.tpl
# Templates/Message/inbox.tpl
2017-08-28 14:18:24 +02:00
Martin Ambrus
ed0b8031aa
fix: spies fixed via armando1980
2017-08-28 13:03:19 +02:00
evader1337
2d26af7c46
Trying to fix this monstrosity #2
2016-09-13 18:54:25 +02:00
uroskn
1afde368d3
GameEngine and install folders have 777 already set by default
2016-07-02 21:39:28 +02:00
Shadow
ff5ca62a1e
credits
2015-06-22 08:20:34 +03:00
Shadow
2926e6b585
Update Battle.php
2014-04-02 10:48:06 +03:00
Shadow
6c94bb2a8b
Merge branch 'master' of https://github.com/Shadowss/TravianZ
2014-02-21 15:29:45 +02:00
Shadow
48264ad2db
update
2014-02-21 15:29:41 +02:00
Shadow
1e46ecc77c
Update Battle.php
2014-02-19 07:37:37 +02:00
Shadow
6996bd7d31
Update Battle.php
2014-02-14 11:30:19 +02:00
Shadow
2029d40d9a
Update Battle.php
2014-02-10 07:42:46 +02:00
Shadow
6b335d4d0a
Update Battle.php
2014-02-10 07:39:00 +02:00
armando1980
a74fdede6c
FIXED spies in Combat Simulator BY Armando
2014-01-25 14:25:24 -05:00
Shadow
e21ed73a7a
Update Battle.php
2013-11-29 14:47:42 +02:00
Shadow
a0b8d91c44
Update Battle.php
2013-11-29 13:52:57 +02:00
Shadow
524cd7fb85
Update Battle.php
2013-11-29 09:25:53 +02:00
Shadow
34356f74a1
Update Battle.php
2013-11-22 19:26:10 +02:00
Shadow
01a0f0b7f4
Update Battle.php
2013-11-19 17:32:07 +02:00
Shadow
f99ddd1ef3
Update Battle.php
2013-11-19 13:04:31 +02:00
Shadow
744a3c2227
Update Battle.php
2013-11-19 12:27:01 +02:00
Shadow
7672527688
Update Battle.php
2013-11-16 09:18:33 +02:00
Shadow
a148a8a4ad
Update Battle.php
2013-11-15 12:37:30 +02:00
Shadow
4711384dfd
Update Battle.php
2013-11-14 16:18:49 +02:00
Shadow
3e98d8538c
Update Battle.php
2013-11-14 13:45:19 +02:00
yi12345
98e94af807
finish hero_full.php
2013-06-16 10:38:34 +03:00