iopietro
e0c1b6ae5c
Fixed some bugs
...
+Fixed catapults/rams formula
+Added the trapped troops calculation formula, traps are now distributed
through all troops
2018-04-12 21:31:14 +02:00
iopietro
21179d346f
Fixed some bugs and errors
...
+Part 1 of the starvation refactor, attacking troops will now be killed
+Fixed some errors in Units.php, Technology.php, Battle.php and some
16_incomming.tpl
-Removed an unused function in Database.php
+Fixed a bug that could have destroyed a village after taking an
artefact even if it had more than 0 pop
2018-04-09 21:31:50 +02:00
iopietro
9e44c1cd6d
Some replacements
...
+Replaced all $GLOBALS['link'] with $database->dblink
-Removed Templates/links.tpl from build.php (it's already in
Templates/menu.tpl)
2018-04-08 19:55:28 +02:00
iopietro
5bde1fe2dd
A little forgetfulness
2018-04-07 23:22:56 +02:00
iopietro
0132af4611
Fixed a lot bugs/security exploits
...
Profiles can't be hacked anymore, added some security control and
removed those malicious "hidden uid"
Errors now are now shown correctly while editing the profile
The level of the research you're doing in the Blacksmith/Armoury is now
displayed in the research queue
Hugely fixed the battle system, a big thanks to kirilloid for helping me
by providing his formulas :)!
Some general clean-up and bug fixing of little errors
Added some string constants to the language file (en.php)
2018-04-07 22:16:28 +02:00
Pietro
5f9186bd71
Fixed some bugs
...
In the simulator:
Fixed some error that could have shown during scountings.
All types of attack:
Changed "int" into "float" to gain precision in the attack formula.
Fixed spies formula, it's more precise now.
Fixed the Blacksmith/Armoury calculation formula for spies.
2018-04-06 18:06:08 +02:00
Pietro
a1fbf9dcfc
Fixed some catapult/ram bugs
...
Battle.php:
Fixed the blacksmith level formula for catapults and rams.
Automation.php:
+Catapults and rams now works better because of a new formula.
Note: this formula isn't 100% accurate with the real Travian formula, i can't find that formula anywhere, so i created an approximate formula.
2018-04-05 17:05:25 +02:00
Martin Ambrus
7bc582e674
fix: division by zero
2017-11-25 00:17:26 +01:00
Martin Ambrus
bc2eaa1380
refactor: s1_abdata & s1_tdata caching implemented
...
#313
2017-11-20 23:46:45 +01:00
Martin Ambrus
fffedc4170
fix: defender troops do not die during attack
2017-11-18 13:11:00 +01:00
Martin Ambrus
dd030859cf
fix: troops did not return to the village when evasion was set
2017-11-18 11:10:58 +01:00
Martin Ambrus
dab768f662
refactor: 1st round of database values caching
2017-11-15 16:01:00 +01:00
Martin Ambrus
3d44226c92
refactor: more caching where possible
...
This also fixes "Multihunter" being stated as the one attacking
reinforcements in villages during battle (now stores real attacker ID).
2017-11-12 10:36:53 +01:00
Martin Ambrus
603d28f31a
fix: MySQL 5.7 compatibility + undefined variables
2017-11-10 14:07:32 +01:00
Martin Ambrus
371c717702
refactor: 3rd round of sendunitsComplete() optimizations
2017-11-09 14:22:15 +01:00
Martin Ambrus
57057384d3
refactor: SELECT * replaced by SELECT fieldname1, fieldname2 ...
...
So far in a few places.
2017-11-05 09:03:59 +01:00
Martin Ambrus
041726fbd2
fix: undefined indexes
2017-11-01 21:35:24 +01:00
Martin Ambrus
ffd3bf373c
fix: non-numeric values could be present for empty values
2017-10-24 17:20:32 +02:00
Martin Ambrus
a7cd9c8a0c
fix: errors with empty post data in combat simulator
2017-10-21 22:57:08 +02:00
Martin Ambrus
057f713528
fix: a LOT of manual typecastings for DB values that should be INTs
2017-10-18 00:33:03 +02:00
Martin Ambrus
9261a4a4b2
Merge branch 'master' of https://github.com/evader1337/TravianZ into evader1337-master
...
# Conflicts:
# GameEngine/Database/db_MYSQL.php
# Templates/Build/avaliable.tpl
# Templates/Message/inbox.tpl
2017-08-28 14:18:24 +02:00
Martin Ambrus
ed0b8031aa
fix: spies fixed via armando1980
2017-08-28 13:03:19 +02:00
evader1337
2d26af7c46
Trying to fix this monstrosity #2
2016-09-13 18:54:25 +02:00
uroskn
1afde368d3
GameEngine and install folders have 777 already set by default
2016-07-02 21:39:28 +02:00
Shadow
ff5ca62a1e
credits
2015-06-22 08:20:34 +03:00
Shadow
2926e6b585
Update Battle.php
2014-04-02 10:48:06 +03:00
Shadow
6c94bb2a8b
Merge branch 'master' of https://github.com/Shadowss/TravianZ
2014-02-21 15:29:45 +02:00
Shadow
48264ad2db
update
2014-02-21 15:29:41 +02:00
Shadow
1e46ecc77c
Update Battle.php
2014-02-19 07:37:37 +02:00
Shadow
6996bd7d31
Update Battle.php
2014-02-14 11:30:19 +02:00
Shadow
2029d40d9a
Update Battle.php
2014-02-10 07:42:46 +02:00
Shadow
6b335d4d0a
Update Battle.php
2014-02-10 07:39:00 +02:00
armando1980
a74fdede6c
FIXED spies in Combat Simulator BY Armando
2014-01-25 14:25:24 -05:00
Shadow
e21ed73a7a
Update Battle.php
2013-11-29 14:47:42 +02:00
Shadow
a0b8d91c44
Update Battle.php
2013-11-29 13:52:57 +02:00
Shadow
524cd7fb85
Update Battle.php
2013-11-29 09:25:53 +02:00
Shadow
34356f74a1
Update Battle.php
2013-11-22 19:26:10 +02:00
Shadow
01a0f0b7f4
Update Battle.php
2013-11-19 17:32:07 +02:00
Shadow
f99ddd1ef3
Update Battle.php
2013-11-19 13:04:31 +02:00
Shadow
744a3c2227
Update Battle.php
2013-11-19 12:27:01 +02:00
Shadow
7672527688
Update Battle.php
2013-11-16 09:18:33 +02:00
Shadow
a148a8a4ad
Update Battle.php
2013-11-15 12:37:30 +02:00
Shadow
4711384dfd
Update Battle.php
2013-11-14 16:18:49 +02:00
Shadow
3e98d8538c
Update Battle.php
2013-11-14 13:45:19 +02:00
yi12345
98e94af807
finish hero_full.php
2013-06-16 10:38:34 +03:00