/*
|--------------------------------------------------------------------------
| FIX List
|--------------------------------------------------------------------------
|
| 1. Hero Attribute Points
| - When adding attribute points to the hero, the page currently refreshes
| after every click on the "+" button.
| - Implement a faster allocation method (AJAX or similar) so multiple
| points can be assigned without a full page refresh.
| - The implementation must remain secure and not be exploitable
| (validate requests server-side, prevent double submissions,
| verify available points, etc.).
|
| 2. Hero Equipment Restrictions (Original Travian Behavior)
| - Prevent equipping or unequipping hero items while the hero is:
| • On an adventure.
| • Attacking (alone or with troops).
| • Away as reinforcements.
|
| 3. Oasis Navigation
| - When opening an oasis (37_land.tpl), the 37_t4nav.tpl navigation
| disappears.
| - Include the navigation menu on the oasis page as well.
|
| 4. Auction House Redesign
| - Redesign 37_auction.tpl to match the Merchant.png mockup.
| - Keep the existing auction functionality exactly as it is.
| - Only improve the UI/UX.
| - You may crop and reuse graphics from Merchant.png.
| - Add Gold ⇄ Silver exchange functionality.
|
| 5. Hero Item Bonuses (Highest Priority)
| - Verify that hero equipment bonuses are applied correctly.
| - Example:
| • Helmet of the Ruler should reduce Barracks training time by 20%.
| • Currently, training time remains unchanged whether the helmet
| is equipped or not.
| - Also verify:
| • Stable training speed bonuses.
| • Boots bonuses.
| • Any other related hero equipment effects.
|
| 6. Adventures Page Redesign
| - Redesign 37_adventures.tpl to match the Adventure.png mockup.
| - Keep the "Expires in" column intact.
|
*/
NEW TRIBES ENHANCEMENT (Huns, Egipteans, Spartans & Vikings) #327
Please be advised, is not fully tested so if you activate on install maybe is not fully working
Follow-up to the unit/tribe rename: a few strings still used the old names.
- MANUAL_UDESC_11: "Les Massues" -> "Les Combattants au gourdin" (U11),
so the in-game manual description matches the unit name.
- TZ_MACEMAN: "Massue" -> "Combattant au gourdin" (used as the U11 label in
the alliance forum troop picker).
- Conquest help text: the loyalty-reduction units listed "COMMANDANTS, CHEFS"
(old Teuton name) -> "CHEFS, CHEFS DE TRIBU", matching Senator/Chief/
Chieftain (Romain/Germain/Gaulois) like the English version.
- Wonder-of-the-World lore: anglicism "Natarian" -> "natarien/natarienne"
(empire natarien, capitale natarienne, menace natarienne), consistent with
the Natar unit names.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Tribe 2 renamed Teutons -> Germains (the French name for this tribe),
including all manual/tooltip/description texts and adjective forms
(heros germain, armee germaine, troupes germaines).
- Teuton units: Massueur -> Combattant au gourdin (U11),
Hallebardier -> Combattant a la lance (U12),
Chevalier teutonique -> Cavalier teuton (U16), Commandant -> Chef (U19).
- Roman units: Imperial -> Imperian (U3) and official Latin cavalry names
Equites Legati/Imperatoris/Caesaris (U4-U6).
- Gaul units: Foudre de Teutates -> Teutates accent (U24),
Haeduen -> Hedui (U26).
- Natar units: anglicism natarian -> natarien (U46/U49/U50) and
"artefact natarian" -> "artefact natarien" in building descriptions.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>